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For the People: BPA2026 P4 Nicholson-Peeck Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
587 4/27/2026 5:43:00 PM Spring 1865 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Event, Actually have one, but I can't see how it helps.

Activate ANV
1 Dover pickup 2 SP ANV now 14
2 Mckenzie TN
3 Humboldt TN Possible Intercept by hooker, if no interception
4 New Madrid. Medium battle USA plus 1 CSA plus 7 leaders 5 3-1
586 4/27/2026 4:53:00 PM Spring 1865 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Move Curtis and his 6 sp's Ironton, Rolla, and end in Springfield.

now hoping you don't have a campaign.
584 4/26/2026 6:13:00 PM Spring 1865 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Activate Hood and 3 in the ANV ANV now 12
1 Dover Pickup Wheeler Dover now 2 Hood 4
2 Mckenzie Tn
3 Humboldt pickup 2 Humboldt 0 Hood now 6
4 Memphis drop 1 Hood now 5 Memphis 1
5 Madison AR
6 ElizaBETH AR
7 LITTLE ROCK AR END MOVE HOOD AND 8 IN LITTLE ROCK

Probably a false hope of bad union die roles or bad cards.
583 4/26/2026 4:58:00 PM Spring 1865 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
AoC drop 4 sp's and Hooker in New Madrid and moves Greenville and converts, then Ironton, Rolla and drop 1 sp there(9), then back to Ironton and convert.
582 4/26/2026 11:07:00 AM Spring 1865 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
2 SP in Humbold TN now 2 there
581 4/11/2026 4:35:00 PM Spring 1865 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Pope takes his 6 sp's and moves
Vincennes
Salem
St Louis and drops 1(5)
Jefferson City and drops 1(4)
Lexington and drops 1(3)
St Joseph and drop 1(2)
Kansas City and drop 1(10
Finish in Springfield
580 4/9/2026 5:28:00 PM Spring 1865 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
CSA fort in LIttle Rock
579 4/9/2026 4:46:00 PM Spring 1865 Union 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
AoC moves
Tuscumbia
Corinth
Grand Jct
Humboldt
New Madrid and convert
575 4/8/2026 7:21:00 AM Spring 1865 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
Activate ANV
1 Bowling Green
2 Lebanon Medium battle CSA plus 9 leaders 5 5-1
574 4/7/2026 9:13:00 PM Spring 1865 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
AoT moves to Lebanon and drops 2 sp's there(8). Then moves
Louisville
Bloomington
Vincennes
Salem
Vincennes
573 4/7/2026 5:22:00 PM Spring 1865 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
Activate ANV Drop 1 SP in Bowling Green ANV now 14
1 Lebanon Pickup 1 SP Lebanon now 0 ANV now 15
2 Bowling green
3 Clarksville
572 4/7/2026 5:04:00 PM Spring 1865 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
AoC moves
Knoxville
Cleveland
Missionary Ridge
Chattanooga
Steven
Decatur
571 4/6/2026 6:24:00 PM Spring 1865 Confederate 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
Activate hood and 5 in Dalton GA
1 Missionary ridge
2 Chattanooga
3 Tullahoma
4 Murfreesboro
5 Nashville drop 1 SP Nashville now 2 Hood 4
6 Bowling Green Drop 1 ANV now 15 Hood 3
7 Clarksville TN
8 Dover TN end with 5
570 4/6/2026 5:12:00 PM Spring 1865 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
AoC moves to Wytheville and picks up the sp there(14) and finishes in Rodgersville.
554 4/4/2026 6:07:00 PM Fall 1864 Confederate 47 3 Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
Add 2 SP to ANV now 14 there.
550 4/4/2026 5:09:00 PM Fall 1864 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
AoC picks up hooker and moves Hannover, Williamsburg.
548 4/4/2026 7:41:00 AM Fall 1864 Confederate 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
Army of the west to Clarksville NC
544 4/4/2026 4:20:00 AM Fall 1864 Union 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
AoM destroys Richmond (Rebel Sw to 27(-), Union SW to 106(+). It then moves to Hannover. You can play any cards and roll it.
543 4/3/2026 4:25:00 PM Fall 1864 Confederate 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
Activate AOW, AOW and 15 Leaving 2 in Hanover
1 Gordonsville (assuming you don't have 3 Cigars?
2 CharlottsVille
3 Lynchburg over run the Sp there
4 Appomattox ch
5 Burkeville over run the SP there
6 Danville over run pope and the 1 SP there
535 4/2/2026 4:45:00 PM Fall 1864 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Pt 1: Pope takes his 2 sp's and moves to Grafton. In Grafton he pick up the 2 sp's there(4). he then moves

weston, Lewisburg, Grafton and drops 1 sp there(3), then Lynchberg and drop 1 sp there(2). Then moves Appomattox Court House, Burkville and drop 1 sp there(1) and finish in Danville.

