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For the People: BPA2025 Final Woodger - Pei J. Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
143 11/4/2025 2:12:00 AM Spring 1862 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
I had to tread very carefully this turn when I drew EP. Normally, I don't attack, trying to minimize any loss. But then I got FTR and Shiloh. So the potential to do even more damage and gain SW outweigh any loss.

AOW [7]
1. convert Hanover
2. to Fred'burg
3-4. convert Manassas, pick up 2 s from AONV [2]
5. AOW [9] attack Fred

please react and resolve.
135 11/4/2025 1:41:00 AM Spring 1862 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Activate Rosecrans with 4 at Grafton [2]

1 Wheeling
2 Pittsburg p1 n5
3-7 Frederick p1 n6
8 Attack Manassas
129 11/3/2025 11:17:00 PM Spring 1862 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
leave 1 sp behind,
AOW [11]
1. to Manassas

any reaction?
119 11/3/2025 10:02:00 PM Spring 1862 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
now, the dagger!

discard a card... Lincoln demands AOP move forward!
116 11/3/2025 9:46:00 PM Spring 1862 Union 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
Activate Burnside alone at HF

1 Frederick p2 [AotP 8]
2 WDC p2 n4 [WDC n2]
3-4 Gettysburg p1 n5
5-6 HF
7 Winchester p1 + Curtis n6
8 HF
111 11/3/2025 8:45:00 PM Spring 1862 Confederate 100 3 Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
SM 5 sp...
1 sp from Corinth,
1 sp from Tus,
1 sp from Mission Ridge,
1 sp from Dalton,
1 sp from Clarks [1].... all to AOW, now n14

leave 3 sp in Richmond,
AOW [11]
1. drop Morgan CB in Hanover
2. AOW [10] pick up 1 in Gordon
3. AOW [11] pick up Polk, Stu CB and 2 inf SP from AONV [2]
4. to Manassas, pick up Wheeler CB, drop 1 sp
5. AOW [14] attack Stras
110 11/3/2025 6:43:00 AM Spring 1862 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Activate Burnside alone

1 Frederick p2 [AotP n10]
2 Gettysburg d1 n1
3 Frederick
4 HD p2 n3
5-6 Strasburg d3 [Stras n6]
7-8 alone to HF
108 11/2/2025 2:37:00 PM Spring 1862 Confederate 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
Bragg and 2 sp in Charleston,
1-3. pick up 1 in Marion
4-7. pick up 1 in Weldon
8-10. end in AONV [9]
107 11/2/2025 7:10:00 AM Spring 1862 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Fort Harpers Ferry
106 11/2/2025 1:04:00 AM Spring 1862 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
form AOW [5] under Lee in Richmond.
105 11/2/2025 12:51:00 AM Spring 1862 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
General reorg

Fremont to AotP
Banks to AotP
Burnside to Harpers Ferry
Curtis to Strasburg
Halleck to WDC
Rosecrans to Grafton
104 11/2/2025 12:21:00 AM Spring 1862 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
place 2 sp in Clarks TN
100 11/1/2025 10:04:00 PM Spring 1862 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
Activate Pope and 2SP at Salem

1-2 Bloomington p2 n4
3-6 Jackson OH
7 Attack Parkersburg

To you to resolve.
86 11/1/2025 1:39:00 AM Fall 1861 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
yeah, Rebels have enough of Stras for now...
let's go into winter quarters.

Smith and 5 sp from AONV [2],
1. drop 1 in Gordon
2-5. drop 1 in Lewisburg WV
6. drop 1 in Weston
7. drop 1 in Charleston
8. end in Parkers [1]
84 11/1/2025 1:19:00 AM Fall 1861 Union 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Activate Burnside alone

1-4 Baltimore p1
5-8 Strasburg [4]
78 10/31/2025 8:47:00 PM Fall 1861 Confederate 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
AONV [10]
1-2. convert Culpepper
3-5. to Staunton
6. attack Stras
77 10/31/2025 8:35:00 PM Fall 1861 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Activate Halleck alone at Frederick

1 WDC p3 (WDC n2)
2 Frederick
3-5 Strasburg, drop all (Strasburg n6)
6-8 alone to Frederick
73 10/31/2025 2:24:00 PM Fall 1861 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
VD alone,
1-2. pick up 2 sp in Burke
3-4. pick up 1 sp in Richmond [1]
5-7. drop 2 in AONV [10]
8. VD and 1 sp attack Stras
72 10/31/2025 4:22:00 AM Fall 1861 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Division move:

