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For the People: Meet You on the Other Side Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
234 8/8/2025 12:10:00 PM Summer 1863 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
Activate AoC 11-1 in Frederick (2)

1 Harpers Ferry (2) d2 n9-1
2 Winchester (2) d2 n7-1
3-5 Wilderness (1) d1 n6-1
6 Fredericksburg (6-1)
233 8/8/2025 12:01:00 PM Summer 1863 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
AoT (6-2) in Drewey's Bluff (0)

1) Williamsburg VA (0) pu1 (7-2)
2-3) Petersburg (0) pu Ewell + 1 (8-2)
4) Burkeville VA (2-1) drop Ewell, Wheeler, and 1 SP (6-1)
5) Petersburg (6-1)

230 8/8/2025 11:45:00 AM Summer 1863 Union 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
I was saving for another idea I had, but you changed things.

Activate Halleck and 3 in Baltimore (0)

AA vs Forts St P/J, rolling next
228 8/8/2025 11:31:00 AM Summer 1863 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
AoNV (9-2) in Lebanon KY (0)

1) Bowling Green ...
227 8/8/2025 11:24:00 AM Summer 1863 Union 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
Activate Reynolds and 1 in Frederick (13-1)

1 DC (2-1) pu5 n6
2 Manassas (2) d2 n4
3 Culpeper (4) d4 n0
4-6 Grafton (2) pu4
7 Franklin (2) d2 n2
8 Strasburg (2)
226 8/8/2025 10:56:00 AM Summer 1863 Confederate 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
AoT (5-2) in Manassas (0)

1-4) Fort Monroe VA (1) pu1 (6-2)
5-6) Drewey's Bluff (6-2)
225 8/8/2025 10:44:00 AM Summer 1863 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
AoT experiences a loss of 2 divisions in Manassas (5-1) now.
224 8/8/2025 10:38:00 AM Summer 1863 Confederate 115 2 Event #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
Event: SP in Pensacola > Fort Pickens FL and flip the PC marker to CSA.
220 8/8/2025 10:24:00 AM Summer 1863 Union 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Activate Pope and 3 in St L (0)

1-2 Cairo (0) pu1 n4
3 Paducah…
219 8/8/2025 10:10:00 AM Summer 1863 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
SP in Mobile AL via road > Pensacola FL
218 8/8/2025 10:07:00 AM Summer 1863 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Hooker (alone) in Harrisburg (1) via rail

1-3 Pittsburgh (2) pu Meade
4 Coshocton (0) pu2
5-6 Cincy (2) pu1 n3
7 Vernon (0) pu2 n5
8 Bloomington (6) d4 and Meade pu Banks n1
9 Greencastle (1) pu1 n2 and d Banks
10 Indianapolis (2)
217 8/8/2025 9:56:00 AM Summer 1863 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
SPs in Mobile AL (1), Norfolk VA (1), and Charleston SC (5)
215 8/8/2025 9:48:00 AM Summer 1863 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
Doing right away so you know about it.

Your best card please.
202 8/7/2025 9:33:00 AM Spring 1863 Confederate 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
Longstreet's corps in Paducah KY (0) via road (4-1)

1) Dover TN (1) pu1 (5-1)
2-3) Columbus KY (0) pu1 (6-1)
4-5) Memphis ...
201 8/7/2025 9:28:00 AM Spring 1863 Union 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
Could use the troops, but…

Naval move 2 SPs in New Madrid (0) to Memphis.
197 8/7/2025 9:20:00 AM Spring 1863 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
AoNV (7-2) in Knoxville TN (0)

1-2) Convert Clinton TN
3-4) Convert Somerset KY
5) Lebanon KY ...

