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For the People: Przemek's Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
289 10/14/2025 3:44:00 PM Summer 1863 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
AoT -> attacks Clarksville (Ky)
288 10/14/2025 3:44:00 PM Summer 1863 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
AoT -> attacks Clarksville (Ky)
265 10/12/2025 12:58:00 PM Spring 1863 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
My moves will follow
261 10/12/2025 11:02:00 AM Spring 1863 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
CSA
Lee & AoT
2/6 convert Franklin
5/6 attack Gordonsville.
260 10/12/2025 10:46:00 AM Spring 1863 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
AoP drop 5 SP -> Wilderness (VA)& Convert -> Manassas (VA) and end move there
259 10/12/2025 10:16:00 AM Spring 1863 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
CSA5
AoT to Staunton.
257 10/12/2025 8:33:00 AM Spring 1863 Union 67 2 Event #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
No file
256 10/12/2025 8:27:00 AM Spring 1863 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
CSA4
253 10/12/2025 7:47:00 AM Spring 1863 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
event no file
252 10/12/2025 7:45:00 AM Spring 1863 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
CSA3
Forrest to Nashville.
246 10/12/2025 7:28:00 AM Spring 1863 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
strange your file didn't include my move... fixed that AoT -> Clarksville (Ky)
245 10/12/2025 7:23:00 AM Spring 1863 Confederate 109 2 Event #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
244 10/12/2025 7:23:00 AM Spring 1863 Confederate 109 2 o hand #109: 2 / Fortified Lines

Message from Confederate:
243 10/12/2025 7:23:00 AM Spring 1863 Confederate 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
CSA2
Forts in Little Rock and Nashville.
237 10/12/2025 6:39:00 AM Spring 1863 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
AoT attacks Louisville (Ky)
236 10/12/2025 6:37:00 AM Spring 1863 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
CSA1
Jackson to Nashville.
235 10/12/2025 6:27:00 AM Spring 1863 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Create AoT with Grant in Command in Frankfort (Ky)
222 10/11/2025 11:19:00 AM Fall 1862 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
CSA7
Jackson +1SP by rail
10/10 Atlanta.

Political phase
War guilt
US will: 96- -5 = 91-
CS will: 80+ -5 (-3) = 72-

Attrition on map.
214 10/11/2025 10:47:00 AM Fall 1862 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
CSA6
Please proceed.
213 10/11/2025 10:40:00 AM Fall 1862 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Burnside

Vernon (IN) -> Cincinnati (In) -> Famouth (Ky) drop 1 SP -> Lexington (Ky) drop 1SP -> Frankfort KY and i think i used 7 MP's and can't go furthere
212 10/11/2025 10:34:00 AM Fall 1862 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
Forrest +SP
5/10 attack Little Rock => it gives auto 1/1 (both OOS).
7/10 Camden: pick up 1SP
9/10 Little Rock.
211 10/11/2025 10:18:00 AM Fall 1862 Union 76 2 Event #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Since McDowell beat Lee he now needs to put down Uprising and McClellan takes command of the Aop.
204 10/11/2025 9:58:00 AM Fall 1862 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
CSA4
Jasckson +3SP
4/8 New Bern: pick up 1SP.
6/8 Fayetteville: drop off 1SP.
8/8 attack Wilmington.
203 10/11/2025 9:47:00 AM Fall 1862 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Fort in Grodonsvile
202 10/11/2025 9:40:00 AM Fall 1862 Confederate 129 2 Event #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
CSA3
201 10/11/2025 9:38:00 AM Fall 1862 Union 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Fort in Wiliamsburg
200 10/11/2025 9:32:00 AM Fall 1862 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Hi!
CSA2
SP in New Bern, Fort Sumter, Fort Pulaski.
199 10/11/2025 9:15:00 AM Fall 1862 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Banks and 3SP from Washington DC to Wilmington (NC) since i place PC control i also take control of the Fort
196 10/10/2025 5:08:00 PM Fall 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
CSA1
Longstreet +3SP by rail
8/10 Corinth: pick up 1SP.
9/10 Grand Junction. I roll for possible interception.
186 10/10/2025 4:21:00 PM Fall 1862 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
AoC Drop 1 SP = 8SP -> Cairo (IL) pick up 6SP = 14 SP -> Paducah (Ky) pick up 1 SP = 15 SP and Attack Columbus (Ky)
170 10/9/2025 4:40:00 PM Summer 1862 Confederate 32 3 Event #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
C7
CS will 86- +3 (+2) = 91+

Attrition on map.
165 10/9/2025 4:23:00 PM Summer 1862 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Event
149 10/9/2025 3:57:00 PM Summer 1862 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
CSA6
AoT
1/6 Richmond: pick up Smith & Beauregard.
2/6 Williamsburg. I roll for a possible interception.
148 10/9/2025 2:50:00 PM Summer 1862 Union 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Fort in Bloomington (IN)
147 10/8/2025 5:47:00 PM Summer 1862 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
CSA5
Creation of AoT under Lee.

