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For the People: BPA2026 P4 Turian Peeck Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
173 5/13/2026 7:42:00 AM Summer 1862 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Event Activate 2 SP IN Wilmington NC
1 Marion SC
2 Florence SC
3 Kingston SC
4 Charleston SC End move there back to you for intercept.
172 5/13/2026 12:54:00 AM Summer 1862 Union 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
Activate Burnside

1 - Bloomington. Pick up n5
2 - Louisville. Pick up n1. n6
3 - Frankfort. Leave 1. n5
4 - Lexington. Leave 1. n4
5 - Somerset. Leave 1. n3
6 - Lebanon. Leave 1. n2
7 - Bowling Green. Leave 1. n1
8 - End in Nashville with n2
171 5/11/2026 12:32:00 PM Summer 1862 Confederate 47 3 Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
2 SP in columbus KY now 5 InF WHEELER, PRICE AND BRAGG THERE.
170 5/11/2026 10:52:00 AM Summer 1862 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
AoP gets the Iron Brigade
169 5/10/2026 7:38:00 AM Summer 1862 Confederate 123 1 Event #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
Event CSA PC Springfield MO and Lexington MO
168 5/10/2026 12:32:00 AM Summer 1862 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
PC Falmouth, no file
167 5/9/2026 11:28:00 PM Summer 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Forrest Down 1

Activate Smith and 2 in Walthourville GA
1 Screvern Ga
2 Tebeauville GA
3 Lantin GA
4 Thomasville Ga
5 Albany GA
6 Smithville GA
7 Macon GA drop Forrest
8 Columbus GA Smith Ends Move with 1 SP
166 5/9/2026 11:21:00 PM Summer 1862 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Fort in Savannah
162 5/7/2026 10:02:00 AM Summer 1862 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Activate Smith and 1 in Jacksonville Jacksonville 0
1 Baldwin pickup Forrest and 2 Baldwin 0 Smith 3
2 Live Oak
3 Lantin GA
4 Tebeauville GA
5 Screvern Ga
6 Walthourville GA
7 Savannah GA

Over to you for response
160 5/7/2026 3:35:00 AM Summer 1862 Union 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Form Army of the Cumberland with McClellan in charge in Manassas
142 5/5/2026 8:39:00 AM Spring 1862 Union 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Activate Curtis and n6.

1 - Macon
2 - Milledgeville. Leave 1. n5
3 - Tennille. Leave 1. n4
4 - Millen. Leave 1. n3
5 - Augusta. Leave 1. n2
6 - Savannah. Leave 1. n1
7 - End in Charleston with n1
135 4/30/2026 5:40:00 PM Spring 1862 Confederate 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Change move activate AOW
Drop 2 SP in Lynchburg AOW now 5
1 Charlottesville
2 Staunton
3 Strassburg
4 Culpeper
5 Manassas. Over to you for intercept/reaction,
134 4/30/2026 5:30:00 PM Spring 1862 Confederate 20 3 o hand #20: 3 / Union Arms Production Delayed

Message from Confederate:
Return to hand Ignore file sent.
129 4/30/2026 7:23:00 AM Spring 1862 Confederate 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Activate AOW
1 Charlottesville
2 staunton
3 Strassburg
4 Manassas over to you for reaction.
117 4/29/2026 11:01:00 AM Spring 1862 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
116 4/29/2026 10:58:00 AM Spring 1862 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Fort in Grafton. No file
115 4/29/2026 7:27:00 AM Spring 1862 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Fort in Memphis and Little Rock. Event
114 4/28/2026 11:12:00 PM Spring 1862 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Wheeling and Parkersburg get PCs
113 4/28/2026 6:31:00 AM Spring 1862 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
Remove PC in Baldwin FL
110 4/28/2026 1:27:00 AM Spring 1862 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Please discard, no file
109 4/27/2026 5:03:00 PM Spring 1862 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Activate Forrest Forrest and 2 from Savannah to Baldwin FL
108 4/27/2026 1:56:00 PM Spring 1862 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Fort in Pittsburgh
107 4/27/2026 7:32:00 AM Spring 1862 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
Re Forrest OK, 1 SP only.

Form Army of the West under Lee in Lynchburg VA.
106 4/26/2026 8:58:00 PM Spring 1862 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
Blockade to 1
88 4/7/2026 11:58:00 PM Fall 1861 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Part 1:

Activate Halleck and n2. Leave 1 in Columbus GA

1 - Macon. Leave 1. n1 continue
2 - Columbus
3 - Union Springs
4 - Montgomery
5 - Greenville
6 - Pollard
7 - Pensacola. End with Halleck and n1
84 4/7/2026 11:50:00 PM Fall 1861 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Part 1:

Activate Fremont and n1 in Paducah.

1 - Cairo. Pick up 2. n3
2 - Jonesborough
3 - Salem
4 - Vicennes
5 - Pick up Burnside and n1 in Bloomington (n1 remain)
6 - Small battle in Louiville
80 4/7/2026 12:04:00 PM Fall 1861 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
Event 2 SP ANV now 6 to Memphis now 3
1 SP nashville Now 0 to Memphis now 4
1 SP Dover now 0 to Memphis now 5
1 SP columbus GA now 0 to Memphis now 6
Activate Bragg,
1 Humboldt TN
2 Columbus Ky
3 Paducah Medium battle CSA plus 4 3:1 Leader USA plus 0 over to you for Resolution.

