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For the People: Stéphane vs. Philipp - Ladder Rd. 6 Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
136 11/4/2025 8:18:00 AM Summer 1862 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Form AoC to Harrisburg with 9sp
111 11/2/2025 10:52:00 AM Spring 1862 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Act 1:
* 1 AoNV (6) to Parkersburg -1
* 2/3 AoNV (5) to Jackson and PC
* 4-6 AoNV to Washington -1, Zanesville -2 (one of them Morgan) and Columbus (now 2)

Act 2:
* 1-2 Polk (2) to Memphis pick up 1 + Price (3)
* 3-7 Humboldt, New Madrid, greenville -1 and Price, Ironton -1, Rolla (1)
110 11/2/2025 10:45:00 AM Spring 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
Anaconda is tightening.

Fort to Parkerburg WV
109 11/2/2025 10:43:00 AM Spring 1862 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
UBL +1 to 3
108 11/2/2025 9:40:00 AM Spring 1862 Confederate 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Confederate:
* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Parkersburg to Charleston, WV.
* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Charleston, WV to Lewisburg.
* Political Control Marker flipped to CONFEDERATE at Lewisburg.
* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Lewisburg to Franklin, WV.
* Political Control Marker flipped to CONFEDERATE at Franklin, WV.
* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Franklin, WV to Grafton.

You won't get me OOS ...
107 11/2/2025 9:24:00 AM Spring 1862 Union 16 2 Event #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
PC to Franklin and Lewisburg
106 11/2/2025 8:49:00 AM Spring 1862 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Franklin, WV to Lewisburg.
* Political Control Marker (CONFEDERATE) placed at Lewisburg.
* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Lewisburg to Charleston, WV.
* Political Control Marker (CONFEDERATE) placed at Charleston, WV.
* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Charleston, WV to Parkersburg.
* Political Control Marker (CONFEDERATE) placed at Parkersburg.
103 10/31/2025 5:45:00 PM Spring 1862 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Pope and 3sp (1)
1 Louisville -1 2
2-8 Johnstown -1 1
9-10 Harrisburg (6)
102 10/30/2025 1:03:00 PM Spring 1862 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
AoNV -1

* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Richmond to Hanover.
* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Hanover to Gordonsville.
* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Gordonsville to Charlottesville.
* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Charlottesville to Staunton.
* Army of Northern Virginia (6) (Lee: 1 - Cav 2) moved Staunton to Franklin, WV.
* Political Control Marker (CONFEDERATE) placed at Franklin, WV.
101 10/30/2025 12:18:00 PM Spring 1862 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
as event
100 10/30/2025 12:18:00 PM Spring 1862 Union 35 1 o hand #35: 1 / Elite Units

Message from Union:
99 10/30/2025 12:18:00 PM Spring 1862 Union 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron Bde to AoP
97 10/28/2025 4:37:00 PM Spring 1862 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
Random Discard
96 10/28/2025 1:06:00 PM Spring 1862 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Build fort to Pittsburg
95 10/28/2025 11:37:00 AM Spring 1862 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
* Army of Northern Virginia formed at Richmond with Lee in command, strength 7.
* Pemberton, Morgan and forreat are in.

