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Barbarossa to Berlin: Alan Musielewicz's Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
2 3/23/2026 8:14:00 AM June 1941 Axis 1 5 Operations #1: 5 / Barbarossa
Axis places 5 Combat markers in any axis ocupied spaces (include. Multi-nationality spaces). +1 DRM for all Ge attack vs. Su this round. Cancels Su Trench No Retreat option & Def 1R effect for entire turn. PREREQ: Play on Turn 1 only. May not play if Von Paulus Pause has been played.

Message from Axis:
Notes are in the file. Moves in this order.
16A in Memel to Courland this is automatic and I advance 1 hex.
3Pza and 4A in Warsaw to Brest Litvosk this is automatic and I advance 4A to Brest and the 3Pza to Minsk.
4Pza and the 6A attack Kovel. This is automatic and I advance 6A to Kovel and the 4Pza to Vilna.

I say these are automatic because in Courland the maximum difference in our rolls would be 1 and the others 2, so I get my advances.

This finally leaves Kaunas 20A+1 to 3A and Kishnev 5A(1L+1dieroll) for a final of 4A+1 to 3A.

I will roll those dies next.

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