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For the People: Grant Takes Command Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
275 2/17/2026 10:13:00 PM Spring 1863 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Goal is to completely wipe out Van Dorn……
AOP activates
Goes to Washington picks up 1
Goes to Harper’s Ferry picks up 2
Attacks Van Dorn
Large Battle
Union +4 DRM
271 2/17/2026 8:21:00 PM Spring 1863 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
Van Dorn to Petersburg and picks up 2, to Drewys Bluff and pick up 1, to Hanover and pick up 1, to Wilderness and pick up 2 to Strasburg and then attack Winchester.
270 2/17/2026 12:54:00 PM Spring 1863 Union 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
AOM moves to Columbia, SC
269 2/17/2026 12:44:00 PM Spring 1863 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
2 SPs placed in Nacogdoches
267 2/17/2026 12:27:00 PM Spring 1863 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Grant promotion
Pope to Turn track
246 2/16/2026 7:05:00 PM Fall 1862 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Aot leaves 2 SPs in Richmond, moves to Williamsburg and attacks Fort Monroe.
245 2/16/2026 6:50:00 PM Fall 1862 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
Fort in Lynchburg
244 2/16/2026 10:25:00 AM Fall 1862 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Wheeler moves from Dover to Knoxville.
237 2/14/2026 8:49:00 PM Fall 1862 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
AOM attacks J Johnston again.
236 2/14/2026 4:56:00 PM Fall 1862 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
Confederates form the Army of Tennessee in Richmond with Longstreet in command. The Confederates lose 2 SW because Longstreet isn't the highest general on the map and another 3 SW due to changing fortunes (down to 94- from 99+).
227 2/14/2026 1:19:00 PM Fall 1862 Union 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
AOM leaves 3 in Lynchburg
Goes and picks up Curtis and all his troops
AOM goes back to Lynchburg
226 2/14/2026 9:58:00 AM Fall 1862 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
Longstreet +2 move from Gordonsville to Charlottesville and pick up 2, to Culpeper and pick up 2, to Richmond and pick up Pemberton, to Burkeville and drop off Pemberton +1 and pick up Stuart, move to Amelia C.H. and drop off Stuart, and Longstreet +5 move to Richmond.
225 2/13/2026 8:23:00 PM Fall 1862 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
AOM
223 2/13/2026 7:23:00 PM Fall 1862 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Johnston +2 move from Appomattox Court House to Hanover and pick up Van Dorn +1, to Williamsburg and pick up 2, to Petersburg and pick up Stuart, and then back to Burkeville.
213 2/13/2026 4:26:00 PM Fall 1862 Union 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
AOM activates
Go to Lewisburg, leave 2 SP in Lewisburg
Pick up Curtis
Go to Wytheville, place a PC marker and leave Curtis plus 3 SP’s
Attack Lynchburg
212 2/13/2026 8:56:00 AM Fall 1862 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
Jackson +2 to Missionary Ridge and pick up 2, to Decatur and pick up 1, and then to Knoxville.
208 2/13/2026 6:03:00 AM Fall 1862 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Start an Operations queue on Pope.
207 2/12/2026 6:54:00 PM Fall 1862 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
2 SPs placed in Missionary Ridge
206 2/11/2026 6:08:00 PM Fall 1862 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort Lewisburg, WV
191 2/9/2026 6:55:00 PM Summer 1862 Confederate 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Polk +4 move from Manassas to Acquia Creek and leave 2, to Fredericksburg and leave 2 SPs to Richmond and pick up 2 SPs, to Wilderness and drop 2 SPs, and back to Manassas.
190 2/9/2026 12:49:00 PM Summer 1862 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Rolla to Salem/Vandalia
SP from Rolla to S/V
188 2/8/2026 5:57:00 PM Summer 1862 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
Wheeler moves from Dalton TN to Dover TN
183 2/8/2026 5:20:00 PM Summer 1862 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Rosecrans tries to go to Paducah again.
