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For the People: BPA2026 P2 Krommenhoek-Mckee Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
550 3/29/2026 8:25:00 PM Spring 1864 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Longstreet 3sps in Nacogdoches

M1 Marshall p1 + Beau,
M2 shreveport
m3 Monroe p1 n5
m4 vicksburg d Beauregard still 5sps, there are 2 sps in vicksburg
m5 Jackson p1 n6
m6 forest
m7 meridian
546 3/29/2026 7:50:00 PM Spring 1864 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
2oc to activate Sherman/AotM n5 in Kingston

drop 1sp in Kingston, AotM n4
1. Dalton
2. Missionary Ridge; p1 n5
3. Dalton
4. Kingston
5. Atlanta; attack with 5sp, +6 drm
545 3/29/2026 7:02:00 PM Spring 1864 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:

Hood 0sps

Move to Columbus p2 l1 and Ewell
return to Atlanta, n5
541 3/29/2026 6:49:00 PM Spring 1864 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
2oc to activate Sherman/AotM n8 in Dalton

1. Cleveland
2. PC in Cleveland
3. Dalton
4. Kingston; if no intercept..
5. PC in Kingston
6. Atlanta; attack with +6 drm
540 3/29/2026 2:41:00 PM Spring 1864 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Fort Atlanta
539 3/29/2026 1:34:00 PM Spring 1864 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
1oc to Relieve Pope

-4 SW - Pope's politcal value
-4 SW - promote Sherman over Fremont and McDowell

* Pope moved Army of the Missouri: Commanding General to Turn 11.
* USA Strategic Will set to 73 (-2 penalty).
* USA Strategic Will set to 71 (-2 penalty).
* Sherman moved Army of the Missouri: Other Generals to Army of the Missouri: Commanding General.
* USA Strategic Will set to 69 (-2 penalty).
* USA Strategic Will set to 67 (-2 penalty).
516 3/28/2026 3:00:00 PM Fall 1863 Union 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
3oc activate Pope/AotM n9 in Franklin

drop 1sp in Franklin (AotM n8)

1. Columbia d1 n7
2. Decatur d2, drop Meade (AotM n5)
3. Steven d1 n4
4. Chattanooga d1 n3
5. Missionary Ridge d1 n2
6. Dalton n2
515 3/28/2026 2:59:00 PM Fall 1863 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
3oc activate Pope/AotM n12 in Memphis

drop 2sp in Memphis (AotM n10)

1-4. Clarksville p1 n11
5. Nashville d2 n9
6. Franklin n9
511 3/27/2026 6:28:00 PM Fall 1863 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
event

AoW
M1 Columbia
M2 Decatur
M3 Tuscumbia
M4 Corinth
M5 Osford

AP Hill Lunchburg 6sps
m1 Charlottesville
React? Intercept and RBB
M2 Staunton
510 3/27/2026 6:22:00 PM Fall 1863 Confederate 89 1 Event #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Boo!! We got big guns

activation cancelled, really hate to have to use it this way
509 3/27/2026 4:57:00 PM Fall 1863 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
2oc to activate Pope/AotM n12 in Memphis

1. Panola
2. Grenada
3. Winona
4. Canton City
5. Jackson; attack +3 gen, +4 ratio

if battle won, continue

6. Vicksburg; attack with max drm
506 3/25/2026 6:38:00 PM Fall 1863 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:

JJ from Richmond 2 sps
M1 petersburg d1 n1
M2 kickfort
M3 Weldon p2 n3
m4 sufforlk
m5 norfolk p3 n6
m6 suffolk
m7 petersburg
m8 burkeville
m9 ACH
m10 Lynchburg 6sps
505 3/25/2026 6:11:00 PM Fall 1863 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
more ships!

* Union Naval Blockade Level set to 2.
504 3/25/2026 5:49:00 PM Fall 1863 Confederate 54 1 Event #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
uh oh...union fleets strong

so

CSS Vicksburg to Vicksburg
503 3/25/2026 1:55:00 PM Fall 1863 Union 72 2 Event #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
* Union Amphibious Assault Modifier set to 4.
498 3/24/2026 1:21:00 AM Fall 1863 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:

AoW
8sps

M1 Tullahoma
M2 Murfreesboro
React?
If no Intercept
then
M3 Nashville
React again
then battle will use +7g+3Fr
auto win Med battle
also roll for Union gen casualty
will see what to do next after the combat roll for my casualties.
497 3/23/2026 9:02:00 PM Fall 1863 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
3oc to activate Pope/AotM n7 in Franklin

