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For the People: Start Over Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
458 3/29/2026 8:23:00 PM Fall 1863 Confederate 56 1 Event #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
Place the CSS Hunley in Columbus GA
454 3/29/2026 8:12:00 PM Fall 1863 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
AOC goes to McKenzie drops 1 SP and Hooker
To Lexington, drops 1 SP and Rosecrans
Then to Humboldt, then Grand Junction and finally
Corinth
453 3/29/2026 5:49:00 PM Fall 1863 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
AoT moves from Tuscumbia AL, overruns Pittsburg Landing, Waynesboro, Columbia TN, leaves 2 in Columbia TN, moves to Decatur AL, leaves 2, and returns to Tuscubia.
452 3/29/2026 12:56:00 PM Fall 1863 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
Dover-1
2 in
Humboldt
Grand Junction -2
449 3/29/2026 10:19:00 AM Fall 1863 Confederate 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
1 SP moves from New Orleans to Jackson MS
437 3/29/2026 9:21:00 AM Fall 1863 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
AOC attacks AOM
435 3/29/2026 8:44:00 AM Fall 1863 Confederate 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
AoT moves from Clinton TN to Tullahoma TN, picks up everyone, to Steven and then overruns Decatur AL and Tuscumbia AL.
426 3/29/2026 7:44:00 AM Fall 1863 Union 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
AOC converts space
Leaves a SP
Goes back and picks up Rosecrans and his 2 SPs
Back to original space
Leaves Rosecrans and 2 SPs and then attacks AOM
423 3/28/2026 8:29:00 PM Fall 1863 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
2 SPs make a division move from Atlanta GA to Tullahoma TN.
422 3/28/2026 8:04:00 PM Fall 1863 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Butler leaves 1 SP where he is and the drops 1 SP in
Decatur
Tuscumbia
Then goes back to Columbia, TN and drops 1 SP
Drops 1 SP in Waynesville
Stops in Pittsburgh Landing
421 3/28/2026 2:00:00 PM Fall 1863 Confederate 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
Jackson +2 to Lebanon KY, pick up Van Dorn, and move to Tullahoma TN.
419 3/28/2026 12:05:00 PM Fall 1863 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Hooker plus 2 SPs heads north to Ironton
Picks everyone up
Goes to Cairo
Picks up 2 SPs and drops off Fremont.
And
418 3/28/2026 7:39:00 AM Fall 1863 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
SPs placed in New Orleans LA and Columbus GA
411 3/27/2026 8:42:00 PM Fall 1863 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Part 2
Rosecrans plus 2 SPs stay put.
AOC attacks the AOM
410 3/27/2026 8:41:00 PM Fall 1863 Union 99 3 o hand #99: 3 / Minor Campaign

Message from Union:
409 3/27/2026 8:41:00 PM Fall 1863 Union 99 3 Operations #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Butler ends up in Dover with 6 SPs.
Butler takes his SP and picks up 5 other SPs in the way to Dover.
Doesn’t touch the SPs in Cairo
Part 1
391 3/26/2026 6:02:00 AM Summer 1863 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Meade plus 2 SPs goes to Cairo and picks up 1 SP.
Then drops 1 SP in Gaineville,AR
Drops 1 SP in Clarkesville, AR
Stops in Fayetville, AR
390 3/25/2026 9:23:00 PM Summer 1863 Confederate 86 3 Operations #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Build a fort in Jackson MS.
380 3/25/2026 10:13:00 AM Summer 1863 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
Leave behind
Meade +2 SPs.
Attack Columbus, KY
379 3/24/2026 7:20:00 PM Summer 1863 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
Van Dorn activates, forms a Cavalry Brigade, and moves to Lebanon KY.
376 3/24/2026 12:11:00 PM Summer 1863 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Hooker plus 6 SPs march up and attack Little Rock
370 3/24/2026 9:10:00 AM Summer 1863 Confederate 101 3 Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
SR 4 SPs from Petersburg, Hickford Jct (2), and Amelia C.H. to Hill in Atlanta who activates with those 4 SPs, moves to Greenville AL and drops off 1 SP, moves to Pollard and then attacks Pensacola.
369 3/24/2026 4:26:00 AM Summer 1863 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Reynolds plus 3 AA Pensacola
368 3/23/2026 7:04:00 PM Summer 1863 Confederate 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
Fort built in Memphis TN
367 3/23/2026 12:07:00 PM Summer 1863 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
366 3/23/2026 11:32:00 AM Summer 1863 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
AoM leaves 1 SP in Columbus GA, moves to New Madrid MO and picks up Ewell +2, moves to Memphis TN and leave 1, and moves to McKenzie TN.
363 3/22/2026 5:45:00 PM Summer 1863 Confederate 8 1 Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
Scratch that. We play this card to have the AoM do a 2 space interception from Memphis.
359 3/22/2026 4:35:00 PM Summer 1863 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
AOC leaves an SP
Picks up Meade plus 4
Goes back
Picks up SP
Goes to Paducah
Picks up SP
Leaves Meade in Paducah with 4
Attacks Columbus ?
357 3/22/2026 3:25:00 PM Summer 1863 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Build the Army of Mississippi in Memphis. The Confederates lose 2 SW because Longstreet isn't the highest rated general on the map (down to 42- from 44-).
348 3/21/2026 7:59:00 PM Summer 1863 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Playing as an event
347 3/21/2026 7:59:00 PM Summer 1863 Union 84 3 o hand #84: 3 / Major Campaign

