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For the People: _BPA2026 P5 Hart Chevallier Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
213 5/14/2026 12:00:00 PM Fall 1862 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
AoW (4) -1
200 5/11/2026 4:33:00 PM Fall 1862 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation
JJ with 3sp
1-2 McKenzie +Wheeler 4
3-6 lebanon
autowin I lose 1 to 3
7 BG -Wheeler 2
8 Lebanon

may proceed to the next one
198 5/10/2026 12:44:00 PM Fall 1862 Union 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Reorg

Curtis to AoP
Rosecrans to Washington, DC
Hooker to Bloomington
197 5/10/2026 11:44:00 AM Fall 1862 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
AoTc with 3
1 BG +1 4
2 Nashville + Wheeler 5
3-4 Dover (2)
5 McKenzie - Wheeler 4
6 Humboldt
193 5/10/2026 11:17:00 AM Fall 1862 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Activate Pope AoT (5) at Louisville

1. Bloomington (5).
2-3. Pick up 1. Salem/Vandalia (2)
4-5. Pick up 2. Cairo (2)
6. Pick up 2. AoT (10) attack Paducah.
192 5/10/2026 6:57:00 AM Fall 1862 Confederate 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Fort to Paducah
191 5/9/2026 1:01:00 PM Fall 1862 Union 11 2 Event #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Greenville, MO
Springfield, MO
St. Louis
190 5/9/2026 2:56:00 AM Fall 1862 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
+1sp to Norfolk 2, Wilmington, Charleston
189 5/8/2026 11:57:00 AM Fall 1862 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Baltimore
177 5/5/2026 4:34:00 PM Summer 1862 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
The battles are bloody...

AoTc -1 4
1-3 Paducah -2 -Jackson
4 PC
5-6 Clarksville with 2
168 5/4/2026 4:25:00 PM Summer 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
AoW with 2
1 Richmond +5 7 (Longstreet stays here)
2-3 Wilderness
4 Manassas
you can react and resolve
167 5/4/2026 1:10:00 PM Summer 1862 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
Fort in Pittsburgh
166 5/3/2026 4:28:00 PM Summer 1862 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
AoW with 4sp
1-2 Wytheville autowin, I lose 1 to 3
3 Lynchburg autowin I lose 1 to 2
4-6 Petersburg
165 5/3/2026 2:21:00 PM Summer 1862 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Activate Burnside at Staunton (2).

1. Pick up 1 SP. Strasburg (4).
2. Pick up Curtis. AoP (7).
3-4. Pick up 2 SP. Staunton.
5. Drop Curtis and 3 SP n4.
6. Alone to Strasburg.


162 5/3/2026 1:46:00 PM Summer 1862 Union 8 1 Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Burnside and 4 SP at Wheeling intercept Lee in Franklin.
161 5/3/2026 11:29:00 AM Summer 1862 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
AoW 6sp
1-2 Staunton
3-5 Cumpeper
6 Strasburg
you can resolve
159 5/3/2026 11:08:00 AM Summer 1862 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
#1 Activate Halleck at Jefferson City

1-2. Salem/Vandalia (2).
3-4. pu2. Bloomington (8).
5-9. pu2. Pittsburgh n6

#2 Activate Curtis and 6 SP at Strasburg (6).

1-3. Lynchburg. d1.
4. Wytheville. d1.
5-8. Strasburg n4.


155 5/3/2026 3:59:00 AM Summer 1862 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
AoW with 7sp
1-2 Lewisburg +PC
3-4 Weston +PC
5 Grafton
154 5/2/2026 6:38:00 PM Summer 1862 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Activate Burnside at HF (2).

1-2. Burnside alone to AoP (11).
3-5. Pick up 4 SP AoP n7. Grafton (2) n6.
153 5/2/2026 4:52:00 PM Summer 1862 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
AoW with 3sp
1 Richmond +2 5 (5 with Longstreet)
2-3 Burkeville +2 7 +Smith
4-6 Wytheville
152 4/30/2026 5:41:00 PM Summer 1862 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Activate 1 SP AoP (12) n11

1-2. Baltimore
151 4/30/2026 4:56:00 PM Summer 1862 Confederate 97 1 Event #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
SW
US 107+
Csa 94- +3 +2 99
150 4/29/2026 6:29:00 PM Summer 1862 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Fort in Cairo
126 4/19/2026 3:52:00 AM Spring 1862 Confederate 92 2 Event #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
Csa PC to Baltimore
125 4/18/2026 7:22:00 PM Spring 1862 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Activate Pope AoT (6) at Lebanon

1. d1 Somerset
2. d1 Lexington
3. d1 Frankfort
4-5. d1 Bloomington (6)
6. pu4 Louisville AoT (6)
122 4/18/2026 4:51:00 AM Spring 1862 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation
1 from Baldwin moves to Columbus Ga with railroad

2nd activation
AoW with 5 sp (2)
1-2 Brukeville -2 3
3-4 Suffolk -1 2
5 Petersburg (2)
116 4/14/2026 6:01:00 PM Spring 1862 Union 57 2 Event #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Rosecrans and 3 SP in Washington, DC

Amphibious Assault on Fort Gadsen
115 4/14/2026 5:25:00 PM Spring 1862 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Build a fort to LR
114 4/13/2026 12:44:00 PM Spring 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activate Rosecrans and 2 SP at Staunton (3).

