| Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
| 89 | 4/29/2026 9:41:00 PM | Spring 1862 | Union | 14 | 3 | Event |
#14: 3 / Red River Campaign May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card. Message from Union: Play as Event - 1SP from DC to Shreveport. No SW loss, place PC marker. |
| 83 | 4/25/2026 2:20:00 PM | Spring 1862 | Confederate | 97 | 1 | Operations |
#97: 1 / Davis Tours the South Increase Confederate SW by 3. Message from Confederate: AoNV to Strasburg, place PC, to Franklin, place PC, then to Strasburg, attack Banks. |
| 82 | 4/24/2026 12:56:00 PM | Spring 1862 | Union | 20 | 3 | Operations |
#20: 3 / Union Arms Production Delayed Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space. Message from Union: Activate Banks |
| 81 | 4/23/2026 8:29:00 AM | Spring 1862 | Confederate | 94 | 2 | Operations |
#94: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: Create the Army of Northern Virginia |
| 80 | 4/21/2026 2:33:00 PM | Spring 1862 | Union | 8 | 1 | Operations |
#8: 1 / 3 Cigars Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept. Message from Union: Build fort in St. Louis |
| 79 | 4/20/2026 6:20:00 PM | Spring 1862 | Confederate | 120 | 1 | Operations |
#120: 1 / Horace Greeley Editorial If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1. Message from Confederate: Move SP to Price and co. |
| 78 | 4/18/2026 4:47:00 PM | Spring 1862 | Union | 56 | 1 | Operations |
#56: 1 / CSS Hunley Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time. Message from Union: Build for in Cairo |
| 77 | 4/18/2026 2:36:00 PM | Spring 1862 | Confederate | 5 | 1 | Event |
#5: 1 / Dysentery The person playing the card may remove one enemy SP from any space that contains more than one SP. Message from Confederate: From Cairo |
| 76 | 4/17/2026 6:58:00 PM | Spring 1862 | Union | 72 | 2 | Event |
#72: 2 / John Ericsson's Monitor Fleet The Union Amphibious Assault modifier is increased by two. Message from Union: |
| 74 | 4/17/2026 6:16:00 PM | Spring 1862 | Confederate | 5 | 1 | o hand |
#5: 1 / Dysentery Message from Confederate: |
| 73 | 4/17/2026 6:15:00 PM | Spring 1862 | Confederate | 5 | 1 | Event |
#5: 1 / Dysentery The person playing the card may remove one enemy SP from any space that contains more than one SP. Message from Confederate: 1 Union SP in Cairo dies |
| 64 | 4/13/2026 8:23:00 PM | Fall 1861 | Union | 106 | 3 | Operations |
#106: 3 / British Clydeside Shipyards Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Union: Play as OPs, activate Burnside and the Army of Tennessee |
| 62 | 4/13/2026 12:40:00 PM | Fall 1861 | Confederate | 11 | 2 | Operations |
#11: 2 / Nathaniel Lyon Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts. Message from Confederate: Form the Army of Northern Virginia |
| 60 | 4/11/2026 9:21:00 PM | Fall 1861 | Union | 25 | 1 | Event |
#25: 1 / Confederate Railroad Degradation The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Message from Union: I believe there is a button to click in ACTS to randomly discard a card from your hand. |
| 56 | 4/11/2026 6:45:00 PM | Fall 1861 | Confederate | 16 | 2 | Operations |
#16: 2 / Grierson's Raid Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes. Message from Confederate: Price to Rolla, MO |
| 55 | 4/10/2026 6:43:00 PM | Fall 1861 | Union | 27 | 3 | Operations |
#27: 3 / Choctaw Indians Confederate randomly removes one strategy card from the Union player’s hand, which is discarded. Message from Union: Place PC markers in Lexington, Jefferson City and Ironton |
| 54 | 4/10/2026 5:57:00 PM | Fall 1861 | Confederate | 34 | 1 | Operations |
#34: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Confederate: PC in St. Joseph, MO |
| 53 | 4/9/2026 11:37:00 PM | Fall 1861 | Union | 39 | 2 | Operations |
#39: 2 / Draft Riots in New York The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC. Message from Union: Play as OPs, form the Army of Tennessee w/ 5SP, Burnside in Command |
| 52 | 4/8/2026 8:47:00 PM | Fall 1861 | Confederate | 33 | 1 | Event |
#33: 1 / Orphan Brigade Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs. Message from Confederate: 1 more SP to Johnston |
| 51 | 4/6/2026 8:30:00 PM | Fall 1861 | Union | 104 | 1 | Operations |
#104: 1 / Big Bethel Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Union: Build fort in Harpers Ferry |
