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For the People: BPA2026 P1 Brady-Licheri Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
312 3/29/2026 2:37:00 PM Spring 1863 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
General Bragg moves with 3 SPs from Charleston SC (2 SPs) to
1. Kingston SC
2. Florence SC
3. Marion SC
4. Wilmington NC where 3 SPs are picked up (Wilmington NC 1 SP); General Bragg continues to move with 6 SPs to
5. Strickland Depot NC
6. Goldsboro NC
7. Weldon NC
8. Hickford Jct VA, then, using the rail bonus General Bragg continues to move to
9. Petersburg VA
10 Richmond VA (8 SPs) where the movement terminates.
310 3/29/2026 12:42:00 AM Spring 1863 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Union forms the Army of the Tennessee at Washington, DC (11sp) under command of General Grant. A senior leader is on the map so Union loses 2 SW, from 77(-) to 75(-).
307 3/27/2026 7:25:00 AM Spring 1863 Confederate 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
General R. E. Lee and the Army of Northern Virginia move with 6 SPs from Hanover VA (0 SPs) to
1. Fredericksburg VA where 2 SPs are picked-up (Fredericksburg VA 0 SPs); General R. E. Lee and the Army of Northern Virginia continue to move with 8 SPs to
2. Manassas VA where General Beauregard and 1 SP are dropped off and General Polk is picked up (Manassas VA 6 SPs); General R. E. Lee and the Army of Northern Virginia continue to move with 7 SPs:
3. place a Political Control marker at Manassas VA
4. Strasburg VA where 1 SP is picked up (Strasburg VA 1 SP); General R. E. Lee and the Army of Northern Virginia continue to move with 8 SPs to
5. Franklin WV…
You have options
303 3/27/2026 2:39:00 AM Spring 1863 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
2SP move from Washington DC n11 to Manassas n2
287 3/25/2026 5:21:00 AM Fall 1862 Confederate 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
General R. E. Lee and the Army of Northern Virginia move with 8 SPs from Strasburg VA (2 SPs) to
1. Culpeper VA where 4 SPs are picked up (Culpeper VA 2 SPs); General R. E. Lee and the Army of Northern Virginia continue to move with 12 SPs to
2. Wilderness VA where 2 SPs are dropped off (Wilderness VA 2 SPs); General R. E. Lee and the Army of Northern Virginia continue to move with 10 SPs to
3. Fredericksburg VA
4. Aquia Creek VA where 1 Union SP is overrun. General R. E. Lee and the Army of Northern Virginia leave 2 SPs at Aquia Creek VA (2 SPs) and continue to move with 8 SPs to
5. Fredericksburg VA where 2 SPs are dropped off (Fredericksburg VA 2 SPs); General R. E. Lee and the Army of Northern Virginia continue to move with 6 SPs to
6. Hanover VA (6 SPs) where the movement terminates.
286 3/24/2026 8:16:00 PM Fall 1862 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
285 3/24/2026 7:36:00 PM Fall 1862 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Confederates form the Army of the Missouri at Mckenzie TN (5 SPs) under the command of General Jackson.
As more senior leaders are present on the map, Confederates lose 2 SW, from 79 (-) SW to 77 (-) SW.
284 3/23/2026 9:11:00 PM Fall 1862 Union 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Burnside / AoC n8 at Parkersburg
1- Charleston
2-3- Lewistown / PC
4-5- Weston / PC
6- Grafton n10
283 3/23/2026 7:43:00 PM Fall 1862 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Confederates receive:
1 SP at Wilmington NC (2 SPs);
1 SP at Charleston SC (4 SPs);
1 SP at New Orleans LA (1 SP).
281 3/23/2026 2:15:00 PM Fall 1862 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
Pope 1SP Wheeling WV

1- Pittsburgh PA p Banks n2
2- Johnstown PA p 1 n1
3-4- Harrisburg PA p 1 n2 d Banks n2
5- Gettysburg PA p 1 n2
6- Baltimore MD p Stoneman CB n1
7- Frederick MD d Stoneman CB p Butler n11
8- Harper’s Ferry VA end Pope,Butler 4SP n6
280 3/23/2026 6:58:00 AM Fall 1862 Confederate 109 2 Event #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
Confederate Forts at Memphis TN and Little Rock AR.