182 2/8/2026 4:40:00 PM Summer 1862 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Price +Morgan move to Decatur, pick up 1 and move back to Dover.
172 2/8/2026 12:01:00 PM Summer 1862 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Rosecrans is going to attack Paducah at 3-1 odds
169 2/7/2026 11:28:00 PM Summer 1862 Confederate 91 2 Event #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
I'll update the map tomorrow with your new army formation and the extra Confederate SW point.
168 2/7/2026 10:10:00 PM Summer 1862 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Pope forms the AOM
167 2/7/2026 9:46:00 PM Summer 1862 Confederate 52 3 Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
Confederates gain 5 SW plus another 3 SW for changing fortunes (up to 100+ from 92-).
166 2/7/2026 12:56:00 PM Summer 1862 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Buell plus 1 head towards Cincinnati
Pick up 1 SP South of Cincinnati
Goes to Columbus drops an SP
then back to Cincinnati and stops.
165 2/6/2026 1:03:00 PM Summer 1862 Confederate 2 2 Event #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
Confederate PC markers placed in Cincinnati OH and Columbus OH
164 2/6/2026 2:20:00 AM Summer 1862 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
162 2/5/2026 6:44:00 PM Summer 1862 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
Well, you certainly came out of the gates shooting! Maybe this will slow you down a tad.
150 2/5/2026 1:29:00 PM Summer 1862 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Fremont goes up to Lexington and someplace and
Picks up SPs. Then goes down and attacks Little Rock.
I think this is legal.
134 2/1/2026 2:11:00 PM Spring 1862 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
Johnston +2 to Manassas, pick up 4, to Charlottesville and leave 2, to Lynchburg and leave 2, and then Johnston +2 to Appomattox Court House.
133 2/1/2026 12:36:00 PM Spring 1862 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
Build fort
Harpers Ferry
129 2/1/2026 8:38:00 AM Spring 1862 Confederate 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Van Dorn +1 move from Jackson to Monroe, pick up 1, to Camden and attacks Little Rock.
121 1/31/2026 10:32:00 AM Spring 1862 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Part 1
Pope plus 3 Amphibiously Assault Pensacola
118 1/31/2026 7:25:00 AM Spring 1862 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Smith +1 move from Dalton to Pensacola, drops off 1 and moves to Mobile.
117 1/30/2026 10:13:00 PM Spring 1862 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Washington
116 1/30/2026 7:00:00 PM Spring 1862 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Form AoNV in Manassas with Lee at the helm. The Confederates lose 2 SW because lee isn't the highest rated general on the map (down to 94- from 96-).
114 1/30/2026 12:18:00 PM Spring 1862 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Fremont activates
Drop 1 in
Ironton
Rolla
Springfield, MO
Kansas City
Lexington
Stop Jefferson City
Part 1
113 1/30/2026 12:16:00 PM Spring 1862 Union 97 1 o hand #97: 1 / Davis Tours the South

Message from Union:
111 1/30/2026 1:12:00 AM Spring 1862 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
Fort Lewisburg
110 1/29/2026 6:50:00 PM Spring 1862 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
SPs placed in:
Columbus GA
Wilmington NC
109 1/29/2026 5:20:00 PM Spring 1862 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
Pittsburgh-2
Harper's Ferry-2
Winchester-1
108 1/29/2026 3:52:00 PM Spring 1862 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
SPs placed in:

Morehead City NC
Mobile AL
Sabine City TX
107 1/29/2026 12:25:00 PM Spring 1862 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Build Fort where Burnside is
106 1/29/2026 8:04:00 AM Spring 1862 Confederate 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
GENERAL REORG:
Van Dorn from Williamsburg VA to Jackson MS
Beauregard from Richmond VA to Memphis TN
Pemberton from Manassas VA to Columbus KY
Bragg from Columbus KY to Manassas VA
Polk from Memphis TN to Manassas VA
105 1/29/2026 6:35:00 AM Spring 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Lewisburg
General in Pittsburgh
Goes to wheeling picks up 1 SP
Down to Burnside drops 1 SP
stops in Lewisburg
89 1/28/2026 4:08:00 AM Fall 1861 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
William
Burnside is going to go into WV.
