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For the People: Mike Lynn's Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
141 11/4/2025 8:07:00 AM Spring 1862 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Spring 62
R4
OPS
Activate AoC move Lebanon-Bowling Green-Nashville (convert and devastate)-Clarksville do you try and intercept?
140 11/3/2025 2:41:00 PM Spring 1862 Confederate 62 2 Event #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Sp62 R3 Play as event
Union SW goes to 105-
136 11/3/2025 7:42:00 AM Spring 1862 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Spring 62
R3
OPS
Rosecrans and 3 SPs make an amphibious assault on Fort Pulaski
132 11/3/2025 7:10:00 AM Spring 1862 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
sp62 R2 Play as ops
activate ANV with 7+2cav, move wiliamsburg, attack fort monroe
131 11/2/2025 9:11:00 PM Spring 1862 Union 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Spring 62
R2
OPs
Place a fort in Fredericksburg
130 11/2/2025 2:51:00 PM Spring 1862 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
SP62 R1 Play as OPS
Relieve j Johnston in command of the ANV and replace with R Lee
CSA WS penalty of -8 to 88-
J johnston to turn track
129 11/2/2025 10:20:00 AM Spring 1862 Union 78 3 Event #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Spring 62
R1
Event
McDowell gets demoted from the AoP and sent to the turn track and little Mac takes command.
109 10/30/2025 10:16:00 PM Fall 1861 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Fall 61
R6
Event
Let's go ahead and end the turn ;-)
108 10/30/2025 1:17:00 PM Fall 1861 Confederate 51 1 Event #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
Fall61 R5
Play as event
Place torpedoes in Vicksburg, Charleston, and Wilmington
107 10/30/2025 9:47:00 AM Fall 1861 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Fall 61
R5
OPS
Activate AoC move Falmouth, Lexington (convert), Frankfort (convert) to Louisville.
106 10/30/2025 8:47:00 AM Fall 1861 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Fall61 R4 Play as OPS
activate Van Dorn as a Calvary general, AOT to 3+cav
105 10/29/2025 9:23:00 PM Fall 1861 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Fall 61
R4
OPS
Activate AoP in Manassas, leave an SP and move to Aquia Creek drop off a SP, move to Fredericksburg (convert) Wilderness drop off SP and end move in Fredericksburg with 10 SPs.
104 10/29/2025 1:08:00 PM Fall 1861 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Fall 61 R3
Play as Ops
Place fort in Vicksburg
99 10/29/2025 10:27:00 AM Fall 1861 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Fall 61
R3
OPS
Activate AoT move to Humboldt (convert) and attack Memphis
98 10/29/2025 10:22:00 AM Fall 1861 Confederate 97 1 Event #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
Fall61 R2 play as event
increase CSA SW by three to 104+
96 10/29/2025 9:02:00 AM Fall 1861 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Fall 1861
R2
OPs
Create the AoC in Cincy with Burnside in command, -2 SW since Butler is on the board
87 10/28/2025 4:36:00 PM Fall 1861 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
fall 61 R1 Play as OPS
Activate Bragg in KC with 2sp, move Springfield pick up price and 1sp to 3, move Rolla - do you intercept?
86 10/28/2025 2:34:00 PM Fall 1861 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
Fall 61
R1
OPS
General Reorganization
Philly: Little Mac to the AoP
Harpers Ferry: Banks to the AoP
St. Louis: Fremont to the AoP
AoP: Burnside to Cincy, Rosecrans to Philly
Cincy: Buell to St. Louis
74 10/27/2025 10:07:00 PM Summer 1861 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
sum61 R5 play as ops
place PC marker in Greenville, Mo
60 10/27/2025 7:58:00 PM Summer 1861 Union 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
Summer 61
R5
OPS
Activate the Aot move into Paducah, do you try and intercept?
59 10/27/2025 7:53:00 PM Summer 1861 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Sum61 R4 Play as OPS
Create AOT with AS Johnston in command in Dover with 5sp
58 10/27/2025 7:41:00 PM Summer 1861 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Summer 61
R4
OPs
Create the Army of Tennessee with Pope in commmand, -5 SW total for the US since there are other generals with higher political ratings US now at 100-SW
57 10/27/2025 7:31:00 PM Summer 1861 Confederate 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
Play as OPS
activate AS Johnston, move to Dover with 3sp
56 10/27/2025 7:29:00 PM Summer 1861 Confederate 109 2 o hand #109: 2 / Fortified Lines

Message from Confederate:
54 10/27/2025 7:28:00 PM Summer 1861 Confederate 109 2 Event #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
sum61 R3
play as event
Place Fortifications in Memphis and vicksburg
53 10/27/2025 3:26:00 PM Summer 1861 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
Summer 61
R3
Event
2 SP to the AoP to 13
2 SP in Cairo to 10
1 SP in Cincy to 6
52 10/27/2025 2:52:00 PM Summer 1861 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
Sum61 R2 Play as OPS
Create ANV in Richmond with J Johnston in command 4+cav
-2 to SW due to ASJohnson being on board
CSA SW to 90-
51 10/27/2025 11:49:00 AM Summer 1861 Union 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Summer 61
R2
Event
Place the Iron Brigade with the AoP
50 10/27/2025 11:20:00 AM Summer 1861 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Sum61 R1
Play as event
1st activation: activate J Johnston with 2+cav, move to richmond 4+cav.
2nd activation: Activate Bragg in Little Rock with 2sp. Move Clarksville 1mp, fayettesville 2mp pick up 1sp and Price, Springfield 2mp drop off 1sp and Price, Kansas City 2mp, stop with 2sp and Bragg
46 10/27/2025 9:48:00 AM Summer 1861 Union 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Summer 61
R1
OPS
Activate AoP, leaving one SP in DC, move to Frederick pick up to two SPs and attack Manassas with 14 SPs. Do you retreat?
13 10/26/2025 7:11:00 AM Spring 1861 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
sp61 r4 play as OC
Place pc markers in ironton, rolla, jefferson city
12 10/25/2025 6:22:00 PM Spring 1861 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Spring 61
R4
OPS
Place PC markers in Paducah and Lebanon.
11 10/25/2025 6:14:00 PM Spring 1861 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Sp61 R3 play as event
move 1 sp from knoxville 8 spaces to Richmond, Va
10 10/25/2025 9:20:00 AM Spring 1861 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Spring 61
R3
OPS
Place PC marker in Falmouth
9 10/25/2025 8:59:00 AM Spring 1861 Confederate 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Sp61 R2 Play as event
Move 1 sp in Mobile 10 spaces using rail bonus to Knoxville
8 10/25/2025 8:29:00 AM Spring 1861 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
Spring 61
R2
Event
Cincy to 2
Frederick to 2
AoP to 6
Fort Monroe 2 to 3
7 10/25/2025 6:42:00 AM Spring 1861 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
sp61 R1 play as ops
activate J Johnston, move Strasburg, Manassas and stop
6 10/24/2025 10:19:00 PM Spring 1861 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Spring 61
R1
OPS
Union PC marker in Louisville.

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