| Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
| 695 | 1/16/2026 1:25:00 AM | Spring 1865 | Union | 48 | 3 | Operations |
#48: 3 / Brazil Recognizes the Confederacy Confederate gains +3 SW. Remove from deck if event is played. Message from Union: USA1. Activate McDowell/AoP. McDowell is on the move: 1-2. Petersburg (4 MPs left) Reaction? |
| 670 | 1/14/2026 8:59:00 PM | Fall 1864 | Confederate | 94 | 2 | Operations |
#94: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: Activate the ANV - moves will all 4 SP 1. Drewy's Bluff Reaction? |
| 665 | 1/14/2026 7:34:00 PM | Fall 1864 | Union | 106 | 3 | Operations |
#106: 3 / British Clydeside Shipyards Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Union: USA7. Activate Grant/AoT. with Lincoln on the telegraph wires, Grant tries again: 1. Corinth 2. convert 3. Lexington 4. convert 5. Humboldt, pu 2sp (n7) 6. attack Memphis Reaction? |
| 664 | 1/14/2026 6:36:00 PM | Fall 1864 | Confederate | 30 | 3 | Operations |
#30: 3 / Glory Hallelujah Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort. Message from Confederate: Build a fort in Little Rock |
| 657 | 1/14/2026 12:25:00 PM | Fall 1864 | Union | 39 | 2 | Operations |
#39: 2 / Draft Riots in New York The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC. Message from Union: USA6. Activate Grant/AoT. Leaving 2sp in Humboldt, Grant (n8) is on the move: 1. Grand Jct. (5 MPs left) Reaction? |
| 650 | 1/13/2026 8:27:00 PM | Fall 1864 | Confederate | 66 | 1 | Operations |
#66: 1 / Wilson's Creek Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Confederate: Activate Jackson and the AOW 1: Attack AOC in Ironton Reaction? |
| 643 | 1/13/2026 1:46:00 PM | Fall 1864 | Union | 43 | 1 | Operations |
#43: 1 / Kansas Admitted to Union Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played. Message from Union: USA5. Activate Grant/AoT: 1. convert Grand Jct. 2. Humboldt, pu 2sp (n9, Halleck n4) 3. attack Memphis. Reaction? |
| 636 | 1/13/2026 12:20:00 AM | Fall 1864 | Confederate | 97 | 1 | Operations |
#97: 1 / Davis Tours the South Increase Confederate SW by 3. Message from Confederate: Activate Jackson and the AOW - moves with all 6 SP 1: Convert New Madrid 2: Attack AOC in Greenville Reaction? |
| 626 | 1/12/2026 1:08:00 PM | Fall 1864 | Union | 99 | 3 | Event |
#99: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: USA4. As event. First, activate McDowell/AoP. Leaving 1sp in Petersburg, AoP (n4) moves out: 1. Burkeville (5 MPs left) Reaction? |
| 617 | 1/11/2026 12:13:00 AM | Fall 1864 | Confederate | 84 | 3 | Event |
#84: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Well, in big trouble now and not sure I can get out of it - was hoping to hold on to Richmond a bit longer but it is lost I'm afraid. 1st activation: Longstreet in Danville - moves with 4 SP (leave 1 behind) 1: attack Burkeville 7 MPs left Reaction? |
| 616 | 1/11/2026 12:13:00 AM | Fall 1864 | Confederate | 84 | 3 | Event |
#84: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Well, in big trouble now and not sure I can get out of it - was hoping to hold on to Richmond a bit longer but it is lost I'm afraid. 1st activation: Longstreet in Danville - moves with 4 SP (leave 1 behind) 1: attack Burkeville 7 MPs left Reaction? |
| 606 | 1/10/2026 1:44:00 AM | Fall 1864 | Union | 56 | 1 | Operations |
#56: 1 / CSS Hunley Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time. Message from Union: USA3. Activate Sherman/AoM. Leaving 2sp in Burkeville (n7), Sherman heads out: 1. Petersburg, exchange 1sp for Stoneman/1sp and Sheridan 2. Suffolk 3. convert 4. Drewry's Bluff (2 MPs left) Reaction? |
| 605 | 1/10/2026 12:33:00 AM | Fall 1864 | Confederate | 35 | 1 | Operations |
#35: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Confederate: General Reorg Hood to AOT in Panola, MS Longstreet to Danville, VA AP Hill to Kingston, GA |
| 595 | 1/9/2026 2:24:00 AM | Fall 1864 | Union | 86 | 3 | Event |
#86: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: USA2. As event. First, McDowell/AoP are on the move: 1. Drewry's Bluff (5 MPs left) Reaction? |
| 594 | 1/9/2026 1:07:00 AM | Fall 1864 | Confederate | 46 | 1 | Operations |