279 3/22/2026 11:30:00 AM Fall 1862 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Build fort at Grafton WV
273 3/21/2026 3:05:00 PM Fall 1862 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
General R. E. Lee and the Army of Northern Virginia move with 6 SPs from Charlottesville VA (0 SPs) to
1. Staunton VA where 2 SPs are picked up (Staunton VA 0 SPs); General R. E. Lee and the Army of Northern Virginia continue to move with 8 SPs to
2. Strasburg VA where 2 SPs are picked up (Strasburg VA 0 SPs); General R. E. Lee and the Army of Northern Virginia continue to move with 10 SPs to
3. Franklin WV…
You have options…
272 3/20/2026 7:57:00 PM Fall 1862 Union 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
Form AoC under Burnside at Parkersburg
-2 SW
268 3/20/2026 7:17:00 PM Fall 1862 Confederate 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
General Jackson moves with 2 SPs from Corinth MS (0 SPs) to
1. Grand Jct TN…
261 3/20/2026 1:49:00 PM Fall 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
260 3/20/2026 1:47:00 PM Fall 1862 Confederate 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
General Jackson moves with 1 SP in General Wheeler’s Cavalry Brigade from Dover TN (1 SP) to
1. Franklin TN where 1 SP in General Wheeler’s Cavalry Brigade is dropped off (Franklin TN 1 SP); General Jackson continues to move alone to
2, Nashville TN where 2 SPs are picked up (Nashville TN 0 SPs); General Jackson continues to move with 2 SPs to
3. Franklin TN
4. Columbia TN
5. Decatur AL
6. Tuscumbia AL where 1 SP is picked up (Tuscumbia AL 0 SPs); General Jackson continues to move with 3 SPs to
7.Corinth MS...
250 3/19/2026 10:25:00 AM Fall 1862 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Buell, Hooker, fort, 10sp at Jonesborough Illinois
1) Buell 6sp to Salem-Vandelia
2) Buell 6sp attack Pembleton with 1sp at StL
CSA to resolve
240 3/17/2026 7:32:00 PM Summer 1862 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
General Pemberton moves with 5 SPs from Dover TN (1 SP) to
1. McKenzie TN
2, Humboldt TN
3. New Madrid (Is 10) MO
4. Greenville MO where 1 SP is dropped off (Greenville MO 1 SP); General Pemberton continues to move with 4 SPs to
5. Ironton MO where 1 SP is dropped off (Ironton MO 1 SP); General Pemberton continues to move with 3 SPs to
6. Rolla MO where 1 SP is dropped off (Rolla MO 1 SP); General Pemberton continues to move with 2 SPs to
7. Jefferson City MO where 1 SP is dropped off (Jefferson City MO 1 SP); General Pemberton continues to move with 1 SP to
8. St. Louis MO (1 SP) where the movement terminates.
239 3/17/2026 7:32:00 PM Summer 1862 Confederate 102 3 Event #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
1 SP moves from Weldon NC to Richmond VA (6 SPs).
General Longstreet and the Army of the West move with 6 SPs from Richmond VA (0 SPs) to
1. Hanover VA
2. Gordonsville VA
3. Charlottesville VA (2 SPs) where 4 SPs including General Morgan’s Cavalry Brigade and General Polk is picked up; General Longstreet and the Army of the West continue to move with 10 SPs to
4. Staunton VA where 1 Union SP is overrun; General Longstreet and the Army of the West leave 2 SPs at Staunton VA (2 SPs) and continue to move with 8 SPs to
5. Strasburg VA where 2 SPs are dropped off (Strasburg VA 2 SPs); General Longstreet and the Army of the West continue to move with 6 SPs to
6. Culpeper VA (6 SPs) where the movement terminates …
237 3/17/2026 11:15:00 AM Summer 1862 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2sp from Parkersburg to Jonestown IL
235 3/17/2026 6:49:00 AM Summer 1862 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
234 3/16/2026 7:36:00 PM Summer 1862 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Reorganize Generals:
Burnside to Parkersburg
McDowell to Pittsburg
233 3/16/2026 6:50:00 PM Summer 1862 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
Confederates place Political Control markers at Paducah KY and St Joseph MO.
