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Entry # Time Turn Player Card Number Ops Type Entry
100 2/27/2026 12:15:00 PM Fall 1861 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
AOP activates
Drops 1 SP IN
Culpepper
Gordonsville
Back to Manassas
Done
99 2/26/2026 8:05:00 PM Fall 1861 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Van Dorn +Pemberton +1 to Macon, drop off both, and Van Dorn moves back to Opelika.
96 2/26/2026 5:52:00 AM Fall 1861 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Banks plus 1 SP move to Columbus, GA
Amphibous movement
89 2/25/2026 2:52:00 PM Fall 1861 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
AotT leaves 1 SP in Atlanta, moves to Opelika, and attacks Columbus GA.

Unless you play a card, it would be a Medium Battle (6v5)

+3drm Confederates (+3 generals)
+4drm Union (+2 general, +2 fort)
86 2/25/2026 10:35:00 AM Fall 1861 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Franklin
Strasburg
Staunton
85 2/25/2026 9:10:00 AM Fall 1861 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
SP removed from Columbus GA
79 2/24/2026 12:18:00 PM Fall 1861 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Pope plus 6 activate and attack Macon.
It is an auto kill.
Union wins 2-1 at the least.
Pope leaves 1 SP in Macon.
Then Pope plus 4 go back to Columbus, GA
76 2/24/2026 7:09:00 AM Fall 1861 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Form the AotT in Atlanta with Johnston at the helm.

Confederates lose 2 SW because Johnston isn't the highest rated leader (down to 91- from 93-).
75 2/23/2026 11:56:00 PM Fall 1861 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Richmond
74 2/23/2026 9:27:00 PM Fall 1861 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Richmond VA
Weldon NC
Macon GA
71 2/23/2026 8:48:00 PM Fall 1861 Union 6 1 Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Stuart
63 2/23/2026 12:24:00 PM Summer 1861 Confederate 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
General Reorg:

Bragg from Richmond VA to Atlanta GA
Price from Meridian MS to Columbus KY
Smith from Mobile AL to Dover TN
Polk from Memphis TN to Richmond VA
58 2/23/2026 11:51:00 AM Summer 1861 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Beauregard brings everyone from Fredericksburg to Williamsburg and attacks Fort Monroe. Medium battle (5v1).

+5 Confederates (+1 general, +4 force ratio)
+2 Union (+2 fort)
57 2/23/2026 10:17:00 AM Summer 1861 Union 69 3 Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Increase Blockade level
55 2/23/2026 8:49:00 AM Summer 1861 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Price +1 moves from Fayetteville AR to Little Rock AR, pick up 1, to Jackson MS and drop off 1, to Meridan MS.
54 2/22/2026 11:58:00 PM Summer 1861 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
53 2/22/2026 5:43:00 PM Summer 1861 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Nashville and Atlanta
52 2/22/2026 5:20:00 PM Summer 1861 Union 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
Fort Frederick
50 2/22/2026 9:12:00 AM Summer 1861 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
You seem to getting great cards so far this game. Long overdue.

Now, let's get rid of one of them...
49 2/22/2026 3:02:00 AM Summer 1861 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Build Fort in Columbus, GA
48 2/22/2026 3:00:00 AM Summer 1861 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Build Fort in Columbus, GA
30 2/20/2026 7:04:00 PM Spring 1861 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
SP moves from Fort Sumter to Charleston.
26 2/20/2026 12:47:00 PM Spring 1861 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
1 SP from Columbia, GA
25 2/19/2026 8:07:00 PM Spring 1861 Confederate 51 1 Event #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
Torpedoes placed in:
Fort Gadson FL
Forts St. Philip/Jackson LA
Sabine City TX
24 2/19/2026 4:48:00 PM Spring 1861 Union 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Fort Manassas
23 2/19/2026 7:12:00 AM Spring 1861 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Morehead City NC
Wilmington NC
Sabine City TX
22 2/19/2026 2:33:00 AM Spring 1861 Union 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Springfield SP to St. Louis
21 2/18/2026 7:18:00 PM Spring 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
SP moves from Little Rock to Columbus KY.

Which leaves the Confederates hoping that you don't have another Campaign card.
5 2/18/2026 12:21:00 PM Spring 1861 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Here we go
AOP activates
Leaves (1) in Washington
Leaves (1) in Frederick
Picks up (2) in HF
Attacks JJ

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