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For the People: A Trifling Difference of Opinion Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
304 11/4/2025 9:05:00 PM Spring 1864 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
AoT (10-1) in Strasburg VA (0)

1-3) Lynchburg VA (0) pu4 (14-1)
4-6) Hanover VA (14-1)
302 11/4/2025 4:34:00 PM Spring 1864 Union 122 3 Event #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
I was uncertain that I would play this, but the AoMS and the rapid build up, has changed my mind.

Please place one of your two Armies and then your turn. Card will go away.
301 11/4/2025 4:27:00 PM Spring 1864 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Activate Beauregard alone in Wilmington NC (2) via rail

1) Strickland Depot (0) pu2 (2)
2) Goldsboro NC (0) pu Hill + 2 (4)
3-9) Culpepper VA (0) pu2 (6)
10) Manassas VA (12-1)
300 11/4/2025 2:57:00 PM Spring 1864 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
GO reorganization:

Pope Grafton to Bloomington
Curtis Lebanon to Grafton
Reynolds Parkersburg to St Louis
Hancock Cairo to New Madrid
Banks Elizabeth to Ironton
Meade New Madrid to Elizabeth
Hooker Monroe to Shreveport
Halleck Baltimore to Harpers Ferry
Rosy Harpers Ferry to Baltimore
299 11/4/2025 1:12:00 PM Spring 1864 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Army of the Mississippi in Manassas VA (6-1). There are higher p-rated GOs than Longstreet on the board, so CSA -2 SW.

USA 99(-) / CSA 89(-)
298 11/4/2025 12:54:00 PM Spring 1864 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Fort in Shreveport.
297 11/4/2025 12:48:00 PM Spring 1864 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Activate Longstreet alone in Manassas VA (2-1)

1-2) Staunton VA (0) pu2 (2)
3) Charlottesville VA (0) pu2 (4)
4) Lynchburg (4) d4 (0)
5-6) Gordonsville VA (0) pu2 (2)
7) Wilderness (0) pu2 (4)
8) Manassas VA (6-1)
296 11/4/2025 11:36:00 AM Spring 1864 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Fort in Vicksburg
285 11/3/2025 11:21:00 AM Fall 1863 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move 1: Pemberton alone in Columbus KY (2)

1) McKenzie TN (2-1) pu4 (4)
2-8) Jackson MS ...

Will roll to see if USA rolls a 1.
284 11/3/2025 11:14:00 AM Fall 1863 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Activate Hooker and 2 in Vicksburg (1)

1 Jackson (1) d1 n1
2-3 End in Monroe (1)
280 11/3/2025 10:58:00 AM Fall 1863 Confederate 102 3 Event #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Event: 1 SP in Savannah GA (1) and 1 SP in Charleston SC (1) via rail > Marion SC (5).

AP Hill + 5 in Marion SC (0)

1) Wilmington (2) pu1 (6)
2) Lumberton NC ...
279 11/3/2025 10:38:00 AM Fall 1863 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Activate Hooker and 3 in New Madrid (3)

Naval move to Vicksburg (3)
278 11/3/2025 10:35:00 AM Fall 1863 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
CSA SPs in Charleston SC (2) and Savannah GA (2)
277 11/3/2025 10:33:00 AM Fall 1863 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate Halleck and 4 in DC (2)

1 Frederick (6-1) pu1 n5
2 Harpers Ferry (6) pu1 n6
3 Chambersburg (2) d2 n4
4 Gettysburg (2) d2 n2
5 York (2) d2 n0
6 Baltimore (2)
274 11/3/2025 10:19:00 AM Fall 1863 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
AoT in Strasburg VA (1) d1 (11-1)

1) Manassas VA (2-1) pu4 (15-1)
2-3) Winchester VA ...
273 11/3/2025 10:14:00 AM Fall 1863 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Activate AoC 6-1 in Wytheville (2)

1-2 Saltville, convert (0) pu2 n8-1
3-4 Lewisburg (2) pu Pope
5-6 Weston (14-1)
272 11/3/2025 10:05:00 AM Fall 1863 Confederate 128 3 Event #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
Blockade > 1
271 11/3/2025 9:54:00 AM Fall 1863 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Activate AoC 8-1 in Weston (0)

1 Charleston (0) pu2 and Pope n10-1
2 Lewisburg (2) d Pope
3-4 Saltville (2) d2 n8-1
5-6 Wytheville, convert (8-1)
265 11/3/2025 9:21:00 AM Fall 1863 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
AoNV (6-1) in McKenzie TN (0)