#46: 1 / Pro Union Secessionist in Tennessee Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts. Message from Confederate: Activate Lee and AOT - moves with all 4 SP 1: Oxford - PU 2 SP (n6) 2: Grenada - PU SP (n7) 3: End in Panola - PU 3 SP (n10) |
| 591 | 1/8/2026 4:54:00 PM | Fall 1864 | Union | 54 | 1 | Operations |
#54: 1 / CSS Virginia Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Union: USA1. Activate Grant/AoT to attack Lee in Grand Junction (5 MPs left). Reaction? |
| 569 | 1/7/2026 7:52:00 PM | Summer 1864 | Confederate | 87 | 3 | Event |
#87: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: 3rd campaign card of this turn! 1st activation: Jackson and the AOW move with 1 SP (leave 1 in Grand-Jct 1-2: Madison - PU 3 SP (n4) 3: Attack the AOC in Cumberland Reaction? |
| 562 | 1/7/2026 4:31:00 PM | Summer 1864 | Union | 12 | 3 | Operations |
#12: 3 / Cabinet Intrigue Union SW reduced by three. Message from Union: USA7. Activate Grant/AoT to march: 1. McKenzie 2. convert 3. Humboldt (3 MPs left) Reaction? |
| 559 | 1/7/2026 3:49:00 PM | Summer 1864 | Confederate | 47 | 3 | Operations |
#47: 3 / CSA Recognizes KY, MO, MD and DE Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played. Message from Confederate: Activate Hood - moves with both SP 1-7: moves to VA and attacks the AOM in Burkeville Reaction? |
| 555 | 1/7/2026 2:11:00 AM | Summer 1864 | Union | 78 | 3 | Operations |
#78: 3 / Personal Advisor Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game. Message from Union: Okay, I see it now. USA6. As 3 Ops to activate Hooker/AoC: 1. New Madrid 2. convert 3. overrun Elizabeth 1sp 4. convert 5. attack Little Rock (1 MP left) Reaction? |
| 552 | 1/6/2026 10:29:00 PM | Summer 1864 | Confederate | 110 | 3 | Operations |
#110: 3 / The Gettysburg Address Union player gains 3 SW. Remove from deck if event is played. Message from Confederate: Hood will split from the AOW and move via north Alabama with 1 SP (AOW n6) 1-5: Kingston - drop 1 SP (n0) 6: Dalton - PU 4 SP (AOT n6) 7: Missionary Ridge - drop 2 SP (n2) 8: End in Cleveland with 2 SP |
| 540 | 1/6/2026 2:46:00 PM | Summer 1864 | Union | 85 | 3 | Event |
#85: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: USA5. As event. First, activate Sherman/AoM. Leaving 1sp in Burkeville (n9), Sherman moves out: 1. convert 2. attacks Petersburg (4 MPs left) Reaction? |
| 539 | 1/6/2026 1:21:00 PM | Summer 1864 | Confederate | 104 | 1 | Event |
#104: 1 / Big Bethel Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Confederate: Activate 2 SP in Wilmington to move as a corps as per the event. 1-6: Move to Danville (Hill now with 6 SP) |
| 533 | 1/6/2026 12:29:00 AM | Summer 1864 | Union | 36 | 1 | Operations |
#36: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Union: USA4. Activate Sherman/AoM to attack Pemberton in Burkeville. |
| 532 | 1/5/2026 10:52:00 PM | Summer 1864 | Confederate | 22 | 3 | Event |
#22: 3 / Josiah Gorgas, Chief of Ordnance Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces. Message from Confederate: Place 1 SP in each of: - Burkeville (n7) - Wilmington - Grand Jct (AOW n7) |
| 526 | 1/5/2026 3:44:00 PM | Summer 1864 | Union | 33 | 1 | Operations |
#33: 1 / Orphan Brigade Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs. Message from Union: revised USA3. Activate Sherman/AoM. Leaving 2sp in Lynchburg (n8), Sherman is eager to make some neckties: 1-2. Gordonsville, pu Pope and 2sp (n10) 3-4. Lynchburg, pu 2sp (n12) 5. attack Pemberton in ACH (1 MP left) Reaction? |
| 525 | 1/5/2026 3:41:00 PM | Summer 1864 | Union | 78 | 3 | o hand |
#78: 3 / Personal Advisor Message from Union: I couldn't find the "Sheridan cannot command an Army" statement anywhere. Thinking I was losing my mind, I decided to check for a new edition of the rules--and there it was. It's a new addition in the 2024 edition, but not in the 2014 edition. Too bad I've been planning for that for several turns. |
| 519 | 1/4/2026 4:30:00 PM | Summer 1864 | Union | 78 | 3 | Event |
#78: 3 / Personal Advisor Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game. Message from Union: On second thought, I think I just misread your orders. USA3. As event to demote McDowell from command of AoP. Sheridan takes over. McDowell remains with AoP. USA SW=69- -2sw =67- |
| 516 | 1/4/2026 3:06:00 PM | Summer 1864 | Confederate | 91 | 2 | Operations |
