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For the People: BPA2026 P6 Sherwood-Marchal Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
80 2/9/2026 5:20:00 AM Summer 1861 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
JJ + stuart +4sp
1 SUfolk
2 Weldon

CS n4 +4
US n2 +2
you may roll
79 2/8/2026 7:05:00 PM Summer 1861 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Leave 1sp wilderness

Aop 4sp

1) gordonsville d1
2) convert
3) culpepper d1
4) manassa
5) dc pu 2sp (1dc)
6) aop 4sp manassas

Now flag gordonsville

1sp dc
1sp culpepper
1sp gordonsville
1sp wilderness
Aop 4sp manassa



78 2/8/2026 4:09:00 PM Summer 1861 Confederate 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
1sp from Fayetteville AR

12345 Memphis n2
77 2/8/2026 12:38:00 PM Summer 1861 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Leave 5sp halleck

1sp

1) Louisville d1 end.
76 2/8/2026 11:21:00 AM Summer 1861 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
PC in Somerset Bowling Green and Falmouth KY
75 2/7/2026 2:49:00 PM Summer 1861 Union 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Leave aop 5sp

2sp

1) gordonsville
2) Charlottesville
3) Lynchburg
4) ach
5) burkville d1
6) dansville d1
73 2/7/2026 1:03:00 PM Summer 1861 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
ok, my first calculation was correct


Brag +3SP leave Richmond (1+C=2)
1 Hannover pu Polk and 1sp n4
2 Richmond
3 Peterburg
4 Bukerville auto 1/1 n3
56 Richmond 4+c = 5
69 2/6/2026 7:18:00 PM Summer 1861 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Leave aop 7sp

Pope 2sp

1) gordonsville
2) Charlottesville
3) Lynchburg
4) apc pu 1
5) burkville
6) dansvile
7) Clarksville
8) pope 3sp attack Weldon

Auto 1/1 Pope 2sp end.
64 2/6/2026 10:54:00 AM Summer 1861 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
JJ + Bragg +4SP from Hannover (1+Polk in the space)


1 Richmond drop Bragg and 1 SP pu Stuart n4 (3+c)
2 Petersburg
3 Hickford junction
4 Weldon

You may react or fight
CS +5
US +3
58 2/5/2026 6:10:00 PM Summer 1861 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Event!

Burnside 5sp

1) Staunton
2) Charlottesville d1
3) Lynchburg d1
4) apc d1
5) burkville d1
6) Danville
7) Clarksville
8) Weldon burnside 1sp end

Activation 2

Aop 15sp

1) wilderness
2) convert
3) Hanover

15-2 medium battle

USA +3 leaders +2 OOS +4 size= +9
CSA +0 leader

You may react and resolve. Will continue if possible,
40 2/4/2026 6:36:00 PM Spring 1861 Confederate 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Control in Paducah KY
38 2/4/2026 1:17:00 PM Spring 1861 Union 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Complete op queue.

Leave 2sp strasburg

Aop 2sp

1) culpepper
2) convert
3) manassa
4) convert
5) Fredrick pu 2
6) manassa

Now

2sp strasburg
Aop 4sp manassa

Flags in manassa and culpepper
37 2/4/2026 1:02:00 PM Spring 1861 Confederate 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
reorg of generals

Price FayetteV -> Columbus KY
Polk Memphis -> Hannover VA
ASJ Nashville -> Dover TN
33 2/4/2026 12:06:00 PM Spring 1861 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Op quene on aop.
28 2/4/2026 4:51:00 AM Spring 1861 Confederate 100 3 Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
1 OP from Mobile to Richmond n5

then
BR +3sp leaves Richmond (2 in Richmond)

1 Hannover drop 2 n1
2 Gordonville
3 Culpeper (you may intercept, if not...)
4 Strasburg

You may react
24 2/2/2026 1:25:00 PM Spring 1861 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
op on aop.
23 2/2/2026 9:41:00 AM Spring 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
BR + 3sp leaves Manassas
1 Frederikburg
2 Hanover
3 Richmond n4

up to you
8 2/1/2026 2:18:00 PM Spring 1861 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Leave 1sp dc

Aop 4sp

1) Fredrick d1 ( aop 3sp, Fredrick 2)
2) Harpers ferry pu2
3) aop 5sp to Winchester

5-1 medium battle

USA +1 leader +4 size= +5
CSA +2 leader

3 movement left.

Will continue if possible. You may resolve.

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