Message from Union:
346 3/21/2026 7:58:00 PM Summer 1863 Union 84 3 Operations #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Part 1
AOC to Franklin
AOC flags Franklin
AOC attacks Nashville
326 3/20/2026 8:59:00 PM Spring 1863 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
After a lot of back and forth
AOC goes to Clarkesville
Places a PC marker and
Attacks Dover.
You have options galore……
325 3/20/2026 7:50:00 PM Spring 1863 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
MOVE 1:
Polk moves from Richmond to Norfolk, picks up 2, to Weldon and picks up 2, to Hickford Jct and drop off 2, to Amelia C.H. and drop off 2, and then back to Richmond.

MOVE 2:
Stuart moves from Camden AR to McKenzie TN.
323 3/20/2026 5:23:00 PM Spring 1863 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
322 3/20/2026 5:12:00 PM Spring 1863 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Union loses an SP in St. Louis MO and an SP in Somerset KY
314 3/20/2026 4:43:00 PM Spring 1863 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
AOC attacks AOT
312 3/20/2026 8:44:00 AM Spring 1863 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
Jackson +2 move from Atlanta to Dalton, pick up Smith +2, move to Somerset, drop off Smith +2, and Jackson +2 move to Knoxville TN.
307 3/20/2026 6:03:00 AM Spring 1863 Union 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
AOC attacks AOT
306 3/19/2026 6:08:00 PM Spring 1863 Confederate 32 3 Event #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
Confederates SW increases by 3 and by another 2 for changing fortunes (up to 63+ from 58-).
305 3/19/2026 5:08:00 PM Spring 1863 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
304 3/19/2026 3:38:00 PM Spring 1863 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Norfolk VA
Morehead City NC
Mobile AL
299 3/19/2026 1:50:00 PM Spring 1863 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
AOC moves to Falmouth
Picks up Halleck and
Pleasanton
and takes 6 SPs plus 1SP for Pleasanton and
moves to Lexington and places a PC marker if
not intercepted.

298 3/19/2026 12:47:00 PM Spring 1863 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
AotT moves to Knoxville and picks up Van Dorn +6 and then returns to Somerset.
296 3/19/2026 11:45:00 AM Spring 1863 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Form the Army of the Cumberland where Grant is.
280 3/18/2026 4:25:00 AM Fall 1862 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
278 3/18/2026 4:24:00 AM Fall 1862 Union 36 1 o hand #36: 1 / Elite Units

Message from Union:
277 3/18/2026 4:20:00 AM Fall 1862 Union 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
276 3/17/2026 9:14:00 PM Fall 1862 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
PC markers placed in Greenville MO and Rolla MO
275 3/17/2026 6:11:00 PM Fall 1862 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
PC marker
Shreveport.
William I am out of commission until tomorrow.
274 3/17/2026 5:54:00 PM Fall 1862 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Van Dorn +3 move to Somerset and leave 1, then Van Dorn +2 to Knoxville. Union turn.
272 3/17/2026 5:16:00 PM Fall 1862 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
263 3/17/2026 1:56:00 PM Fall 1862 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Successful retreat. Rosecrans stops in Lexington having reached his 8 movement spaces.

