| Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
| 65 | 10/27/2025 12:58:00 PM | Summer 1861 | Union | 100 | 3 | Operations |
#100: 3 / Shiloh Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5. Message from Union: Butler and 1 1-2 Richmmond empty fort destroyed CSA SW -1 = 94- USA SW +1+2 = 93+ Capital displaced CSA SW -158 = 79- |
| 54 | 10/23/2025 6:07:00 PM | Summer 1861 | Confederate | 54 | 1 | Operations |
#54: 1 / CSS Virginia Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Confederate: Queau up ANV, yes second terrible hand, 5 of first 9 cards are 1. |
| 53 | 10/23/2025 6:05:00 PM | Summer 1861 | Confederate | 89 | 1 | Event |
#89: 1 / Quaker Guns Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3. Message from Confederate: Cancel the activation of McClellan |
| 52 | 10/23/2025 5:08:00 PM | Summer 1861 | Union | 27 | 3 | Operations |
#27: 3 / Choctaw Indians Confederate randomly removes one strategy card from the Union player’s hand, which is discarded. Message from Union: McC starts in Harrisburg (2) alone 1 pick up 2 in York 2 drop 1 in Baltimore 3 pick up 4 in DC (DC 2, McC 5) 4 drop 1 in Fred (AoP 5, McC 4) 5 Manassas 6 Strasburg 7 drop 2 in Franlin WV 8 end in Grafton (2) |
| 51 | 10/23/2025 8:56:00 AM | Summer 1861 | Confederate | 66 | 1 | Operations |
#66: 1 / Wilson's Creek Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Confederate: Queae up ANV |
| 50 | 10/23/2025 1:13:00 AM | Summer 1861 | Union | 30 | 3 | Event |
#30: 3 / Glory Hallelujah Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort. Message from Union: SP to Knoxville, 2x Jackson OH |
| 48 | 10/21/2025 6:23:00 PM | Summer 1861 | Confederate | 38 | 2 | Operations |
#38: 2 / George W. Rains, Increased Gunpowder Production Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort. Message from Confederate: ANV with JJ as General |
| 45 | 10/21/2025 5:04:00 PM | Summer 1861 | Union | 79 | 1 | Operations |
#79: 1 / Indian Allies Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs. Message from Union: Fort to Pitts |
| 42 | 10/20/2025 9:17:00 AM | Summer 1861 | Confederate | 13 | 2 | Operations |
#13: 2 / Missouri Guerrilla Raids Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort. Message from Confederate: Activate SMith Charleston M1-3 1sp Smith to Marion p1 n2 M4 Wilmington p1n3 M5-7 to Weldon p1 n4 M8-10 to Richmong join ANV n11 |
| 41 | 10/19/2025 4:15:00 PM | Summer 1861 | Union | 68 | 2 | Event |
#68: 2 / Lincoln Declares Southern Blockade The Union Blockade Level is increased by one. Remove from deck if event is played. Message from Union: BL +1 = 1 |
| 23 | 10/18/2025 4:39:00 PM | Spring 1861 | Confederate | 92 | 2 | Event |
#92: 2 / Baltimore Revolts Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant. Message from Confederate: Event |
| 22 | 10/18/2025 4:32:00 PM | Spring 1861 | Union | 10 | 3 | Event |
#10: 3 / Dorothea Dix Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC. Message from Union: 1 to DC (2) 2 to AoP (6) |
| 20 | 10/18/2025 3:16:00 PM | Spring 1861 | Confederate | 105 | 1 | Operations |
#105: 1 / Detached Cavalry Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes. Message from Confederate: * Political Control Marker (CONFEDERATE) placed at Grafton. |
| 19 | 10/18/2025 3:15:00 PM | Spring 1861 | Confederate | 4 | 1 | Operations |
#4: 1 / Costly Mistake Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn. Message from Confederate: * Political Control Marker (CONFEDERATE) placed at Franklin, WV. |
| 18 | 10/18/2025 3:15:00 PM | Spring 1861 | Confederate | 4 | 1 | o hand |
#4: 1 / Costly Mistake Message from Confederate: |
| 16 | 10/18/2025 1:41:00 PM | Spring 1861 | Confederate | 105 | 1 | o hand |
#105: 1 / Detached Cavalry Message from Confederate: |
| 13 | 10/18/2025 12:13:00 PM | Spring 1861 | Confederate | 105 | 1 | Operations |
#105: 1 / Detached Cavalry Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes. Message from Confederate: Queu up J JOhnston to Form ANV * Army of Northern Virginia formed at Richmond with J. Johnston in command, strength 5. * CSA Strategic Will momentum flipped to DOWN (-3 momentum penalty). * CSA Strategic Will set to 95 (-2 penalty, -3 momentum penalty). A Johnston was slighted! |
| 12 | 10/18/2025 12:09:00 PM | Spring 1861 | Union | 46 | 1 | Event |
#46: 1 / Pro Union Secessionist in Tennessee Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts. Message from Union: flags to Rodgersville, Knoxville |
| 11 | 10/18/2025 12:03:00 PM | Spring 1861 | Confederate | 4 | 1 | Operations |
#4: 1 / Costly Mistake Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn. Message from Confederate: Queue of J Johnston for 1 OP |
| 10 | 10/18/2025 8:33:00 AM | Spring 1861 | Union | 64 | 1 | Operations |
#64: 1 / USS Kearsarge sinks USS Alabama Union SW increased by one. Message from Union: Fort to Frederick |
| 9 | 10/17/2025 10:05:00 AM | Spring 1861 | Confederate | 93 | 2 | Operations |
#93: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: Activate J.Johnston 1 sps M1 Manassas p3+ Beauregard M2 Fredricksburg M3 Hanover M4 Richmond n5 |
| 5 | 10/16/2025 1:59:00 PM | Spring 1861 | Union | 110 | 3 | Operations |
#110: 3 / The Gettysburg Address Union player gains 3 SW. Remove from deck if event is played. Message from Union: AoP leaves 1 in DC and moves with 4 1 drop 1 in Fred and proceed with 3 2 pick up 1 in HF (4) 3 attack Winchester for a 4:1 small battle please react/resolve AoP will continue |
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