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For the People: BPA2026 P6 Sherwood-Leader Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
151 2/20/2026 5:15:00 PM Spring 1862 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
You have definitely been hit with way more than your fair share of "1" ops.

Activate Van Dorn from AoNV in Wheeling
1) Van Dorn and 3 infantry SPs to Pittsburgh
2) to Coshocton. Drop 1 SP.
3) Van Dorn n2 to Columbus. Drop 1 SP.
4) Van Dorn n1 to Cincinnati.
150 2/20/2026 4:56:00 PM Spring 1862 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
nothing lol

leave aop 6sp in fredrick

1sp to philly
149 2/20/2026 4:01:00 PM Spring 1862 Confederate 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
That was a pleasant surprise - definitely curious about your last card now.

Activate JJ and AoNV in Weston
1) convert Weston
2) AoNV n5 to Grafton
3) to Parkersburg
4) convert
5) to Grafton
6) to Wheeling
148 2/20/2026 3:47:00 PM Spring 1862 Union 82 3 Event #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Well I needed to eliminate your army or ep had to show up to avoid this but the dice were not kind.

87-10-3=74- usa sw
147 2/20/2026 3:35:00 PM Spring 1862 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
Activate Pemberton in Richmond.
1) Pemberton and 4 SPs to Amelia C.H. AoT n4 remains in Richmond.
2) to Burkeville
3) to Appomattox Court House
4) to Lynchburg
5) to Wytheville
6) to Lewisburg. Drop 1 SP n3.
7) Pemberton n3 to Weston. Join AoNV n5.
146 2/20/2026 3:18:00 PM Spring 1862 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Leave aop 7sp in Fredrick

1sp

1-2) Harrisburg end.
145 2/20/2026 3:06:00 PM Spring 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
Activate JJ and AoNV in Lewistown.
1) AoNV n3 to Johnstown.

Auto 1/1* result in small battle.
US SP eliminated, AoNV n2 in Johnstown.

2) AoNV n2 to Pittsburgh
3) to Uniontown
4) to Grafton
5) convert
6) to Weston
144 2/20/2026 2:09:00 PM Spring 1862 Union 78 3 Event #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
McCellan becomes commander of aop. McDowell to turn track.

80+5+2=87 + sw
143 2/20/2026 2:04:00 PM Spring 1862 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
Division move: 1 SP from Trenton to Lewistown/AoNV n3
137 2/19/2026 10:02:00 PM Spring 1862 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
Leave 1sp in Pittsburgh

Halleck 2sp

1) wheeling
2) Grafton pu 1sp
3-4) Pittsburgh pu 1sp
5) Johnstown

4-2 Medium battle

USA +3
CSA +7

Will continue if possible.
136 2/19/2026 9:54:00 PM Spring 1862 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Form Army of Tennessee in Richmond, Lee commanding, strength 8.
131 2/19/2026 5:48:00 PM Spring 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Leave aop 8sp

Buell-halleck 6sp

1) manassa
2-4) grafton d1
5) wheeling
6) Pittsburgh interception?

Will continue moving if possible.
130 2/19/2026 5:39:00 PM Spring 1862 Confederate 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
General reorganization:
AJ from Trenton to Johnstown/AoNV (free at last!)
Polk from Columbus KY to Richmond
Beauregard from Richmond to Corinth
Price from Dover to Columbus KY
Bragg and Pemberton from Johnstown/AoNV to Richmond
123 2/19/2026 12:30:00 PM Spring 1862 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Leave 2sp+halleck in Fredrick

Aop 13sp

1) Baltimore
2) York interception? If not
3) Philly

13-2 medium battle

USA +3 leaders + 4size = +7
CSa +1 leader

You may resolve. I will continue if possible.
108 2/18/2026 8:51:00 PM Fall 1861 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
Activate Smith in Johnstown.
AoNV n4 in Johnstown.

1) Smith and 6 SPs to Lewistown
2) to Harrisburg to attack the 1 SP there. I'll roll it.
107 2/18/2026 8:46:00 PM Fall 1861 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
Unfortunately I have a card to negate your attrition on AoNV.

1 SP from Savannah, 2 SPs from Charleston, and 2 SPs from Wilmington NC, all n0, take the train to Manassas to join AoNV n10.
JJ and AoNV activated.

1) AoNV n10 to Strasburg
2) to Franklin
3) to Grafton
4) to Uniontown
5) to Pittsburgh - overrun US SP
6) to Johnstown - overrun US SP
103 2/18/2026 8:21:00 PM Fall 1861 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Leave aop 4sp in Fredrick

Pope 2sp

1-2) Harrisburg d1
3-4) Fredrick
5) pope 1sp attack manassa
101 2/18/2026 8:15:00 PM Fall 1861 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
I doubt this will help your hand quality.
98 2/18/2026 7:49:00 PM Fall 1861 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Leave aop 6sp

2 sp

1) Harper’s ferry d1
2) Fredrick
3) 1sp to manassa

1-7 medium battle.
97 2/18/2026 7:46:00 PM Fall 1861 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
So far it does not appear that your hand quality has noticeably improved.

