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For the People: Bob Jamelli's Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
15 2/4/2026 3:22:00 PM Spring 1861 Union 67 2 Event #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
My last card. Amp. Ass. now on "2"
14 2/4/2026 2:06:00 PM Spring 1861 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
2moves Price moves to Little riock and combines to a level 2
polk moves to columbus and combines for level 2
12 2/3/2026 6:27:00 PM Spring 1861 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
I am flustered with the ways the rules are written and that I know you're trying to get at me this turn. 3 ops:

1. 1 SP Columbus to Zanesville, Wheeling, Grafton and into Franklin.

2. Only 1 SP Pittsburg to Johnstown, Lewiston, Harrisburg, Gettysburg into Frederick.

3. 1 SP Indianapolis to Vernon, Bloomington, Louisville into Lebanon.
10 2/3/2026 4:10:00 PM Spring 1861 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
johnston and 2 sp to winchestrer
8 2/3/2026 3:49:00 PM Spring 1861 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
I play as event and I believe the ACTs mechanicsmakes you remove the card under "Give or disgard card randomly" or something like that.
7 2/3/2026 2:27:00 PM Spring 1861 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
Johnston moves to richmond picks up unit
5 2/3/2026 1:33:00 PM Spring 1861 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
I'm winging this with a naval move, 3 ops:

1. 1 SP in Philadelphia goes to Fort Pickens, but here I'm confused... the fort says it's in Pensacola, so iss the 1 SP unit is placed in Pensacola and gets to use the fort's defense and can intercept Pollard OR the 1 SP is in the fort and cannot intercept Pollard?

2. Butler and 1 SP go up river to Washington DC and cannot be intercepted.

3. Fremont and 1 SP from St. Louis go down river to Cairo.

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