#91: 2 / Letters of Marque Increase Confederate SW by 1. Remove from deck if event is played. Message from Confederate: Activate AP Hill from ANV who moves with no SPs and will use rail movement 1-4: Goldsboro - PU 2 SP 5: Weldon - PU 2 SP (n4) 6-9: App CH (n6 with Pemberton) |
| 515 | 1/4/2026 1:53:00 AM | Summer 1864 | Union | 95 | 2 | Operations |
#95: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Union: USA2. As 2 Ops to create AoMissouri under Sherman in Lynchburg. USA SW=74+ -2sw -3fow =69- |
| 512 | 1/3/2026 10:03:00 PM | Summer 1864 | Confederate | 6 | 1 | Operations |
#6: 1 / Ambush Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect. Message from Confederate: Activate Lee and the AOT in Kingston - moves with all SP 1-2: Newnan - PU 2 SP (n8) 3: Atlanta - PU 2 SP (n10) 4-5: Attack lone SP in Dalton Reaction? |
| 502 | 1/3/2026 1:29:00 PM | Summer 1864 | Union | 88 | 3 | Event |
#88: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: USA1. As event. First, activate McPherson alone: 1. HF, pu 2sp (n2) 2-3. DC, pu 4sp (n6) 4-6. Staunton 7. attack Longstreet in Charlottesville (1 MP left) Reaction? |
| 486 | 1/2/2026 12:33:00 PM | Spring 1864 | Confederate | 13 | 2 | Operations |
#13: 2 / Missouri Guerrilla Raids Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort. Message from Confederate: Activate Hood in Gaineville, AR - moves with both SP 1-4: Panola, MS - Drop 1 SP (n1) (Panola n2) 5-6: Grand Jct - PU 1 SP (n2) AOW n2) 7: Corinth - drop 2 (n0) 8: Back to Grand Jct to join the AOW |
| 485 | 1/1/2026 3:09:00 PM | Spring 1864 | Union | 34 | 1 | Operations |
#34: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Union: USA7. Activate Grant/AoT. Leaving 1sp in Missionary Ridge (n8), AoT moves out: 1-2. Tullahoma, pu 2sp (n10) 3-4. Nashville, drop 2sp (n8) 5. Clarksville, drop 2sp (n6) 6. Dover end |
| 484 | 1/1/2026 12:31:00 PM | Spring 1864 | Confederate | 8 | 1 | Operations |
#8: 1 / 3 Cigars Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept. Message from Confederate: Activate Hood in Artesia - moves with both SP 1-2: Oxford - drops 2 SP (n0) 3: Grand Jct - pick up 4 SP (n4 AOW n3) 4: Memphis - pick up 1 SP (n5) Memphis n2) 5: Madison - drop 2 SP (n3) 6 Elizabeth - drop 1 SP (n2) 7: End in Gainesville with 2 SP |
| 479 | 12/30/2025 1:13:00 PM | Spring 1864 | Union | 24 | 3 | Operations |
#24: 3 / Pre-War Treachery Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played. Message from Union: USA6. Activate Hooker/AoC. Leaving 1sp in Ironton (n4), AoC moves out: 1. Rolla (5 MPs left) Reaction? |
| 478 | 12/30/2025 12:01:00 PM | Spring 1864 | Confederate | 108 | 2 | Operations |
#108: 2 / Richmond Bread Riots Confederate player loses 2 SW. Remove from deck if event is played. Message from Confederate: Activate Hood in Kingston and moves via rail with 5 SP (AOT n5) 1-2: Newnan - drop off 2 SP (n3) 3-9: Gainesville Jct, MS - drop off 1 SP (n2) 10: Ends in Artesia |
| 477 | 12/30/2025 1:51:00 AM | Spring 1864 | Union | 63 | 2 | Event |
#63: 2 / Beaufort/Port Royal Captured The Union Blockade Level is increased by one. Message from Union: USA5. As event. Blockade Level to 3. |
| 476 | 12/30/2025 12:13:00 AM | Spring 1864 | Confederate | 80 | 1 | Event |
#80: 1 / Southern Religious Revival Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs. Message from Confederate: 3 SP in Memphis CSA SW now at 72- |
| 475 | 12/29/2025 7:59:00 PM | Spring 1864 | Union | 107 | 1 | Operations |
#107: 1 / Guerilla Raids Delay Supply Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3. Message from Union: USA4. Activate Grant/AoT. Leaving 2sp in Tullahoma, Grant (n8) is off: 1. Murfreesboro 2. convert 3-4. Chattanooga 5. convert 6. Missionary Ridge end. (n9) Reaction? |
| 474 | 12/29/2025 6:05:00 PM | Spring 1864 | Confederate | 60 | 2 | Operations |
#60: 2 / USS Monitor The Union player may remove one Confederate ironclad from the mapboard. Message from Confederate: Activate Hood in Savannah - moves with 1 SP (Savannah n1) 1: Charleston - PU all 3 SP (n4) 2: Branchville - PU SP (n5) 3-7: Atlanta: Drop off 2 SP (n2) 8: Kingston: Joins the AOT (AOT (n10) Reaction? |
| 465 | 12/28/2025 2:18:00 PM | Spring 1864 | Union | 65 | 1 | Operations |