85 1/27/2026 7:21:00 PM Fall 1861 Confederate 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
J. Johnston +4 move from Manassas to Culpeper and leave 1, to Gordonsville and leave 1, to Hanover and leave 1, and finally J. Johnston +1 move to Richmond.
84 1/27/2026 6:11:00 PM Fall 1861 Union 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Butler to Washington
Burnside to Pittsburgh
Pope to Washington
Halleck to Fort Monroe
Buell to Cincinnati
Rosecrans to Cairo


83 1/27/2026 5:59:00 PM Fall 1861 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Forts built in Manassas VA and Memphis TN
81 1/27/2026 4:42:00 PM Fall 1861 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
78 1/27/2026 1:34:00 PM Fall 1861 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
Van Dorn +1 to Weldon and pick up 1, to Richmond and pick up 1. From Richmond, Van Dorn +3 attack Pope.
77 1/27/2026 12:09:00 PM Fall 1861 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
PC marker
Williamsburg
76 1/26/2026 11:59:00 AM Fall 1861 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Via all rail spaces for the movement bonus, Van Dorn +1 to Fredericksburg, pick up Stuart, to Petersburg and drop off Stuart, to Weldon and drop off 1 SP, to Wilmington and pick up 1, and finally to Strickland Depot
74 1/26/2026 9:02:00 AM Fall 1861 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Pope marches to Williamsburg.
You could try to intercept.somewhere
72 1/26/2026 8:40:00 AM Fall 1861 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Morehead City NC
Wilmington NC
Sabine City TX
69 1/26/2026 7:14:00 AM Fall 1861 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Pope plus 3 to
Appottomax Court House
59 1/25/2026 10:27:00 AM Summer 1861 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
Johnston drops 1 SP + Stuart's Cavalry Brigade in Fredericksburg and returns to Manassas (leaving 2 SPs in both spaces).
58 1/25/2026 9:42:00 AM Summer 1861 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
57 1/25/2026 8:13:00 AM Summer 1861 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
PC markers placed in Springfield MO and Greenville MO
56 1/25/2026 2:44:00 AM Summer 1861 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
1 SP from Cairo to Little Rick, AK
55 1/24/2026 8:22:00 PM Summer 1861 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
Bowling Green KY
54 1/24/2026 6:23:00 PM Summer 1861 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
1 SP from AOP to Washington
53 1/24/2026 6:11:00 PM Summer 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Place SPs in Dalton TN, Weldon NC, Manassas VA
50 1/24/2026 5:48:00 PM Summer 1861 Union 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
Pope plus 2 SPs attack Manassas
49 1/24/2026 4:08:00 PM Summer 1861 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
Johnston +Beauregard +1 to Richmond, drop off Beauregard and pick up 2 SPs, and back to Manassas.
36 1/24/2026 7:37:00 AM Summer 1861 Union 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
AOP activates
Leaves an SP in Frederick
To HF , picks up 4
Then to Washington and picks up 5 SP and drops off
Halleck
Back to Frederick and all 15 SPs attack.
I will assume that Stuart will try to intercept.
18 1/17/2026 9:47:00 AM Spring 1861 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
SP moves from Fort Sumter to Charleston SC
17 1/17/2026 9:45:00 AM Spring 1861 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Price +1 to Little Rock, pick up 1, drop 1 in Columbus KY, and Price +1 to Dover.
16 1/16/2026 10:10:00 PM Spring 1861 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
Fort
Frederick
15 1/16/2026 7:11:00 PM Spring 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
fort in Nashville
13 1/16/2026 6:56:00 PM Spring 1861 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
AOP attack’s Manassas
11 1/16/2026 5:21:00 PM Spring 1861 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
6 1/16/2026 12:15:00 PM Spring 1861 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
AOP Leaves 1 SP in Wash
To HF, picks up 2 and attacks JJihnston

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