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For the People: Union #1 Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
137 10/13/2025 10:18:00 AM Spring 1862 Union 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
I am going to assume that the AONV advances into Manassas….
Pope plus 1 go to Baltimore and pick 1 more. Pope plus 2
They all go to Frederick.
Pope plus 1 then attack the AONV.
132 10/12/2025 3:02:00 PM Spring 1862 Confederate 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
AoNV leaves 2 SPs, moves to Williamsburg and picks up 2 SPs, moves to Hanover and to Wilderness. Does the AotP attempt to intercept in Wilderness?

Note: If the general designated as the operations queue participates in a battle whether his modifier was used or not, the operations queue is lost.
131 10/12/2025 12:11:00 PM Spring 1862 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
Start Operations queue on AOP
130 10/12/2025 9:52:00 AM Spring 1862 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
PC markers placed in St. Joseph MO, Kansas City MO, and Falmouth KY.
127 10/12/2025 9:46:00 AM Spring 1862 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Pope plus 6
To Frederick, drop off 4 in Frederick
Pick up (pu) 2 in HF
pu 2 in Winchester
Drop 4 in Strasburg
Drop 2 in Manassas
To Washington, pu 1
Drop 1 in Baltimore
Back to Washington.
123 10/11/2025 9:24:00 AM Spring 1862 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
122 10/11/2025 7:44:00 AM Spring 1862 Union 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Fort
Charleston, WV
121 10/10/2025 11:22:00 PM Spring 1862 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
I'll update the map tomorrow with these SPs and your fort, but I'm playing this now on case you were looking to try to make a move early tomorrow.

SPs placed in Morehead City NC and Wilmington NC
120 10/10/2025 10:46:00 PM Spring 1862 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Fort
Grafton, WV
119 10/10/2025 8:22:00 PM Spring 1862 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
We relieve Johnston and promote Lee to lead the AoNV. But oh crap, I hadn't realized you lose the prior general's political rating, not just 2 SW. Yikes!

The Confederates lose 8 SW (down to 84- from 92-).
118 10/10/2025 8:11:00 PM Spring 1862 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Reorganization Move
Mac to Frederick
Pope to Washington
Curtis to Fort Monroe
Halleck to AOP
Banks to Washington
Buell to St. Louis
Fremont to Cairo
95 10/2/2025 1:14:00 PM Fall 1861 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Fremont drops (1) in Jefferson City
Goes to Rolla with (1) and stops
94 10/2/2025 12:03:00 PM Fall 1861 Confederate 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
PC markers placed:

Paducah KY
Springfield MO
Lexington MO
87 10/2/2025 11:48:00 AM Fall 1861 Union 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
Rosecrans plus 6 go to Somerset and then attack Lebanon
86 10/2/2025 9:57:00 AM Fall 1861 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
2 SPs in Columbus GA make a Division move to Bowling Green KY, leave 1, and then to Lebanon KY.
85 10/2/2025 9:39:00 AM Fall 1861 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Start Operations Queue on Rosecrans.
83 9/29/2025 7:29:00 PM Fall 1861 Confederate 52 3 Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
Confederates gain 5 SW plus another 2 SW for changing fortunes (up to 101+ from 94-).
82 9/29/2025 7:26:00 PM Fall 1861 Union 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Fort
Strasburg
81 9/28/2025 11:02:00 AM Fall 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
PC markers placed in Ironton and Jefferson City MO
80 9/28/2025 10:55:00 AM Fall 1861 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Fort Frederick
79 9/28/2025 10:27:00 AM Fall 1861 Confederate 47 3 Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
2 SPs placed in Columbus KY
77 9/28/2025 9:39:00 AM Fall 1861 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
How about now….
66 9/26/2025 6:39:00 PM Summer 1861 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
MOVE 1:
Beauregard +3 move to Hanover and pick up 3, to Gordonsville and drop off 2, to Williamsburg and drop off 2, to Petersburg and drop off 2, and back to Hanover.

MOVE 2:
SP moves from Little Rock to Memphis.
65 9/26/2025 10:29:00 AM Summer 1861 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Burnside plus (3)
To Balt, drop (2)
To Fred, pick up (4)
Then proceed to drop (1) in
HF
Winchester
Franklin
Lewisburg
Stop Charleston
64 9/26/2025 8:05:00 AM Summer 1861 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
SP moves from Fort Sumter to Charleston.
63 9/26/2025 6:47:00 AM Summer 1861 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Frederick
62 9/25/2025 7:14:00 PM Summer 1861 Confederate 123 1 Event #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
PC markers placed in Rolla and Greenville MO
61 9/25/2025 6:39:00 PM Summer 1861 Union 69 3 Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Blockade Level
59 9/24/2025 7:38:00 PM Summer 1861 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Price +1 to Columbus KY, drops off 1 SP, and Price moves to Dover.
58 9/24/2025 5:57:00 PM Summer 1861 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Build fort
Manassas
57 9/24/2025 1:35:00 PM Summer 1861 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Form the AoNV in Richmond. The Confederates lose 2 SW because Johnston isn't the highest rated general on the map (down to 94- from 96-).
56 9/24/2025 1:08:00 PM Summer 1861 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Butler activates , takes all his troops and drops (1) in
Grafton
Weston
Charleston
Lewisburg
Franklin
And then goes back to Grafton.
29 9/21/2025 9:36:00 AM Spring 1861 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Nashville and Memphis
27 9/20/2025 7:27:00 PM Spring 1861 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Winchester
Strasburg
Culpeper
Drop 1 SP
Stop in Manassas
AOP activates
25 9/20/2025 5:03:00 PM Spring 1861 Confederate 115 2 Event #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
SP moves from New Orleans to Forts St. Philip/Jackson and flags it.
24 9/20/2025 4:02:00 PM Spring 1861 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
Washington
Frederick
Harper’s Ferry
23 9/20/2025 2:30:00 PM Spring 1861 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
SP moves from Mobile AL to New Orleans
22 9/20/2025 2:29:00 PM Spring 1861 Confederate 24 3 oved Strategy card to hand #24: 3 / Pre-War Treachery

Message from Confederate:
We undo our last move
20 9/20/2025 2:23:00 PM Spring 1861 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Nashville and New Orleans
19 9/20/2025 12:13:00 PM Spring 1861 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
I’ve put my evil twin back in his cage for a moment……
17 9/20/2025 11:19:00 AM Spring 1861 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Nice opening!

Beauregard is forced to take his 2 SPs back to Richmond so as to defend the Confederate capital.
5 9/20/2025 10:38:00 AM Spring 1861 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
AOP leaves (1) in Washington
Goes to Frederick, drops (1)
To Harper’s Ferry picks up (2)
Attacks JJ

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