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For the People: BPA2026 P1 Wooley Licheri Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
173 5/13/2026 2:08:00 PM Summer 1862 Confederate 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Confederate Reorganization:
General Bragg moves from Corinth MS to Strasburg VA
General Polk moves from Manassas VA to Strasburg VA
General Van Dorn moves from Nashville TN to Charleston SC
General Pemberton moves from Memphis TN to Nashville TN
General Longstreet moves from Charleston SC to Manassas VA
General Jackson moves from Manassas VA to Corinth MS.
172 5/13/2026 9:40:00 AM Summer 1862 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Fort in Grafton, WV
171 5/12/2026 4:42:00 AM Summer 1862 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
Confederates form the Army of Northern Virginia at Strasburg VA under the command of General R. E. Lee.
170 5/11/2026 4:56:00 PM Summer 1862 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Activate Burnside in York +6SP (n0)
1. Baltimore, MD pick Buell + 1 SP (n0)
2. Washington, DC end n15
169 5/8/2026 9:50:00 AM Summer 1862 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
General J. Johnston and the Army of the West move with 4 SPs from Philadelphia PA (0 SPs) to
1. Harrisburg PA where 1 SP is picked up (Harrisburg PA 0 SPs); General J. Johnston and the Army of the West continue to move with 5 SPs
2. Chambersburg PA where 1 SP is picked up (Chambersburg PA 0 SPs); General J. Johnston and the Army of the West continue to move with 6 SPs
3. Harpers Ferry VA where 1 SP is picked up (Harpers Ferry VA 0 SPs); General J. Johnston and the Army of the West continue to move with 7 SPs
4. Winchester VA
5. Strasburg VA
6. Manassas VA (8 SPs) where the movement terminates.
167 5/7/2026 10:33:00 PM Summer 1862 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Form Army of the Cumberland in Jackson, OH
Halleck Commanding
150 5/6/2026 6:11:00 PM Spring 1862 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
1 SP moves from Norfolk VA (0 SPs) to Manassas VA (8 SPs).
General J. Johnston and the Army of the West move with 8 SPs from Manassas VA (0 SPs) to
1. Strasburg VA where 1 SP in General Forrest’s Cavalry Brigade is dropped off and 2 SPs, including 1 SP in General Morgan’s Cavalry Brigade are picked up (Strasburg VA General R. E. Lee and 1 SP in General Forrest’s Cavalry Brigade); General J. Johnston and the Army of the West continue to move with 9 SPs to
2. Winchester VA
3. Harpers Ferry VA where 1 SP is dropped off (Harpers Ferry VA 1 SP); General J. Johnston and the Army of the West continue to move with 8 SPs to
4. Chambersburg PA where 1 SP is dropped off (Chambersburg PA 1 SP); General J. Johnston and the Army of the West continue to move with 7 SPs to
5. Harrisburg PA where 1 SP is dropped off (Harrisburg PA 1 SP); General J. Johnston and the Army of the West continue to move with 6 SPs to
6. Philadelphia PA…
148 5/6/2026 12:30:00 PM Spring 1862 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Division Move
1SP from Washington, DC (n9)
1. Baltimore, MD (n1)
2. Gettysburg, PA end n1
146 5/5/2026 6:58:00 PM Spring 1862 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Union place a Political Control marker at Louisville KY.
145 5/3/2026 7:02:00 PM Spring 1862 Union 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Activate Buell +6SP in Washington, DC
1. Baltimore, MD
2. Wilmington, DE
3. Philadelphia, PA drop 2 (n2)
4. Trenton, NJ drop 1 (n1)
5. Philadelphia, PA (n2)
6. York, PA drop 2 (n2)
7. Baltimore, MD end Buell + n1
144 5/3/2026 2:31:00 PM Spring 1862 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
Confederates receive 1 SP at Norfolk VA (1 SP) and 1 SP at Wilmington NC (1 SP).
143 5/2/2026 11:20:00 PM Spring 1862 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
Washington DC +3 = n16
139 5/2/2026 4:26:00 PM Spring 1862 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
General R. E. Lee moves with 3 SPs from Hanover VA (0 SPs) to
1. Gordonsville VA…
138 5/2/2026 9:39:00 AM Spring 1862 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron Brigade with AoP
137 5/1/2026 11:49:00 AM Spring 1862 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
The Union removes one SP from Harpers Ferry VA (0 SPs).
At the end of the strategy round general Burnside is in the space without SPs and is placed on the Turn Record Track to re-enter play during the Reinforcements Phase of the Spring 1862 Turn.