232 3/16/2026 11:39:00 AM Summer 1862 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Build Fort Jonesborough, IL
227 3/15/2026 5:40:00 PM Summer 1862 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
General Jackson moves with 2 SPs from Corinth MS (0 SPs) to
1. Grand Junction TN
2. Memphis TN where General Van Dorn and 2 SPs are picked up (Memphis TN 0 SPs); General Jackson continues to move with General Van Dorn and 4 SPs to
3. Humboldt TN
4. Columbus KY where General Van Dorn is dropped off and 1 SP is picked up (Columbus KY 1 SP); General Jackson continues to move with 5 SPs to
5. McKenzie KY where 1 SP in General Wheeler’s Cavalry Brigade is picked-up (McKenzie KY 0 SPs); General Jackson continues to move with 6 SPs to
6. Dover TN
7. Paducah KY…
You have options…
225 3/12/2026 10:50:00 AM Summer 1862 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Halleck, Burnside n6 from Coshocton OH
1-Coshocton
2-Attack into Pittsburg
Union +5
CSA +0
Auto 2/1 result
Drop Burnside and 1SP
3-Coshocton p1 and Banks
4-Pittsburg d1 and Banks n2
5-Johnstown p2 of 3 and Rosecrans
6-Lewis
7-Harrisburg d1 and Rose n6
8-Halleck to Gettysburg n2
224 3/12/2026 7:59:00 AM Summer 1862 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Confederates form the Army of the West at Richmond VA with 5 SPs under the command of General Longstreet.
As more senior Generals are on the map, Confederates lose 2 SW, plus 3 SW for Changing Fortunes of War, from 94 (+) SW to 89 (-) SW.
223 3/11/2026 7:35:00 PM Summer 1862 Union 31 2 Event #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
Remove 1sp from AoNC n6
Remove 1sp from Richmond n5
222 3/11/2026 6:08:00 PM Summer 1862 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
General R. E. Lee and the Army of Northern Virginia move with 6 SPs from Lewisburg WV to
1. Weston WV where 1 SP in General Morgan’s Cavalry Brigade is picked up (Weston WV 0 SPs); General R. E. Lee and the Army of Northern Virginia continue to move with 7 SPs to
2. place a Political Control marker at Weston WV, then continue to move to
3. Lewisburg WV
4. Wytheville VA
5. Lynchburg VA
6. Charlottesville VA (7 SPs) where the movement terminates.
209 3/11/2026 11:23:00 AM Summer 1862 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Pope n0 from WDC n1
1-Manassas VA p2, Curtis pickup n2
2-Fredericksburg VA p1 n3
3-Wilderness VA p1 n4
4-Culpepper VA p1 n5
5-Strasburg VA p1 n6
6-Franklin WV
7-Grafton WV
You have options...
193 3/9/2026 6:19:00 AM Spring 1862 Confederate 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
General R. E. Lee and the Army of Northern Virginia move with 7 SPs from Pittsburgh PA (2 SPs) to
1. Johnstown PA where 2 SPs are dropped off (Johnstown PA 2 SPs); General R. E. Lee and the Army of Northern Virginia continue to move with 5 SPs to
2. Pittsburgh PA
3. Wheeling WV…
You have options…
179 3/5/2026 11:55:00 AM Spring 1862 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Part 1:
Banks from Frederick MD with 6SP. Fred n10.
1-Harpers Ferry WV
2-Winchester VA
3-Strasburg VA

You have options…
173 3/4/2026 11:43:00 AM Spring 1862 Confederate 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
General R. E. Lee and the Army of Northern Virginia moves with 10 SPs from Franklin WV (0 SPs) to
1. Grafton WV
2. place a Political Control marker at Grafton WV
3. Uniontown PA…
You have options…
172 3/4/2026 10:57:00 AM Spring 1862 Union 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Build Fort Pittsburg, PA
171 3/4/2026 4:41:00 AM Spring 1862 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
General R. E. Lee and the Army of Northern Virginia moves with 8 SPs from Richmond VA (2 SPs) to
1. Hanover VA
2. Fredericksburg VA
3. Manassas VA where General Forrest’s Cavalry Brigade is dropped-off and General Stuart’s Cavalry Brigade is picked up; General R. E. Lee and the Army of Northern Virginia continue to move with 8 SPs to
4. Strasburg VA where 2 SPs are picked up (Strasburg VA 0 SPs); General R. E. Lee and the Army of Northern Virginia continue to move with 10 SPs to
5. Franklin WV where 1 Union SP is overrun.
General R. E. Lee and the Army of Northern Virginia continue to move with 10 SPs to
6. place a Political Control marker at Franklin WV (10 SPs) where the move terminates.