1. Dover p1 n8
2. McKenzie p1 n9
3. Humboldt p1 n10
4. Grand Jct
5. PC Grand Jct
6. Memphis p2, Meade n12
495 3/22/2026 11:59:00 AM Fall 1863 Confederate 78 3 Event #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:

Remove JJ as General of ANV, granted he has been stellar

Place Jackson in charge. NO penalty for demotion of JJ but loss of 4 SW for bypassing Price and AJ
489 3/11/2026 11:51:00 AM Fall 1863 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Ok, have a good trip. We can resolve this when you get back;

1oc to activate Grant/AoP in Hanover

drop 1sp in Hanover n13
1. Fredericksburg
2. Aquia Creek p1 n14
3. Fredericksburg
4. Hanover
5. Richmond - AoP n14 attack with +5 generals
474 3/9/2026 11:36:00 PM Fall 1863 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:

CSA starts the campaign

1st movement

AoW 6sps
M1 Talladega
M2 Jacksonville p2 n8
m3 Kingston React?
459 3/8/2026 11:48:00 PM Summer 1863 Confederate 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:

Pemberton 4 sps, AoW n2
M1 Talladega
M2 Jacksonville d2 n2
M3 decatur - M6 to Missionary Ridge
react?
458 3/8/2026 10:52:00 PM Summer 1863 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
3oc to activate Pope/AotM n11 in Memphis

drop 2sp and Meade in Memphis n9

1. Humboldt d1 n8
2. McKenzie d1 n7
3. Dover d1 n6
4. Clarksville d1 n5
5. Nashville, pickup Fremont
6. Franklin n5
457 3/8/2026 9:14:00 PM Summer 1863 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:

AoW moves Winchester to Opelika
455 3/8/2026 9:13:00 PM Summer 1863 Confederate 50 1 o hand #50: 1 / CSS Sumter, Commerce Raider

Message from Confederate:
454 3/8/2026 7:59:00 PM Summer 1863 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:

Forrest from AoW march 10 to Atlanta
AoW now at 5
Atlanta 2
453 3/8/2026 7:44:00 PM Summer 1863 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
3oc activate Hooker/AotC n6 in Knoxville

1. PC in Knoxville
2. Cleveland
3. PC in Cleveland
4. Missionary Ridge
5. PC in Missionary Ridge
6. Dalton
452 3/8/2026 5:25:00 PM Summer 1863 Confederate 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:

1sp Columbus to Atlanta, N2 in Columbus
450 3/8/2026 4:20:00 PM Summer 1863 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
3oc activate Hancock+1sp out of Hanover/AoP n5

1. Fredericksburg, d1 n0
2. Manassas
3. Frederick p1 n1
4. Harpers Ferry p1 n2
5. Winchester d1 n1
6. Strasburg d1 n0
7. Franklin p2 n2
8. Staunton n2
447 3/8/2026 2:09:00 PM Summer 1863 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:

Longstreet with 4 sps, AoW n6
M1-M5 to Marshall p1 n5
M6 Nacodoches, p1 n6
M7 attack Sabine City
CSA 6 sps +2g +2Fr
Union 2 sps
444 3/8/2026 1:26:00 PM Summer 1863 Union 96 2 Event #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Naval move - Banks and 3sp at Fort PJ (1sp stays behind)

Land at Sabine City, +2 AA mod and +2 ratio = +4
442 3/7/2026 6:34:00 PM Summer 1863 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
Event
2 sps
Norfolk n2
Wilmington 1
432 3/7/2026 4:32:00 PM Summer 1863 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
3oc to activate Grant/AoP n7 in Manassas

1. Frederick, p4 (AoP n11, Frederick n1)
2. Manassas, d1 (AoP n10, Manassas n1)
3. Fredericksburg - intercept?
427 3/7/2026 1:40:00 PM Summer 1863 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:

ANV
4 sps
M1-M8
To Norfolk grab 1 and end in Richmond N6
422 3/7/2026 1:05:00 PM Summer 1863 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
1oc activate Grant/AoP n12 in Manassas

drop 1sp in Manassas n1 (AoP n11)
1. DC, pick up 4sp (AoP n15, DC n1)
2. Frederick, drop 3sp (AoP n12, Frederick n5)
3. Manassas
4. Fredericksburg, intercept?
421 3/6/2026 4:22:00 PM Summer 1863 Confederate 23 2 Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Event

Charleston N2
Savanah
420 3/6/2026 10:34:00 AM Summer 1863 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
2oc to activate Hooker/AotC n6 in Cincinnati

1-4. to Clinton TN
5. PC in Clinton
6. Knoxville
402 3/5/2026 7:57:00 AM Spring 1863 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:

