Warhorse Simulations

Automated Card Tracking System: Home

For the People: Simon vs Philipp Ladder Rd 7 Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
213 5/3/2026 10:03:00 AM Summer 1862 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
* Army of the Potomac (1) (McClellan: 3) moved Cincinnati to Washington, OH.
* Political Control Marker flipped to UNION at Washington, OH.
* Army of the Potomac (1) (McClellan: 3) moved Washington, OH to Jackson, OH.
* Army of the Potomac (1) (McClellan: 3) moved Jackson, OH to Parkersburg.
* Army of the Potomac (1) (McClellan: 3) moved Parkersburg to Grafton.
* Political Control Marker flipped to UNION at Grafton.
* Army of the Potomac (1) (McClellan: 3) moved Grafton to Uniontown.
209 5/2/2026 4:22:00 PM Summer 1862 Confederate 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Activate Army of Tennesse
1. PC marker
2. Washington
3. PC marker
4. Zanesville
5. Columbus (+9 vs +4) Medium battle or you can evade
205 5/1/2026 7:00:00 PM Summer 1862 Union 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
* 1 Union SP moved Columbus, OH to Coshocton.
React? 7MP left
204 5/1/2026 4:10:00 PM Summer 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at Wheeling.
* Political Control Marker (CONFEDERATE) placed at Lewisburg.
* Political Control Marker flipped to CONFEDERATE at Lexington, KY.
203 5/1/2026 9:40:00 AM Summer 1862 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Activate AotC. If not stopped by card:
1 Nacodoches, fight USA +8 (You're actually OOS)/ CSA +0
2 flip
3 Sabine City, fight USA +7 / CSA +0
4 flip
5-6 back to Marshal with Str 3.

Without a cardplay on your part the outcome is automatic.
202 5/1/2026 1:19:00 AM Summer 1862 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
activate Smith and 5SPs in Manassas
1. Frederick
2. Baltimore
3. Wilmington, d1n 4
4. Dover, d1, n3
5. Milford, d1, n2
6-8 Baltimore and stop.
201 4/29/2026 3:55:00 PM Summer 1862 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
OPS Queue on AotC
194 4/29/2026 1:59:00 AM Summer 1862 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
activate Army of Tennesse
1. Zackerville (intercept?)
2. PC marker
3. Columbus (evasion?) Otherwise medium battle
191 4/28/2026 11:16:00 AM Summer 1862 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
* Political Control Marker (UNION) placed at Camden, AR.
* Army of the Cumberland (6) (Burnside: 2 - Cav 1) moved Camden, AR to Shreveport.
* Political Control Marker (UNION) placed at Shreveport.
* Army of the Cumberland (6) (Burnside: 2 - Cav 1) moved Shreveport to Marshall.

Flip if victorious.
188 4/17/2026 4:35:00 PM Summer 1862 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
* Harrisburg Resource Marker flipped to DESTROYED at Harrisburg.
* Army of Tennessee (9) (Lee: 1 - Cav 3) moved Harrisburg to Lewistown.
* Political Control Marker (CONFEDERATE) placed at Harrisburg.
* Army of Tennessee (9) (Lee: 1 - Cav 3) moved Lewistown to Johnstown.
* Army of Tennessee (9) (Lee: 1 - Cav 3) moved Johnstown to Pittsburgh.
* Army of Tennessee (9) (Lee: 1 - Cav 3) moved Pittsburgh to Coshocton.
* Political Control Marker (CONFEDERATE) placed at Coshocton.
187 4/17/2026 3:37:00 PM Summer 1862 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
* Army of the Potomac (2) (McClellan: 3 - Cav 1) moved Lewistown to Johnstown.
* Army of the Potomac (2) (McClellan: 3 - Cav 1) moved Johnstown to Pittsburgh.
* Army of the Potomac (2) (McClellan: 3 - Cav 1) moved Pittsburgh to Coshocton.
* Army of the Potomac (2) (McClellan: 3 - Cav 1) moved Coshocton to Columbus, OH.
* Army of the Potomac (2) (McClellan: 3 - Cav 1) moved Columbus, OH to Cincinnati.
pu everything (8)
* Army of the Potomac (8) (McClellan: 3 - Cav 1) moved Cincinnati to Columbus, OH.
182 4/16/2026 4:42:00 PM Summer 1862 Confederate 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
activate Army of Tennesse with 10SPs
1. Annapolis
2. PC marker
3. Baltimore
4. York
5. PC marker
6 Harrisburg (medium battle)- You can react?
176 4/16/2026 3:47:00 PM Summer 1862 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
* Army of the Cumberland (8) (Burnside: 2 - Cav 1) moved Little Rock to Clarksville, AR.
* Political Control Marker (UNION) placed at Clarksville, AR.
* Army of the Cumberland (8) (Burnside: 2 - Cav 1) moved Clarksville, AR to Fayetteville, AR.