170 3/3/2026 10:07:00 PM Spring 1862 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
HF n5
169 3/3/2026 5:32:00 PM Spring 1862 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
2 Confederate SPs make a Corps move from Weldon NC (0 SPs) to
1. Hickford Junction VA
2. Petersburg VA
3. Burkeville VA
4. Appomattox Court House VA
5. Lynchburg VA
6, Charlottesville VA
7. Staunton VA
8. Strasburg VA (2 SPs) where the movement terminates.
168 3/3/2026 12:29:00 PM Spring 1862 Union 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Build Fort at Harrisburg, PA
167 3/3/2026 12:00:00 PM Spring 1862 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
Confederate receives 3 SPs at Richmond VA (10 SPs)
Confederates lose 3 SW, from 95 (-) SW to 92 (-) SW.
165 3/3/2026 9:11:00 AM Spring 1862 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Confederate receives 1 SP at Richmond VA (7 SPs), 1 SP at Weldon NC (2 SPs) and 1 SP at Memphis TN (2 SPs).
163 3/2/2026 1:46:00 PM Spring 1862 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Build Fort Harpers Ferry, PA
161 3/1/2026 10:43:00 AM Spring 1862 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
Reorganize Generals:

Burnside, Rosecrans to Pittsburgh PA
Fremont, Banks, Curtis to Frederick MD
McDowell, Pope to Washington DC
Halleck to Harpers Ferry VA

Remains in place:
Buell — Paducah KY
McClellan, Butler — Frederick MD
Stoneman CB — Baltimore MD
159 2/26/2026 12:50:00 PM Spring 1862 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Confederates for the Army of Northern Virginia at Richmond VA with 6 Confederate SPs under the command of General R. E. Lee.
158 2/25/2026 3:38:00 PM Spring 1862 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Build Fort Frederick MD
129 2/23/2026 1:30:00 PM Fall 1861 Confederate 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
General J. Johnston and the Army of the West move with 4 SPs from Manassas VA (1 SP) to
1. Strasburg VA
2. place a Political Control marker at Strasburg VA
3. Manassas VA where 1 SP is picked up (Manassas VA 0 SPs); General J. Johnston and the Army of the West continue to move with 5 SPs to
4. Frederick MD…
You have options…
128 2/23/2026 10:10:00 AM Fall 1861 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Cancel Van Dorn's move
126 2/23/2026 8:43:00 AM Fall 1861 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
General Van Dorn moves with 1 SP from Memphis TN (0 SPs) to
1. Humboldt TN
2. Columbus KY where 1 SP is picked-up (Columbus KY 2 SPs); General Van Dorn continues to move with 2 SPs to
3. Humboldt TN
4. Grand Junction TN
5. Corinth MS
6. Tuscumbia AL
7. Decatur AL
8. Steven AL, then, utilizing the rail bonus, to
9. Chattanooga TN
10 Missionary Ridge TN (2 SPs) where the movement terminates.
120 2/22/2026 12:14:00 AM Fall 1861 Union 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Pope 6sp Pitts
1-3) Harris d1
4) Philly d1
5-6) Balt d1
7) WDC
8) Pope 3 sp attack into Manassas
119 2/21/2026 2:05:00 PM Fall 1861 Confederate 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Confederates place a Political Control marker at Philadelphia PA.
118 2/21/2026 9:07:00 AM Fall 1861 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
Build 5 SP in Pittsburgh PA n8
117 2/21/2026 6:54:00 AM Fall 1861 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
Generals Reorganization
General A. Johnston moves from Nashville TN to Manassas VA
General Smith moves from Frederick MD to Richmond VA
General Polk moves from Memphis TN to Richmond VA
General Van Dorn moves from Richmond VA to Memphis TN.
116 2/20/2026 3:40:00 PM Fall 1861 Union 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
Pope 1sp
1-2) Somerset p1 n2
3-8) Pittsburg n3
115 2/19/2026 4:52:00 PM Fall 1861 Confederate 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
Division move with 1 SP from Marshall TX (0 SPs) to
1. Nacogdoches TX
2. Sabine City TX (1 SP) where the movement terminates.
114 2/19/2026 4:08:00 PM Fall 1861 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Build a fort in Baltimore
113 2/19/2026 2:08:00 PM Fall 1861 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
Confederate receives 1 SP at Columbus KY (3 SPs).