AoW
D2 in Vicksburg n9
M1 jackson d2 n7
m2 holmsville
m3 springfieldp1 n8
m4 New Orleans, roll it is autowin, no gen casualy for CSA but roll for Butler will finish my move after roll
400 3/5/2026 7:55:00 AM Spring 1863 Confederate 124 2 o hand #124: 2 / Confederate Desertion

Message from Confederate:
397 3/5/2026 1:42:00 AM Spring 1863 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
3os - create Army of the Cumberland in Cincinnati
Hooker, 5sp

* USA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* USA Strategic Will set to 100 (-2 penalty, -3 momentum penalty).
391 3/4/2026 4:14:00 PM Spring 1863 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:

AoW
M1 Little Rock
CSA 9sps +7g +3fr
Union 2sps +2f +1g +2oos

will continue to Vicksburg
390 3/4/2026 1:26:00 PM Spring 1863 Union 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
2oc - activate Pope/AotM n5 in Cairo

1-4. to Memphis, remove fort
5. PC in Memphis, resource destroyed, stop

* CSA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* CSA Strategic Will set to 86 (-1 penalty, -3 momentum penalty).
* USA Strategic Will momentum flipped to UP (+2 momentum bonus).
* USA Strategic Will set to 100 (+1 award, +2 momentum bonus).
* CSA Fort(2) moved Memphis to Turn 8.

* Political Control Marker (UNION) placed at Memphis.
* USA Strategic Will set to 105 (+5 award).
* CSA Strategic Will set to 81 (-5 penalty).
* Resource Destroyed Marker (Memphis: 5) placed at Memphis.
373 3/2/2026 12:09:00 AM Spring 1863 Confederate 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:

AoW
m1-3 to Elizabethn
React
372 3/1/2026 11:12:00 AM Spring 1863 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
+5sp in DC n6
371 3/1/2026 9:36:00 AM Spring 1863 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:

ANV n6
Aow n9
Weldon 1
370 2/28/2026 11:35:00 AM Spring 1863 Union 31 2 Event #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
-1sp Richmond n0
-1sp Hanover/ANV n5
369 2/28/2026 9:08:00 AM Spring 1863 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:

ANV
Move to richmond, d1 n6
Settle at Hanover
361 2/27/2026 9:35:00 PM Spring 1863 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
2oc to activate Grant/AoP n12

1. DC pick up 2sp n14 (DC n1)
2. Manassas drop 1sp n13
3. Fredericksburg - intercept?

if no intercept,
4. convert PC
5. Hanover, battle?
6. convert PC
360 2/27/2026 7:52:00 PM Spring 1863 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:

Jackson 1 sps
m1 hanover
m2 gordonsville p1 n2
m3-m4 richmond get all n4
m5 hanover join ANV n12
359 2/27/2026 11:02:00 AM Spring 1863 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Same cardplay as #347, revised for SW level:

1oc - relieve general in AoP

McDowell - demote (to turn track) costs 6SW
Grant - promote over McClellan; costs 2SW

* McDowell moved Army of the Potomac: Commanding General to Turn 8.
* Grant moved Army of the Potomac: Other Generals to Army of the Potomac: Commanding General.
* USA Strategic Will set to 105 (-5 penalty).
* USA Strategic Will set to 103 (-2 penalty).
* USA Strategic Will set to 102 (-1 penalty).
358 2/27/2026 10:59:00 AM Spring 1863 Union 56 1 o hand #56: 1 / CSS Hunley

Message from Union:
347 2/27/2026 12:03:00 AM Spring 1863 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
1oc - relieve general in AoP

McDowell - demote (to turn track) costs 6SW
Grant - promote over McClellan; costs 2SW

* McDowell moved Army of the Potomac: Commanding General to Turn 8.
* Grant moved Army of the Potomac: Other Generals to Army of the Potomac: Commanding General.
* USA Strategic Will set to 110 (-5 penalty).
* USA Strategic Will set to 108 (-2 penalty).
* USA Strategic Will set to 107 (-1 penalty).
343 2/26/2026 11:46:00 PM Spring 1863 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
AoW
M1 Lexington M2 McKenzie p2 n5
m3 Lexington p2 n7
M4 corrinth p3 n10
m5 GJ p2 n12
M6 Memphipsh N13
339 2/26/2026 11:27:00 PM Spring 1863 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
2oc activate Pope/AotM n15 in Elizabeth