Reaction?
164 4/11/2026 10:45:00 PM Summer 1862 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
I'll play this campaign card.
2. Activate Polk
* Polk moved Nacodoches to Shreveport.
* Polk moved Shreveport to Marshall.
* 2 Confederate SP moved Shreveport to Nacodoches.
* 1 Confederate SP dropped off at Nacodoches.
* 1 Confederate SP moved Nacodoches to Sabine City.


2. Using only Railways.
* Smith moved Wilmington, NC to Strickland Depot.
* Longstreet moved Wilmington, NC to Strickland Depot.
* Smith moved Strickland Depot to Goldsboro.
* Longstreet moved Strickland Depot to Goldsboro.
* 3 Confederate SP moved Wilmington, NC to Weldon.
* Smith moved Goldsboro to Weldon.
* Longstreet moved Goldsboro to Weldon.
* Smith moved Weldon to Amelia C.H..
* Longstreet moved Weldon to Amelia C.H..
* 4 Confederate SP moved Weldon to Richmond.
* Smith moved Amelia C.H. to Hanover.
* Longstreet moved Amelia C.H. to Hanover.
* 4 Confederate SP moved Richmond to Hanover.
* Confederate SP set to strength 1 at Richmond.
* Confederate SP set to strength 5 at Hanover.
* Smith moved Hanover to Manassas.
* Longstreet moved Hanover to Manassas.
* 5 Confederate SP moved Hanover to Manassas.

3. Activate army of Tennesse
1. Frederick (intercept?)
2. Baltimore (intercept?)
3. PC marker
4. Washington (medium battle) Confederate +9 vs Union +3
140 4/11/2026 7:51:00 AM Spring 1862 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Act 1
* Halleck moved Army of the Potomac: Other Generals to Manassas.
* 6 Union SP moved Washington, DC to Manassas.

7MP left. Reaction?
139 4/10/2026 11:42:00 PM Spring 1862 Confederate 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
activate Army of Tennesse with 6SPs, leaving 1SP
1. Harpers Ferry, medium battle, -1SP Union and -1SP Confederate, n5
2. PC marker
3. Chambersburg, d1, n4
4. Gettysburg, p1, n5
5. PC marker
6. Frederick, p1, n6
134 4/8/2026 8:27:00 AM Spring 1862 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
* 1 Union SP moved Washington, DC to Annapolis.
133 4/5/2026 2:34:00 PM Spring 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
* Army of Northern Virginia (2) (None: 3 - Cav 1) moved Trenton to Camden, NJ.
* Army of Northern Virginia (2) (None: 3 - Cav 1) moved Camden, NJ to Atlantic City.
* Political Control Marker (CONFEDERATE) placed at Camden, NJ.
* Political Control Marker (CONFEDERATE) placed at Atlantic City.
* Army of Northern Virginia (2) (None: 3 - Cav 1) moved Atlantic City to Camden, NJ.
* Army of Northern Virginia (2) (None: 3 - Cav 1) moved Camden, NJ to Philadelphia.
130 4/5/2026 10:09:00 AM Spring 1862 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
* Army of the Cumberland (9) (Burnside: 2) moved Memphis to Madison.
* Political Control Marker (UNION) placed at Madison.
* Army of the Cumberland (9) (Burnside: 2) moved Madison to Elizabeth.
* Political Control Marker (UNION) placed at Elizabeth.
* Army of the Cumberland (9) (Burnside: 2) moved Elizabeth to Little Rock.

If I win: flip destroy LR.
124 4/3/2026 1:22:00 PM Spring 1862 Confederate 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
Activate Army of Tennesse
1. PC marker in Frederick and d1, n5
2. Baltimore (intercept?) - I'll keep moving otherwise.
123 4/3/2026 12:17:00 PM Spring 1862 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
* McClellan moved Army of the Potomac: Other Generals to Army of the Potomac: Commanding General.