Good night!
145 10/8/2025 5:31:00 PM Summer 1862 Union 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
Burnside with 4SP -> Ironton (MO) -> Greenville (MO) picks up one SP then backtracts to St. Louis and moves to Bloomington with 5SP
144 10/8/2025 5:22:00 PM Summer 1862 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
CSA4
Forts in Vicksburg & Louisville.
143 10/8/2025 5:16:00 PM Summer 1862 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Halleck to AoC
Fermont to Manassas
Burnside to St. Louis
Curtis to Cincinnati
142 10/8/2025 5:09:00 PM Summer 1862 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
Division move
2 SP from Nacogdoches to Vicksburg.
138 10/8/2025 4:48:00 PM Summer 1862 Union 95 2 Event #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Rosie Sails to Fort St. Philip/Jackson
137 10/8/2025 4:45:00 PM Summer 1862 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
AoW with 1SP
1/6 pick up Wheeler
6/6 Columbus.
136 10/8/2025 4:21:00 PM Summer 1862 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Columbus (Ky)
135 10/8/2025 4:17:00 PM Summer 1862 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
Hi!
CSA1
2SP in Nacogdoches.
129 10/8/2025 12:42:00 PM Summer 1862 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate AoC attack Columbus (Ky) with 13SP
112 10/7/2025 4:36:00 PM Spring 1862 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Activate Burnside in St. Louis with 5 SP

Ironton (MO) -> Greenvile (MO) Drop 1SP -> New Madrid (MO) drop 2SP -> Elizabeth (AR) drop 1SP -> Little Rock (AR) end move with 1SP

111 10/7/2025 4:22:00 PM Spring 1862 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
C6
Lee + 4SP
3/8 Weldon: pick up 1SP
5/8 Petersburg.
110 10/7/2025 3:21:00 PM Spring 1862 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Blockade +1 no file
109 10/6/2025 5:06:00 PM Spring 1862 Confederate 115 2 Event #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
C5
Confederates take back Fort Pickens.

Good night!
107 10/6/2025 3:30:00 PM Spring 1862 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2 SP from AoP -> Gordonsville (VA) -> Culpeper (VA) -> Franklin (WV) -> Grafton (WV) -> Parkersburg (WV) drop one SP and last one to Weston (WV)

AoP = 13 SP
106 10/6/2025 5:30:00 AM Spring 1862 Confederate 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
By the way, good morning!

CSA4
Corps move: 1SP from Corinth to Pensacola.
105 10/6/2025 5:16:00 AM Spring 1862 Confederate 107 1 Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Nope. :)
104 10/5/2025 9:02:00 AM Spring 1862 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Washington DC

Rosecrans with 3 SP land at fort St. Philip/Jackson
103 10/5/2025 4:44:00 AM Spring 1862 Confederate 54 1 Event #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Good morning,

C3
In Sabine City.
101 10/4/2025 12:13:00 PM Spring 1862 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
fort in Hanover
100 10/4/2025 12:12:00 PM Spring 1862 Confederate 55 1 Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
C2
In Memphis.
99 10/4/2025 12:03:00 PM Spring 1862 Union 72 2 Event #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Amphib +2 no file
98 10/4/2025 12:02:00 PM Spring 1862 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
CSA 1
2SP in Memphis.
97 10/4/2025 11:43:00 AM Spring 1862 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
Blockade no file
74 10/4/2025 10:37:00 AM Fall 1861 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
C6
AoW (leaving 1SP)
3/6 Frankfort. I roll for possible interception.
73 10/4/2025 10:22:00 AM Fall 1861 Union 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
Activate Halleck with 6 SP in Hanover (VA) -> Gordonsville (VA) drop 2 SP -> Culpeper (VA) drop 1 SP -> Franklin (WV) drop 1SP -> Grafton (WV) drop 1SP -> Whelling (WV) end with 1SP
72 10/4/2025 9:45:00 AM Fall 1861 Confederate 52 3 Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
C5
CSA will 94+ 5 + = 99+
70 10/4/2025 9:25:00 AM Fall 1861 Union 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
AoC drop Buell and 2 SP's -> then move and attack Paducah (Ky)
69 10/4/2025 4:41:00 AM Fall 1861 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
AoW
1/6 Columbus: pick up 1SP
2/6 Paducah: drop off 1SP
6/6 Lebanon.
66 10/4/2025 3:13:00 AM Fall 1861 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1. AoP -> Aquia Creek (Va) convert -> Fredericksburg (Va) convert -> Hanover (Va) intercept?