pt 2: AoM converts Suffolk and moves to Petersburg. Your choice.
533 4/2/2026 8:58:00 AM Fall 1864 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
activate Hill and 6 in Dalton GA Dalton 0
1 Cleveland TN
2 Knoxville
3 Rodgersville
4 Saltville VA
5 Wytheville VA
6 Lynchburg
7 Appomattox CH
8 Burkville
9 Amelia CH
10 Richmond end with 9 SP and Hill In Richmond.
526 4/2/2026 4:31:00 AM Fall 1864 Union 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
OK here we go. AoC drops 5 sp's in Manassas and moves to Washington. In Washington it picks up 5 sps'(15, Washington with 3) and moves Manassas, Fredricksburg, and Hanover. Your choice.
525 4/1/2026 7:39:00 AM Fall 1864 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate Hill and 6 in Union PT GA
1 Atlanta
2 Kingston GA
3 Dalto GA END move
524 4/1/2026 3:45:00 AM Fall 1864 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
AoM moves Goldsboro, Weldon, Suffolk, Norfolk and convert, then finish in Suffolk.
521 3/29/2026 5:29:00 PM Fall 1864 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Activate AOW And 15 in Gordonsville
1 Hanover
2 Williamsburg
3 attack fort monroe Medium battle CSA plus 10 5:1 Leaders 5, USA plus 2 fort.
520 3/29/2026 4:33:00 PM Fall 1864 Union 5 1 Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
AoM moves Branchville, Columbia, Camden, Old hundred, Fayetteville and destroy Fayetteville. union SW to 95(+), Rebel SW to 59(-).
519 3/28/2026 5:01:00 PM Fall 1864 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Activate Early and 2 in charleston Charleston now 0
1 Kingston SC
2 Florence Sc
3 Marion Sc
4 Wilmington NC pickup 3 wilmington now 0 Early 5
5 Strickland Depot NC
6 Goldsboro Nc
7 Weldon NC
8 Hickford Jct Va
9 Petersburg VA
10 Richmond VA end move with 7 in Petersburg
518 3/28/2026 4:35:00 PM Fall 1864 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Aom moves to Macon and overruns Hood. Then moves
Milledgeville, Tennille, Millen and Savannah and convert Savannah.
503 3/26/2026 7:33:00 AM Summer 1864 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Activate Hood and 4 in Talladega AL Taladega 0
1 Selma AL Drop 1 SP Hood 2
2 Talladega
3 Jacksonville AL
4 Kingston GA
5 Atlanta GA Drop 1 SP Hood now 2
6 Barnesville Ga
7 Macon GA Intercept by Sherman.
497 3/25/2026 11:24:00 PM Summer 1864 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
AoM burns Atlanta
then move
Barnesville
Macon and burns it
Columbus and burns it.

Union SW to 91(+), Rebel SW to 71(-). Mr Lincoln I give you Atlanta!

Of course there won't be any EP.
489 3/24/2026 4:42:00 PM Summer 1864 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Activate ANV
1 Nashville pickup 1 SP Nashville 1 ANV 12
2 Bowling Green over to you for Resolution. If no intercept
3 Lebanon KY Medium battle CSA plus 7 5 leaders 3:1.
475 3/22/2026 4:37:00 PM Summer 1864 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Pt 1: AoM moves
Steven
Chatanooga
Missionary Ridge
Dalton
Kingston
You can intercept. If you don't I will assault Atlanta at +5
474 3/21/2026 5:21:00 PM Summer 1864 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Activate Hood and 2 in Charleston Charleston now 0
1 Savannah Pickup 2 SP Savannah 0 Hood 4
2 Millen GA
3 Tennille GA
4 Milledgeville GA
5 Macon GA
6 Columbus GA
7 Ophelia Al
8 Talladega Al
472 3/21/2026 5:02:00 PM Summer 1864 Union 111 2 Event #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
Let's go crazy. We'll raid Memphis and Selma. Rebel SW down to 81(-), Union SW up to 81(+).
470 3/21/2026 7:31:00 AM Summer 1864 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Activate ANV
1 Lebanon KY
2 Somerset ky medium battle USA 0 CSA plus 10 Auto 3/1