195 8/7/2025 9:07:00 AM Spring 1863 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Activate AoP 4-1 in Annapolis (0)

1 Baltimore (2) pu2 n6-1
2 attack 2 CSA SPs in DC

USA 2 GOs 2 fr and 2 CSA OOS for 6
CSA 0

Auto win 2* to 1, no need to roll

2 CSA divisions, destroyed, AoP n5-1 can continue to move....
194 8/7/2025 8:58:00 AM Spring 1863 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
AoNV (7-2) in Franklin WV (0)

1) Lewisburg WV
2-6) Convert Knoxville TN (7-2)
193 8/7/2025 8:48:00 AM Spring 1863 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Activate Burnside and 2 in Bloomington (0) Via rail

1 Louisville (0) pu2 n4
2-6 Cairo (1) pu2 n6
7 Jonesborough (2) d2 n4
8 Salem (2) d2 n2
9 St Louis (2) d2 and Pope n0
10 Salem (2)
192 8/7/2025 8:31:00 AM Spring 1863 Confederate 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
SP in Corinth MS (0) > Paducah KY (4-1)
187 8/6/2025 10:20:00 AM Spring 1863 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1

Activate AoP 2-1 in Philly (1)

1 Wilmington (2) pu5 n7-1
2 Baltimore…
186 8/6/2025 10:06:00 AM Spring 1863 Confederate 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Convert Paducah KY > CSA
185 8/6/2025 10:03:00 AM Spring 1863 Union 67 2 Event #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
AAM to 4.
180 8/6/2025 9:44:00 AM Spring 1863 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
Longstreet's corps (3-1) in Memphis (0)

1-3) Tuscumbia AL (0) pu2 (5-1)
4) Corinth MS (1) pu1 (6-1)
5-7) Columbus KY ...
176 8/6/2025 9:23:00 AM Spring 1863 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
Activate Pope and 2 in Ironton (2)

1 Cairo (0) pu2 n4
2 Paducah (0) pu2 n6
3 attacking Columbus…
174 8/6/2025 9:15:00 AM Spring 1863 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
AoNV (4-2) in Manassas VA (0)

1-3) Harper's Ferry VA (0) pu2 (6-2)
4) Winchester VA (0) pu1 (7-2)
5-6) Franklin WV (7-2)
173 8/6/2025 9:05:00 AM Spring 1863 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Create the Army of the Cumberland in York (8-1).

Grant CG, Kilpatrick C/Cav; and Buell DCG. No other GO senior to Grant so no SW penalty.
159 8/5/2025 11:23:00 AM Fall 1862 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
AoT (6-2) in Frederick MD (0)

1) Manassas (2-2) pu Bragg, Wheeler, and 4 SPs and drop Van Dorn (10-2)
2) Frederick
3) DC
4) Annapolis ...
157 8/5/2025 10:59:00 AM Fall 1862 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
The FI card, glad you are at 99+

Activate Buell and 3 in Philly (1-1)

Naval move to Annapolis (3)
156 8/5/2025 10:52:00 AM Fall 1862 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
CSA SPs in Jacksonville FL (2) and Fernandina FL (2)
155 8/5/2025 10:45:00 AM Fall 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Activate Pope and 1 in New Madrid (2)

1 Elizabeth (1) d1 n0
2-4 Ironton (2) pu2
5-6 Paducah (2) d2 n0
7-8 Ironton (2)
154 8/5/2025 10:38:00 AM Fall 1862 Confederate 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
CSA SPs in Fernandina FL (1), Jacksonville FL (1), and Savannah GA (2).
153 8/5/2025 10:33:00 AM Fall 1862 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Fort in Harrisburg.
150 8/5/2025 10:20:00 AM Fall 1862 Confederate 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
AoT (9-2) in DC (0)

1) Convert DC
2-3) Harper's Ferry ...
149 8/5/2025 10:10:00 AM Fall 1862 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
Halleck and 3 in Harpers Ferry (2)

1 Chambersburg (2) d2 n1
2-3 Philly (4-1) pu4 and Kilpatrick n6-1
4 York (6-1) d Kilpatrick and pu1 n6
5-6 Wilmington (6) DE
144 8/5/2025 9:10:00 AM Fall 1862 Confederate 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
AoT in Baltimore MD (1) d1 (6-1)

1) Annapolis (0) pu1 (7-1)
2) Baltimore (0) pu1 (8-1)
3) Frederick (1) pu Jackson, Van Dorn, and 4 SPs (13-2)
4) DC ...
143 8/5/2025 8:55:00 AM Fall 1862 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
Blockade goes to 2.
142 8/5/2025 8:52:00 AM Fall 1862 Confederate 47 3 Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
The local populace recognizes the fine work going on in Maryland and signs up in droves to help.