Promotion for McClellan, McDowell to TT

SW USA 70+ / CSA 74-
122 4/2/2026 4:15:00 PM Spring 1862 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
activate Van Dorn and 2SPs in Trenton
1. Phili, pick up Morgan, n3
2. Harrisburg, p1, n4
3. Gettysburg, d Morgan, n3
4. Frederick, stop, Army of Tennesse n=6
121 4/2/2026 10:52:00 AM Spring 1862 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
AotP now 12
116 4/2/2026 12:36:00 AM Spring 1862 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Activate Army of Tennesse
1. Strasburg, p cav, n6
2. Manassas
3. Frederick (medium battle Confederate +7 vs Union +3)- evade is an option too?

file up
115 4/1/2026 6:15:00 PM Spring 1862 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
* US Fort(11) moved USA Forts Pool to Washington, DC.
114 3/30/2026 1:57:00 AM Spring 1862 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Form army of the Tennesse in Manassas around Lee.
* CSA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* CSA Strategic Will set to 74 (-2 penalty, -3 momentum penalty).
113 3/30/2026 1:53:00 AM Spring 1862 Confederate 107 1 Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
interrupt your move. I'll do mine now.
112 3/29/2026 5:56:00 PM Spring 1862 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
AotP drop 1
1 - DC pu1
2 - Annapolis overrun
3 - flip
4-5 Manassas, attack 1MP left
Reaction?

FYI: I'll be away until Wednesday. Sorry for the inconvenience.
95 3/25/2026 1:56:00 AM Fall 1861 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
Activate Army of NW Virginia
1. PC marker in Pittsburgh
2. Johnstontown, d1, n5
3. Lewistown, d1, n4
4. Harrisburg, d1, n3
5. Phili, d1, n2
6. Trenton and stop
91 3/25/2026 1:49:00 AM Fall 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
activate Army of NW Virginia with 7SPs
1. Strasburg
2. Franklin
3. Grafton
4. Uniontown
5. PC marker
6. Pittsburgh (medium battle Confederate +6 vs Union +1)
90 3/24/2026 5:52:00 PM Fall 1861 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
1SP from Frederick to DC.
87 3/24/2026 12:40:00 PM Fall 1861 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
activate Army of NW Virginia
1. Washington (over-run -1SP Union), d2 and Pemberton, n=9.

2. Hanover
3. Wilderness
4. Mannassas, d1, n8
5. Frederick (Confederate +4 vs Union +2)- medium battle
85 3/24/2026 10:18:00 AM Fall 1861 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Aotp: Baltimore, flip, DC, flip, Frederick, flip
84 3/24/2026 3:06:00 AM Fall 1861 Confederate 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Confederate:
activate Army of NW Virginia with 8SPs
1. Washington PC marker
2. Frederick, p1, n9
3. Mannassas, p2, n11
4. Fredericksberg
5. Hanover
6. Williamsburg, over-run- 1SP Union and stop

file updated
81 3/23/2026 1:54:00 PM Fall 1861 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
* 1 Pope (2) to Richmond, elim Fort, sack Capital. Drop 1
* 2 Pope (1) to Williamsburg.

SW USA 76+ / CSA 72-

80 3/23/2026 1:52:00 PM Fall 1861 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Interrupt, none of your movement happens.
79 3/23/2026 1:10:00 AM Fall 1861 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
activate Army of NW Virginia
1. PC marker in Washington
2. Frederick, d2 and Pemberton,n3 n6 in Army
3. Manassas
4. Wilderness
5. Hanover (medium battle) Confederate +8 vs Union

result 2* or 3* either result works/1, n5 in army, d2, n3
6. Wilderness
69 3/20/2026 7:05:00 PM Fall 1861 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Pope with 1:
1 Chambersburg pu5 (6)
2-7 Harpers Ferry, Winchester, VA Strasburg,Culpepper, Wilderness, Fredericksburg

USA +5, CSA +3, 1MP left.
60 3/19/2026 6:36:00 PM Fall 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
activate Army of NW Virginia with 11SPs, leaving 1 behind.
1. Gettyburg
2. PCmarker
3. York
4. PC marker
5. Baltimore (medium battle +8 for Confederate)- you can intercept from Washington? Otherwise I will keep moving.
59 3/19/2026 5:09:00 PM Fall 1861 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
5SP to Chambersburg PA.
47 3/18/2026 1:50:00 AM Summer 1861 Confederate 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
Activate Army of NW Virginia, move with 9SPs leaving 2SPs.
1. Manassas, d2, n7
2. Frederick (medium battle Confederate +4 vs Union +1)
38 3/16/2026 6:10:00 PM Summer 1861 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Act 1:
* 1 AotC Cairo to Paducah.
* 2 PC
* 3 AotC Paducah to Columbus, KY.

