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For the People: Round #3 Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
543 9/18/2025 11:47:00 AM Summer 1864 Confederate 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
AOT goes to Weldon, NC
542 9/18/2025 11:42:00 AM Summer 1864 Union 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
AotC moves to Augusta and leaves 1, to Branchville and leaves 2, then to Charleston and flags it.

The Charleston resource space is destroyed causing the Confederates to lose 3 SW and another 3 SW for changing fortunes (down to 27- from 33+) and the Union to gain 3 SW and another 2 SW for changing fortunes (up to 117+ from 112-).
533 9/18/2025 8:22:00 AM Summer 1864 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
AOT moves to Goldsboro
532 9/18/2025 8:22:00 AM Summer 1864 Confederate 100 3 o hand #100: 3 / Shiloh

Message from Confederate:
530 9/18/2025 8:19:00 AM Summer 1864 Confederate 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Just for the fun of it going to build a fort in Augusta.
Now in real life I would have surrendered before the last battle becaus the situation is somewhat similar to what Lee faced at Appottomax. Not sure if I spelled that correctly.
525 9/18/2025 8:11:00 AM Summer 1864 Confederate 127 2 o hand #127: 2 / Brooklyn Navy Yard Conversions

Message from Confederate:
Scratch that
524 9/18/2025 8:10:00 AM Summer 1864 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
Longstreet plus 2 go to Jackson and pick up 4 SP's and proceed to Selma and attack it.
522 9/17/2025 8:59:00 PM Summer 1864 Union 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
AotC flags Macon. The Macon resource space is destroyed, causing the Confederates to lose 2 SW and another 3 SW for changing fortunes (down to 28- from 33+) and the Union to gain 2 SW (up to 120+ from 118+).

AotC moves to Milledgeville and flags it, moves to Tennille, then to Millen, and then attacks Augusta (assuming you don't intercept or retreat).
521 9/17/2025 8:34:00 PM Summer 1864 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Bragg plus 1 SP moves to Augusta.
Done
519 9/17/2025 7:43:00 PM Summer 1864 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
AotC moves from Atlanta to Albany and pick up 2, to Smithville and pick up 2, and back to Macon.
518 9/17/2025 5:01:00 PM Summer 1864 Confederate 48 3 Event #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
511 9/17/2025 2:19:00 PM Summer 1864 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
AotC attacks Atlanta again. It is a Medium Battle (7v2):

+9drm Union (+7 generals, +2 force ratio)
+3drm Confederates (+1 general, +2 fort)

510 9/17/2025 1:48:00 PM Summer 1864 Confederate 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
AOT to Atlanta
Drops 2 SP plus Ewell
Then goes to Augusta
504 9/17/2025 8:00:00 AM Summer 1864 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
AotC leaves 2 SPs in Columbus, moves to Union Springs and leaves 1, to Newnan, flags it and attacks Atlanta.
503 9/17/2025 7:20:00 AM Summer 1864 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
Memphis
499 9/16/2025 3:56:00 PM Summer 1864 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Reynolds +3 to Tuscumbia and pick up 1, to Steven and pick up 1, to Chattanooga and pick up 1, to Dalton and attack Kingston.
497 9/16/2025 12:54:00 PM Summer 1864 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
AONV
Morehead City
General in More head City
491 9/16/2025 11:05:00 AM Summer 1864 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
AotP leaves 2 SPs, moves to Gettysburg and picks up 2, to Harrisburg and picks up Halleck +2, to York and picks up 2, to Baltimore and picks up 2, to DC and picks up 3 and Meade while dropping off Halleck. Then from DC, the AotP with 15 SPs attacks Manassas.
470 9/14/2025 12:16:00 PM Spring 1864 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
Pemberton moves by himself down to Sabine City.
468 9/14/2025 11:40:00 AM Spring 1864 Union 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Reynolds +2 from Mobile AL to Winchester and leave 1, to New Orleans and pick up 5, to Baton Rouge and leave 1, to Port Hudson and leave 1, and Reynolds +4 to Springfield.
467 9/14/2025 7:33:00 AM Spring 1864 Confederate 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Pemberton to Jackson with 6
Pemberton activates
Goes to Sabine City picks up 1
Picks up 2 in Nagodoches
Kept the 2 he started with
Goes to Vicksburg, picks up 1
Stops at Jackson with 6
463 9/11/2025 7:15:00 PM Spring 1864 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Halleck +2 to Chambersburg and pick up 2, to Gettysburg and pick up 2, to Manassas and drop off 1, to Strasburg and drop off 1, to Culpeper and drop off 1, to Gordonsville and drop off 2 to Charlottesville.