2 SPs in Frederick MD (6-1).
140 8/5/2025 8:43:00 AM Fall 1862 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Fort in Harrisburg
139 8/5/2025 8:36:00 AM Fall 1862 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
AoNV (2-1) in Petersburg VA (0)

1-4) Manassas VA (6-2)
138 8/5/2025 7:22:00 AM Fall 1862 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Fort in Philly.
118 8/1/2025 4:35:00 PM Summer 1862 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
A lot of good this card does now ... I will set the deck to reshuffle. I could do a lot of damage this turn if only I had a campaign card. Those will come later, but likely not when they could be most useful. Se la vie.

AoNV (3-2) d1 in Frederick MD (1):

1) Manassas (1-1) pu8 (11-2)
2-3) Convert Frederick MD (2-1) drop Jackson and Van Dorn's cav (10-1)
4) Baltimore ...
117 8/1/2025 12:17:00 PM Summer 1862 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
I have war gammed as best I can for various options you might execute. So, best I can think of to have folks around for AoT and company in Frederick.

Curtis and 4 in Pittsburgh (0). Via rail…

1 Johnstown (0) pu2 n6
2-3 Harrisburg (4) d2 n4
4 Chambersburg (0) pu1 n5
5-6 York (4) d4 n1
7 Baltimore (2) pu Butler
8 DC (6-1) d Butler pu3 and Buell n4
9 Baltimore (5) d3 and Buell n1
10 York (5)


111 8/1/2025 8:46:00 AM Summer 1862 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
AoT (6-1) in Williamsburg VA (0):

1) Richmond (2) pu Stuart and drop 1 SP (6-2)
2) Hanover (0) pu4 (10-2)
3) Fredericksburg (0) pu Jackson's corps (12-3)
4) Manassas VA (9-1) drop Wheeler's cav and 4 SPs (7-2)
5) Frederick MD ...
110 8/1/2025 8:35:00 AM Summer 1862 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
1 SP each in Clinton (2); Knoxville (2) and New Madrid (4)
109 8/1/2025 8:17:00 AM Summer 1862 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
AoNV in Manassas VA (4) d4 (2-1)

1) Strasburg (0) pu2 (4-1)
2) Culpepper (0) pu2 (6-1)
3-4) Hanover VA (4) d4 (2-1)
5-6) Petersburg VA (2-1)
108 7/31/2025 7:21:00 PM Summer 1862 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Activate AoP 6-1 in Frederick (2) Leaving Buell

1 DC (2-1) d Stoneman, pu3 and Pleasanton n9-1
2-4 Winchester (0) pu2 n11-1
5 Harpers Ferry (6) d2 n9-1
6 Frederick (11-1)
107 7/31/2025 6:37:00 PM Summer 1862 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
GO Reorg

Pemberton (Columbus KY) > AoT
Beauregard (Nashville TN) > AoT
106 7/31/2025 6:20:00 PM Summer 1862 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Fort in Pittsburgh.
103 7/31/2025 3:22:00 PM Summer 1862 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Event: 1 SP in New Orleans via rail > Madison AR.

Activate Longstreet's corps (3-1) in Madison AR (0)

1) Memphis (0) pu1 (4-1)
2-3) Elizabeth AR ...

I will assume no card from you.
102 7/31/2025 1:33:00 PM Summer 1862 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Activate Pope and 1 in Elizabeth (1)

1-4 Cairo (0) pu2 n3
5-7 New Madrid (3)
101 7/31/2025 12:55:00 PM Summer 1862 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Army of the Tennessee (6-1) in Williamsburg VA, R.E. Lee commanding.
100 7/31/2025 12:44:00 PM Summer 1862 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Activate Burnside and 1 in Coshocton (2)

1 Columbus (1) d1 n0
2-4 Jackson (0) pu2
5 Washington (1) d1
6-8 Bloomington (2)
97 7/31/2025 11:57:00 AM Summer 1862 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Longstreet's corps (2-1) in McKenzie TN (0) via road:

1-2) Corinth MS (0) pu1 (3-1)
3-5) Madison AR ...
94 7/31/2025 11:32:00 AM Summer 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activate Pope and 2 in St Louis (0)

1 Ironton (0) pu2 n4
2 Greenville (0) pu2 n6
3-4 Elizabeth (1) d1 n5
5 New Madrid (0) pu1 n6
6-8 Attack Memphis…
83 7/31/2025 9:53:00 AM Spring 1862 Confederate 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
AoNV (5-1) d1 in Manassas (1)

