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For the People: BPA2026 P7 Woodger-Young Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
198 3/30/2026 8:42:00 AM Fall 1862 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
No worries I have done the SW adjustment in the latest log.

Activate Curtis and 6SP at Strasburg

1-3 Lynchburg d1 n5
4-5 Burkeville
6 Danville d1 n4
7 Clarksville
8 Attack Weldon ...
196 3/29/2026 11:13:00 AM Fall 1862 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Activate AOM
to Grand Junction, Corinth, p/u 1
Lexington,
McKenzie
Dover
and finish in Clarkville
190 3/29/2026 2:37:00 AM Fall 1862 Union 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Complete OPs queue on Pope, activate AotC [15]

1 Paducah
(assuming no intercept yet)
2 PC
3 Attack Columbus ...
189 3/29/2026 12:08:00 AM Fall 1862 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Form AOM under Jackson in Humboldt w/5
-2 SW (84-)
188 3/28/2026 5:41:00 PM Fall 1862 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
1 OPs queue on Pope at Cairo
187 3/28/2026 1:20:00 PM Fall 1862 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
As event.
Add 3 to Jackson in Humboldt
-3 SW (86-)
186 3/27/2026 9:16:00 PM Fall 1862 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Activate AotT at Falmouth

1 PC
2 Lexington
3 Somerset d1 n10
4 PC
5 Lebanon (Morgan auto-retreats to Bowling Green)
6 PC
185 3/27/2026 10:11:00 AM Fall 1862 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Leader reorg
Jackson to Humboldt
Van Dorn wo Charleston
184 3/27/2026 8:56:00 AM Fall 1862 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Activate AotT at Bloomington

1 Louisville, pick up Buell and 5 Sp
2 Frankfort
3 PC
4 Lexington
5 PC
6 Falmouth
183 3/26/2026 11:50:00 PM Fall 1862 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
As event.
Add 2 SPs to Humboldt
182 3/26/2026 12:33:00 AM Fall 1862 Union 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
Form Army of the Tennessee at Bloomington under Burnside.

(No log file, sorry).
181 3/26/2026 12:33:00 AM Fall 1862 Union 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
Form Army of the Tennessee at Bloomington under Burnside.

(No log file, sorry).
180 3/26/2026 12:33:00 AM Fall 1862 Union 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
Form Army of the Tennessee at Bloomington under Burnside.

(No log file, sorry).
179 3/25/2026 11:45:00 PM Fall 1862 Confederate 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
AOT to Columbus, then to McKenzie (12)
178 3/25/2026 6:14:00 AM Fall 1862 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
General reorg:

Butler to AotP
Hooker to Frederick
Curtis to Strasburg
Buell to Louisville
Burnside to Bloomington
Banks to AotC
163 3/17/2026 11:15:00 PM Summer 1862 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
AOT leaves 2 in McKenzie
to Columbus, p/u Van Dorn
and attack Paducah
Medium battle
162 3/17/2026 6:38:00 PM Summer 1862 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Activate AoTP, leave behind Rosecrans +6sp

1 Fredericksburg
2 Manassas
3 PC
4 Aquia Creek d1 n8
5-6 Back to Hanover n14
161 3/17/2026 10:06:00 AM Summer 1862 Confederate 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
As event
CS PC Manassas
157 3/17/2026 8:04:00 AM Summer 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Activate Buell at Strasburg

1 move alone to Manassas
2 alone WDC, pick up 1
3 Manassas pick up 2 n3
4 Culpeper d1 n2
5 Gordonsville d1 n1
6 Hanover
7 Attack Richmond ...

156 3/16/2026 11:19:00 PM Summer 1862 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Longstreet +1 to New Bern, p/u 1,
to Weldon, p/u Forrest
to ANV (13)
155 3/14/2026 10:17:00 AM Summer 1862 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
2 to Paducah (12)
1 to WDC (5)
2 to Cairo
154 3/14/2026 10:00:00 AM Summer 1862 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
AOT (8) to Dover, then McKenzie
148 3/14/2026 12:11:00 AM Summer 1862 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
Activate AotC at Bloomington

1-2 Salem, pick up Freemond 2sp [8]
3-4 Cairo, pick up Halleck and 5sp [13]
5 Attack Paducah