I don't think there are any interrupt cards left, so.
3 Drop 1 SP in Somerset
4 Lebanon KY pickup 1 SP ANV now 11 Lebanon 0
5 Bowling Green KY
6 Clarksville TN end move
469 3/20/2026 10:19:00 PM Summer 1864 Union 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
AoM moves
Clinton
Crossville
McMinnville
Tullahoma
Steven
Decatur
468 3/19/2026 5:33:00 PM Summer 1864 Confederate 77 2 Event #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Event USA św down 5 to 72 minus
467 3/19/2026 4:29:00 PM Summer 1864 Union 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Aom moves Lexington, Frankfort, and Louisville. In Louisville it picks up Halleck, Buell, and Meade and moves back to Somerset.
466 3/19/2026 8:41:00 AM Summer 1864 Confederate 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
General Reorg
Hardee from Charleston to AOW
Hood from AOW to Charleston
Ewell from Atlanta to AOW
AP Hill from AOW to atlanta
Hood from AOW to Charleston
465 3/19/2026 12:19:00 AM Summer 1864 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
No I haven't got EP.

General Reorg
Halleck to AotT
Buell to AotT
That's all.
463 3/17/2026 5:19:00 PM Summer 1864 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Event 1 SP in Lebanon KY now 1 there
1 SP in Gordonsville Va now 14 there
1 Sp in Memphis TN now 1 there
460 3/17/2026 4:05:00 PM Summer 1864 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Hancock takes his 5 sp's and moves Nacogdoches, Sabine City and picks up the sp there(6). Then back to Nacogdoches, Marshall, and attacks Shreveport.
444 3/15/2026 9:03:00 PM Spring 1864 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Activate Ewell and 4 in Wilmington Nc wilmington 0
1 Marion Sc
2 Florence Sc
3 Kingston Sc
4 Charleston SC pickup 2 Charleston now 0 Ewell 6
5 Branchville SC
6 Augusta GA
7 Warrenton GA
8 Camack GA
9 Union Point GA
10 Atlanta GA end with 6
442 3/15/2026 8:59:00 PM Spring 1864 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
Activate ANV
1 Bowling Green
2 Clarksville
3 Dover pickup Forrest Dover 1 ANV 7
4 Clarksville
5 Nashville drop 1 SP ANV now 6 nashville 1
6 Bowling green end move
434 3/15/2026 7:51:00 PM Spring 1864 Union 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
AotM moves to Somerset. Your choice.
432 3/15/2026 5:43:00 PM Spring 1864 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Event Discard a Card Please
431 3/15/2026 5:19:00 PM Spring 1864 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
Place 23 sp's in AotM(11)
424 3/14/2026 5:07:00 PM Spring 1864 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
Activate ANV
1 Lebanon possible AOT intercept
417 3/14/2026 4:46:00 PM Spring 1864 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
OK, here we go. AoM moves Falmouth, Lexington, and then somerset. Your choice.
416 3/14/2026 12:40:00 AM Spring 1864 Confederate 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Add Elite unit to ANV
415 3/14/2026 12:18:00 AM Spring 1864 Confederate 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Add elite unit to ANV
414 3/13/2026 8:27:00 PM Spring 1864 Union 113 2 Event #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
Build as fort in Manassas, Fredricksburg, and Wilderness
413 3/13/2026 5:51:00 PM Spring 1864 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Event
1 SP Wilmington NC now 4 there
1 SP Charleston now 2 there
1 SP Mobil not 1 There
412 3/13/2026 5:31:00 PM Spring 1864 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Create AoM in Cincinnati. Sherman in command. Some whining from Halleck drops SW to 82(-).
411 3/13/2026 5:17:00 PM Spring 1864 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
Activate Price and 2 in Charleston SC leaving 1
1 Kingston TN pickup Ewell and 4 Kingston now 0 Price 6
2 Florence Sc
3 Marion Sc
4 Wilmington NC drop Ewell.
5 Strickland Depot NC
6 Goldsboro NC
7 Weldon NC
8 Hickford JCT VA
9 Petersburg VA
10 Richmond VA End move with 7 SP including Stuart in Richmond
410 3/13/2026 4:46:00 PM Spring 1864 Union 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
General Reorg.
Butler to AotC
McPherson to Cincinnati
Meade to AotT
Banks to Cincinnati
Rosecrans to AotT
Freemont to AotT
388 3/12/2026 12:18:00 AM Fall 1863 Confederate 100 3 Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Event 1 Sp from Vicksburg now 2 to Millen GA now 3
1 SP from Columbus GA now 0 to Millen GA now 4
1 Sp from Wilmington NC no2 2 to Millen GA now 5

Activate Ewell
1 Augusta GA pick up 1 SP now 1 in Augusta 6 with Ewell
2 Branchville GA Pickup Price
3 charleston. Medium Battle
381 3/11/2026 11:59:00 PM Fall 1863 Confederate 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Activate AOW and 14 SP
1 Hanover
379 3/11/2026 10:43:00 PM Fall 1863 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Pt 1: Meade takes his 2 sp's and moves Manassas and Washington and picks up 1 sp there(3, 2 left in Washington). Then he moves Manassas and Culpepper and picks up the 2 sp's there(5). Then he moves Strasburg, Staunton and drops 1 sp there(4), Franklion and drops 1 sp there(3) and finishes in Grafton(4).

