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For the People: BPA2026 P8 Pei N Schumann Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
137 5/13/2026 6:49:00 PM Spring 1862 Union 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Fort Strasbourg

========
After USA win 1*-1 Baltimore,
Rossy(3) dp1 Baltimore
7-8.end Manassas(3)

Need reroll GC for AoNV b/c post 96 Bragg already KIA

My 1OP fort regardless of revised GC KIA
134 5/13/2026 6:12:00 PM Spring 1862 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
* Lee moved Richmond to Army of Northern Virginia: Commanding General.
* Army of Northern Virginia formed at Richmond with Lee in command, strength 5.
* CSA Strategic Will set to 65 (-2 penalty).
129 5/4/2026 3:48:00 PM Spring 1862 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Rossy(6)
1.Harrisburg dp1
2.Chamber dp1
3.Harrisburg
4.Philly dp1
5.Wilmington pu1
6.Rossy(4) attack Baltimore AoNV(1) small battle
USA +6
Csa +5

Csa has no intercept or retreat option
121 5/3/2026 10:13:00 AM Spring 1862 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
AoT
* 1 Harrisburg pu1 (6)
* 2-3 Baltimore via York: CSA +9 USA +2
* If victorious: Onward to DC!
120 5/2/2026 2:38:00 PM Spring 1862 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Leave 1 Manassas, AoP(6)
1-2.PC Strasbourg, dp1
3-4.PC Winchester
5-6.AoP end Manassas(6)
98 4/29/2026 4:44:00 PM Fall 1861 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
AoT
1 flip
2 Winchester
87 4/29/2026 3:44:00 PM Fall 1861 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
AotT drop 1 (8)
1 Williamsburg react?
82 4/28/2026 4:24:00 PM Fall 1861 Confederate 10 3 o hand #10: 3 / Dorothea Dix

Message from Confederate:
77 4/16/2026 4:11:00 PM Fall 1861 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
PU1 AotT 10

1 Williamsburg overrun
2-5 Culpepper flip
Reaction? 1 MP left.
72 4/13/2026 8:28:00 PM Fall 1861 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First move
Pope+1 from Grafton(4)
1-3.Manassas pu4 from AoP(6)
4.Strasbourg dp 4 (total 5 stay), Pope(1)
5.Manassas
6.Wilderness
7.Hanover attack AoNV(9)
USA +1
Csa auto 10

You may react-roll, 1MP remain if AoNV evade
71 4/13/2026 2:53:00 PM Fall 1861 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at Lexington, MO.
70 4/13/2026 12:44:00 PM Fall 1861 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
PC Rolla, Nashville, Falmouth

Nashville burn
USA 105+ +5 = 110+
CSA 78- 5=73-
69 4/13/2026 12:36:00 PM Fall 1861 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at St. Joseph.
68 4/12/2026 5:58:00 PM Fall 1861 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
Fort Grafton
67 4/12/2026 4:37:00 PM Fall 1861 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at Greenville, MO.
65 4/10/2026 6:03:00 PM Fall 1861 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Halleck(1) from Vincennes
1-3.Lebanon pu1
4.Somerset dp1
5-6.BG pu 2 (Fremont, McClellan, 2sp stay)
7.Halleck(3) attack Nashville(1) small battle
Auto 1-1
Csa technically win 1-1 tie but eliminated
Halleck(2) stop Nashville
63 4/10/2026 5:38:00 PM Fall 1861 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Random discard.
62 4/10/2026 1:05:00 PM Fall 1861 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Fort Strasburg
52 4/9/2026 5:21:00 AM Summer 1861 Confederate 99 3 Operations #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Because of the ridiculous beginning of this game I don't have enough troops to make use of a campaign.