| 50 | 4/6/2026 2:45:00 PM | Fall 1861 | Confederate | 66 | 1 | Event |
#66: 1 / Wilson's Creek Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Confederate: That all looks correct, sadly. Move 1 SP from Mobile to New Orleans. |
| 47 | 4/3/2026 6:51:00 PM | Fall 1861 | Union | 59 | 2 | Event |
#59: 2 / Farragut Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll. Message from Union: Fremont and 2SPs move from DC to Forts St. Philip/Jackson (ungarrisoned) |
| 37 | 4/1/2026 10:04:00 AM | Summer 1861 | Confederate | 48 | 3 | Operations |
#48: 3 / Brazil Recognizes the Confederacy Confederate gains +3 SW. Remove from deck if event is played. Message from Confederate: Johnston on the move in Kentucky |
| 36 | 3/30/2026 11:52:00 AM | Summer 1861 | Union | 126 | 1 | Event |
#126: 1 / Valley Devastation If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played. Message from Union: Had to get there before old Stonewall. :) |
| 35 | 3/30/2026 10:10:00 AM | Summer 1861 | Confederate | 125 | 1 | Operations |
#125: 1 / Confederate Locomotive shortage The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played. Message from Confederate: PC in Kansas City |
| 34 | 3/29/2026 7:02:00 PM | Summer 1861 | Union | 26 | 3 | Operations |
#26: 3 / Cotton is King If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played. Message from Union: Activate Buell's Corps |
| 33 | 3/28/2026 3:45:00 PM | Summer 1861 | Confederate | 54 | 1 | Event |
#54: 1 / CSS Virginia Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Confederate: Ironclad in Paducah |
| 32 | 3/26/2026 11:28:00 PM | Summer 1861 | Union | 64 | 1 | Operations |
#64: 1 / USS Kearsarge sinks USS Alabama Union SW increased by one. Message from Union: Place PC marker in Wheeling, WV |
| 31 | 3/25/2026 3:18:00 PM | Summer 1861 | Confederate | 47 | 3 | Event |
#47: 3 / CSA Recognizes KY, MO, MD and DE Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played. Message from Confederate: A few recruits join Price in Missouri |
| 30 | 3/23/2026 8:40:00 PM | Summer 1861 | Union | 28 | 1 | Event |
#28: 1 / Franz Sigel Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle. Message from Union: Place 1SP in St. Louis |
| 29 | 3/23/2026 10:05:00 AM | Summer 1861 | Confederate | 127 | 2 | Operations |
#127: 2 / Brooklyn Navy Yard Conversions The Union blockade level is increased by one. Remove from deck if event is played. Message from Confederate: Price moves north, but just a little. |
| 28 | 3/21/2026 11:52:00 PM | Summer 1861 | Union | 123 | 1 | Operations |
#123: 1 / Quantrill’s Raiders If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played. Message from Union: Build fort in Frederick |
| 22 | 3/17/2026 9:42:00 AM | Spring 1861 | Confederate | 100 | 3 | Operations |
#100: 3 / Shiloh Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5. Message from Confederate: PCs in West Virginia |
| 21 | 3/16/2026 10:04:00 PM | Spring 1861 | Union | 122 | 3 | Operations |
#122: 3 / Crisis in the West If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played. Message from Union: Play for Ops to try and save Kentucky for now. |
| 20 | 3/16/2026 4:52:00 PM | Spring 1861 | Confederate | 114 | 3 | Operations |
#114: 3 / Frederick Douglas Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played. Message from Confederate: PCs in Kentucky |
| 19 | 3/15/2026 7:02:00 PM | Spring 1861 | Union | 96 | 2 | Operations |
#96: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Union: Place PC markers in Louisville and Lebanon. |
| 18 | 3/15/2026 2:12:00 PM | Spring 1861 | Confederate | 55 | 1 | Operations |
#55: 1 / CSS Tennessee Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Confederate: PC in Bowling Green |
| 17 | 3/14/2026 7:16:00 PM | Spring 1861 | Union | 43 | 1 | Event |
#43: 1 / Kansas Admitted to Union Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played. Message from Union: Place 1sp in Greenville, MO |
| 16 | 3/14/2026 3:19:00 PM | Spring 1861 | Confederate | 1 | 1 | Operations |
#1: 1 / Empty Haversacks Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC. Message from Confederate: All clear now, thanks. Turn Paducah to the rebels. |
| 8 | 3/12/2026 12:10:00 PM | Spring 1861 | Union | 84 | 3 | Event |
#84: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: Log file will follow via email. |
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