The AotT flags Somerset and attacks Lexington.
261 3/17/2026 12:49:00 PM Fall 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Rosecrans marches up to Falmouth with the whole gang and attacks the AOT.
258 3/17/2026 12:17:00 PM Fall 1862 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
AotT moves from Knoxville to Clinton, picks up 2 SPs, and with 10 SPs proceeds to overrun Somerset, Lebanon, Louisville, Frankfort, and then to Lexington.

Halleck +1 have an opportunity to intercept in Lexington. Successful on a 1.
257 3/17/2026 11:38:00 AM Fall 1862 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Build a fort in Marshall, TX
256 3/17/2026 11:07:00 AM Fall 1862 Confederate 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
Build a fort in Vicksburg
253 3/17/2026 9:07:00 AM Fall 1862 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
PC marker
Marshall
252 3/17/2026 8:49:00 AM Fall 1862 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
Confederates lose 3 SW (down to 63- from 67-).

3 SPs are placed in Knoxville TN with the AotT.
242 3/16/2026 9:57:00 AM Fall 1862 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Hooker plus 6 attack Marshall, TX
218 3/14/2026 12:23:00 PM Summer 1862 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Burnside picks up 2 SPs from Washington
The (2) from Manassas
Drops them off in Charlottesville and ends in Lynchburg
217 3/14/2026 9:04:00 AM Summer 1862 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
Everything except the fort
216 3/14/2026 4:24:00 AM Summer 1862 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Burnside plus 3 SPs goes to Washington and picks up 2 more SPs
Then drops
(2) in Wilderness
(2) in Fredericksburg
(1) in Aqua Creek
Then goes back to Fredericksburg
212 3/13/2026 8:09:00 PM Summer 1862 Confederate 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
Jackson +1 move to Monroe, move back to Shreveport, pick up Smith +1, and they all attack Rosecrans.
203 3/12/2026 3:02:00 AM Summer 1862 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Place a PC Marker in Marshall, TX
197 3/11/2026 9:35:00 PM Summer 1862 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move #1
Jackson +1 move from Monroe to Camden to Little Rock, pick up 1 SP, back to Camden and from there attack Shreveport.

=====================
Side note: If the general designated as the operations queue participates in a battle whether his modifier was used or not, the operations queue is lost.
196 3/11/2026 5:47:00 PM Summer 1862 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
Start an Operations queue on Rosecrans
195 3/11/2026 5:46:00 PM Summer 1862 Union 123 1 o hand #123: 1 / Quantrill’s Raiders

Message from Union:
I did not know that.
192 3/11/2026 2:25:00 PM Summer 1862 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
Start a queue on Banks
189 3/10/2026 6:28:00 PM Summer 1862 Confederate 79 1 Event #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
Little Rock AR
187 3/10/2026 6:02:00 PM Summer 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
William
I am sorry I should have played this as my last card play. I will just play it now.
185 3/10/2026 4:55:00 PM Summer 1862 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
184 3/10/2026 4:55:00 PM Summer 1862 Confederate 112 2 Event #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
We interrupt the Union's move
183 3/10/2026 1:13:00 PM Summer 1862 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Banks plus 3 go to Sabine city via AA movement.
182 3/10/2026 1:13:00 PM Summer 1862 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Banks plus 3 go to Sabine city via AA movement.
175 3/9/2026 8:29:00 PM Summer 1862 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Jackson +2 move from Memphis to Little Rock, pick up 2 SPs, move to Monroe LA and then to Shreveport, and then from there they attack Marshall.
171 3/7/2026 8:07:00 PM Summer 1862 Union 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
Rosecrans and all of his troops attack Longstreet.
151 3/3/2026 8:24:00 AM Spring 1862 Confederate 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
2 SPs move from Dover TN to Shreveport, and from there attack Marshall TX.
150 3/3/2026 5:29:00 AM Spring 1862 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
Drop 1 SP in Nagodoches
Rosecrans stops in Marshall with 1 SP
Activate Rosecrans
149 3/2/2026 9:33:00 PM Spring 1862 Confederate 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
148 3/2/2026 9:33:00 PM Spring 1862 Confederate 87 3 o hand #87: 3 / Minor Campaign

