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For the People: BPA2026 P9 Liese-Pei J Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
158 4/7/2026 8:21:00 PM Spring 1862 Confederate 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
applying the coup de grâce ...

1st move,
leave 4 sp,
AONV [2]
1-2. convert Trenton
3-4. covert Camden
5-6. end in York
153 4/7/2026 3:39:00 PM Spring 1862 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
AotP moves with 8
1 Manassas
intercept?
150 4/7/2026 3:09:00 PM Spring 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
Price and 2 sp,
1-2. pick up Smith and 2 in New Madrid
3. attack Elizabeth
147 4/6/2026 3:27:00 AM Spring 1862 Union 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Burnside alone
1 pick up 2 in Ironton
2-3 pick up 1 in Gaineville
4 Elisabeth
interception?
145 4/5/2026 12:59:00 PM Spring 1862 Confederate 5 1 Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
leave 1 sp,
AOW [3]
1. convert
2-3. convert Gettysburg
4. pick up Morgan CB in Chambers
5. drop Morgan CB in Gettysburg
6. back to Manassas, AOW n4
141 4/5/2026 1:48:00 AM Spring 1862 Union 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
1 SP DC (8) to Baltimore
Interception?
133 4/4/2026 8:04:00 PM Spring 1862 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
let's try again...

leave 1 sp,
AOW [7]
1-2. convert Wilderness
3-4. convert Culpepper
5-6. attack Fred
131 4/4/2026 6:26:00 AM Spring 1862 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
BL +1 = 1
124 4/3/2026 6:25:00 PM Spring 1862 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
Lee comes to the rescue...
SR 1 sp from Corinth, 1 sp from Stevens, 1 sp from Louisville [1], 2 sp from Live Oak...
all 5 sp to AOW, now n15.

leave Stu CB behind,
AOW [14]
1-3. convert Fred'burg
4-5. convert Manassas, drop 1 sp
6. AOW [13] attack Fred

AOW = +6... you can roll...
121 4/3/2026 3:45:00 AM Spring 1862 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
finish ops-queue, Halleck moves with 6
1-4 Franklin
5 attack Strasburg
please react/resolve
120 4/2/2026 3:20:00 AM Spring 1862 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
form AOW [10] under Lee in Richmond.
119 4/2/2026 3:02:00 AM Spring 1862 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Ops queue to Coshocton
118 4/1/2026 3:55:00 PM Spring 1862 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Lee and 1 sp,
1-3. pick up 1 in Marion
4. pick up 1 in Wilmington
5-7. pick up 1 in Weldon
8-9. pick up Stu CB in Petersburg
10. end in Richmond [10]
117 4/1/2026 3:42:00 PM Spring 1862 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Pope and 2
1 drop 1 in St. Augustine
2-3 drop 1 in Cedar Key
4-5 pick up 1 in Fernandia
6-7 end in Jacksonville
94 3/31/2026 3:36:00 PM Fall 1861 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
leave 1 sp,
AONV [9]
1-2. convert Winchester
3. attack HF

you can roll.
92 3/31/2026 4:56:00 AM Fall 1861 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
Pope moves with 3
1-2 drop 1 in Fernandia
3 drop 1 in Baldwin
4 end in Jacksonville (1)
88 3/31/2026 4:16:00 AM Fall 1861 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Smith and 1 sp from New Madrid,
1. pick up 4 in Humboldt
2. pick up 1 in New Madrid
3. now 6 sp, attack Greenville

you can roll.
86 3/31/2026 3:19:00 AM Fall 1861 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
AotP drops 1 and moves with 4
1 pick up 1 in Wilderness
2 convert
3-4 pick up 1 in Aquia Creek
5 pick up 1 in Manassas
6 end in Fred (8)
83 3/30/2026 6:56:00 PM Fall 1861 Confederate 101 3 Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
SR 2 sp from St Marks,
2 sp from Richmond [2],
1 sp from Louisville [1] ... all 5 sp to AONV [10]

1-2. overrun Lewisburg and convert
3-4. convert Franklin
5-6. convert Stras
79 3/30/2026 5:40:00 PM Fall 1861 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st
Pope and 3 sail to Jacksonville FL (DC: Butler and 1)

2nd
AotP
1-2 convert Culpeper
3-4 convert Gordonsville
5 drop 1 in Wilderness
6 return to Manassas (5)
72 3/30/2026 3:23:00 PM Fall 1861 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
leave Pemb and 4 sp in Richmond,
AONV [6]
1-4. to Lynch
5. attack Wythe