79 4/7/2026 11:59:00 AM Fall 1861 Confederate 112 2 Event #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
Cancel move on Fort Morgan
78 4/7/2026 9:51:00 AM Fall 1861 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activate n2 from AoP (now n7). Attack Fort Morgan, n1 remains
75 4/7/2026 9:11:00 AM Fall 1861 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Reorg generals
As Johnson from Nashville to ANV
Polk from Memphis to ANV
Bragg from ANV to Memphis
73 4/6/2026 11:12:00 PM Fall 1861 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
Go ahead and discard. Then back to you
72 4/6/2026 10:15:00 PM Fall 1861 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
Event 2 SP in Marshall TX
71 4/6/2026 8:37:00 PM Fall 1861 Union 29 2 Event #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
St Marks and Baldwin get USA PCs
68 4/6/2026 6:03:00 PM Fall 1861 Confederate 115 2 Event #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
I always wanted to use this card but never got the right circumstances. Event 1 Sp from New Orleans now 0 to Forts St Philip and Jackson. Fort changes hands back to the CSA.
67 4/6/2026 3:22:00 PM Fall 1861 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Fort in Manassas
66 4/6/2026 3:22:00 PM Fall 1861 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Fort in Manassas
53 4/6/2026 8:59:00 AM Summer 1861 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
Ok So Beauregard and 6 in Richmond
Activate Beauregard and 6 in Richmond Richmond 0
1 Hanover drop stuart pickup 1 ANV now 2 Beauregard now 6
2 Gordonsville
3 Culpeper
4 Winchester Medium battle CSA plus 1 Leader, 5:1, Union OOS 7 US 0
Auto 2/1 Beauregard now 5 Drop 1 SP Beauregard now 4
5 Franklyn WVA small battle CSA plus 4 leader 4:1 USA plus 0
52 4/6/2026 7:59:00 AM Summer 1861 Union 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
Mud March that play and back to you.
51 4/6/2026 7:48:00 AM Summer 1861 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Activate Beauregard and 5 in the ANV ANV now 2
1 Richmond Pickup Stuart Drop 1 SP
2 Hanover Drop Stuart ANV 3 Beauregard 4
3 Gordonsville
4 Culpeper
5 Attack Winchester Small battle CSA Plus 1 Leader 4:1 Union OOS plus 6
Over to you for reaction.
50 4/5/2026 7:53:00 PM Summer 1861 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Activate Pope and n1 in Baltimore. Leave 1.

1 - DC. Pick up 5. n6 with Pope.
2 - Manassas. Leave 1. n5 continue
3 - Strasburg. Leave 1. n4 continue
4 - Franklin. Leave 1. n3 continue
5 - Grafton. Leave 1. n2 continue
6 - Weston. Leave 1. n1 continue
7 - End in Lewisburg with 1.
48 4/5/2026 2:32:00 PM Summer 1861 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Actually I am confused, you sent me your file, when I replied I missed attaching my file, so sent another message. Anyway, Form ANV in Hanover Johnson in Command CSA SW down 2 to 94 minus for complaints.
46 4/5/2026 2:23:00 PM Summer 1861 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Fort in Harpers Ferry
44 4/5/2026 1:48:00 PM Summer 1861 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
I think I can still Land at Columbus as you have not taken the fort at Gadson yet with a PC. Not sure about this

Event 1 SP at Columbus GA now 1 there
1 SP at Norfolk now 1 there
1 Sp at Wilmington now 1 there
42 4/5/2026 1:41:00 PM Summer 1861 Union 58 2 Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
n2 from Baltimore attack Fort Gadson.
37 4/5/2026 5:26:00 AM Summer 1861 Confederate 101 3 Event #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
event 1 Sp Williamsburg now 0 to Baldwin now 3
1 Sp Norfolk now 0 to Baldwin now 4
1 SP Louisville now 0 to Baldwin now 5

Activate Smith and attack Jacksonville CSA plus 1 USA plus 0 First Roll CSA 2nd Roll USA Medium battle Back to you for Roll and Cards if any
35 4/4/2026 11:30:00 PM Summer 1861 Union 31 2 Event #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
Baldwin now n2
Ft Gadson now n0
17 3/28/2026 12:19:00 PM Spring 1861 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Activate J Johnson and 2 in Winchester VA Winchester now 0
1 Strassburg
2 Manassas pickup Beauregard and 3 Johnson now 5 Manassas 0
3 Fredericksburg
4 Hanover drop Beauregard and 1 Johnson now 4
5 Williamsburg
6 Fort Monroe Small battle CSA plus 4 leader 4:1 USA plus 2 fort
12 3/28/2026 2:35:00 AM Spring 1861 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Part 1 - Activate Fremont and n2.

1 - Ironton
2 - Cairo. Pick up 1
3 - Paducah
4 - Attack Columbus. USA +2, CSA +2 in a small.

You may roll or play a card
10 3/26/2026 10:22:00 AM Spring 1861 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
9 3/26/2026 9:59:00 AM Spring 1861 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
1 SP from Philadelphia to Frederick
8 3/24/2026 8:01:00 AM Spring 1861 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
Fort in New Orleans
7 3/24/2026 2:19:00 AM Spring 1861 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Fort in Frederick
6 3/23/2026 8:23:00 AM Spring 1861 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Event
1 SP in New Orleans now 1 there
1 SP IN Winchester VA now 2 there
1 SP IN Sabine City now 1 there
4 3/22/2026 10:26:00 PM Spring 1861 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
2 from DC to Ft. St Phillips/Jackson. n1 remains there

AoP now n3.

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