1. Strasburg (4). pu2
2. Franklin. d1
3. Grafton. d2
4-7. Washington, DC (2) n3
113 4/13/2026 5:51:00 AM Spring 1862 Confederate 12 3 Event #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
SW Mo
U 97- -3 94-
C 97-
106 4/11/2026 7:26:00 PM Spring 1862 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Activate Rosecrans and 5 SP at Manassas AoP n6

1-3. Charlottesville. d1
4-6. Strasburg (6). pu2.
7. Attack Franklin AoNV (2).
100 4/11/2026 3:19:00 PM Spring 1862 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
AoNV with 5sp
1-2 Charlottesville
3-4 Franklin
5 PC
6 Grafton
you can resolve
99 4/10/2026 3:20:00 PM Spring 1862 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Fort in Bloomington
97 4/10/2026 2:49:00 PM Spring 1862 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
+1SP to Wilmington and Norfolk
95 4/8/2026 5:07:00 PM Spring 1862 Union 69 3 Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Union Naval Blockade Level set to 2.
94 4/8/2026 4:05:00 PM Spring 1862 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
Form AoW tin Richmond 7sp
Lee is in charge
93 4/7/2026 8:05:00 PM Spring 1862 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Fort in Strasburg
73 4/6/2026 11:56:00 AM Fall 1861 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
I was stuck because of this f*cking card... :-(

PC to Springfield, KC and Lexington
72 4/6/2026 11:55:00 AM Fall 1861 Confederate 123 1 Event #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
Flip to csa :
Rolla and Ironton
71 4/6/2026 11:03:00 AM Fall 1861 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Activate Burnside and 2 SP at Pittsburgh (2).

1-3. Franklin. d1.
4-5. Winchester. d1.
6. Alone to HF (2).
END
70 4/6/2026 5:21:00 AM Fall 1861 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
AoT with 4sp (1)
1-3 Paducah
samll battle, autowin, I lose 1 to 3
4-6 BG (4)
69 4/5/2026 3:58:00 PM Fall 1861 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
Fort in Grafton
67 4/5/2026 1:35:00 PM Fall 1861 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
as event
66 4/4/2026 2:52:00 PM Fall 1861 Union 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Fort in HF
65 4/4/2026 7:35:00 AM Fall 1861 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
PC to Greenville MO
64 4/3/2026 3:52:00 PM Fall 1861 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Union Naval Blockade Level set to 1
63 4/3/2026 3:39:00 PM Fall 1861 Confederate 34 1 Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Stonewall Bde to AoNV
62 4/3/2026 2:58:00 PM Fall 1861 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Reorg

Fremont Cairo to AoT
Rosecrans Grafton to AoP
45 4/2/2026 4:24:00 PM Summer 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
AoNV with 7sp (1)
1-2 Wilderness
3 Manassas
you can resolve
C +4
U +4
41 4/1/2026 9:57:00 PM Summer 1861 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
#1
Activate Rosecrans and 6 SP AoP (12) at Manassas.

1-2. Franklin. d1.
3. Lewisburg. d1.
4. Charleston. d1.
5. Parkersburg. d1.
6-7. Wheeling. d1.
8. Grafton n1.

#2
Activate Pope AoT (8) at Louisville.

1. d1. Bloomington.
2. d1. Louisville.
3. Attack Lebanon
US: 6 +2
CS: 6 +1
32 3/30/2026 4:20:00 PM Summer 1861 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
AoNV with 4sp (6+Beauregard)
1 Williamsburg.
2 Fort Monroe U+2vs C+7 => autowin 1*/1
Buttler to the TT, AoNV 3
Leave 1sp here, AoNV 2
3-4 Richmond (8)
30 3/29/2026 9:10:00 PM Summer 1861 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
#1
Activate Pope AoT (8) at Cincinnati.

1-2. Lexington
3. PC
4. Frankfort
5. PC
6. Louisville

You can react.
29 3/29/2026 4:59:00 PM Summer 1861 Confederate 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
AoTc with 6sp (1)
1-2 BG +PC
3-5 Louisville +PC
6 Lebanon
28 3/29/2026 2:06:00 PM Summer 1861 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate Buell and 2 SP at Washington, DC (4).

1-9. Cincinnati. n AoT (8).
27 3/28/2026 2:34:00 PM Summer 1861 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
+2 to Nashville 7
26 3/28/2026 2:27:00 PM Summer 1861 Union 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
AoT (6) formed at Cincinnati with Pope in command.

US SW 100- -2 = 98-
25 3/28/2026 1:46:00 PM Summer 1861 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Form AoT in Nashville
ASJ is in charge.
24 3/28/2026 1:15:00 PM Summer 1861 Union 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Fort in Frederick
10 3/25/2026 10:38:00 AM Spring 1861 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Activate Fremont and 2 SP at St. Louis (2).

1-3. Cairo (1).
4. Pick up 1 SP. Attack Paducah.

Paducah Battle
US: 3 +2
CS: 1 +1
9 3/24/2026 5:41:00 PM Spring 1861 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
Price with 1sp
1-5 Memphis +1 2 +Polk
6-7 Columbus -1 1 (2) -Polk
8 Paducah
8 3/24/2026 4:41:00 PM Spring 1861 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
PC at Paducah.
Pc at Louisville.
PC at Falmouth.
7 3/23/2026 6:00:00 PM Spring 1861 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
+1SP to
AoNV 6
Nashville 2
Sabine
6 3/23/2026 2:37:00 PM Spring 1861 Union 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Fort in Manassas.
5 3/23/2026 12:40:00 PM Spring 1861 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Form AonV in Richmond with 5sp
JJ takes commands

SW AJ is upset
U 100-
C 100+ -2 -3 95-
4 3/22/2026 6:54:00 PM Spring 1861 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Activate McDowell AoP (5) at Washington, D.C.

1. Drop 1. Manassas.
2. PC
3. Strasburg.
4. PC
5. Manassas.
END
2 3/22/2026 11:03:00 AM Spring 1861 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation
JJ and 1sp
1-2 Manassas +Beauregard +3sp 4
3-5 Richmond (5)

2nd activation
1sp from LR moves to Fort PJ

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