The fort in Manassas is removed, causing the Confederates to lose 1 SW and another 3 SW for changing fortunes (down to 49- from 53+) and the Union to gain 1 SW and another 2 SW for changing fortunes (up to 103+ from 100-).
462 9/11/2025 8:01:00 AM Spring 1864 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Lee grabs everyone in Manassas and goes to Hanover. I just wanted to see the map. I am off today. I will check back in about 10.
450 9/11/2025 6:37:00 AM Spring 1864 Confederate 12 3 o hand #12: 3 / Cabinet Intrigue

Message from Confederate:
Scratch all that.
Should not make move when I am
Partially awake.
Sorry
Will wait to see General casualties and updated map. Please send the word when map is updated.
449 9/11/2025 2:53:00 AM Spring 1864 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Lee goes to Manassas
Picks up everyone
Goes to Hanover
Stops
440 9/10/2025 4:59:00 PM Spring 1864 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
AotT moves to Charlottesville, to Staunton and flags Staunton, moves to Strasburg ... do you do anything?
436 9/10/2025 12:34:00 PM Spring 1864 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
No activates……
And manouvers in such a way to drop off Forrest and 4 SPs in Richmond.
And then go back to Manassas with all the Generals and 5 SPs.
So in Virginia
Manassas a bunch of Generals. 5 SPs
Forrest and 4 SPs in Richmond
and the AONV
435 9/10/2025 8:06:00 AM Spring 1864 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
AotT moves to Parkersburg and picks up Hancock +1, to Charleston and picks up 1, to Lewisburg and picks up 1, to Lynchburg and flags it.
434 9/9/2025 7:10:00 PM Spring 1864 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
Forrest moves to Manassas.
Done
Will not change that one.
The AOT scares me a lot more than losing another port at this point.
433 9/9/2025 6:56:00 PM Spring 1864 Confederate 17 3 o hand #17: 3 / CSA Purchasing Agent