2. AoC -> Cairo (IL) -> Louisville (Ky)
65 10/3/2025 5:15:00 PM Fall 1861 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
CSA3
Creation of the Army of Virginia in Richmond under Johnston.
63 10/3/2025 5:11:00 PM Fall 1861 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
Shuffle Generals

Buell AoP -> AoC
Roscrans to DC
Fermont to DC
62 10/3/2025 5:07:00 PM Fall 1861 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
CSA2
Creation of the Army of the West in McKenzie.
61 10/3/2025 5:00:00 PM Fall 1861 Union 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
AoP

Harpers Ferry (VA) pick up 1 SP -> Winchester (VA) pick up one SP -> Starsburg and convert -> Manassas and Convert AoP = 15SP
60 10/3/2025 4:54:00 PM Fall 1861 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
CSA1
1) Van Dorn +1SP as cavalry brigade to McKenzie.
2) A.Johnston +3SP
3/8 Dover: pick up 1SP
5/8 Columbus: pick up POlk ; drop off Pemberton
6/8 McKenzie.
59 10/3/2025 4:41:00 PM Fall 1861 Union 69 3 Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Blockade Level +1
48 10/3/2025 3:49:00 PM Summer 1861 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Activate AoC

St. Louis (MO) pick up 1SP (AoC=4SP) -> Ironton (MO) -> Cairo (IL) pick up 2SP (AoC=6SP) -> Paducah (Ky) and Convert -> attack Columbus (Ky)
47 10/3/2025 3:42:00 PM Summer 1861 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
CSA5
Beauregard +4SP + Stuart
1/8 Petersburg: drop off 2P + Stuart.
3/8 Norfolk: drop off 1SP.
6/8 Richmond.
44 10/3/2025 2:40:00 PM Summer 1861 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
Army of Cumberland

Bloomington (In) to Louisville (Ky) intercept?
43 10/3/2025 2:34:00 PM Summer 1861 Confederate 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Thanks,

Wonderful hands...
CSA4
PC in Falmouth.
41 10/3/2025 2:27:00 PM Summer 1861 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
USA3

Springfield to Cairo
40 10/3/2025 2:21:00 PM Summer 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
CSA3
Division move: 1SP Columbus > Lebanon.
37 10/3/2025 2:02:00 PM Summer 1861 Union 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
Create Army of Cumberland with 6 SP's in Bloomington (IN) with Pope in Command -2SW = 93 SW
36 10/3/2025 1:40:00 PM Summer 1861 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Hi Przemek,
How are you?

CSA2
PC in Somerset.
35 10/3/2025 1:06:00 PM Summer 1861 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Generals

McClellan to AoP
Rosecrans to Pittsburg (PA)
Burnside to St. Louis (MO)
Fermont to AoP
34 10/3/2025 5:14:00 AM Summer 1861 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
CSA1
1) Beauregard + 3SP to Richmond.

2) Johnsonton +3SP from Nashville to Lebanon.

3) Polk +1SP:
3/8 Dover: pick up 1SP.
5/8 Columbus (KY).
19 10/1/2025 4:03:00 AM Spring 1861 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
CSA4
PC in Bowling Green, Lebanon, Louisville.
18 9/30/2025 4:03:00 PM Spring 1861 Union 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Fort in Frederick
17 9/30/2025 3:57:00 PM Spring 1861 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
CSA3
PC in Weston & Lewisburg.
16 9/30/2025 3:18:00 PM Spring 1861 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
PC in Wheeling (WV)
PC in Ironton (MO)
15 9/30/2025 6:31:00 AM Spring 1861 Confederate 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
CSA2
PC in Paducah, Grafton, Parkersburg.
13 9/26/2025 12:10:00 PM Spring 1861 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
No file...
12 9/26/2025 11:46:00 AM Spring 1861 Confederate 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
CSA1
Riverine move from Little Rock to Forts Philips/Jackson.
4 9/25/2025 12:56:00 PM Spring 1861 Union 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
Agreed i always played with the Que rule.

Any way will Activate Army of the Potomac (5SP) -> Frederick PA -> Harpers Ferry PA pick up 2 SP (7SP) -> Winchester (VA) used 3MP attacking Joe Johnston medium Battle if you do not escape

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