1 SP to Wilmington NC n2
1 SP to Charleston n2
96 2/18/2026 7:39:00 PM Fall 1861 Union 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Build fort in Fredrick.
95 2/18/2026 7:36:00 PM Fall 1861 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1 SP each in Wilmington NC n1, Charleston n1 and Savannah n1.
92 2/18/2026 6:44:00 PM Fall 1861 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Halleck 6sp

1) Pittsburgh d1
2) Johnstown d1
3-6) Fredrick d3 (aop 8sp)
7) halleck 1sp to manassa

1-8 medium battle

USA +1 leader
CSA auto 10
91 2/18/2026 6:37:00 PM Fall 1861 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Activate Smith in Uniontown.
1) Smith and 1 SP to Grafton
2) to Franklin
3) to Strasburg. Pickup 1 SP n2
4) to Manassas to join AoNV n8.
90 2/18/2026 6:31:00 PM Fall 1861 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Op on halleck.
68 2/15/2026 9:10:00 PM Summer 1861 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Activate Smith in Manassas
1) Smith and 5 SPs to Strasburg. AoNV n1 (cavalry only) in Manassas.
2) to Franklin
3) to Grafton
4) to Wheeling
You have intercept opportunity.
If no intercept, then
5) to Pittsburgh to attack Halleck.
Medium battle, CS+5 (Smith, 5:1), US+1 (Halleck).
Over to you for possible intercept/resolution. I will continue moving if eligible.
67 2/15/2026 8:41:00 PM Summer 1861 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Leave 1sp+Rosecrans in dc

Aop 5sp

1) Fredrick
2) Gettysburg
3) Harrisburg d1
4) chambersburg d1
5) hapers ferry
6) Fredrick

Now

Aop 4sp Fredrick
1sp chambersburg
1sp Harrisburg
1sp+rosecrans in dc
66 2/15/2026 8:26:00 PM Summer 1861 Confederate 52 3 Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
No intercept in Frederick.

For event.
CS SW +5 +2 FoW to 107+
65 2/15/2026 6:37:00 PM Summer 1861 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Leave 1sp in Pittsburgh

1sp

1-5) Fredrick interception?
64 2/15/2026 6:34:00 PM Summer 1861 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Whew - dodged a bullet (literally!).

Activate Bragg in Wilmington NC.
1) Bragg n1 to Strickland Depot riding the rails
2) to Goldsboro
3) to Weldon. Pickup 1 SP n2
4) to Hickford Jct
5) to Petersburg
6) to Richmond
7) to Hanover
8) to Gordonsville
9) to Culpepper
10) to Manassas. AoNV n6.
59 2/15/2026 6:17:00 PM Summer 1861 Union 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Leave aop 6sp dc

2sp to manassa interception?
55 2/15/2026 5:22:00 PM Summer 1861 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Activate JJ and AoNV in Richmond.
Leave Beauregard and 2 SPs in Richmond.
1) AoNV n6 to Hanover
2) to Wilderness
3) to Manassas
4) to Frederick to attack AoP, breaking ops queue (unless you retreat before battle)
If no retreat, medium battle CS+4, US+4
Over to you to resolve.
54 2/15/2026 4:51:00 PM Summer 1861 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Op queue on pope
53 2/15/2026 4:41:00 PM Summer 1861 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
Form AoNV in Richmond, JJ commanding.
Strength 8, Smith, Beauregard and Stuart subordinate.

CS SW -2 -3 FoW to 100- for insulting AJ.
40 2/15/2026 3:21:00 PM Summer 1861 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Leave 2sp Lewis town

Burnside-banks 6sp

1) Harrisburg

6-1 medium battle

USA +4 size
CSa +0

You may resolve. Will continue if possible.

19 2/15/2026 1:41:00 PM Spring 1861 Confederate 101 3 Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
1 SP each Memphis, Mobile, Nashville (all n0) and Dover (n1) to Manassas and activate AJ.
1) AJ n6 to Strasburg
2) to Winchester
3) to Harpers Ferry to attack the fort/2 SPs.
If no intercept, medium battle CS+3, US+2.
Over to you to resolve - I will continue if possible.
18 2/15/2026 1:22:00 PM Spring 1861 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
1sp Philly to Harper’s ferry n2
17 2/15/2026 1:12:00 PM Spring 1861 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
A little early to make great use of this.

1st activation: Price in Fayetteville.
1) Price and 1 SP to Clarksville
2) to Little Rock. Pickup 1 SP n2.
3) Price n2 to Elizabeth
4) to New Madrid
5) to to Humboldt
6) to Columbus. Drop 1 SP n1. Polk n2 in Columbus.
7) Price n1 to McKenzie
8) to Dover. Price n2 ends there.

2nd activation: AJ in Richmond.
AJ rides his horse alone to Manassas, n2.
Beauregard and 1 SP remain in Richmond.
16 2/15/2026 12:31:00 PM Spring 1861 Union 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Build fort in Harper’s ferry
15 2/15/2026 12:30:00 PM Spring 1861 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
Place PCs in Paducah and Louisville.
14 2/15/2026 12:27:00 PM Spring 1861 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Build fort in Fredrick.
13 2/15/2026 12:25:00 PM Spring 1861 Confederate 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
General reorganization.
AJ from Nashville to Richmond
Beauregard from Manassas to Richmond
Polk from Memphis to Columbus KY
4 2/15/2026 12:03:00 PM Spring 1861 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
Leave 1sp dc

Aop 4sp

1) Fredrick d1
2) Harper’s ferry pu 2sp
3) aop 5sp to Winchester

5-1 medium battle

USA +5
CSA +2

You may resolve. Will continue if possible.

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