Message from Confederate:
Scratch that
Sorry
432 9/9/2025 10:53:00 AM Spring 1864 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Sabine City
Wherever Forrest is
431 9/8/2025 1:31:00 PM Spring 1864 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Pleasonton moves from DC to Jackson OH (AotT)
430 9/8/2025 12:58:00 PM Spring 1864 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
1 SO from Manassss to AONV
SP
429 9/7/2025 12:33:00 PM Spring 1864 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Create Army of the Tennessee in Jackson OH. The Union loses 2 SW because Sherman isn't the highest rated general on the map (down to 105- from 107-).
425 9/7/2025 10:10:00 AM Spring 1864 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Longstreet picks up everyone and attacks Shreveport
424 9/5/2025 8:12:00 PM Spring 1864 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
AoNV loses 2 SPs due to attrition
411 9/5/2025 9:53:00 AM Fall 1863 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
1 SP
moves one space north from Sabine City
410 9/5/2025 8:21:00 AM Fall 1863 Union 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Burnside +1 to Tullahoma and pick up 2, to Mufreesboro and pick up 1, to Franklin and drop off 1, to Columbia and drop off 1, to Tuscumbia and drop off 1, and Burnside +1 to Corinth.
408 9/5/2025 7:12:00 AM Fall 1863 Confederate 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
Fort Vicksburg
406 9/4/2025 10:07:00 PM Fall 1863 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Reynolds +3 move from Jackson to Mobile, drop off 1, and move to Columbus GA.
402 9/4/2025 8:37:00 PM Fall 1863 Confederate 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
AOT attacks AOC
401 9/4/2025 7:35:00 PM Fall 1863 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
3 SPs from DC naval assault New Orleans LA. It is automatically successful.
398 9/4/2025 10:45:00 AM Fall 1863 Confederate 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Longstreet attacks Reynolds
396 9/3/2025 8:57:00 PM Fall 1863 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Burnside +1 to Crossville and pick up 1, to Tullahoma and pick up 4, to Chattanooga and drop off 1 to Missionary Ridge and drop off 2, to Steven and drop off 1, and Burnside +2 to Decatur.
391 9/2/2025 8:26:00 PM Fall 1863 Confederate 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
Longstreet marches down and attacks Jackson
389 9/2/2025 4:50:00 PM Fall 1863 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Reynolds +6 move from Columbus GA to Jackson MS
388 9/2/2025 3:56:00 PM Fall 1863 Confederate 34 1 Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
AOT
387 9/2/2025 2:05:00 PM Fall 1863 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Build fort in Columbus GA
386 9/2/2025 10:32:00 AM Fall 1863 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
Fort Memphis
385 9/1/2025 9:43:00 PM Fall 1863 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
3 SPs added to the AotC
356 8/30/2025 2:57:00 PM Summer 1863 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
AOT
Leaves Hill plus 2 behind
Marches down
Picks up2 plus the General
Attempts to attack Macon and then Columbus
Will let you do all the rolls.
Part 1
343 8/30/2025 12:27:00 PM Summer 1863 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
MOVE 1:
Fremont +1 from Fayetteville to Clarksville and pick up 1, to Elizabeth and pick up 1, to New Madrid and pick up 1, to Columbus KY. The fort is captured because it is ungarrisoned and Polk goes to the Turn Track. Fremont leaves 1 SP in Columbus, moves to Humboldt and attacks Memphis.
333 8/30/2025 11:23:00 AM Summer 1863 Confederate 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Longstreet plus 2 go to Columbus, KY pick 2 SP
Then to Dover, pick up to 2
Then…
332 8/29/2025 2:34:00 PM Summer 1863 Union 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Burnside +1 to Lebanon and pick up 2, to Bowling Green and pick up 1, to Franklin and drop off 1, to Columbia and drop off 1, Burnside +2 to Decatur.
331 8/29/2025 10:45:00 AM Summer 1863 Confederate 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Longstreet
Goes to Jackson
Picks up SP
GOES to Memphis. Stops
Back to you
330 8/28/2025 5:06:00 PM Summer 1863 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Burnside +6 move from Cincinnati OH to Crossville TN and leave 1, to McMinnville and leave 1, to Tullahoma and leave 2, and Burnside +2 to Murfreesboro.
327 8/28/2025 4:09:00 PM Summer 1863 Confederate 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
A Johnston takes 1 SP to Savannah following the path of the railroad, picks up Polk and friends, goes to Milledgeville, drops Polk and 2 SP's, stops in Macon.
William
Note I think you missed the formation of the AOT on Charleston in your haste to get a move in.
324 8/28/2025 2:58:00 PM Summer 1863 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
AoNV
323 8/28/2025 2:15:00 PM Summer 1863 Confederate 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Start an operations queue on Johnston in Atlanta
321 8/28/2025 1:31:00 PM Summer 1863 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
AotC leaves 2 SPs in Brunswick, moves to Albany GA and drops 2 SPs, to Thomasville and drops 2 SPs, and back to Lantin.
320 8/28/2025 7:22:00 AM Summer 1863 Confederate 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
Build the AoT. Jackson lead General.
319 8/27/2025 9:00:00 PM Summer 1863 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
Build the AotC in Brunswick GA.
318 8/27/2025 7:45:00 PM Summer 1863 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Wheeler to Charleston
317 8/27/2025 1:26:00 PM Summer 1863 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
General Reorganization

Grant from Fort Sumter SC to Brunswick GA
McDowell from Baldwin to Tebeauville GA
Fremont from Camden AR to Fayettevilla AR
Meade from Cincinnati OH to DC
Burnside from Cleveland TN to Cincinnati OH
Hancock from DC to Parkersburg WV
298 8/26/2025 5:25:00 PM Spring 1863 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
build fort in Wytheville VA
297 8/26/2025 4:50:00 PM Spring 1863 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Walthourville drop 2 SPs
Drop 1 SP in Charleston
Go back to Savannah
Does Polk
He should have 2 SOs also
293 8/26/2025 2:20:00 PM Spring 1863 Union 93 2 Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Grant +3 amphibiously assault Fort Sumter SC
291 8/26/2025 12:33:00 PM Spring 1863 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
Johnston plus 1
To Columbus
Pick up one SP
GO TO Atalanta
290 8/26/2025 11:44:00 AM Spring 1863 Union 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2 SPs move from Cleveland TN to Dalton GA, where 1 SP remains, while the other continues on to Kingston GA.
289 8/25/2025 9:11:00 PM Spring 1863 Confederate 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
SP from Morehead City to Petersburg
288 8/24/2025 2:00:00 PM Spring 1863 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Fremont +4 to Fayetteville and leave 1, to Clarksville and leave 1, to Washington and leave 1, Fremont +1 to Camden.
287 8/24/2025 12:12:00 PM Spring 1863 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
2 SPs from Sabine City
To Marshall , TX
286 8/24/2025 8:23:00 AM Spring 1863 Union 69 3 Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Union Blockade Level is increased to 2.
284 8/24/2025 4:18:00 AM Spring 1863 Confederate 97 1 Event #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
282 8/23/2025 6:40:00 PM Spring 1863 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
281 8/23/2025 6:38:00 PM Spring 1863 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Morehead City
Charleston
Sabine City
275 8/23/2025 2:35:00 PM Spring 1863 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Burnside +6 to Knoxville and then attack Jackson +1 in Rodgersville.
236 8/21/2025 4:16:00 PM Fall 1862 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
Jackson plus 4 go to Knoxville and attack
235 8/21/2025 3:22:00 PM Fall 1862 Union 29 2 Event #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
Union PC markers placed in Pollard AL and Rodgersville TN.
234 8/21/2025 12:20:00 PM Fall 1862 Confederate 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
Jackson and his 5 SPs
Goes to Atlanta, pick up 1 SP
Attack Dalton and Cleveland
Both are auto victories.
Goes back to Atlanta with his survivors, 4 SP’s, and stops
233 8/20/2025 8:36:00 PM Fall 1862 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
3 SPs from DC amphibiously assault Shreveport LA. It's automatically successful and a Union PC marker gets placed due to the card.
223 8/20/2025 7:32:00 PM Fall 1862 Confederate 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Jackson plus 6 march up and attack Hooker
222 8/20/2025 6:51:00 PM Fall 1862 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
MOVE 1:
Pope +1 move from St Marks FL to Live Oak and pick up 1, to Lantin and drop off 1, to Tebeauville and pick up 1, to Screvern and drop off 1, to Tebeauville and drop off 1, and Pope to Brunswick.