1. Little Rock, drop Curtis and 2sp (n13)
2. Elizabeth
3. New Madrid
4. Humboldt; attack with +3 gen, +4 ratio

If successful
5. PC in Humboldt
6. Memphis, attack (most likely +3 gen, +3 ratio)
323 2/26/2026 4:39:00 PM Fall 1862 Confederate 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:

Lee AoW d2 n6 memphis
m1 humboldt d2 n4
M2 Columbus p1 n5
M3 mckensi d2 n3
m4 lexington d2 n1
M5 corinth n2
321 2/26/2026 4:33:00 PM Fall 1862 Union 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
place PCs
Jeff City MO
Rolla MO
Springfield MO
320 2/26/2026 4:22:00 PM Fall 1862 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
PC Fredricksburg
319 2/26/2026 4:18:00 PM Fall 1862 Union 113 2 Event #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
Forts in:
Little Rock
Harper's Ferry
313 2/26/2026 3:47:00 PM Fall 1862 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:

Jackson 0sp
M1 williamsburg p1 n1
M2 Hanover
M3 Fredricksburg
react?
312 2/26/2026 11:07:00 AM Fall 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
3oc for PCs

Elizabeth AR
Lewisburg WV
Weston WV
311 2/26/2026 8:04:00 AM Fall 1862 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:

Move sp from Charleston to Columbus n2
304 2/26/2026 12:07:00 AM Fall 1862 Union 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activate AoP n11 in Manassas

Rail Concentration: 2sp from Cincinnati (n3) to Manassas (n13)

1. Frederick, drop 4sp (n9)
2. Manassas, drop 4sp (n5)
3. Fredericksburg, attack (+3 generals, +1 elite, possible ratio)
303 2/25/2026 5:28:00 PM Fall 1862 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:

Event
remove SP from Frederick
302 2/25/2026 12:40:00 PM Fall 1862 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
3oc to activate Pope/AotM n11 in Greenville

1. Ironton MO
2. flip PC
3. Greenville MO
4. New Madrid MO
5. flip PC
6. Elizabeth AR
301 2/25/2026 8:15:00 AM Fall 1862 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:

PC Ironton
300 2/25/2026 12:22:00 AM Fall 1862 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
2oc to activate Pope/AotM n9 in Little Rock

1. Elizabeth
2. Madison, pick up Halleck and 1sp (n10)
3. Elizabeth
4. Gaineville - now has LOC back through Missouri
5. PC on Gaineville
6. Greenville, pick up Curtis and 1sp (n11)
299 2/24/2026 3:15:00 PM Fall 1862 Confederate 99 3 Operations #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:

Fort Vicksburg
298 2/24/2026 1:34:00 PM Fall 1862 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Create Army of the Missouri in Little Rock

* Pope moved Little Rock to Army of the Missouri: Commanding General.
* Army of the Missouri formed at Little Rock with Pope in command, strength 9.
* USA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* USA Strategic Will set to 106 (-2 penalty, -3 momentum penalty).
277 2/23/2026 12:02:00 AM Summer 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
275 2/20/2026 4:36:00 PM Summer 1862 Union 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
* Iron Brigade placed at Army of the Potomac: Other Generals.

Political Control

* Political Control Marker (UNION) placed at New Orleans.
* Political Control Marker (UNION) placed at Greenville, MO.
* Political Control Marker (UNION) placed at Franklin, WV.

Attrition

* Union SP set to strength 2 at Nashville.
* Army of the Potomac SP set to strength 6.
* Army of Northern Virginia SP set to strength 4.

* ekro advances to Turn 6.
274 2/20/2026 8:46:00 AM Summer 1862 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
SP place Colubus
270 2/20/2026 1:09:00 AM Summer 1862 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
3oc Naval Move - Butler and 3sp in DC

New Orleans Amphib Assault
AA drm is 0 (fort - Union AA); +2 ratio
269 2/19/2026 11:38:00 PM Summer 1862 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
AoW moves back to Memphis
265 2/19/2026 8:51:00 PM Summer 1862 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
3oc to activate Rosecrans+3sp in Nashville for Naval move

Memphis - Amphib Assault

AA drm is 0 (fort - AA mod)

Union has +3 for ratio and general
254 2/19/2026 7:19:00 PM Summer 1862 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
AoW
d1 Pemberton

M1 N4 Panola
Grenada
Winona
Canton city React
Will continue Jackson react
248 2/19/2026 1:49:00 PM Summer 1862 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
2oc to activate Pope (alone) in Madison AR

1. Elizabeth
2. Little Rock, pick up 2sp and Pleasonton CB n3
3. Camden; attack Wheeler CD (or does he retreat before battle?)