105 2/18/2026 7:54:00 PM Fall 1861 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Burnside +5SP Grafton WV
1-2. Pittsburgh PA pick up 1SP + Halleck
3-5. Attack Harrisburg PA
CSA to resolve
78 2/13/2026 7:11:00 PM Summer 1861 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation
General J. Johnston and the Army of the West leave General Beauregard and 3 SPs at Richmond VA (3 SPs) and move with 5 SPs to
1. Hanover VA
2. Wilderness VA
3. Manassas VA
You have options…
77 2/13/2026 7:54:00 AM Summer 1861 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Burnside 1SP from Baltimore MD (n0) to

1) Washington DC (pick up 1SP of n2 → n1)
2) Manassas (drop 1SP → n1)
3) Frederick (pick up 2SP of n6 → n4)
4) Harpers Ferry (n2)
5) Winchester (drop 1SP → n1)
6) Strasburg
7) Franklin (drop 1SP → n1)
8) Burnside n1 end at Grafton
76 2/12/2026 6:10:00 AM Summer 1861 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
The Union removes one SP from Clarksville TN (0 SPs - Confederate chooses).
General Banks is placed on the Turn Record Track to re-enter play during the Reinforcements phase of the Fall 1861 Turn.
75 2/11/2026 7:44:00 PM Summer 1861 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Banks 6sp at Louisville will move
Pope 1sp stay
1) Frankfort KY d1
2) Lexington KY d1
3) Falmouth KY p1 p Rose
4) Back to Lexington KY
5) Somerset KY d1
6) Lebanon KY d1
7) Bowling Greeen KY d2 and d Rose
8) Banks 1sp end at Clarksville, TN
74 2/11/2026 6:34:00 PM Summer 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Confederate receives three SPs:
1 SP arrives at Richmond VA (8 SPs)
1 SP arrives at Nashville TN (2 SPs)
1 SP arrives at Little Rock AR (2 SPs).
73 2/11/2026 12:28:00 PM Summer 1861 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Place Political Control markers at Wheeling WV and Parkersburg WV
72 2/11/2026 10:43:00 AM Summer 1861 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
Confederate Fort at Nashville TN
68 2/11/2026 8:30:00 AM Summer 1861 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Play 1-OP: Reorganize Generals

Buell to Paducah, KY
Banks + Pope to Louisville, KY
Rosecrans to Falmouth, KY
Halleck to Pittsburgh Landing, TN
Burnside to Baltimore, MD
McClellan + Butler + Fremont to Frederick, MD
66 2/10/2026 7:13:00 AM Summer 1861 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Confederates for the Army of the West at Richmond VA with 7 SPs under the command of General J. Johnston.
As more senior Generals are on the map, Confederates lose 2 SW, plus 3 SW for Changing Fortunes of War, from 100 (+) SW to 95 (-) SW.
64 2/9/2026 8:11:00 PM Summer 1861 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Move Halleck with Rose and 4sp from WDC (n1)
1) Fred p1
2) HF
1/1 loss d1 and Rose
3) Fred d2 - n6 Fred
4) Hal 1sp return to WDC n2
35 2/6/2026 6:25:00 AM Spring 1861 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
General Beauregard moves with 1 SP from Richmond VA (0 SPs) to
1. Williamsburg VA
2. Fort Monroe VA where 1 SP is dropped off (Fort Monroe VA 1 SP); General Beauregard continues to move alone to
3. Williamsburg VA
4. Richmond VA where the movement terminates.
31 2/4/2026 10:49:00 PM Spring 1861 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Part I:

Butler 1sp from Fort Monroe
1-5) Fred p1 n2
6) attack HF +2 (OSS)
If win move Butler and 1sp back to Frederick
CSA may roll
30 2/3/2026 5:00:00 PM Spring 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Confederates place Political Control markers at Falmouth, Lexington and Somerset KY.
29 2/2/2026 6:25:00 PM Spring 1861 Union 29 2 Event #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
Crittenden Compromise (Event):
Louisville KY
Strasburg VA.
28 2/2/2026 10:35:00 AM Spring 1861 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
Union place a Political Control marker at Louisville KY.
27 2/1/2026 12:35:00 PM Spring 1861 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Division Move
1 of 2 sp from Pittsburg
1-5) Baltimore
6) Frederick (stop)
21 1/30/2026 3:16:00 PM Spring 1861 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation
General Beauregard moves with 2 SPs from Strasburg VA to
1. Winchester VA…
You have options…
5 1/27/2026 7:25:00 PM Spring 1861 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:

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