* Army of Tennessee (6) (J. Johnston: 2 - Cav 1) moved Hanover to Williamsburg.
* Army of Tennessee SP set to strength 5.
* 1 Confederate SP dropped off at Williamsburg.
* Army of Tennessee SP set to strength 4.
* 1 Confederate SP dropped off at Williamsburg.
* Army of Tennessee (4) (J. Johnston: 2 - Cav 1) moved Williamsburg to Drewys Bluff.
* Army of Tennessee SP set to strength 3.
* 1 Confederate SP dropped off at Drewys Bluff.
* Army of Tennessee SP set to strength 2.
* 1 Confederate SP dropped off at Drewys Bluff.
* Army of Tennessee (2) (J. Johnston: 2 - Cav 1) moved Drewys Bluff to Williamsburg.
* Army of Tennessee (2) (J. Johnston: 2 - Cav 1) moved Williamsburg to Hanover.
51 4/8/2026 3:18:00 PM Summer 1861 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Play as OPS
Same move
50 4/8/2026 3:18:00 PM Summer 1861 Union 82 3 oved Strategy card to hand #82: 3 / Foreign Intervention - Reshuffle/Remove

Message from Union:
Should be played as OPS
48 4/8/2026 3:16:00 PM Summer 1861 Union 82 3 Event #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Fremont(1)
1.Salem pu McClellan+2
2.Vincennes pu 1 (Halleck +1 stay)
3.Bloom pu1, Freemont(5+ McClellan)
4.Louisville dp1
5.Frankfort dp1
6-7.Lebanon dp1
8.Freemont+McClellan +2 end BG
47 4/8/2026 8:37:00 AM Summer 1861 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
PC:
* Political Control Marker (CONFEDERATE) placed at Lebanon.
46 4/5/2026 4:35:00 PM Summer 1861 Union 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Pope+3 from AoP(6)
1.pu3 DC(Banks +1 remain)
2-3.Strasburg dp1 (2 total)
4.Franklin dp1
5.Lewis dp1
6.Charleston dp1
7.Parkersburg dp1
8.Pope(1) end Grafton
44 4/5/2026 10:11:00 AM Summer 1861 Confederate 65 1 Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
You loose 3SP of your Choice.
43 4/4/2026 10:16:00 AM Summer 1861 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Fort Manassas
42 4/4/2026 9:36:00 AM Summer 1861 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
Price to Marshall TX, taking 1 SP from Fayetteville and one from Little Rock
41 4/3/2026 2:28:00 PM Summer 1861 Union 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
Leave 1 Fredericksburg, AoP(9)
1.Manassas
2-3.Culpepper PC, dp1
4-5.Strasburg PC, dp1
6.Manassas, AoP(9) end
40 4/3/2026 12:26:00 PM Summer 1861 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
* Army of Tennessee formed at Hanover with J. Johnston in command, strength 6.

SW USA 100+ / CSA 78-
37 4/2/2026 7:35:00 PM Summer 1861 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
Even though Acts log did not indicate all Csa generals to Fredericksburg, your map indicates this, so I will assume as is.

Leave 2sp Manassas, AoP(13)
1.attack Fredericksburg(10)
USA +3
Csa +2

You may retreat and or fight.
If retreat, JJ with cav modifier (if success), can retreat entire force

AoP will continue movement and attack if Csa retreat Hanover
21 4/1/2026 6:18:00 PM Spring 1861 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
* 1 Confederate SP moved Fredericksburg to Hanover.
20 3/31/2026 8:11:00 PM Spring 1861 Union 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
1sp from Philly sail to Sabine
19 3/29/2026 5:58:00 PM Spring 1861 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
PC
* Political Control Marker (CONFEDERATE) placed at Bowling Green.
* Political Control Marker (CONFEDERATE) placed at Louisville.

FYI: I'll be away until wednesday. Sorry for the inconvenience.
18 3/27/2026 8:09:00 PM Spring 1861 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
1sp from St.Louis(1) to Paducah
17 3/27/2026 3:08:00 PM Spring 1861 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
* 1 Confederate SP moved Little Rock to Forts St. Philip/Jackson.
15 3/24/2026 11:42:00 PM Spring 1861 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
B1
12 3/24/2026 6:16:00 PM Spring 1861 Confederate 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
This starts totally ridiculous. Did you buy your luck somewhere?
5 3/23/2026 5:40:00 PM Spring 1861 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Dp 1 DC, AoP(4)
1.dp 1 Fred(2), AoP(3)
2.HF pu2
3. Winchester AoP(5) attack JJ(1) medium battle
USA +5 (+1 general, +4 @5:1)
Csa +2

You may roll for retreat, if fail then battle
3MP remain

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