#65: 1 / Union 90-Day Enlistments Expire Union player removes three SPs (Union player’s choice). Message from Union: USA3. Activate Sherman and 2sp: 1. Saltville, pu 2sp (n4) 2. Wytheville, pu Reynolds and 2sp (n6) 3. attack Lynchburg (5 MPs left) Reaction? |
| 464 | 12/27/2025 6:10:00 PM | Spring 1864 | Confederate | 102 | 3 | Operations |
#102: 3 / First Manassas Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept. Message from Confederate: Fort in Memphis |
| 463 | 12/27/2025 6:10:00 PM | Spring 1864 | Confederate | 60 | 2 | o hand |
#60: 2 / USS Monitor Message from Confederate: |
| 457 | 12/26/2025 11:41:00 PM | Spring 1864 | Confederate | 60 | 2 | Operations |
#60: 2 / USS Monitor The Union player may remove one Confederate ironclad from the mapboard. Message from Confederate: Activate AOW - moves with all 7 SP 1-3: Paducah 4: Convert 5 Ironton 6: Attack AOC in Ironton Reaction? |
| 454 | 12/26/2025 6:48:00 PM | Spring 1864 | Union | 31 | 2 | Operations |
#31: 2 / Contraband of War Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played. Message from Union: USA2. As 2 Ops to activate Hooker/AoC: 1. convert Paducah 2. Cairo, destroy fort 3. convert 4. Ironton 5. convert 6. attack Ewell in St. Louis Reaction? SW re destroyed fort: CSA SW=76- -1sw =75- USA SW=72+ +1sw =73+ |
| 453 | 12/26/2025 9:56:00 AM | Spring 1864 | Confederate | 74 | 2 | Operations |
#74: 2 / Political Crisis The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game. Message from Confederate: Forts falling fast now as Tennessee is under assault from the Union forces. I'll activate the AOW as it needs to get back to a safer place now that the Tennessee River is in Union control again. AOW moves: 1-5: To Grand Junction |
| 452 | 12/24/2025 2:23:00 PM | Spring 1864 | Union | 37 | 2 | Operations |
#37: 2 / Confederate Scientist Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces. Message from Union: USA1. Activate Hooker/AoC to step lively: 1-3. Dover, destroy fort 4. Paducah 5. Columbus, destroy fort 6. Paducah end. Reaction? SW re lost forts: CSA SW=78- -2sw =76- USA SW=68- +2sw +2fow =72+ |
| 430 | 12/20/2025 6:14:00 PM | Fall 1863 | Confederate | 82 | 3 | Operations |
#82: 3 / Foreign Intervention - Reshuffle/Remove Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase. Message from Confederate: The Yanks have been running rampant over the last 2 cards! This card as operations will result in a shuffle before we draw next turn. Activate Lee and the AOT in KY - moves with all 6 SP 1-6: To Kingston, GA via Northeast Alabama You have an intercept option. |
| 424 | 12/20/2025 2:16:00 AM | Fall 1863 | Union | 83 | 3 | Event |
#83: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: USA7. As event. First, activate Grant/AoT to attack Jackson/AoW in Tullahoma (5 MPs left). Reaction? |
| 423 | 12/19/2025 7:30:00 PM | Fall 1863 | Confederate | 35 | 1 | Operations |
#35: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Confederate: Van Dorn (in Jonesborough) uses an SP to convert to a Cav brigade and moves (leaves 3 SP in Jonesborough) 1-6: To Tullahoma on Jackson's orders to join the AOW |
| 415 | 12/18/2025 10:19:00 PM | Fall 1863 | Union | 87 | 3 | Event |
#87: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: Bill loves the oldies when it comes to wargames! USA6. As event. First, Grant/AoT march: 1. convert McMinnville 2. attack AoW in Tullahoma (4 MPs left) Reaction? |
| 411 | 12/18/2025 1:53:00 PM | Fall 1863 | Confederate | 78 | 3 | Operations |
#78: 3 / Personal Advisor Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game. Message from Confederate: Activate Van Dorn from AoT - moves with 4 SP (AOT n6) 1-4: Cairo - PU the SP there (n5) 5-6: Attack Halleck in Salem/Vandalia Reaction? |
| 405 | 12/18/2025 11:42:00 AM | Fall 1863 | Union | 12 | 3 | Operations |
#12: 3 / Cabinet Intrigue Union SW reduced by three. Message from Union: USA5. Activate Halleck and 3sp: 1-4. Pana, pu 3sp (n6, Meade n2) 5. attack Salem (3 MPs left). |
| 404 | 12/17/2025 10:13:00 PM | Fall 1863 | Confederate | 106 | 3 | Event |
#106: 3 / British Clydeside Shipyards Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Confederate: Maybe a bit of a break enough to bring in some reinforcements. Place SPs in: - Mobile (n2) - New Orleans (n2) - Charleston (n2) |