Activate 1 SP from Frederick [AotP n6]

1-3 Strasburg [Strasburg 5]
63 10/29/2025 1:58:00 PM Fall 1861 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
leave VD, Pemb, 2 sp in Richmond
1-2. AONV [15] to Fred'burg
3. attack AOP in Manassas

you can react and roll.
62 10/29/2025 6:43:00 AM Fall 1861 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Activate AotP at Frederick, drop Halleck and 6 SP [6]

1 Manassas
2 Culpeper
3 PC
4 Manassas END [6]
61 10/28/2025 10:59:00 PM Fall 1861 Confederate 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
VD and 1 sp from Wilmington [1],
1. pick up Pemb and 1 in Marion
2-5. pick up 1 in Weldon
6-7. pick up 1 in Petersburg [CB]
8. drop all to AONV
9. pick up Stu CB in Petersburg
10. end in AONV [17]
60 10/28/2025 10:43:00 PM Fall 1861 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Fort Strasburg
59 10/28/2025 9:37:00 PM Fall 1861 Confederate 55 1 Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
place ironclad in Wilmington.
58 10/28/2025 8:45:00 PM Fall 1861 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
3 SPs to WDC n5
46 10/28/2025 7:05:00 AM Summer 1861 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First campaign move:

Activate Fremont w2 at St Louis

1 Salem, p1 n3 (leaving Pope w1 at Salem)
2-3 Bloomington, p2 n5, pick up Rose also
4 Lexington, d1 and Rose, n4
5 Frankfort d1 n3
6 Lexington d1 n2
7 Somerset d1 n1
8 Lebanon

Second campaign move:

Activate AotP at WDC, d2 [7]

1-2 HF, p2 and Burnside n9 (leaving 2 at HF)
3 Winchester d1 n8
4 Strasburg d2 n6
5 Manassas d2 n4
6 Frederick END, incorporating Mac and 2, AoP n6
44 10/25/2025 7:02:00 PM Summer 1861 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
move 1 sp from Corinth to Nash [2].
43 10/25/2025 8:26:00 AM Summer 1861 Union 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
PC Parkersburg WV, Charleston WV and Falmouth KY
42 10/25/2025 2:30:00 AM Summer 1861 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
place 2 sp in Marshall TX.
40 10/25/2025 2:21:00 AM Summer 1861 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Discarder
39 10/25/2025 1:36:00 AM Summer 1861 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
leader re0org;

Price to Columbus KY
ASJ to AONV
Polk to AONV
Smith to AONV
Beau to Dover
Bragg to Charleston
38 10/24/2025 11:16:00 PM Summer 1861 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
PC Wheeling WV and Paducah KY
35 10/24/2025 10:31:00 PM Summer 1861 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
form AONV [6] under JJ, in Richmond,
csa SW = 100+ -2-3 = 95-
33 10/24/2025 9:58:00 PM Summer 1861 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Naval move.

2 SPs sail from WDC to attack Fort Fisher, NC.

Please resolve.
19 10/23/2025 3:21:00 PM Spring 1861 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
remove 1 sp from Ft Monroe.
17 10/23/2025 4:56:00 AM Spring 1861 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Event:

Activate 2 SPs with their phantom general at WDC [3]

1 Frederick d1 n1, Frederick n2
2-5 Grafton
END
16 10/22/2025 2:55:00 PM Spring 1861 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
event...
place 1 sp in Sabine [2],
1 in Ft PJ
1 in Ft Gadson
15 10/22/2025 5:51:00 AM Spring 1861 Union 67 2 Event #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Amphib assault mod to 2
13 10/22/2025 12:19:00 AM Spring 1861 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
event...
place 1 sp in Sabne,
1 in Columbs GA,
1 in Wilmington
10 10/21/2025 10:45:00 PM Spring 1861 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Fort at Frederick MD
9 10/21/2025 8:58:00 PM Spring 1861 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
JJ and 1 sp,
1-2. pick up Beau and 3 in Manassas
3-5. drop Beau and 2 in Williamsburg
6-7. drop 1 in Petersburg
8. end in Richmond [2]
6 10/21/2025 4:26:00 PM Spring 1861 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Blockade +1 =1

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