| Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
| 75 | 2/9/2026 8:41:00 PM | Fall 1861 | Union | 80 | 1 | Operations |
#80: 1 / Southern Religious Revival Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs. Message from Union: Fort Frederick |
| 74 | 2/9/2026 5:26:00 PM | Fall 1861 | Confederate | 21 | 3 | Event |
#21: 3 / Confederate Overseas Agent Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Confederate: * Philip plays Confederate Overseas Agent for the event. * CONFEDERATE OVERSEAS AGENT: Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost. * 1 Confederate SP placed at Columbus, GA. * 1 Confederate SP placed at Savannah. * 1 Confederate SP placed at Wilmington, NC. |
| 73 | 2/9/2026 5:14:00 PM | Fall 1861 | Union | 65 | 1 | Operations |
#65: 1 / Union 90-Day Enlistments Expire Union player removes three SPs (Union player’s choice). Message from Union: PC Falmouth |
| 58 | 2/8/2026 9:06:00 AM | Summer 1861 | Confederate | 86 | 3 | Event |
#86: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: * Army of Northern Virginia (9) (J. Johnston: 2 - Cav 1) moved Richmond to Williamsburg. * Army of Northern Virginia SP set to strength 8. * 1 Confederate SP dropped off at Williamsburg. * Army of Northern Virginia SP set to strength 7. * 1 Confederate SP dropped off at Williamsburg. * Army of Northern Virginia (7) (J. Johnston: 2 - Cav 1) moved Williamsburg to Drewys Bluff. * Army of Northern Virginia SP set to strength 6. * 1 Confederate SP dropped off at Drewys Bluff. * Army of Northern Virginia SP set to strength 5. * 1 Confederate SP dropped off at Drewys Bluff. * Army of Northern Virginia (5) (J. Johnston: 2 - Cav 1) moved Drewys Bluff to Suffolk. * Army of Northern Virginia SP set to strength 4. * 1 Confederate SP dropped off at Suffolk. * Army of Northern Virginia (4) (J. Johnston: 2 - Cav 1) moved Suffolk to Petersburg. * Army of Northern Virginia SP set to strength 3. * 1 Confederate SP dropped off at Petersburg. * Army of Northern Virginia SP set to strength 2. * 1 Confederate SP dropped off at Petersburg. * Army of Northern Virginia (2) (J. Johnston: 2 - Cav 1) moved Petersburg to Richmond. * Army of Tennessee (3) (A. Johnston: 2) moved Louisville to Lebanon. * Army of Tennessee (3) (A. Johnston: 2) moved Lebanon to Bowling Green. * Army of Tennessee (3) (A. Johnston: 2) moved Bowling Green to Clarksville, TN. * Army of Tennessee SP set to strength 2. * 1 Confederate SP dropped off at Clarksville, TN. * Army of Tennessee (2) (A. Johnston: 2) moved Clarksville, TN to Dover, TN. * Army of Tennessee (2) (A. Johnston: 2) moved Dover, TN to McKenzie. |
| 57 | 2/7/2026 2:03:00 PM | Summer 1861 | Union | 37 | 2 | Operations |
#37: 2 / Confederate Scientist Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces. Message from Union: Activate Pope with 6 (leaving 2) Manassas Strasburg Franklin, drop 1 Lewisburg, drop 1 Charleston, drop 1 Weston, drop 1 Grafton, drop 1 and finish with 1 in Parkersburg |
| 46 | 2/3/2026 8:47:00 AM | Summer 1861 | Confederate | 100 | 3 | Event |
#100: 3 / Shiloh Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5. Message from Confederate: SHILOH / STRATEGIC CONCENTRATION: Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated normally and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5. * 1 Confederate SP moved Weldon to Dover, TN. * 1 Confederate SP moved Morehead City to Dover, TN. 1/ Army of Tennessee (6) (A. Johnston: 2) moved Dover, TN to Clarksville, TN. You have an intercept chance in Clarksville, and then in Bowling Green 2/ Army of Tennessee (6) (A. Johnston: 2) moved Clarksville, TN to Bowling Green. |
| 44 | 2/1/2026 9:58:00 PM | Summer 1861 | Union | 38 | 2 | Operations |
#38: 2 / George W. Rains, Increased Gunpowder Production Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort. Message from Union: Burnside to Bloomington, p/u Halleck +6 Louisville, drop 1 Frankfurt, drop 1 Lexington, drop 1 Somerset, drop 1 Lebanon, drop Halleck +1 BG with 1 |
| 43 | 2/1/2026 6:37:00 PM | Summer 1861 | Confederate | 127 | 2 | Operations |
#127: 2 / Brooklyn Navy Yard Conversions The Union blockade level is increased by one. Remove from deck if event is played. Message from Confederate: A. Johnston moved Dover, TN to Army of Tennessee: Commanding General. * Army of Tennessee formed at Dover, TN with A. Johnston in command, strength 6. |