1) Strasburg VA (2) d2 (3-1)
2) Culpepper (2) d2 (1-1)
3) Manassas (2-1)
82 7/31/2025 9:46:00 AM Spring 1862 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Activate AoP 3-1 in Frederick (2). Leaving Buell

1 Harpers Ferry (2) pu3 n6-1
2-3 Winchester, convert (2) d2 n4-0
4-5 Frederick (6-1)
81 7/31/2025 9:36:00 AM Spring 1862 Confederate 2 2 Event #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
CSA PCs in Columbus and Washington OH
80 7/31/2025 9:34:00 AM Spring 1862 Union 94 2 Event #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate 2 SPs in DC (1)

AA vs Ft Fisher

Auto win 1 SP remains
78 7/31/2025 9:23:00 AM Spring 1862 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
AoNV (4-1) d2 in Manassas VA (2)

1-2) Franklin WV ...
77 7/31/2025 9:19:00 AM Spring 1862 Union 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Activate 2 SPs in Charleston, WV (0)

1-5 Knoxville (1) d1 n1
6 Clinton (1)
76 7/31/2025 9:07:00 AM Spring 1862 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
1 SP in Williamsburg VA (2-1) > Fredericksburg (2-1)
75 7/31/2025 8:59:00 AM Spring 1862 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
GO reorganization

Freemont, St Louis to AoP in Frederick
Pope, Springfield to St. Louis
Burnside, Pittsburgh to Coshocton
Curtis to Pittsburgh
74 7/31/2025 8:36:00 AM Spring 1862 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
GO Reorg:

AS Johnston (Nashville TN) > AoNV (new DCG)
Beauregard (AoNV) > Nashville TN
Polk (Memphis TN) > AoNV
Bragg (Columbus KY) > AoNV
Pemberton (AoNV) > Columbus KY
73 7/31/2025 8:31:00 AM Spring 1862 Union 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Activate Pope and 2 in Ironton (1)

1 Cairo (0) pu2 n4
2-4 New Madrid (1) d1 n3
5 Greenville (2) d1 n1
6-8 Springfield (1)
72 7/30/2025 8:20:00 AM Spring 1862 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Remove 1 USA SP in each of DC (3) and Frederick MD (5-1).
71 7/30/2025 8:02:00 AM Spring 1862 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Activate Pope and 2 in Frankfort (0)

1-2 Bloomington (0) pu2 n4
3-4 Salem (0) pu2 n6
5-6 Jeff City (1) d1 n5
7 Rolla (2) d2 n3
8 Ironton (3)
68 7/30/2025 7:39:00 AM Spring 1862 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
Lee's corps in Strasburg VA (0) via road (5-1)

1) Manassas VA (8-2) drop Forrest and p/u Wheeler (5-1)
2) Fredericksburg (1-1) drop Wheeler (4-0)
3) Manassas (6-1) p/u Van Dorn + 2 (6-1)
4-7) Fort Monroe ...
67 7/30/2025 6:05:00 AM Spring 1862 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Fort in Harpers Ferry.
55 7/29/2025 1:10:00 PM Fall 1861 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
Activate Pope and 2 in Vincennes (0)
1 Bloomington (0) pu2 n4
2 Louisville (0) pu2 and Banks n6
3 Lebanon (2) d2 and Banks n4
4 Bowling Green…reaction by ASJ?
54 7/29/2025 1:03:00 PM Fall 1861 Confederate 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
This card would have been useful if I was playing last -- since I am not, I am only going to play it for ops.

AoNV in Manassas VA (1) via road (6-1)

1-3) Convert Winchester VA
4) Strasburg VA (1) d1 (5-1)
5) Manassas VA (6-1)
53 7/29/2025 12:54:00 PM Fall 1861 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Fort in Frederick.
52 7/29/2025 12:49:00 PM Fall 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Activate Van Dorn + 1 in Manassas VA. He jumps into the nearest telegraph booth and becomes ... Cavalry Man! (7-1)
51 7/29/2025 12:47:00 PM Fall 1861 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Fort in Grafton.
50 7/29/2025 12:43:00 PM Fall 1861 Confederate 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
2 SPs in Culpepper VA (0)

1) Manassas (7-0) d1 (1)
2-4) Richmond (2)

Move complete
49 7/29/2025 12:38:00 PM Fall 1861 Union 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
GO reorg

McClellan, Harpers Ferry to AoP (6-0), becomes DCG
Halleck, Pittsburgh to Harpers Ferry (2)
Burnside, Baltimore to Pittsburgh (2)
48 7/29/2025 12:25:00 PM Fall 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
Army of Northern Virginia in Manassas VA , J Johnston commanding (6-0). CSA -2 SW and -3 CoF.