133 5/1/2026 9:39:00 AM Spring 1862 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Activate Halleck +5 SP in Strasburg, VA (n0)
1. Staunton, VA
2. Charlottesville, VA
3. Gordonsville, VA
4. Hanover, VA
you have options.
132 5/1/2026 5:51:00 AM Spring 1862 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
General R. E. Lee moves with General Polk and 2 SPs from Richmond VA (4 SPs) to
1. Hanover VA
2. Fredericksburg VA
3. Manassas VA where General Polk and 2 SPs are dropped off (Manassas VA 7 SPs); General R. E. Lee continues to move alone
4. Fredericksburg VA
5. Hanover VA where 1 SP in General Morgan’s Cavalry Brigade is picked up (Hanover VA 0 SPs); General R. E. Lee continues to move with 1 SP to
6. Richmond VA (5 SPs) where the movement terminates.
129 4/30/2026 12:55:00 PM Spring 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activate Halleck in Cincinnati + 0SP (n1)
1. Washington, OH
2. Jacson, OH pick 6SP and Curtis (n0)
3. Parkersburg, WV
4. Grafton, WV drop Curtis (Curtis + n2)
5. Franklin, WV
6. Strasburg, WV (n2)
7. Attack Manassas Halleck + 6 SP
You have options ...
127 4/30/2026 5:09:00 AM Spring 1862 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
General R. E. Lee moves with General A. P. Hill and 2 SPs from Charleston SC (2 SPs) to
1. Kingston SC
2. Florence SC
3. Marion SC where 1 SP is picked up (Marion SC 0 SPs); General R. E. Lee continues to move with General A. P. Hill and 3 SPs
4. Wilmington NC where 1 SP is picked up (Wilmington NC 0 SPs); General R. E. Lee continues to move with General A. P. Hill and 4 SPs
5. Strickland Depot NC
6. Goldsboro NC
7. Weldon NC where 1 SP is picked up (Weldon NC 0 SPs); General R. E. Lee continues to move with General A. P. Hill and 5 SPs
8. Hickford Junction VA, then, utilising the rail bonus, to
9. Petersburg VA
10. Richmond (6 SPs) where the movement terminates.
117 4/29/2026 9:56:00 AM Spring 1862 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activate Polk +1 SP in Johnstown, PA (n0)
1. Harrisburg, PA pick 2
2. Chambersburg, PA pick 2
3. Attack Gettysburg, PA
USA 5SP + Polk
You have options.
96 4/26/2026 12:20:00 PM Fall 1861 Confederate 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
General Van Dorn moves with 4 SPs from Frederick MD (1 SP) to
1. Gettysburg PA
2. York PA
3. Philadelphia PA…
82 4/23/2026 6:14:00 AM Fall 1861 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
General J. Johnston and the Army of the West move with 8 SPs from Richmond VA (0 SPs) to
1. Hanover VA where 1 SP is picked up (Hanover VA 0 SPs); General J. Johnston and the Army of the West continue to move with 9 SPs to
2. Wilderness VA
3. Manassas VA…
You have options…
78 4/22/2026 9:25:00 AM Fall 1861 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Activate Pope +2SP in Manassas (n2)
1. Washington, DC pick 4 (n6)
2. Baltimore, MD drop 1 (n2)
3. Wilmington, DE
4. Attack Phili (I will resolve)
76 4/21/2026 6:02:00 PM Fall 1861 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
75 4/21/2026 10:51:00 AM Fall 1861 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
USA Fort at Manassas, VA
66 4/17/2026 5:14:00 PM Fall 1861 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
General J. Johnston and the Army of the West move with 4 SPs from Richmond VA (5 SPs) to
1. Williamsburg VA…
You have options…
65 4/17/2026 9:35:00 AM Fall 1861 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2SP from Pittsburg (n0)
1. Uniontown, PA
2. Grafton, WV
3. Fraklin, WV
4. Strassburg, WV end n2
64 4/16/2026 6:26:00 PM Fall 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
Confederates place a Political Control marker at Falmouth KY.
63 4/15/2026 10:22:00 AM Fall 1861 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
PC Harpers Ferry, VA
62 4/14/2026 5:00:00 PM Fall 1861 Confederate 97 1 Event #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
Confederates gain 3 SW, from 107 (+) SW to 110 (+) SW.