| 42 | 1/31/2026 9:22:00 AM | Summer 1861 | Union | 114 | 3 | Event |
#114: 3 / Frederick Douglas Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played. Message from Union: As event. Add 5 to DC (7) |
| 41 | 1/30/2026 10:47:00 PM | Summer 1861 | Confederate | 75 | 2 | Operations |
#75: 2 / Western Concentration Block Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played. Message from Confederate: Philip plays Brooklyn Navy Yard Conversions for 2 OPS. * Price and 2 Confederate SP moved Fayetteville, AR to Clarksville, AR. * Price (2) moved Clarksville, AR to Little Rock. * Price (2) moved Little Rock to Elizabeth. ** Price (2)moved Elizabeth to Madison. * Price (2)moved Madison to Memphis. Pick up Polk and 1 SP * Price (3) moved Memphis to Humboldt. ** Price (3) moved Humboldt to McKenzie. * Price (3) moved McKenzie to Dover, TN. |
| 40 | 1/30/2026 9:14:00 PM | Summer 1861 | Union | 36 | 1 | Operations |
#36: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Union: Fort Strasburg |
| 39 | 1/30/2026 2:28:00 PM | Summer 1861 | Confederate | 111 | 2 | Operations |
#111: 2 / Wilson’s Raid Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played. Message from Confederate: AoNVA formed |
| 38 | 1/30/2026 10:06:00 AM | Summer 1861 | Union | 105 | 1 | Operations |
#105: 1 / Detached Cavalry Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes. Message from Union: Fort Manassas |
| 20 | 1/28/2026 5:02:00 PM | Spring 1861 | Confederate | 66 | 1 | Event |
#66: 1 / Wilson's Creek Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Confederate: hilip plays Wilson's Creek for the event. * WILSON'S CREEK: Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. * 1 Confederate SP moved Little Rock to Elizabeth. * 1 Confederate SP moved Elizabeth to Madison. * 1 Confederate SP moved Madison to Memphis. * 1 Confederate SP moved Memphis to Humboldt. * 1 Confederate SP moved Humboldt to McKenzie. * 1 Confederate SP moved McKenzie to Dover, TN. * 1 Confederate SP moved Dover, TN to Clarksville, TN. * 1 Confederate SP moved Dover, TN to Clarksville, TN. * 1 Confederate SP moved Clarksville, TN to Bowling Green. |
| 19 | 1/28/2026 10:35:00 AM | Spring 1861 | Union | 103 | 3 | Operations |
#103: 3 / Seven Days/Chattanooga Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept. Message from Union: AOP to Baltimore, p/u 1 Frederick, drop 1 HF, p/u 1 Winchester, drop 1 Strasburg, drop 1 Manassas with 3 |
| 16 | 1/28/2026 9:25:00 AM | Spring 1861 | Confederate | 2 | 2 | Operations |
#2: 2 / Copperheads Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs). Message from Confederate: Activate AJ (1) 1/ Nashville to Franklin, TN. 2/ Franklin, TN to Dover, TN. Pick up 1 SP (2) 3/ Dover, TN to McKenzie. 4/ McKenzie to Columbus, KY. Pick up 1SP (3) 5/ Columbus, KY to Paduchah |
| 15 | 1/27/2026 10:47:00 PM | Spring 1861 | Union | 107 | 1 | Operations |
#107: 1 / Guerilla Raids Delay Supply Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3. Message from Union: 1 SP from Cairo to Paducah |
| 12 | 1/27/2026 10:17:00 PM | Spring 1861 | Confederate | 112 | 2 | Operations |
#112: 2 / Severe Storms at Sea Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played. Message from Confederate: Activate JJ (3) 1/ Fredrick to Manassas Intercept Chance |
| 11 | 1/27/2026 9:37:00 AM | Spring 1861 | Union | 40 | 3 | Event |
#40: 3 / Emergency Call for Volunteers Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts. Message from Union: As event 2 to AOP (4) 2 to Baltimore 1 to Gettysburg |
| 5 | 1/27/2026 9:31:00 AM | Spring 1861 | Confederate | 63 | 2 | Operations |
#63: 2 / Beaufort/Port Royal Captured The Union Blockade Level is increased by one. Message from Confederate: Activate J.Johnston 1-2: JJ (1) to Winchester, VA to Strasburg to Manassas Pick up Buea and stack +3 (4) 3: JJ (4) Manassas to Frederick |
| 4 | 1/26/2026 10:34:00 PM | Spring 1861 | Union | 95 | 2 | Event |
#95: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Union: 2 from DC (3) to Forts Philip/Jackson auto 1/1 1 remains |
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