Pt 2: AoC drops off Hooker and 4 sp's(11) and moves to Urbana and converts. Then moves back to Hanover, Fredricksberg, Aquia Creek and drop 1 sp there(10) and finish in Manassas.
377 3/11/2026 7:08:00 AM Fall 1863 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
Discard a card Please
376 3/10/2026 9:14:00 PM Fall 1863 Union 44 2 Event #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
Western Virginia wants to free itself from it's Virginian slaveholders! Place Union pc's in Parkersburg, Charleston, and Weston.
375 3/10/2026 5:49:00 PM Fall 1863 Confederate 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Add an elite unit to AOW
374 3/10/2026 5:25:00 PM Fall 1863 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
Place 2 sp's in Marshall(6) and Cincinnati. Place 1 sp in AoC.
373 3/10/2026 4:57:00 PM Fall 1863 Confederate 23 2 Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Event 1 SP in Wilmington NC now 3 there and 1 SP in Columbus GA now 1 there
372 3/10/2026 4:47:00 PM Fall 1863 Union 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Place pc's in Nacogdoches, Marshall, and Falmouth, KY.
Union sw to 87(+), Rebel sw to 102(-).
371 3/10/2026 4:17:00 PM Fall 1863 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Fort in New Orleans
367 3/10/2026 3:18:00 PM Fall 1863 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Hancock and 6 sp's move to Nagadoches. You can play a card then roll the dice.
365 3/9/2026 8:22:00 PM Fall 1863 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Activate AP hill and 1 in Franklyn
1 Lewisburg
2 Wythville
3 Lynchburg
4 Appomattox CH
5 Burkville
6 Petersburg
7 Richmond end move AP Hill Now 2nd in command of the AOW
362 3/9/2026 8:10:00 PM Fall 1863 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Who gets it in the AoW
345 3/9/2026 7:34:00 AM Summer 1863 Confederate 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
Activate AP Hill and 4 in the AOW AOW now 6
1 Amelia CH
2 Burkville VA
3 Appomattox CH
4 Lynchburg
5 Wythville
6 Lewisburg WVA small battle CSA plus 6 Leader, 4:1 Union OOS
344 3/8/2026 8:51:00 PM Summer 1863 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Meade takes 5 sp's and moves Culpepper and drops 1 sp there(4). Then Strasburg and Franklind and drop 1 sp there(3). Then to Lewisburg and dro; 1 sp there(2). Then back through Franklin, Strasburg and Culpepper where I drop 1 sp(2 , 1 left). Then finish in Manassas.
343 3/8/2026 6:02:00 PM Summer 1863 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Event 1 SP in Wilmington NC now 4 there 1 SP in Morehead City NC now 1 there 1 SP in Columbus GA now 1 there
342 3/8/2026 5:14:00 PM Summer 1863 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
AoC converts Hannover and drops off 1 sp. It then moves to Gordonville and convert, then Wilderness and convert, then finish in Hannover.
341 3/8/2026 8:10:00 AM Summer 1863 Confederate 97 1 Event #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
Event CSA SW plus 3 to 113 plus
336 3/7/2026 8:22:00 PM Summer 1863 Union 95 2 Event #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Hancock and 3 sp's AA to Sabine City. I spent all that money on Ironclads, I have to use them. Over to you for any cards and the die rolls.
333 3/7/2026 6:56:00 PM Summer 1863 Confederate 52 3 Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
Play as the Event CSA SW plus 7 5 for card 2 for Momentum
330 3/7/2026 4:34:00 PM Summer 1863 Union 96 2 Event #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
3 sp's AA from Washington to Ft Phillip-Jackson. You can play any cards and roll the dice.
329 3/6/2026 5:20:00 PM Summer 1863 Confederate 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
Form Army of the West in Richmond Lee in command strength 10 No Sw impact AS Johnson is in the ANV.
323 3/6/2026 4:10:00 PM Summer 1863 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
AoC drops Meade and 6 sp's in Manassas(7) and moves to Fredricksburg. it ppicks up the sp there98) and moves to Hanover. Your choice.
322 3/5/2026 5:39:00 PM Summer 1863 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Activate Van dorn and 1. Make him a Cav Leader, Wilmington Now 3 SP
1 Strickland Depot
2 Goldsboro
3 Weldon
4 Hicksford Jct
5 Petersburg
6 Richmond end move Richmond now Lee, AP Hill, Vandorn and 7 SP
319 3/5/2026 1:22:00 AM Summer 1863 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
AoC moves to Washington, DC and picks up Hooker and 4 sp's(10, 3 left) then moves to Fredrick and picks up Stoneman and 2 more sp's(13, 2left in AoP). Then moves to Manassas and picks up the sp there(14). Then moves to Fredricksburg. Your choice.
318 3/4/2026 7:15:00 AM Summer 1863 Confederate 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
General Reorg
Lee from ANV to Richmond
Pemberton from Humboldt TN to Paducah
Van Dorn from Millen to Wilmington NC
Ewell from Wilmington NC to Millen
Price From Dover TN to Branchville SC
AP Hill From Branchville to Richmond.
317 3/3/2026 7:58:00 PM Summer 1863 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Create AoC in Baltimore, Grant in command.
297 3/3/2026 3:55:00 PM Spring 1863 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Activate Pemberton, and 2 in Paducah KY, Now 2 there
1 2 SP with Pemberton Columbus KY
2 Humboldt TN
3 New Madrid MO
4 Greenville MO
5 Ironton MO possible Buell Intercept
294 3/3/2026 3:34:00 PM Spring 1863 Union 93 2 Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Halleck and 2 sp's AA to Ft Phillip-Jackson. You can play any cards and roll it.
292 3/2/2026 8:26:00 PM Spring 1863 Confederate 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
CSA SP in Greenville MO
291 3/2/2026 8:16:00 PM Spring 1863 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Place pc's in Rolla, Ironton, and Jefferson City, MP.
290 3/2/2026 5:32:00 PM Spring 1863 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
Activate 1 SP in Branchville SC, now 2 there
1 Augusta GA end move
286 3/2/2026 5:14:00 PM Spring 1863 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Grant takes his 5 sp's and moves to Wheeling and picks up 1 sp there(6, 2 in Wheeling). Then move back to Pittsburgh and drop 2 sp's there and move to Johnstown.
284 3/2/2026 12:40:00 AM Spring 1863 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
Event 2 SP in Dover TN Now 3 there including Forrest
283 3/1/2026 8:12:00 PM Spring 1863 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Grant takes 2 sp's and moves
Jonesborough
Salem
Vincennes
Bloomington and pick up 1 sp there(3)
Vernon
Cincinnati
Columbus
Coshocton and pick up the 2 sp's there(5)
finish in Pittsburgh