1) Lexington TN (0) pu1 (7-1)
2-3) Dover TN (0) pu2 (9-1)
4) Paducah ...
263 11/3/2025 9:13:00 AM Fall 1863 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate Hooker and 2 in St Louis (1)

1 Salem (0) pu2 n4
2-3 Cairo (2) pu2 n6
4 Paducah…
262 11/3/2025 9:05:00 AM Fall 1863 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Longstreet, Morgan, and 4 SPs in Richmond VA (2)

1-2) Wilderness VA (2) d1 (4-1)
3) Culpepper VA (0) pu2 (6-1)
4) Strasburg VA (12-1) d4 (2-1)
5-6) Wilderness (0) pu2 (4-1)
7) Manassas VA (6-1)
261 11/3/2025 8:57:00 AM Fall 1863 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Activate AoC 7-1 in Grafton (6) Leaving Buell in command

1 Parkersburg (2) d1 and Reynolds n6-1
2-3 Wheeling (0) pu2 8-1
4-6 Weston, convert (8-1)
247 11/2/2025 7:19:00 PM Summer 1863 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move 1: Hill + 1 in Millen GA (0)

1) Savannah GA (0) pu2 (3)
2) Charleston SC (0) pu1 (4)
3) Kingston SC (0) pu1 (5)
4) Florence SC (1) d1 (4)
5) Marion SC ...
246 11/2/2025 7:10:00 PM Summer 1863 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Activate Hooker alone in Louisville (2) Via rail

1 Lebanon (2) pu2
2-4 Vincennes (2) d2 n0
5-7 Cairo (2) pu1
8-10 St Louis (2)
245 11/2/2025 7:05:00 PM Summer 1863 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
Activate Van Dorn in AoNV. He jumps into the nearest telegraph and becomes ... Cavalry Man!

AoNV 6-1.
244 11/2/2025 6:56:00 PM Summer 1863 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Activate Pope alone in Zanesville (2)

1-2 Grafton (11-1) pu2
3 Uniontown (2) d2 n0
4 Grafton (6-1) pu5
5 Parkersburg (1) d4
6 Charleston (2) d2 n2
7 Lewisburg (2) d1 n0
8 Charleston (2)
243 11/2/2025 6:43:00 PM Summer 1863 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
1 SP in Charleston SC (1) via riverine > Fort Sumter SC (1)
238 11/2/2025 6:24:00 PM Summer 1863 Union 130 3 Event #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
Playing this for the battle. Will draw a card after the battle.

Taking away the fort's power, it will be a 0. Rolling next.

232 11/2/2025 5:58:00 PM Summer 1863 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1

Activate Rosecrans alone in Harpers Ferry (6)

1-2 DC (4) pu2
3-4 Harpers Ferry (2) pu2 n6
5 Attack 2 SPs in Winchester




231 11/2/2025 5:43:00 PM Summer 1863 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
AoNV (7-0) in Humboldt TN (0)

1) Convert Humboldt (0)
2-3) Convert Lexington TN (1) d1 (6-0)
4) McKenzie TN (6-0)
230 11/2/2025 5:36:00 PM Summer 1863 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Fort in New Madrid to lock things up some.
224 11/2/2025 5:06:00 PM Summer 1863 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
AoNV (9-1) in McKenzie TN (0)

1) Columbus KY (2) pu2 (11-1)
2) Humboldt TN ...
223 11/2/2025 5:02:00 PM Summer 1863 Union 70 2 Event #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Union AAM to +2.
222 11/2/2025 5:00:00 PM Summer 1863 Confederate 55 1 Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
CSS Tennessee > New Orleans
221 11/2/2025 3:56:00 PM Summer 1863 Union 60 2 Event #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
Remove CSS Arkansas from New Orleans.
220 11/2/2025 3:40:00 PM Summer 1863 Confederate 47 3 Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
2 SPs in Columbus KY (4)
219 11/2/2025 1:53:00 PM Summer 1863 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Activate Meade and 2 in Ironton

1-4 Lexington (0) pu2 and Banks n4
5-6 Humboldt (0) pu2 n6
7 Elizabeth (2) d2 and Banks n4
8 New Madrid (6)
205 11/1/2025 12:20:00 PM Spring 1863 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
Beauregard + 4 in Manassas VA (2)

1-3) Richmond VA (2) d1 (3)
4-8) Fayetteville NC
202 11/1/2025 12:09:00 PM Spring 1863 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Activate Halleck and 3 in Wilmington (2)

