Warhorse Simulations

Automated Card Tracking System: Home

For the People: BPA2026 P8 Gutermuth Pei N Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
45 4/22/2026 2:43:00 AM Summer 1861 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
AoNV(8)
1.Manassas(1)
2.AoNV(8) attack Fred(1)
Assume AoP intercept attempt
43 4/21/2026 6:33:00 PM Summer 1861 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
Discard your last card
42 4/21/2026 4:35:00 PM Summer 1861 Union 113 2 Event #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
Forts in Cairo and Baltimore
41 4/21/2026 2:04:00 PM Summer 1861 Confederate 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
ASJ+1 from Nashville
1.BG pu1
2.Nashville dp1
3-5.end Columbus(4)
40 4/21/2026 10:32:00 AM Summer 1861 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
3 added to AOP n11
39 4/19/2026 3:20:00 PM Summer 1861 Confederate 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
1sp from BG(1) to Columbus-KY(3)
38 4/19/2026 7:59:00 AM Summer 1861 Union 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Create Army of Tennessee (^)at Cairo under McClellan
30 4/14/2026 11:52:00 PM Summer 1861 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
Form AoNV(8) at Strasburg with JJ

USA 103+
Csa 108+ -2-3=103-

Can u send updated T2 map with USA generals?
PS- Csa Polk(1) at Lexington, BG(2)
26 4/14/2026 9:46:00 AM Summer 1861 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
Union Naval Blockade moved to 2
13 4/10/2026 4:04:00 PM Spring 1861 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
First move
Beau+3
1-2.Winchester pu 1+JJ
3-5.Grafton dp1
6.Franklin dp1
7.Beau+ JJ+2 end Strasburg


Second move
Polk+1
1-3.Dover pu1
4-5.BG dp1
6-8.Lexington end Polk+1


Third move
Price+1
1-2.LR pu1
3-6.Columbus dp1 (2 total)
7-8.Price+1 end Dover
12 4/10/2026 3:11:00 PM Spring 1861 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
PC Somerset
11 4/10/2026 12:49:00 PM Spring 1861 Confederate 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Fort New Orleans
10 4/10/2026 6:48:00 AM Spring 1861 Union 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
PC: Paducah, Parkersburg, Franklin
9 4/10/2026 12:02:00 AM Spring 1861 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
PC Lebanon, Frankfort
8 4/9/2026 11:20:00 PM Spring 1861 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
PC Wheeling and Grafton
7 4/9/2026 7:59:00 PM Spring 1861 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Things happens, welcome back to our tourney.
PC at Louisville, Fallmouth
6 4/9/2026 5:45:00 PM Spring 1861 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
BL to 1
PC marker in FortPhilip/Jackson

Next 100 entries

Copyright 2005 Warhorse Simulations