AONV = +5 ... you can roll...

regardless, use 6th mp to convert Wythe.
71 3/30/2026 6:10:00 AM Fall 1861 Union 11 2 Event #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
flags to KC, Lex and St. Joseph
70 3/29/2026 7:25:00 PM Fall 1861 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Bragg and 1 sp,
1-3. pick up Pemb and 1 in Marion
4-7. pick up 1 in Weldon
8-9. pick up 1 in Petersburg [Stu CB]
10. to AONV [10]
66 3/29/2026 6:28:00 AM Fall 1861 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st
AotP leaves 1 in Fred
1 drop 2 in DC
2-4 convert Fredricksburg
5 drop 1 in Aquia Creek
6 end in Manassas (6)

2nd
Burnside and 2
1 pick up 1 in Jonesborough
2 Paducah
please react/resolve
Burnside will continue if not stopped
64 3/28/2026 6:51:00 PM Fall 1861 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
place 2 sp in St Marks.
62 3/28/2026 6:21:00 PM Fall 1861 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
reorg
Butler, McC to AotP
Burnside to Cairo
Buell to Pitts
Halleck to HF
Pope to DC
46 3/28/2026 1:35:00 PM Summer 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Smith and 2 sp,
1. pick up 1 in Louisville [2]
2-3. pick up 1 in BG
4-7. attack Humboldt
45 3/28/2026 1:16:00 PM Summer 1861 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
discard your last card.
43 3/28/2026 4:01:00 AM Summer 1861 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st
Halleck and 3 (DC empty)
1 drop 1 in Manassas
2-3 drop 1 in Staunton
4 drop 1 in Strasburg
continuing alone
5-7 pick up 1in Fred (AotP n10)
8 end in DC (1)

2nd Fremont and 2
1-2 pick up 2 in Jonesborough
3 pick up 2 in Cairo (Buell and 1 stay)
4 drop 1 in Ironton
5 drop 1 in Greenville
6 drop 1 in New Madrid
7 drop 1 in Humboldt
8 end in Memphis (2)
42 3/27/2026 1:39:00 PM Summer 1861 Confederate 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
place 3 pc in MO...
St Joe, KC, Lex
39 3/27/2026 4:05:00 AM Summer 1861 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Rosey and 2
1 pick up 2 in Vernon
2-6 Charleston WV
7 attack Levisburg
drop 1 (or 2 if I don't suffer damage)
8 end in Wythe (2)
please react/resolve
37 3/26/2026 6:31:00 PM Summer 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
leader re-org,
ASJ and Polk to AONV
Beau to Louisville
Price to Columbus KY
Smith to Lebanon
36 3/26/2026 5:46:00 PM Summer 1861 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
flags to Parkersburg, Rolla and Springfield MO
35 3/26/2026 1:33:00 PM Summer 1861 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
form AONV [6] under JJ, in Richmond.

CSA SW = 110+ -2-3 = 105-
34 3/26/2026 11:34:00 AM Summer 1861 Union 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Fort to HF
20 3/25/2026 2:26:00 PM Spring 1861 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
well then, I will block WVa instead...

1st move,
Beau and 3 sp
1-3. drop 1 in Lewisburg
4-8. end in Petersburg [2]
18 3/25/2026 5:15:00 AM Spring 1861 Union 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2 SP from Fred (AotP n2)
1 drop 1 in Baltimore
1-8 Grafton (via Harris + Pitts)
17 3/25/2026 3:25:00 AM Spring 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
pc in Paducah.
16 3/25/2026 2:56:00 AM Spring 1861 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
flags to Franklin, Lewisburg, Charleston WV
15 3/24/2026 6:24:00 PM Spring 1861 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
2 sp in Clark TN
14 3/24/2026 4:13:00 PM Spring 1861 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
Fort in Fred
13 3/24/2026 1:07:00 PM Spring 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
1 sp in Ft Gadson,
1 sp in Ft PJ,
1 sp in Sabine.
8 3/23/2026 9:46:00 AM Spring 1861 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
I play the famous "James Pei opening"
AotP leaves 1 in DC and moves with 4
1 drop 1 in Fred (2)
2 pick up 2 in HF
3 attack Winchester for a 5:1 battle
please react/resolve

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