Message from Confederate:
147 3/2/2026 9:33:00 PM Spring 1862 Confederate 87 3 Operations #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
MOVE 1:
AotT moves to Clinton TN, drops off 2, and moves to Knoxville.

MOVE 2:
Polk brings Wheeler from Richmond to Petersburg, drops Wheeler and picks up Morgan +1 SP, moves to Weldon and picks up 2 SPs, moves to Williamsburg and drops off 1 SP, moves to Hanover and drops off 2 SPs, and then returns to Richmond.
146 3/2/2026 6:50:00 PM Spring 1862 Union 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
PC Marker
Bowling Green
Sabine City
145 3/2/2026 4:53:00 PM Spring 1862 Confederate 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
PC markers placed in St. Joseph MO, Lexington MO, and Springfield MO
143 3/2/2026 3:53:00 PM Spring 1862 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Halleck ends up in Falmouth
Every space South of Cincinnati has an SP except Bowling Green.
He does a big circle.
142 3/2/2026 2:28:00 PM Spring 1862 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
AotT flags Columbus GA, leaves 2 SPs, moves to Atlanta GA, picks up 1 SP, and moves to Dalton GA.
141 3/2/2026 10:24:00 AM Spring 1862 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Operations Queue started on Halleck
140 3/1/2026 5:58:00 PM Spring 1862 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
PC marker placed in Kansas City MO
136 3/1/2026 1:43:00 PM Spring 1862 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Ok
So my troops retreat to Washington .
Rosecrans plus 3 SPs AA Sabine City
135 3/1/2026 12:58:00 PM Spring 1862 Union 21 3 o hand #21: 3 / Confederate Overseas Agent

Message from Union:
If that is the case they all retreat to Washington. I figured they would retreat to the Fort at the mouth of the river.
131 3/1/2026 12:43:00 PM Spring 1862 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Mac plus 3 AA Sabine City
129 3/1/2026 9:44:00 AM Spring 1862 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
AotT leaves Pemberton +3 in Macon GA, moves to Atlanta GA and picks up 1 SP, returns to Macon GA and picks up everyone, and then attacks Columbus GA.

If you don't play any cards, it would be a Medium Battle (6v6), +5drm Confederates vs. +4drm Union.
128 3/1/2026 9:33:00 AM Spring 1862 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort Harpers Ferry
127 2/28/2026 7:34:00 PM Spring 1862 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Form AoNV in Richmond. Confederates lose 2 SW because Lee isn't the highest rated general (down to 85- from 87-).
124 2/28/2026 12:38:00 PM Spring 1862 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Fort Strasburg
102 2/27/2026 5:32:00 PM Fall 1861 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
The AotT moves from Opelika to Macon, picks up Pemberton +2, and attacks Columbus GA. A bit of a longshot, but definitely worth it if successful.
100 2/27/2026 12:15:00 PM Fall 1861 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
AOP activates
Drops 1 SP IN
Culpepper
Gordonsville
Back to Manassas
Done
99 2/26/2026 8:05:00 PM Fall 1861 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Van Dorn +Pemberton +1 to Macon, drop off both, and Van Dorn moves back to Opelika.
96 2/26/2026 5:52:00 AM Fall 1861 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Banks plus 1 SP move to Columbus, GA
Amphibous movement
89 2/25/2026 2:52:00 PM Fall 1861 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
AotT leaves 1 SP in Atlanta, moves to Opelika, and attacks Columbus GA.

Unless you play a card, it would be a Medium Battle (6v5)

+3drm Confederates (+3 generals)
+4drm Union (+2 general, +2 fort)

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