1 Strickland Depot (1) d1 n2
2 Fayetteville (1) d1 n1
3 Lumberton (1) d1 n0
4 Wilmington (1)

I will set the deck to be re-shuffled next
198 11/1/2025 11:46:00 AM Spring 1863 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
AoNV (6-1) d2 in Nashville TN (2)

1-2) Convert Bowling Green KY (0)
3-4) Convert Clarksville TN (0)
5) Dover TN (2) pu1 (7-1)
6) McKenzie TN ...
197 11/1/2025 11:41:00 AM Spring 1863 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
Activate Pope alone in Somerset (2)

1 Clinton (0) pu2
2-3 Lexington (2) d2 n0
4-7 Coshocton (2) pu2
8 end Zanesville (2)
196 11/1/2025 11:34:00 AM Spring 1863 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
CSA SPs in Norfolk VA (1), Charleston SC (2), and Savannah GA (1)
195 11/1/2025 11:32:00 AM Spring 1863 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Activate Hooker alone in Cincy (2) via rail

1-2 Lexington (0) pu2
3-4 Louisville (2) d2
5-7 Clarksville (0) pu2
8 Bowling Green (0) pu2 n4
9 Lebanon (6) d4 n0
10 Louisville (2)
194 11/1/2025 11:10:00 AM Spring 1863 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
AoNV (6-0) in Cleveland TN (0):

1) Convert Cleveland
2-6) Nashville TN (8-1)
193 11/1/2025 11:08:00 AM Spring 1863 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
Blockade to 2.
186 11/1/2025 10:55:00 AM Spring 1863 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
2 SPs in Strasburg VA (8-1) via rail > AoNV (8-0):

1-2) Rodgersville TN ...
183 11/1/2025 10:22:00 AM Spring 1863 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Activate AoC in Lewistown (0)

1-2 Johnstown, convert
3-4 Pittsburgh, convert
5 Uniontown (1) d1 n8-1
6 Grafton (8-1)
182 11/1/2025 10:06:00 AM Spring 1863 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
AoT (9-1) in Uniontown PA (0)

1) Grafton WV (0) pu2 (11-1)
2-4) Manassas (6) d1 (10-1)
5) Strasburg VA (10-1)
181 11/1/2025 10:02:00 AM Spring 1863 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Remove an SP in Manassas (5).
180 11/1/2025 9:36:00 AM Spring 1863 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
AoNV (8-1) in Johnstown PA (0)

1) Pittsburgh PA (0) pu1 (9-1)
2) Uniontown PA (9-1) d3 plus Stuart, Price, and Polk (6-0)
3-6) Wytheville VA (6-0)
179 11/1/2025 9:27:00 AM Spring 1863 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Form the Army of the Cumberland in Lewistown (9-1)

Grant commanding, Stoneman Cav and McDowell deputy.
165 10/30/2025 11:41:00 AM Fall 1862 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
AoNV (6-1) in Strasburg VA (0)

1-2) Grafton WV (2) pu2 (8-1)
3-4) Convert Uniontown PA (2-0) pu4 (12-1)
5) Pittsburgh ...
163 10/30/2025 11:27:00 AM Fall 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Not what I wanted to do. Wish I had not thought you had the EP card - twice in a row. Ha!

So...Activate Banks and 2 in St Louis (0)

1 Salem (0) pu2 n4
2-4 Greenville (2) d1 n3
5-6 Humboldt…


159 10/30/2025 11:09:00 AM Fall 1862 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
AoT (6-0) in Wytheville VA (0)

1-3) Grafton WV (4) pu2 and J Johnston (8-0)
4) Uniontown ...
154 10/30/2025 10:47:00 AM Fall 1862 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Activate Buell and 3 in Cairo (0)

1 Jonesborough (0) pu2 n5
2-3 Ironton (1) pu1 n6
4-6 Humboldt…reaction by CSA?
153 10/30/2025 10:41:00 AM Fall 1862 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Army of the Tennessee in Wytheville VA (6-0). CSA -2 SW.