| 395 | 12/17/2025 4:45:00 PM | Fall 1863 | Union | 42 | 2 | Operations |
#42: 2 / Kentucky Anarchy Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played. Message from Union: USA4. Activate Grant/AoT. Leaving 2sp in Clinton (n3), Grant is cigar-chomping mad: 1-2. Lebanon, pu Pleasonton and 4sp (AoT n10, AoC n6) 3. Somerset, drop 2sp (n8) 4. Clinton 5. attack Jackson/AoW in Crossville |
| 383 | 12/16/2025 9:59:00 PM | Fall 1863 | Confederate | 60 | 2 | Operations |
#60: 2 / USS Monitor The Union player may remove one Confederate ironclad from the mapboard. Message from Confederate: Activate Jackson and AOW in Nashville - moves with all 9 SP 1: Murfreesboro - PU both SP (n11) 2: Attack AoT in Tullahoma Reaction? |
| 379 | 12/16/2025 2:03:00 PM | Fall 1863 | Union | 22 | 3 | Operations |
#22: 3 / Josiah Gorgas, Chief of Ordnance Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces. Message from Union: USA3. As 3 Ops to activate Meade alone (5sp remain in Pana): 1-2. Springfield, pu 1sp (n1) 3-4. Pana, pu 5sp (n6) 5. attack Salem. Reaction? |
| 376 | 12/16/2025 12:12:00 AM | Fall 1863 | Confederate | 51 | 1 | Operations |
#51: 1 / Confederate Torpedoes Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults. Message from Confederate: Activate Lee and the AOT in Salem - move with 5 SP - leave 4 SP in Salem 1-2: Cairo - PU 1 SP (n6 and Cairo n1) 3: Paducah - PU 1 SP (n7) 4: Dover - PU 1 SP (n8) 5: Clarksville - PU 2 Sp (n10) 6: Bowling Green Reaction? |
| 375 | 12/15/2025 10:19:00 PM | Fall 1863 | Union | 109 | 2 | Operations |
#109: 2 / Fortified Lines The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts. Message from Union: USA2. As 2 Ops to activate Pope alone (Curtis and 2sp remain in Lebanon: 1-2. Bloomington, pu 2sp (n2) 3-4. Lebanon, pu Curtis and 2sp (n4) 5. Somerset, pu 1sp (n5) 6. Clinton, pu 1sp (n6) 7-8. Cleveland end. |
| 372 | 12/15/2025 5:56:00 PM | Fall 1863 | Confederate | 6 | 1 | Operations |
#6: 1 / Ambush Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect. Message from Confederate: Activate Van Dorn in Madison - moves with both SP 1-4: Ironton - pick up Ewell and both SP (n4) 5: Rolla - pick up both SP (n6) 6: St Louis - drop off Ewell to join the 3 SP there. 7-8: Attack Meade (6 SP) with 6 SP Reaction? |
| 371 | 12/15/2025 12:51:00 PM | Fall 1863 | Union | 77 | 2 | Operations |
#77: 2 / Stop the War Union SW reduced by five points. Remove from deck if event is played. Message from Union: USA1. Leaving 1sp in Clinton, Grant/AoT (n10) pushes on into TN: 1. Crossville 2. convert 3. McMinnville 4. convert 5. Tullahoma 6. convert. |
| 359 | 12/13/2025 11:01:00 PM | Summer 1863 | Confederate | 110 | 3 | Operations |
#110: 3 / The Gettysburg Address Union player gains 3 SW. Remove from deck if event is played. Message from Confederate: Well, that battle didn't go the way I hoped for :-) Now the question is what to try to do with this last card. I could try to push you back again at Bowling Green to save Kentucky (for now anyway) but seems like a pretty good chance of not succeeding. Instead I will try to limit my attrition in hopes of having enough men to hold you back later. Oh, one more thing - Clarksville had 2 SP (see entry #352) so when Ewell was retreated back there, it should be 5 SP rather than 4. Double check that though. Activate Ewell again - moves with 3 SP so 2 left in Clarksville! 1: Dover - drop 1 SP (n2) 2: Paducah - drop 1 SP (n1) 3: Cairo- drop 1 (now Ewell alone and Cairo n2) 4-5: Salem - pick up 3 SP (n3 and AOT n2) 6: St Louis - pick up 1 (4 SP and St Louis n2) 7: Rolla - drop 2 SP (n2) 8: End in Ironton with 2 SP |
| 358 | 12/13/2025 3:12:00 PM | Summer 1863 | Union | 32 | 3 | Operations |
#32: 3 / Dixie Land Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points. Message from Union: USA7. As 3 Ops to activate Pope and 1sp (Curtis and 1sp remain in Louisville: 1-2. Somerset, pu 1sp (n2) 3. Lebanon, pu 1sp (n3) 4. Bowling Green, drop 2sp (n1, AoC n7) 5-6. Louisville, pu Curtis and 1sp (n2) 7. Lebanon end. |
| 354 | 12/13/2025 12:07:00 PM | Summer 1863 | Confederate | 9 | 3 | Operations |