Jackson fight or flight?
147 3/14/2026 12:08:00 AM Summer 1862 Union 27 3 o hand #27: 3 / Choctaw Indians

Message from Union:
Sorry, pressed the button too fast
146 3/14/2026 12:08:00 AM Summer 1862 Union 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
142 3/13/2026 11:25:00 PM Summer 1862 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
Jackson to Corinth, p/u Van Dorn +1
to Columbus KY, drop Van Dorn, p/u 2 (leaving 2)
and attack Paducah
141 3/13/2026 6:41:00 PM Summer 1862 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Form Army of the Cumberland at Bloomington under Pope

US SW 107+ -2 -3 = 102-
138 3/13/2026 11:25:00 AM Summer 1862 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Longstreet +2 to Kingston
Florence
Marion, p/u 2 (4)
Wilmington, p/u 1 (5)
Strickland depot
Goldsboro
New Bern, drop 2
Morehead City and attack
small battle
CS +4
US no drm
135 3/12/2026 7:45:00 AM Summer 1862 Union 57 2 Event #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Naval move:

Butler and 3sp from WDC to Sabine City, assault with the Admiral Foote bonus.
134 3/11/2026 11:52:00 AM Summer 1862 Confederate 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Activate AOT
Frankfurt, p/u Polk +1
Lexington
Somerset
Lebanon
BG
Clarksville
133 3/11/2026 8:14:00 AM Summer 1862 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
General reorg:

Burnside to Frederick
Butler to WDC
Banks to Hanover
Buell to Strasburg
Freemont to Salem
Pope to Bloomington

119 3/9/2026 9:41:00 AM Spring 1862 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
As event
Polk to Lebanon, BG, Nashville, p/u 1
BG, Lebanon, Somerset
Lexington and finish in Frankfurt. Interception possible.
118 3/6/2026 11:47:00 PM Spring 1862 Union 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate Burnside and 2SP at Pittsburgh, leaving 2 behind

1 Wheeling
2-4 Strasburg
5 Manassas
6 Fredericksburg d1 n1
7 Hanover
8 Urbanna end n1

117 3/6/2026 10:52:00 PM Spring 1862 Confederate 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
AOT to Somerset
116 3/6/2026 6:53:00 PM Spring 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
PC markers to Jefferson City, Rolla and Springfield MO
115 3/6/2026 10:19:00 AM Spring 1862 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
As event
1 SP to Charleston (2), NO (2)
114 3/6/2026 3:02:00 AM Spring 1862 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
PC markers in St J, Lexington and Kansas City, MO
113 3/5/2026 11:12:00 PM Spring 1862 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
As event.
1 SP to Charleston, NO, Mobile
111 3/1/2026 4:55:00 PM Spring 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Mandatory event.

US SW 100- -5 = 95-
CS SW 92- -10 = 82-

CS must lose 3 sp.
106 3/1/2026 10:22:00 AM Spring 1862 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
AOT leaves 1 in Nashville
Clarksville
Dover
McKenzie
Lexington and attack Corinth
Medium battle
CSA +8
USA +1
102 2/27/2026 11:57:00 PM Spring 1862 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Activate Halleck and 2SP at Cairo

1 Ironton p1 n3
2 St L p2 n5
3-5 New Madrid
6 Humboldt

Any intercept? If not, then

7 Grand Jcn
8 Attack Corinth
101 2/27/2026 11:14:00 PM Spring 1862 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
Create AOT under Lee in Nashville (6)
100 2/24/2026 6:20:00 AM Spring 1862 Union 43 1 Event #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
1 new SP to Ironton MO
99 2/23/2026 11:03:00 AM Spring 1862 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
General reorg
ASJ to ANV
Price to columbus
Van Dorn to Corinth
Polk to Nashville
95 2/23/2026 3:55:00 AM Spring 1862 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
Activate Pope at Louisville

1 move alone to Bloomington, pick up 5 + Curtis
2 Louisville, pick up 1 [6]
3 Attack Lebanon ...

