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For the People: BPA2026 P9 Le Fur - Liese Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
71 3/29/2026 7:06:00 PM Summer 1861 Confederate 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Stuart on his famous ride around the Yankee forces:
flag to Baltimore
60 3/27/2026 3:30:00 PM Summer 1861 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First Move

Acitvation AoP 4 SP (n6)

1-2 Strasburg
Reaction ?
53 3/27/2026 5:59:00 AM Summer 1861 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st
AoNV leaves 1 in Richmond and moves with 7
1-2 Fredricksburg
3 attack Manassas
please react/resolve
52 3/27/2026 4:16:00 AM Summer 1861 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
PC Franklin, Lewisburg, Wheeling
47 3/26/2026 11:20:00 AM Summer 1861 Confederate 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
flag to Grafton
41 3/25/2026 6:06:00 AM Summer 1861 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First

Activation Burnside 2 SP (n1) (n2)
1 Shreveport
Drop 1
2-3 Nacodoches (n1)

END


Second

Actviation Pope 2 SP

1 Vernon
Take 2 (n0) (n4)
2 Bloomington
Take 2 + Freemont (n0) (n6)
3 Louisville

CS+1 US+5 Middle
2/1

Pope Continue with 5

Drop 1 + Freemont in Louisville

4 Lebanon
Drop 1
5 Bowling Green
Reaction ?




40 3/25/2026 5:20:00 AM Summer 1861 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
Fort to NO
39 3/25/2026 3:35:00 AM Summer 1861 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
REORG

Pope => Cincinnati
Halleck => Pittsburg
McClellan => Manassas
Buttler => Baltimore
Rosencrans => AoP
Banks => AoP
Freemont => Bloomington
38 3/25/2026 3:02:00 AM Summer 1861 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
create AoNV in Richmond (8), JJ commanding
31 3/24/2026 8:35:00 AM Summer 1861 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First

Activate Burnside with 4 SP
1-2 Marshall

Reaction & Resolve

Second Move

Freemont 2 SP

1-3 Cairo
Take 2 (n4)
4-5 Columbus KY
16 3/23/2026 12:11:00 PM Spring 1861 Confederate 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
flags to Frankfort, Lebanon and Somerset KY
15 3/23/2026 12:08:00 PM Spring 1861 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
UBL => 2
14 3/23/2026 12:05:00 PM Spring 1861 Confederate 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
flag to Falmouth KY
12 3/23/2026 10:26:00 AM Spring 1861 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First Move


Activation AoP n4 (WDC 1)

1 Baltimore
Drop 1 (n1) (n2)
2-3 Manasas
4 Flip
Drop 1 (n1) (n1)
5 Frederic
END (n3)
6 Manassas (n3)

Second Move

1 Philadelphia => Sabine City
11 3/23/2026 10:07:00 AM Spring 1861 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
flags to Paducah, Louisville
10 3/23/2026 9:44:00 AM Spring 1861 Union 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
Fort Frederick
9 3/23/2026 9:33:00 AM Spring 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
JJ and 1
1-2 pick up Beau and 3 in Manassas (4)
3-4 drop Beau and 2 in Hanover
5 drop 1 in Williamsburg
6 end in Richmond (2)
6 3/22/2026 6:17:00 PM Spring 1861 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
PC Paducah, Parkersburg, Grafton
4 3/22/2026 3:19:00 PM Spring 1861 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
UBL => 1

1 SP in Fort P/Jackson

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