That's all.
282 3/1/2026 5:02:00 PM Spring 1863 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Activated Price in the ANV
1 bowling Green
2 Nashville pickup 1 SP Nashville 0 Price 1
3 Clarksville TN
4 Dover TN pickup pemberton and 2 SP Price now 3 Dover 0
5 Paducah Drop 3 and Pemberton Pickup Forrest Paducah now 4 Price 1 (forrest)
6 Dover end move. Price and Forrest in Dover
281 3/1/2026 4:57:00 PM Spring 1863 Confederate 38 2 o hand #38: 2 / George W. Rains, Increased Gunpowder Production

Message from Confederate:
Change that put back in hand
280 3/1/2026 4:55:00 PM Spring 1863 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
2 sp in DOver TN now 4 there
277 3/1/2026 4:47:00 PM Spring 1863 Union 6 1 Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Forrest is out on his own and runs into a Union patrol. Does he get away?
274 2/28/2026 9:23:00 PM Spring 1863 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
General Reorg, Pemberton to Dover, I think he is just 10 MP away, Price to Lebanon by Rails, Smith by Rail to Hanover VA, sending you another file,
268 2/28/2026 8:51:00 PM Spring 1863 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Pope takes his 3 sp's and moves
Harper's Ferry
Fredrick and picks up 3 sp's(6, 5 left in AoP)
Manassas
Strasburg
Franklin
Grafton and drop 1 sp there(5)
Wheeling

You're can intercept.
255 2/27/2026 6:24:00 PM Spring 1863 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Activate AOW
1 Harrisburg Possible interecet by Hallack over to you
250 2/26/2026 8:36:00 PM Spring 1863 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
AoP takes all 12 sp's and moves to Baltimore. Your choice.
237 2/24/2026 11:03:00 PM Fall 1862 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Halleck takes his 3 sp's and moves
Coshocton and drops 1 sp(2)
then to Harrisburg and drop 1 sp (1)
then finish in Philly.

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