USA 113(+) / CSA 98(-)
152 10/30/2025 10:36:00 AM Fall 1862 Union 95 2 Event #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate Halleck and 3 in Forts St P/J (1)

Naval move to Wilmington, NC (3)

151 10/30/2025 10:29:00 AM Fall 1862 Confederate 51 1 Event #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
Torpedoes in New Orleans LA, Dover TN, and Sabine City TX
147 10/30/2025 10:20:00 AM Fall 1862 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Targeting the AoNV subordinate GOs. Rolling next.
146 10/30/2025 10:12:00 AM Fall 1862 Confederate 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
AoNV (9-1) in Strasburg VA (0)

1) Franklin WV (1) pu1 (10-1)
2) Grafton WV (6) d4 and J Johnston (6-1)
3-4) Strasburg VA (6-1)
145 10/30/2025 10:04:00 AM Fall 1862 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Activate Curtis and 2 in Bowling Green (2)

1 Lebanon (2) pu2 n4
2 Somerset (2) d1 n3
3-5 Rodgersville (1) d1 n2
6 Knoxville (2)
144 10/30/2025 9:52:00 AM Fall 1862 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Jackson + 2 in Strickland Depot NC (0)

1) Goldsboro NC (0) pu2 (4)
2) Weldon NC (0) pu2 (6)
3-8) Wytheville VA (6)
143 10/30/2025 9:47:00 AM Fall 1862 Union 46 1 Event #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
PCs TN: Cleveland and Rodgersville.
142 10/30/2025 9:37:00 AM Fall 1862 Confederate 53 1 Event #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
CSS Arkansas > New Orleans, LA
141 10/30/2025 9:29:00 AM Fall 1862 Union 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Using for fort in Pittsburgh (4-1)
127 10/29/2025 7:48:00 PM Summer 1862 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
Whew! No battles that turn .... I will set the deck to reshuffle.

AoNV (10-1) in Strasburg VA (0)

1-2) Grafton WV ...
126 10/29/2025 7:17:00 PM Summer 1862 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Activate Burnside and 1 in Baltimore (1)

1 DC (1) pu1 and Pleasanton n3-1
2 Frederick (8-1) d Pleasanton pu Stoneman still 3-1
3 Harpers Ferry (2) pu2 n5-1
4-5 Harrisonburg (2) d2 n3-1
6-8 Pittsburgh (5-1)
125 10/29/2025 6:37:00 PM Summer 1862 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
AoNV (9-1) in Fredericksburg VA (0)

1-2) Williamsburg VA (2-2) Forrest gathers more horsemen and becomes 2-2 (7-0)
3-5) Culpepper VA (0) pu Polk's corps (8-0)
6) Strasburg VA (10-1)
124 10/29/2025 5:42:00 PM Summer 1862 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Activate Pope and 2 in Bowling Green (2)

1 Clarksville (2) d2
2-3 Lebanon (2) pu2
4 Somerset (1) pu1 n3
5-6 Knoxville (1) d1 n2
7 Clinton (2) d2 n0
8 Somerset (1)
123 10/29/2025 5:29:00 PM Summer 1862 Confederate 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
Jackson + 3 in Savannah GA (1) via rail

1) Charleston SC (1) pu 2 (5)
2) Kingston SC (0) pu1 (6)
3-8) Weldon NC (2) d2 (4)
9) Goldsboro NC (2) d2 (2)
10) Strickland Depot NC (2)
121 10/29/2025 2:27:00 PM Summer 1862 Union 14 3 Event #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
Activate 1 SP in Forts St P/J (2)

Naval move to Grand Ecore, place PC.

Will send a game question on this to you soon.
120 10/29/2025 1:42:00 PM Summer 1862 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
CSA SPs in Savannah GA (4), Charleston SC (3), and Mobile AL (1).
119 10/29/2025 12:34:00 PM Summer 1862 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
See a fort placed, place one. Fort in Grafton.
118 10/29/2025 11:08:00 AM Summer 1862 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
2 SPs and a fort > S. Marks FL, which is now a BR port.
117 10/29/2025 11:06:00 AM Summer 1862 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Steady boys...the Iron Brigade joins the AoP in Frederick (8-1)
116 10/29/2025 11:02:00 AM Summer 1862 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Remove 1 SP in Fort P-J LA (3) and 1 SP in DC (3-1)
115 10/29/2025 10:56:00 AM Summer 1862 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
GO reorg

Curtis, Bowling Green to Grafton
Pope, Frankfort to Bowling Green
Butler, Pittsburgh to Frederick
McDowell, Baltimore to Pittsburgh
Burnside, Pittsburgh to Baltimore
Buell, Jonesborough to Cairo
Banks, New Madrid to St Louis
114 10/29/2025 10:19:00 AM Summer 1862 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Price (2-1) in Paducah KY (0)

1) Columbus KY (2) d1 (1-1)
2) Humboldt TN (2-1) drop Morgan's cav, pu Bragg (0)
3) Memphis (2) drop Bragg (0)
4) Humboldt (0) pu Morgan + 1 (2-1)
5) McKenzie TN (2-1)
113 10/29/2025 10:06:00 AM Summer 1862 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Activate Burnside and 4 in Lexington (0)