61 4/14/2026 4:01:00 PM Fall 1861 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
Activate Burnside +2 SP in Grafton, WV (n2)
1. Uniontown, PA
2. Pittsburg, PA pick 3 (n2)
3. Johnstown, PA
4. Lewistown, PA
5. Harrisburg, PA drop 1 (n1)
6. Chambersburg, PA drop 2 (n2)
7. Harpers Ferry, VA end n2 (n2)
49 4/10/2026 4:45:00 PM Summer 1861 Confederate 88 3 Operations #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st Activation
General Polk moves with 6 SPs from Harpers Ferry VA (4 SPs) to
1. Chambersburg PA where 1 SP is dropped off (Chambersburg PA 1 SP); General Polk continues to move with 5 SPs to
2. Harrisburg PA where 1 SP is dropped off (Harrisburg PA 1 SP); General Polk continues to move with 4 SPs to
3. Philadelphia PA
4. Camden NJ
5. Atlantic City NJ where 1 SP is dropped off (Atlantic City NJ 1 SP); General Polk continues to move with 3 SPs to
6. Camden NJ where 1 SP is dropped off (Camden NJ 1 SP); General Polk continues to move with 2 SPs to
7. Trenton NJ where 1 SP is dropped off (Trenton NJ 1 SP); General Polk continues to move with 1 SP to
8. Philadelphia PA (1 SP) where the movement terminates.
40 4/10/2026 9:39:00 AM Summer 1861 Confederate 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
General J. Johnston and the Army of the West move with 11 SPs from Richmond VA (0 SPs) to
1. Hanover VA
2. Wilderness VA
3. Culpeper VA
4. Strasburg VA
5. Winchester VA…
You have options…
39 4/9/2026 6:50:00 PM Summer 1861 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Activate Pope +5SP in Cincinnati, OH
1. Washington, OH
2. Jackson, OH
3. Parkersburg, WV
4. Grafton, WV
5. Franklin, WV
6 Strasburg, VA
7. Manassas, VA end n5
37 4/8/2026 5:15:00 PM Summer 1861 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
36 4/8/2026 3:47:00 PM Summer 1861 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
USA PC Bowling Green, KY
USA PC Somerset, KY
35 4/7/2026 6:22:00 PM Summer 1861 Confederate 79 1 Event #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
Confederate receives 1 SP at Little Rock AR (2 SPs).
29 4/2/2026 11:26:00 AM Summer 1861 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
General Reorganization
Burnside from Harpers Ferry to Grafton, WV
Rosecrans from Grafton, WV to Cairo, IL
Pope from Cairo, IL to Cincinnati, OH
Buell from Cincinnati, OH to Harpers Ferry, VA
Fremont from St. Louis to Washington, DC
Butler from Fort Monroe, VA to Washington, DC
Halleck from Washington, DC to Fort Monroe, VA
28 4/1/2026 4:24:00 PM Summer 1861 Confederate 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
Confederate Fort at Nashville TN.
27 3/31/2026 2:14:00 PM Summer 1861 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
USA Fort in Harpers Ferry, VA
11 3/27/2026 6:18:00 PM Spring 1861 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
Confederate Generals reorganization
General A. Johnston moves from Nashville TN to Richmond VA;
General Beauregard moves from Richmond VA to Dover TN;
General Polk moves from Memphis TN to Richmond VA;
General Price moves from Fayetteville AR to Columbus KY.
10 3/27/2026 9:19:00 AM Spring 1861 Union 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
USA PC Grafton, WV
USA PC Paducah, KY
9 3/27/2026 7:34:00 AM Spring 1861 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
Army of the West formed at Richmond under the command of General J. Johnston.
As more senior leaders are on the map, Confederates lose 2 SW, plus 3 SW for Changing Fortunes of War, from 100 (+) SW to 95 (-) SW.
8 3/26/2026 7:57:00 PM Spring 1861 Union 70 2 Event #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Amphib Assault = 2
7 3/26/2026 6:17:00 PM Spring 1861 Confederate 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
Confederates complete the Operational Queue with General Beauregard at Manassas VA.
General Beauregard moves with 1 SP from Manassas VA (2 SPs) to
1. Strasburg VA
2. Winchester VA where General J. Johnston and 1 SP are picked up (Winchester VA 0 SPs); General Beauregard continues to move with General J. Johnston and 2 SPs to
3. Strasburg VA
4. Manassas VA where 2 SPs are picked up (Manassas VA 0 SPs); General Beauregard continues to move with General J. Johnston and 4 SPs to
5. Fredericksburg VA
6. Hanover VA
7. Richmond VA (5 SPs) where the movement terminates.
6 3/26/2026 4:48:00 PM Spring 1861 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Division Move
2SP from Washington, DC (n3)
1. Baltimore, MD drop 1 (n1)
2. Frederick, MD end n2
5 3/26/2026 3:56:00 PM Spring 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Confederates start an Operational Queue with General Beauregard at Manassas VA.
4 3/25/2026 10:22:00 PM Spring 1861 Union 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Looking forward to the game too. Good Luck!

Build USA Fort in Frederick, MD

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