* CSA Strategic Will set to 87 (-2 penalty).
93 10/28/2025 6:03:00 AM Spring 1862 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
5sp to Harrisburg
74 10/26/2025 6:00:00 PM Fall 1861 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Intercept to BG (event), Smith leads all units from Dover.
72 10/26/2025 2:34:00 PM Fall 1861 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Pope and 4sp
1 Somerset -1 3
2 Lebanon +1 4
3 BG -1 3
4 Nashville -1 2
5 BG (3)
end of move
71 10/26/2025 2:08:00 PM Fall 1861 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
PC:
* Political Control Marker (CONFEDERATE) placed at Springfield, MO.
* Political Control Marker (CONFEDERATE) placed at Kansas City.
* Political Control Marker (CONFEDERATE) placed at St. Joseph.
70 10/26/2025 2:05:00 PM Fall 1861 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Fort to Paducah
69 10/26/2025 1:54:00 PM Fall 1861 Confederate 55 1 Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
* CSS Tennessee placed at Forts St. Philip/Jackson.
68 10/26/2025 11:02:00 AM Fall 1861 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Build fort to Manassas
67 10/26/2025 10:24:00 AM Fall 1861 Confederate 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
Van Dorn forms Cavalry and goes to Dover (now 3)
66 10/26/2025 7:01:00 AM Fall 1861 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Remove 1sp from BG to 1
65 10/26/2025 6:40:00 AM Fall 1861 Confederate 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
Fort to Little Rock.
64 10/26/2025 5:15:00 AM Fall 1861 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
UBL +1 to 2
63 10/25/2025 1:40:00 PM Fall 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Reorganize Leaders:
* Bragg to AotW
* Pemberton to Richmond, Smith to Dover (swap)
* Price to Memphis
* Polk to Columbus, KY
62 10/25/2025 12:04:00 PM Fall 1861 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
Build fort to HF
50 10/21/2025 10:00:00 AM Summer 1861 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
1 SP from Nashville attacks Bowling Green. you can't react in any way, so I'll just roll.
49 10/20/2025 1:20:00 PM Summer 1861 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Pope and 3sp
1 Falmouth -1 2
2 Lexington -1 1
3 Frankfort -1 0
4 Louiville (alone)
5 Bloo +2 2
6-7 Lebanon -1 1
8 BG (1)
48 10/20/2025 12:53:00 PM Summer 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
* Confederate SP set to strength 2 at Dover, TN.
* 1 Confederate SP placed at New Orleans.
* 1 Confederate SP placed at Pensacola.
47 10/20/2025 6:19:00 AM Summer 1861 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
You have too many campaign cards, right ? ;-)

UBL +1 to 1
46 10/19/2025 6:44:00 AM Summer 1861 Confederate 85 3 Operations #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
* J. Johnston moved Fredericksburg to Army of the West: Commanding General.
* Army of the West formed at Fredericksburg with J. Johnston in command, strength 6. (Stuart + Beau)

SW 100-/95-

Don't ask about the card...
44 10/19/2025 4:35:00 AM Summer 1861 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
General reorganisation
Buell to Pittsburg
McClellan, Freemont, Banks to AoP
Pope to Cinci
Burnside to Paducah
Rosecrans to HF
Halleck to DC
42 10/18/2025 1:45:00 PM Summer 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
* 1-2 ASJ with 1SP to Dover pick up 1 (2)
* 3-4 to Columbus via McKenzie (2)
39 10/18/2025 1:17:00 PM Summer 1861 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Buell and 4sp
1 Paducah
2 Columbus

Reaction ? or you can resolve
(Union 4sp drm +4 vs Csa 1sp drm +2)
38 10/18/2025 12:40:00 PM Summer 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
* 1-5 Smith with 2 to Frederick via Staunton, Charlottesville, leave 2 (6 with cav)).
* 6-7 alone to Richmond to take command there (2)
33 10/18/2025 12:28:00 PM Summer 1861 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
Thanks for Rosecrans.

Activation of AoP with 7sp (1 keep in DC)
1 Frederick +6 13 +Rosecrans
2 Manassas

Reaction ?
15 10/16/2025 9:57:00 AM Spring 1861 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Both of us. Three 1s and a 2 here...

* PC Somerset, KY

I propose we exchange logs after each SM (or after placing Leaders, if you do it all in one), because that's the most likely source of misunderstandings.
13 10/16/2025 9:50:00 AM Spring 1861 Union 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
PC to Grafton and Louisville
12 10/16/2025 8:44:00 AM Spring 1861 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
J. Johnston (1) to Manassas via Strasburg, pick up 1 (Beau with 2 now) and back to Strasburg (JJ with 2)
11 10/16/2025 8:20:00 AM Spring 1861 Union 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
PC to Paducah Ky
10 10/16/2025 8:16:00 AM Spring 1861 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
PC: Bowling Green
9 10/16/2025 5:50:00 AM Spring 1861 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Fort to Frederick
8 10/15/2025 12:00:00 PM Spring 1861 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
I'll try to use that System.

* 1 SP Little Rock to Forts St. Philip/Jackson.
7 10/15/2025 11:52:00 AM Spring 1861 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
1sp from Philly moves to Frederick (2)

as explanation, I use a typo :
+x = pick up x sp in a force
-y = drop off y sp in a space

(z) = number of inactif sp into the space after +x or -y or final number at the end of the move.

Exemple : a corps of 3sp moves
1 destination +2 5
2 next destination (where there is already 1sp) -3 2 (4)

Let me know if one of my move is not clear. I use it into the tournament for many years, so It should be good ;-)

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