#9: 3 / Clara Barton Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space. Message from Confederate: Activate Ewell in Cairo - moves with both 1 SP (leave 1 in Cairo) 1: Jonesborough - pick up both SP (n3) 2-4: Columbus - pick up both SP (n5) 5-6: Dover - pick up 1 SP (n6) 7-8: Attack Bowling Green Reaction? |
| 353 | 12/12/2025 11:30:00 PM | Summer 1863 | Union | 69 | 3 | Event |
#69: 3 / Gideon Welles, The Naval Program The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two. Message from Union: USA6. As event to raise Blockade Level to two (2). |
| 348 | 12/12/2025 7:18:00 PM | Summer 1863 | Confederate | 15 | 1 | Operations |
#15: 1 / Mosby's Raiders Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts. Message from Confederate: Activate Jackson and AOW in Clarksville - moves the all 5SP 1: flip Clarksville 2: PU Beauregard and 1 SP (n6 and Dover n1) 3: Franklin - PU both SP (n8) 4: Attack Nashville Reaction? |
| 345 | 12/12/2025 12:45:00 PM | Summer 1863 | Union | 104 | 1 | Operations |
#104: 1 / Big Bethel Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Union: It's an extensive rule book. Not surprising, given the topic. I also need to double-check when I do certain actions. USA5. As 1 Ops to activate Grant/AoT to step lively: 1. Falmouth 2. convert 3. Lexington 4. convert 5. Somerset, drop 2sp (n6) 6. attack Clinton. Reaction? |
| 344 | 12/11/2025 10:09:00 PM | Summer 1863 | Confederate | 26 | 3 | Event |
#26: 3 / Cotton is King If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played. Message from Confederate: Whoops, sorry about the army creation mistake - looks like I need to read over the rules each time I'm doing something that I don't do that often. Rebs will continue to build up a few extra SP with this card. Place SPs in: - Charleston - New Orleans |
| 343 | 12/11/2025 6:38:00 PM | Summer 1863 | Union | 94 | 2 | Operations |
#94: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Union: Just noticed that formation of AoW was technically illegal as space is still Union-controlled. USA4. As 2 Ops to form AoT under Grant (n8) in Cincinnati. No SW penalty. |
| 342 | 12/11/2025 5:50:00 PM | Summer 1863 | Confederate | 21 | 3 | Event |
#21: 3 / Confederate Overseas Agent Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Confederate: Places SP in each of: - Morehead City, NC (n2) - Wilmington, NC (n2) - Mobile, AL |
| 341 | 12/11/2025 2:22:00 PM | Summer 1863 | Union | 19 | 1 | Operations |
#19: 1 / Belmont Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Union: It's a pretty dense rules set. That's why I had an annotated copy. At times, I want to give up on FtP because I feel like I can't get my head around it. Other dense games, no problem. USA3. As 1 Ops to flip Lebanon. |
| 340 | 12/11/2025 1:30:00 PM | Summer 1863 | Confederate | 74 | 2 | Operations |
#74: 2 / Political Crisis The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game. Message from Confederate: Yeah, easy to forget some of the rules. I know I've made the mistake in the past when using a corps move to pick up extra generals. Feel like I'm going to need another army so will go ahead and create one under Stonewall in Clarksville - even if incurring the -2 SW panalty. * Army of the West formed at Clarksville, TN with Jackson in command, strength 5 (including Morgan). * CSA Strategic Will set to 95 (-2 penalty). |
| 334 | 12/10/2025 2:00:00 PM | Summer 1863 | Union | 92 | 2 | Operations |
#92: 2 / Baltimore Revolts Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant. Message from Union: USA2. As 2 Ops to activate Pope, Buell, and 6sp to attack Van Dorn in Lebanon. |
| 331 | 12/10/2025 11:25:00 AM | Summer 1863 | Confederate | 43 | 1 | Operations |
#43: 1 / Kansas Admitted to Union Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played. Message from Confederate: Activate Jackson in Dover - moves alone 1: Paducah - PU 2 SP (n2) 2-3: McKenzie - PU Beauregard and 2 SP (n4) 4: Dover - drop Beau - PU 1 SP and Morgan (n6) 5: Attack AOC in Clarksville - that leaves Beau and 2 SP in Dover Reaction? |
| 330 | 12/9/2025 3:10:00 PM | Summer 1863 | Union | 28 | 1 | Operations |
#28: 1 / Franz Sigel Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle. Message from Union: USA1. As 1 Ops for Reorganization Move: Reynolds to Grafton Meade to Pana Banks to AoP Butler to Cincinnati Pope to Louisville CUrtis to Frankfort Halleck to Alton Buell to Louisville Hancock stays in Cincinnati. |