MOVE 2:
Hooker +2 move from Lexington KY to Lebanon and pick up 2, to Cleveland and drop off 1, to Dalton and drop off 1, and Hooker +2 to Kingston.

MOVE 3:
Fremont +2 move from Paducah KY to Cairo and pick up 2, to Greenville and drop off 1, to New Madrid and drop off 1, to Elizabeth and drop off 1, and Fremont +1 to Little Rock.
221 8/19/2025 8:03:00 PM Fall 1862 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
A Johnston leaves 2 SP in Atlanta
Picks up Polk and his 4 SPs and joins up with Jackson.
220 8/19/2025 4:07:00 PM Fall 1862 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Increase the Blockade Level to 1.
219 8/19/2025 2:27:00 PM Fall 1862 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Polk plus 4 to Union Pt., GA
216 8/19/2025 1:09:00 PM Fall 1862 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
2 SPs from DC amphibiously assault Fort Pulaski GA.
215 8/19/2025 12:10:00 PM Fall 1862 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
Memphis
214 8/19/2025 11:56:00 AM Fall 1862 Union 43 1 Event #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
Union SP placed in Irontown MO
213 8/18/2025 11:00:00 PM Fall 1862 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
Memphis
212 8/18/2025 7:39:00 PM Fall 1862 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Polk +6 to Tebeauville and leave 1, to Screvern and leave 1, to Lantin and pick up 1, to Live Oak and leave 1, to Monticello and leave 1, to Tallahassee and leave 1, and Polk +2 to St Marks.
183 8/18/2025 11:59:00 AM Summer 1862 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
MOVE 1:
Burnside +2 to Jackson and pick up 2, to Zanesville and pick up 2, to Grafton and Burnside +6 attack Franklin.
179 8/18/2025 6:34:00 AM Summer 1862 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
Jackson plus 1 move one space North.
I just realized I made a BIG Boo Boo. Jackson is trapped on the west side of the Mississippi.
178 8/18/2025 6:33:00 AM Summer 1862 Confederate 89 1 Event #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
177 8/17/2025 9:35:00 AM Summer 1862 Union 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
Pope +6 to Fernandina and leave 1, to Baldwin and leave 2, to Live Oak and leave 1, to Lantin and leave 1, and Pope +1 to Brunswick.
174 8/17/2025 9:18:00 AM Summer 1862 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
Longstreet attacks Vicksburg again
173 8/17/2025 8:16:00 AM Summer 1862 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
3 SPs placed in Jacksonville FL
171 8/16/2025 10:21:00 PM Summer 1862 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
Longstreet leaves one SP in Jackson.
Marches down to New Orleans
picks everyone up and goes back to Jackson and attacks Vicksburg again.
170 8/16/2025 6:39:00 PM Summer 1862 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Place a PC marker in Jacksonville FL
166 8/16/2025 5:15:00 PM Summer 1862 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Longstreet plus 4 attack Vicksburg

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