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For the People: _BPA2026 P5 Chevallier-Hart Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
100 2/9/2026 10:50:00 AM Spring 1862 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Create AoT (9) in Dover. Lee commanding.
94 2/7/2026 4:43:00 PM Spring 1862 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Pope with 3sp (1)
1 BG +3 6 (1)
2 Nashville
You can resolve. Union drm is +3
77 2/6/2026 7:53:00 AM Fall 1861 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Pope and 1sp
1-3 Vincennes +1 2 +Banks
4 Bloo +2 4
5 Louisville -1 3
6 Lebanon -1 2
7 BG -1 1
8 Clarksville (1)
75 2/5/2026 5:20:00 PM Fall 1861 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Activate Bragg and 2 SP in Wilmington n0.

1-3. Weldon.
4-6. d2 Burkeville n4.
7-8. pu2 Richmond. AoNV n6.

74 2/5/2026 4:27:00 PM Fall 1861 Union 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Build a fort to Pittsburg
72 2/4/2026 6:43:00 PM Fall 1861 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
71 2/4/2026 4:24:00 PM Fall 1861 Union 43 1 Event #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
+1SP to Jefferson city Mo
70 2/3/2026 5:59:00 PM Fall 1861 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate Bragg in AoNV.

1-6. Morehead City (1).
7-10. pu1. Wilmington n2.

68 2/3/2026 4:31:00 PM Fall 1861 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
please remove a card
66 2/2/2026 7:27:00 PM Fall 1861 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1 at Wilmington, NC.
1 at Morehead City.
1 at Sabine City.
64 2/2/2026 4:35:00 PM Fall 1861 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Fort to Manassas
62 2/2/2026 3:02:00 PM Fall 1861 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
#1 Activate Bragg in Charleston.

1-5. pu 1. Charleston n0. Burkeville.
6-7. d1 Burkville n4. AoNV.

#2 Activate Van Dorn in Burkeville.
1-2. Richmond.
3. pu Stuart. Petersburg.
4. d Stuart. AoNV.

#3 Nothing.
60 2/2/2026 2:49:00 PM Fall 1861 Confederate 83 3 o hand #83: 3 / Major Campaign

Message from Confederate:
48 2/1/2026 6:09:00 PM Summer 1861 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
#1 Activate 1 SP in Petersburg (2).

1-5. Lewisburg.


#2 Activate Bragg and 4 SP in AoNV (6)

1-5. Franklin, WV.
6. d1. Grafton.
7. d1. Weston.
8. d1. Charleston, WV.


47 2/1/2026 3:29:00 PM Summer 1861 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Burnside alone
1 DC +6, AoP 4
2 Manassas -2 4
3 Fredericksburg -1 3
4 Wilderness -1 2
5 Culpeper -1 1
6 Strasburg (1)
45 2/1/2026 1:24:00 PM Summer 1861 Confederate 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
Activate AJ AoNV (8) in Richmond.

1. Petersburg (1).
2-3. d1. Hanover.
4. d1. Richmond. AoM (6).
44 2/1/2026 12:57:00 PM Summer 1861 Union 74 2 Event #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
McC takes commands of AoP for free.
McD to the TT
43 2/1/2026 10:52:00 AM Summer 1861 Confederate 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Fort in New Orleans.
42 2/1/2026 5:50:00 AM Summer 1861 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
Fort to Frederick
41 1/31/2026 7:28:00 PM Summer 1861 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Create AoNV (8) in Richmond. AJ commanding.
38 1/31/2026 3:46:00 PM Summer 1861 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Following the battle of Fayetteville : EVENT
37 1/30/2026 6:27:00 PM Summer 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Reorg

A. Johnston Nashville to Richmond.
Polk Memphis to Richmond.
Smith Richmond to Columbus, KY.
Beauregard Petersburg to Dover, TN.
32 1/30/2026 3:14:00 PM Summer 1861 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
Pope with 5sp
1-2 StLouis +1 6 +Freemont
3-5 Fayetteville
Reaction ?
you can resolve
16 1/29/2026 3:01:00 PM Spring 1861 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
UBL +1 to 1
15 1/27/2026 5:11:00 PM Spring 1861 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
PC at Bowling Green.
PC at Lebanon.
PC at Somerset.
14 1/27/2026 3:10:00 PM Spring 1861 Union 96 2 Event #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
2sp sail from DC 3 to Fort PJ.
1 is dead, the other takes the fort.
13 1/27/2026 11:53:00 AM Spring 1861 Confederate 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Confederate:
PC at Paducah.
PC at Louisville.
PC at Falmouth.
11 1/27/2026 2:31:00 AM Spring 1861 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Please remove a card
10 1/25/2026 6:23:00 PM Spring 1861 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Activate JJ and 1 SP in Winchester n0.

1-2. Manassas (3).
3-6. p3 and Beauregard. Petersburg.
7. d1 and Beauregard. Richmond (1) n4
9 1/25/2026 3:46:00 PM Spring 1861 Union 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
1sp from Philadelphia to Frederick 2

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