Pope plans to continue moving..
247 2/19/2026 1:44:00 PM Summer 1862 Union 101 3 o hand #101: 3 / Chickamauga

Message from Union:
245 2/19/2026 10:32:00 AM Summer 1862 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
3oc Naval Move - Butler and 3sp in DC

New Orleans Amphib Assault
AA drm is 0 (fort - Union AA); +2 ratio
244 2/19/2026 12:41:00 AM Summer 1862 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:

General Reorg

Longstreet to New Orleans from ANV
Polk to AoW from NO
Beuaregard to Marshal from SC
243 2/18/2026 11:41:00 PM Summer 1862 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
2oc - activate Burnside and 2sp in Grafton WV

1. Franklin, drop 2sp n0
2. Strasburg
3. Manassas, pick up 1sp n1 (AoP n8)
4. DC
5. Baltimore, pick up Butler and 1sp n2
6. DC, drop Butler and 2sp (DC n3) (Burnside n0)
7. Manassas, Burnside joins AoP
239 2/17/2026 11:56:00 PM Summer 1862 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
2 can play that game.

Remove 1sp Fort Philip Jackson and Baltimore
238 2/17/2026 11:49:00 PM Summer 1862 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
-1 sp at New Orleans
237 2/17/2026 11:48:00 PM Summer 1862 Union 36 1 o hand #36: 1 / Elite Units

Message from Union:
234 2/17/2026 11:33:00 PM Summer 1862 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
fort - Little Rock
233 2/17/2026 10:06:00 PM Summer 1862 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:


Memphis

Marshall
225 2/17/2026 8:37:00 PM Summer 1862 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
3oc to activate McDowell/AoP in Manassas

1. DC, pickup McClellan
2. Manassas; drop McClellan and 3sp; n12
5. Fredericksburg; attack (AoP n12, +3 generals)
193 2/16/2026 11:58:00 AM Spring 1862 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
2oc to activate Pope+1sp

1. Ironton
2. St. Louis, pickup 1sp n2
3. Ironton
4. Greenville, pickup 3sp and Halleck n5 (leaving Curtis/1sp)
5. Gainsville
6. Elizabeth
7. Madison
8. Nashville (Pope/Halleck/5sp)

intercept?
188 2/16/2026 12:22:00 AM Spring 1862 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
185 2/16/2026 12:16:00 AM Spring 1862 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
3oc for Naval move - Banks+3sp from Fort PJ

Amphib Assault at New Orleans

AA drm = 0 (fort - AA mod)
US +2 for ratio
184 2/15/2026 10:52:00 PM Spring 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:

ANV
d2 n4
ANV move to RIchmond d1 and Morgan
back to Hanover 2Sps
183 2/15/2026 10:50:00 PM Spring 1862 Confederate 105 1 o hand #105: 1 / Detached Cavalry

Message from Confederate:
180 2/15/2026 8:48:00 PM Spring 1862 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:

Morgan from ANV
Hanover gordonsville charlottesville to Grafton
react battle, just trying to kill the sp
176 2/15/2026 4:59:00 PM Spring 1862 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
2oc activate Burnside+3sp in Philadelphia

1. Harrisburg
2. Lewistown
3. Johnstown
4. Pittsburgh - attack (+2 ratio)
175 2/15/2026 1:55:00 PM Spring 1862 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:

PC Grafton
Parkersburg
174 2/15/2026 11:25:00 AM Spring 1862 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
* Union Amphibious Assault Modifier set to 2.
173 2/15/2026 9:44:00 AM Spring 1862 Confederate 42 2 Event #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
event

remove Columbus, Paducah and Bowling green

no CSA markings to remove
167 2/14/2026 9:20:00 AM Spring 1862 Confederate 111 2 o hand #111: 2 / Wilson’s Raid

Message from Confederate:

yes, looks like he does continue
165 2/13/2026 9:23:00 PM Spring 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:

ANV

M1 Manassas
React?

164 2/13/2026 9:22:00 PM Spring 1862 Confederate 111 2 o hand #111: 2 / Wilson’s Raid

Message from Confederate:
163 2/13/2026 5:50:00 PM Spring 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:

AoW
M1 Tuscumbia then to Columbus KY and PC
158 2/13/2026 5:01:00 PM Spring 1862 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
2oc activate Burnside+2sp at Manassas (AoP n6)

1. DC; pickup 3sp (n5)
2. Frederick
3. Gettysburg
4. Harrisburg; attack 1sp; if no intercept, small battle with +4 ratio drm for US

Burnside will continue moving if possible ("Winner elim" 7.33A most likely)

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