ASJ retreat or fight?
83 2/21/2026 11:30:00 PM Fall 1861 Confederate 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Price +3 from Columbus (2)
McKenzie
Dover
Clarksville
Nashville, p/u ASJ +2 (5)
BG
Lebanon and attack. Automatic 1/1 or better
continue to Louisville and attack.
Medium battle
81 2/12/2026 5:43:00 AM Fall 1861 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First campaign move:

Pope and 6 SPs from Vincennes

1-2 Louisville d1 n5
2 Frankfort d1 n4
3-4 Somerset d2 n2
5 Lebanon d1 n1
6 Louisville end n2

Assuming no interruption to the abvove - second campaign move

2 SP from WDC naval move to Morehead City NC
80 2/11/2026 1:17:00 PM Fall 1861 Confederate 109 2 Event #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
Forts Little Rock, Nashville
79 2/11/2026 2:22:00 AM Fall 1861 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Fort in Hanover

78 2/10/2026 10:59:00 AM Fall 1861 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
PC Frankfort, Lebanon, Somerset
71 2/9/2026 8:47:00 PM Fall 1861 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
As event.
ANV will leave 1 in Richmond and intercept into Hanover
70 2/9/2026 4:26:00 PM Fall 1861 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Event: 2SP from Frederick move

1 Manassas d1 n1
2 Strasburg END
69 2/9/2026 9:59:00 AM Fall 1861 Confederate 47 3 Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
As event.
In Columbus KY (5)
68 2/9/2026 1:33:00 AM Fall 1861 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
PC Falmouth and Lexington KY
67 2/8/2026 4:41:00 PM Fall 1861 Confederate 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
As event.
2 SPs in Marshall
66 2/8/2026 4:02:00 PM Fall 1861 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Fort Pittsburgh.

No log file sorry, not at PC.
55 2/7/2026 8:09:00 PM Summer 1861 Union 93 2 Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Naval move 2SP from WDC to Fort Fisher NC

1/1 result, US loses 1SP and takes the space with 1SP left
54 2/7/2026 8:07:00 PM Summer 1861 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Activate Burnside at Pittsburgh with 5Sp

1 Wheeling d1 n4
2 Grafton d1 n3
3 Parkersburg d1 n2
4 Charleston d1 n1
5-8 back to Pittsburgh
53 2/7/2026 2:11:00 PM Summer 1861 Confederate 121 3 Operations #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Form ANV in Richmond
-3 -2 SW (95-)
Strength 8
50 2/3/2026 4:26:00 PM Summer 1861 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
Please discard.
45 2/3/2026 9:23:00 AM Summer 1861 Confederate 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Let's take a shot at AOP
44 2/3/2026 6:47:00 AM Summer 1861 Union 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
Fort at Harpers Ferry
43 2/2/2026 10:12:00 PM Summer 1861 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
Price +1 to LR, p/u 1
to Columbus KY
42 2/2/2026 10:05:00 PM Summer 1861 Confederate 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
Not really happy with that move. Unfortunately for Pope, he's delayed by bad weather.
39 1/31/2026 9:56:00 PM Summer 1861 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Activate Pope and 2SP at Bloomington

1-4 Cairo, pick up Halleck and 2SP
5 Paducah
6 Columbus, destroy fort, drop Halleck and 2SP
7-8 Back to Cairo, end with 2SP

US SW 100- +1 +2 = 103+
CS SW 100+ -1 -3 = 97-
21 1/30/2026 5:10:00 PM Spring 1861 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
JJ+1 to Manassas, p/u Beauregard +3
Fredericksburg
Hanover, drop Borry +2
Williamsburg, drop 1
and end in Richmond with 2
16 1/30/2026 10:10:00 AM Spring 1861 Union 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Event:

Rail 1 SP from Springfield IL to St Louis

Activate Freemont with 3 Sp at St Louis

1 Ironton
2 Cairo p1 n4
3 Paducah
4 Attack Columbus ...
15 1/30/2026 10:00:00 AM Spring 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
PCs Paducah, BG, Louisville
14 1/30/2026 8:03:00 AM Spring 1861 Union 42 2 Event #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Event: remove PCs from Paducah and Columbus KY
13 1/29/2026 10:17:00 PM Spring 1861 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
PC Paducah
12 1/29/2026 4:10:00 PM Spring 1861 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Fort at Frederick MD
11 1/29/2026 10:42:00 AM Spring 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
1 SP from Little Rock to Forts Philip/Jackson
6 1/28/2026 6:37:00 AM Spring 1861 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Activate AotP, drop 2 at WDC.

1 Frederick d1
2 HF p2 n4
3 AoTP [4] attack Winchester

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