USA +5 / CSA +2

3MP left. And 2 Acts
37 3/16/2026 1:58:00 AM Summer 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
* Army of Northern Virginia SP set to strength 11.
* Confederate SP set to strength 2 at Nashville.
* 1 Confederate SP placed at Sabine City.
36 3/16/2026 1:58:00 AM Summer 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
* Army of Northern Virginia SP set to strength 11.
* Confederate SP set to strength 2 at Nashville.
* 1 Confederate SP placed at Sabine City.
35 3/15/2026 7:00:00 AM Summer 1861 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
Kind of counterspell:
* 1SP to Harpers Ferry (2)
* 1SP to DC (4)
* 1SP to Frederick (11)
34 3/14/2026 8:01:00 PM Summer 1861 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
* Union SP set to strength 1 at Harpers Ferry.n=1
33 3/14/2026 5:32:00 PM Summer 1861 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
* Burnside moved Cairo to Army of the Cumberland: Commanding General.

SW USA 98- / CSA 94-
32 3/14/2026 4:15:00 PM Summer 1861 Confederate 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
form Army of NW Virginia with J.Johnston and 10SPs.

-2SW as A.Johnston is on the map.

file updated
28 3/14/2026 3:44:00 PM Summer 1861 Union 6 1 Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Trying to kill Stuart before an army is formed.
27 3/14/2026 3:32:00 PM Summer 1861 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate J.Johnston without SPs in Hanover

1-5 Grafton, p1, n1
6. Franklin, p cav, n2
7. Strasburg and stop

25 3/14/2026 3:16:00 PM Summer 1861 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Reorg:
* Burnside moved Cincinnati to Cairo.
* Fremont moved St. Louis to Army of the Potomac: Other Generals.
* Butler moved Fort Monroe to Washington, DC.
* Pope moved Army of the Potomac: Other Generals to Cincinnati.
* Banks moved Cairo to Harpers Ferry.
13 3/14/2026 7:29:00 AM Spring 1861 Union 95 2 Event #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
* 2 Union SP moved Washington, DC to Forts St. Philip/Jackson.

USA +4 (ratio) / CSA +2 (Fort in AA).

Automatic result of 1/1 or 1*/1 which by 6.81 means an automatic US victory with 1 SP present in the Forts St. Philip/Jackson space. No roll needed.
12 3/13/2026 9:38:00 PM Spring 1861 Confederate 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
ACtivate J.Johnston with both leaders and 3SPs
1. Strasburg
2. Franklin, d1, n2
3. Grafton, d1, n1
4. Franklin
5. to 8. Hanover stop with 1SP

11 3/13/2026 9:28:00 PM Spring 1861 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
* AotP Drop 2 (2)
* 1-2 to DC, drop 1 (now 2 in DC and AotP 1)
* 3 to Frederick AotP 2
10 3/13/2026 9:24:00 PM Spring 1861 Confederate 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
sorry card played.
8 3/13/2026 7:56:00 PM Spring 1861 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
* Political Control Marker (UNION) placed at Grafton.
* Political Control Marker (UNION) placed at Parkersburg.
7 3/13/2026 4:01:00 PM Spring 1861 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at Paducah.
* Political Control Marker (CONFEDERATE) placed at Lebanon.
4 3/13/2026 3:50:00 PM Spring 1861 Confederate 8 1 Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
play this to intercept from Manassas with 3SPs and Beauregard.

I make the odds for medium combat;
Union +1
Confederate +2+2=+4
2 3/12/2026 3:03:00 PM Spring 1861 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
* AotP drop 1 (4)
* m1 to Frederick, drop 1 (Frederick 2, AotP3)
* m2 to Harpers ferry, pick up 2, AotP 5
* m3 attack Winchester VA, 3MP left

Next 100 entries

Copyright 2005 Warhorse Simulations