1-3 Washington (0) pu2 n6
4-5 Wheeling (2) d2 n4
6 Grafton (2) d2 n2
7 Uniontown (2) d2 n0
8 Pittsburgh (2)
99 10/28/2025 10:41:00 AM Spring 1862 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
AoNV (5-1) in Petersburg VA (0)

1) Richmond (0) pu AS Johnston and 1 (6-1)
2-3) Fort Monroe ...
98 10/28/2025 10:36:00 AM Spring 1862 Union 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Probably should do something else, but...

Activate 2 in DC (1)

Naval move to Morehead City (2)
97 10/28/2025 10:28:00 AM Spring 1862 Confederate 48 3 Event #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
CSA +3 SW and +2 CoF.

USA 102(+) / CSA 112(+)
96 10/28/2025 10:25:00 AM Spring 1862 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
Blockade gets some teeth; now at 1.
95 10/28/2025 10:22:00 AM Spring 1862 Confederate 23 2 Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
CSA SPs in Savannah GA (1) and Charleston SC (2)
94 10/28/2025 10:20:00 AM Spring 1862 Union 76 2 Event #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Remove McDowell as CG of the AoP; McClellan takes command. No penalty as Mac is top PV.

One time bonus of 5SW for Mac being named CG of an Army w/in 4 spaces of DC

USA 95- +5 +2 cof n102+
CSA remains 107-
91 10/28/2025 10:11:00 AM Spring 1862 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
AoNV (4-1) in Goldsboro NC (2)

1) New Bern NC ...
90 10/28/2025 10:04:00 AM Spring 1862 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate AoP 4-1 in Frederick (2)

1 DC (3) pu1 n5-1
2-3 Harpers Ferry (4) d1 and Rosy pu Mac, n4-1
4 Frederick (6-1)
89 10/28/2025 9:54:00 AM Spring 1862 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
AoNV (6-1) in Goldsboro NC. CSA -2 SW with higher p-rated GOs on the map.

USA 95(-) / CSA 107(-)
85 10/28/2025 9:39:00 AM Spring 1862 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Activate Pope and 3 in Lebanon (2)

1 Bowling Green (2) pu1 and Burnside n4
2-3 Louisville (1) pu1 n5
4-5 Lexington (1) d Burnside pu1 n6
6 Attack Van Dorn in Somerset.

84 10/28/2025 9:19:00 AM Spring 1862 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
2 SPs > Memphis TN
81 10/28/2025 9:12:00 AM Spring 1862 Union 93 2 Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate Halleck and 3 in New Bern (1)
AA vs Fts St P/J
80 10/28/2025 9:07:00 AM Spring 1862 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Fort in Nashville TN
79 10/28/2025 9:03:00 AM Spring 1862 Union 108 2 Event #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
I would rather do any one of a couple of moves to start… BUT...

CSA SW reduced by 2 to put them UNDER the magic 110SW.

CSA SW n109-
USA remains at 95-
67 10/23/2025 11:39:00 AM Fall 1861 Confederate 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Van Dorn + 2 in Dover TN (0)

1-2) Nashville (0) pu1 (3)
3-8) Somerset KY ...
64 10/23/2025 11:32:00 AM Fall 1861 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
Bragg + 2 in Little Rock AR (0)

1-3) Memphis TN (0) pu Price + 2 (4)
4-5) Columbus KY (0) pu2 (6)
6) Paducah KY ...
63 10/23/2025 11:25:00 AM Fall 1861 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Paducah.
62 10/23/2025 11:23:00 AM Fall 1861 Confederate 97 1 Event #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
CSA +3 SW.

USA 103(+) / CSA 116(+)
61 10/23/2025 11:20:00 AM Fall 1861 Union 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
Activate Burnside and 2 in Cincy (0)

1 Falmouth (1) d1 n1
2-3 Frankfort (1) d1 n0
4 Louisville (1) pu1 n1
5 Lebanon (1) pu2 n3
6 Somerset (1) d1 n2
7-8 Bowling Green (2)
60 10/23/2025 11:11:00 AM Fall 1861 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
CSA PCs in Falmouth and Frankfort KY
59 10/23/2025 11:07:00 AM Fall 1861 Union 42 2 Event #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Remove CSA PCs in Louisville, Lebanon and Frankfort.

USA will lose the one in Falmouth.

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