USA 107(+) / CSA 112(-)
47 7/29/2025 12:22:00 PM Fall 1861 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
GO reorg:

Pope, Charleston to Vincennes (2)
Burnside, Frederick to Baltimore (2)
Banks, Pittsburgh to Louisville (2)
Halleck, Louisville to Pittsburgh (2)
46 7/29/2025 12:07:00 PM Fall 1861 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
Fort in Nashville TN
44 7/29/2025 12:07:00 PM Fall 1861 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
It might be early, but hope you discard a good one and then keep the opportunity for me to play last.
36 7/29/2025 10:20:00 AM Summer 1861 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
Price + 1 in Fayetteville AR (0)

1-2) Rolla MO (1) d1 (0)
3-8) Dover TN (2)
31 7/29/2025 10:04:00 AM Summer 1861 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
My only 3 card...

Activate AoP 4-0 in Frederick (2)

1 DC (1) pu2 and Burnside n6-0
2 Frederick (2) d Burnside
3 Harpers Ferry (1) pu2 n8-0
4 Attack Joe J in Winchester…
30 7/29/2025 9:48:00 AM Summer 1861 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
Fort in Little Rock AR.
29 7/29/2025 9:46:00 AM Summer 1861 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
PC in Weston, WV
28 7/29/2025 9:43:00 AM Summer 1861 Confederate 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
Ooooo ... bad conditions in DC! I think the White House toilets might be backing up. Remove 1 SP in DC (now 3 there).
27 7/29/2025 9:39:00 AM Summer 1861 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Activate Pope and 1 in Falmouth (1)

1 Cincy (0) pu3 and Rosy n4
2-3 Coshocton (0) pu2 n6
4-5 Wheeling (1) d1 n5
6 Grafton (2) d2 and Rosy n3
7 Parkersburg (1) n2
8 Charleston (2)
26 7/29/2025 9:28:00 AM Summer 1861 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
CSA PCs in St. Joseph and Lexington MO + Grafton WV
25 7/29/2025 9:26:00 AM Summer 1861 Union 11 2 Event #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
We must have Missouri in our minds…

PCs in Rolla, Jeff City and KC.
24 7/29/2025 7:18:00 AM Summer 1861 Confederate 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
CSA PCs in Greenville, Ironton, and Springfield MO.
23 7/28/2025 6:56:00 PM Summer 1861 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
Activate Pope and 2 in Cairo (1)

1 Jonesborough (0) pu2 n4
2-4 Bloomington (0) pu2 and Halleck n6
5 Louisville (2) d2 and Halleck n4
6 Frankfort (1) d1 n3
7 Lexington (1) d1 n2
8 Falmouth (2)
11 7/25/2025 9:13:00 AM Spring 1861 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
Will set the deck to reshuffle.

CSA PCs in Frankfort KY and Franklin and Lewisburg WV.
10 7/25/2025 9:09:00 AM Spring 1861 Union 69 3 Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Blockade to 1.
9 7/25/2025 9:06:00 AM Spring 1861 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
CSA PCs in Somerset and Lexington KY
8 7/25/2025 9:04:00 AM Spring 1861 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
PCs in Louisville and Falmouth.
7 7/25/2025 9:02:00 AM Spring 1861 Confederate 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
CSA PCs in Paducah, Bowling Green, and Lebanon KY.
6 7/25/2025 9:00:00 AM Spring 1861 Union 72 2 Event #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
AAM to 2.
5 7/25/2025 8:53:00 AM Spring 1861 Confederate 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
SP in Little Rock AR (0) via riverine > Fort P-J LA
4 7/25/2025 8:46:00 AM Spring 1861 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate AoP 4-0 in DC (1)

1-3 Philadelphia (0) pu1 n5-0
4-5 Baltimore (2) d2 n3-0
6 Frederick (4-0)

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