| 308 | 12/6/2025 11:05:00 AM | Spring 1863 | Confederate | 83 | 3 | Event |
#83: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: IMO, there are too many campaign cards in this game. Heck, I'm not even sure how many there are but they pop up quite often. Anyway, with this one and not that many offensive opportunities, I'll opt to try to conserve my SPs and cut off the AOC in TN 1st: Activate Pemberton from the ANV - moves with 4 SP (ANV n2) 1: Petersburg - drop 2 SP (n2) 2: Burkeville - drop off remaining 2 SP and moves on alone 3-5: Charlottesville - pick up Stuart's cav brigade and 2 SP (2 left in Char) 6: Lynchburg: Drop Stuart and 1 SP (n1) 7: End in Appomattox CH with 1 SP 2nd: Van Dorn in Dover - moves with 6 SP (Jackson, Morgan cav and 2 SP left) 1:Franklin: drop 2 SP (n4) 2: Murfreesboro: drop 2 SP (n2) 3-6: Clinton: drop 1 SP (n1) 7-8: End in Lebanon, KY with 1 SP 3rd: Activate Beauregard from AOT in Salem - moves with 5 SP (AOT n2) 1: Jonesborough - drop 1 SP (n4 - Jonesborough n2) 2: Cairo - drop 1 SP (n3 - Cairo n2) 3: Columbus - drop 2 SP (n1 - Columbus n2) 4: Dover - pick up 1 SP (n2 - Dover now Jackson, Morgan cav and 1 SP) 5: End in McKenzie with 2 SP |
| 307 | 12/5/2025 1:42:00 PM | Spring 1863 | Union | 27 | 3 | Operations |
#27: 3 / Choctaw Indians Confederate randomly removes one strategy card from the Union player’s hand, which is discarded. Message from Union: USA6. As 3 Ops to activate Banks and 4sp (AoP n5): 1. Urbana, drop 1sp (n3) 2-4. Acquia Creek, drop 1sp (n2) 5. Manassas, pu 1sp (n3, Manassas n1) 6. Culpeper, drop 2sp (n1) 7-8. Winchester end. |
| 306 | 12/5/2025 1:00:00 PM | Spring 1863 | Confederate | 52 | 3 | Event |
#52: 3 / Trent Affair Confederate gains 5 SW points. Remove from deck if event is played. Message from Confederate: CSA card 6: Play event to gain 5 SW * CSA Strategic Will momentum flipped to UP (+2 momentum bonus). * CSA Strategic Will set to 97 (+5 award, +2 momentum bonus). |
| 305 | 12/5/2025 1:58:00 AM | Spring 1863 | Union | 10 | 3 | Event |
#10: 3 / Dorothea Dix Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC. Message from Union: USA5. As event to add 3sp to AoP (n9). |
| 304 | 12/5/2025 12:27:00 AM | Spring 1863 | Confederate | 80 | 1 | Event |
#80: 1 / Southern Religious Revival Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs. Message from Confederate: Place 3 SP in Charlottesville (n5 including Stuart's cav brigade and Longstreet) SW: CSA: -93 -> -90 USA: Remains at 82+ |
| 302 | 12/4/2025 11:24:00 AM | Spring 1863 | Union | 25 | 1 | Event |
#25: 1 / Confederate Railroad Degradation The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Message from Union: USA4. As event. Let's go fishing! |
| 301 | 12/4/2025 11:23:00 AM | Spring 1863 | Union | 1 | 1 | Event |
#1: 1 / Empty Haversacks Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC. Message from Union: Let's cancel Jackson's adventure. No snacks for the trip. |
| 300 | 12/3/2025 11:01:00 PM | Spring 1863 | Confederate | 54 | 1 | Operations |
#54: 1 / CSS Virginia Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Confederate: Activate Jackson in Dover - moves with Morgan and 3 SP (Dover now 5 with Van Dorn) 1-3: Jonesborough - pu SP (n5) 4: Salem - pu 1 SP (n6) AOT n6 5: attack Pana Reaction? |
| 298 | 12/3/2025 9:09:00 PM | Spring 1863 | Union | 66 | 1 | Event |
#66: 1 / Wilson's Creek Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Union: USA3. As event to activate 1sp from Grafton (n1) to move to Frankfort. |
| 296 | 12/3/2025 8:22:00 PM | Spring 1863 | Confederate | 40 | 3 | Operations |
#40: 3 / Emergency Call for Volunteers Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts. Message from Confederate: Place a fort in Cairo |
| 295 | 12/3/2025 11:39:00 AM | Spring 1863 | Union | 64 | 1 | Operations |
#64: 1 / USS Kearsarge sinks USS Alabama Union SW increased by one. Message from Union: USA2. As 1 Ops to make a Division move of 1sp from Pittsburgh to Cincinnati. |
| 294 | 12/2/2025 10:11:00 PM | Spring 1863 | Confederate | 50 | 1 | Operations |
