Warhorse Simulations

Automated Card Tracking System: Home

For the People: BPA2026 P2 McKee Krommenhoek Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
55 3/29/2026 8:16:00 PM Summer 1861 Union 93 2 Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Rose 3sps from DC to Fort Philips/jackson

Union 3sps +2fr +1g
CSA 1sps +2F
54 3/29/2026 8:16:00 PM Summer 1861 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
use this to remove your last card
53 3/29/2026 8:15:00 PM Summer 1861 Union 93 2 o hand #93: 2 / Strategy Board

Message from Union:
52 3/29/2026 8:15:00 PM Summer 1861 Union 93 2 Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Rose 3sps from DC to Fort Philips/jackson

Union 3sps +2fr +1g
CSA 1sps +2F

48 3/29/2026 7:59:00 PM Summer 1861 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
3oc to activate A.Johnston, 4sp in Nashville

1-4. Lexington, drop 1 n3
5-6. Lebanon, drop 1 n2
7. Louisville
8. Frankfort, attack with +1 gen, +2 opp OOS
46 3/29/2026 7:04:00 PM Summer 1861 Confederate 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
interrupt for Fremont - he is stuck in the mud!

He can move one space though if you want.
45 3/29/2026 2:45:00 PM Summer 1861 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
Fremont has to clean up his logistics

Fremont 6sps
l4 n2
M1 Falmouth
m2 cinn l1 n1
m3 dayton l1 n0
m4-6 to Lexington p3 l1
M7 Frankfort l1 n2
M8 Louisville 2
43 3/29/2026 1:41:00 PM Summer 1861 Confederate 2 2 Event #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at Dayton.
* Political Control Marker (CONFEDERATE) placed at Cincinnati.
42 3/28/2026 6:21:00 PM Summer 1861 Union 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Fort Manasas
41 3/28/2026 5:34:00 PM Summer 1861 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
2oc for ANV creation
35 3/26/2026 9:03:00 PM Summer 1861 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
2 moves

AOP 8sp
M1 HP P2 N10
M2 WInchester
M3 Strausburg OVER RUN
m4 PC
M5 Manasas OVER RUN
M6 PC

2nd POPE 3 SPS DC to Sabine CIty
Union 3sps +1g +2FR
CSA 1sp
17 3/25/2026 6:41:00 PM Spring 1861 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Freemont 2 sps St Louis
m1 Salem
m2 terre haute
m3 greencastle
m4 indianpoolis p1 n3
m5 vernon
m6 cincinnatgi p1 n4
m7 falmouth d2 n2
m8 Lexington 2 sps
16 3/25/2026 6:17:00 PM Spring 1861 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at Somerset.
* Political Control Marker (CONFEDERATE) placed at Lexington, KY.
* Political Control Marker (CONFEDERATE) placed at Frankfort.
15 3/25/2026 5:47:00 PM Spring 1861 Union 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
PC Grafton, Franklin
12 3/25/2026 2:31:00 PM Spring 1861 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
2oc to activate Beuaregard n3 in Manassas

Manassas d1 Beau n2
1. Strasburg (if no intercept) d1 Beau n1
2.-6. Richmond p1 n2
8 3/24/2026 6:27:00 PM Spring 1861 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
Hey McDowell...they are not REAL GUNS try again

AOP d1 n4
m1 Frederick d1 n3
M2 HP p1 n4
M3 Winchester React
AOP 4sp +1g +3FR
7 3/24/2026 5:22:00 PM Spring 1861 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at Paducah.
* Political Control Marker (CONFEDERATE) placed at Louisville.
* Political Control Marker (CONFEDERATE) placed at Falmouth.
6 3/24/2026 5:22:00 PM Spring 1861 Confederate 89 1 Event #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
cancel activation of AoP
5 3/24/2026 1:50:00 AM Spring 1861 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:

AOP d1 n4
m1 Frederick d1 n3
M2 HP p1 n4
M3 Winchester React
AOP 4sp +1g +3FR

Next 100 entries

Copyright 2005 Warhorse Simulations