#50: 1 / CSS Sumter, Commerce Raider Union SW reduced by one. Message from Confederate: Correction from earlier - AOC is 9 not 8 in Clarksville Activate Van Dorn in Memphis - moves with 1 SP 1-2: Corinth - PU SP - n2 3-5: Columbus - PU 1 SP (n3 - Columbus n1) 6: Paducah - PU 2 both SP (n5) 7: End in Dover n9 including VD, Jackson and Morgan |
| 289 | 12/2/2025 12:07:00 PM | Spring 1863 | Union | 96 | 2 | Operations |
#96: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Union: USA1. As 2 Ops to activate Hooker/AoC, which leaves 1sp (n10) in Clarksville: 1. Nashville, drop 1sp (n9) 2. convert and destroy Resource Space: CSA SW=98- -5sw =93- USA SW=75- +5sw =80+ 3. BG, pu 2sp (n11) 4. Clarksville, pu 1sp (n12) 5. attack Dover (1 MP left) Reaction? |
| 266 | 11/29/2025 8:21:00 PM | Fall 1862 | Confederate | 8 | 1 | Operations |
#8: 1 / 3 Cigars Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept. Message from Confederate: Activate Lee and AOT - move with all 5 SP 1: Flip Salem/Vandalia 2: Jonesborough - pick up SP and Smith (n6) 3: flip Jonesborough 4: Attack Cairo No reaction possible so I'll pause here to roll the med battle |
| 263 | 11/29/2025 5:14:00 PM | Fall 1862 | Union | 103 | 3 | Operations |
#103: 3 / Seven Days/Chattanooga Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept. Message from Union: USA7. As 3 Ops to activate Halleck and 3sp (Louisville n2) to make an Amphib. Assault on Cairo. Reaction? |
| 256 | 11/29/2025 10:47:00 AM | Fall 1862 | Confederate | 101 | 3 | Operations |
#101: 3 / Chickamauga Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5. Message from Confederate: Activate Jackson - Moves with Morgan (1 SP left in St Louis 1-3: New Madrid - pick up SP (n2) 4: Humboldt - pick up 2 SP (n4) 5-6: Dover - pick up 2 SP (n6 - Dover n1) 7: Clarksville You have reaction option so I'll pause with 1 MP left |
| 255 | 11/28/2025 3:32:00 PM | Fall 1862 | Union | 48 | 3 | Operations |
#48: 3 / Brazil Recognizes the Confederacy Confederate gains +3 SW. Remove from deck if event is played. Message from Union: USA6. Activate Hooker/AoC: 1-2. Bloomington, pu Halleck and 6sp (n15) 3. Louisville, drop off 5sp (n10) 4. Lebanon, drop 2sp (n8) 5. Bowling Green, drop 2sp (n6) 6. Nashville end. |
| 254 | 11/28/2025 12:44:00 AM | Fall 1862 | Confederate | 39 | 2 | Event |
#39: 2 / Draft Riots in New York The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC. Message from Confederate: Looks like the 2 SP in Frederick and the 1 SP in DC will go. |
| 253 | 11/27/2025 12:21:00 PM | Fall 1862 | Union | 30 | 3 | Event |
#30: 3 / Glory Hallelujah Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort. Message from Union: USA5. As event to add 3sp to AoC (n9). Happy Thanksgiving! |
| 252 | 11/27/2025 12:22:00 AM | Fall 1862 | Confederate | 70 | 2 | Operations |
#70: 2 / Gustavus Fox, Ironclad Building Program The Union Amphibious Assault modifier is increased by two. Message from Confederate: Activate Smith in Lexington, MO - moves with 1 SP 1: KC - pick up SP (n2) 2: Springfield - pick up SP (n3) 3-5: Salem/Vandalia - drop 1 SP (n2 - AOT n5) 6-7: Cairo - drop 1 SP 8: End in Jonesborough with 1 SP Happy Thanksgiving! |
| 251 | 11/26/2025 9:23:00 PM | Fall 1862 | Union | 5 | 1 | Event |
#5: 1 / Dysentery The person playing the card may remove one enemy SP from any space that contains more than one SP. Message from Union: USA4. As event to target St. Louis (n1 and Morgan). |
| 250 | 11/26/2025 8:48:00 PM | Fall 1862 | Confederate | 41 | 2 | Event |
#41: 2 / Gov. Isham Harris, Tennessee Confederate Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort. Message from Confederate: Place 2 SP in Humboldt TN |
| 246 | 11/26/2025 2:05:00 AM | Fall 1862 | Union | 76 | 2 | Operations |
#76: 2 / Great Sioux Uprising Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played. Message from Union: USA3. As 2 Ops to form AoC under Hooker in Cincinnati. USA SW=87- -2sw=85- due to all the whining across the map. |
| 236 | 11/25/2025 10:08:00 PM | Fall 1862 | Confederate | 63 | 2 | Operations |
#63: 2 / Beaufort/Port Royal Captured The Union Blockade Level is increased by one. Message from Confederate: Activate Lee and the AOT - moves with 5 SP (leave 1 behind) 1-2: To Greenville - pick up Jackson, Wheeler and the SP (n7) 3: Ironton - pick up SP (n8) 4: Attack Fremont and 2 SP in Rolla Reaction? |
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