| Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
| 445 | 7/14/2026 2:19:00 PM | Spring 1865 | Union | 82 | 3 | Operations |
#82: 3 / Foreign Intervention - Reshuffle/Remove Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase. Message from Union: Last grasp for some glory… Activate AoM 12-1 in Dover (0) 1-2 McKenzie, convert 3 Humboldt… |
| 442 | 7/14/2026 2:09:00 PM | Spring 1865 | Confederate | 61 | 3 | Operations |
#61: 3 / Ship Island/Key West Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space. Message from Confederate: AoNV (11-2) in Lewisburg WV (0) 1) Convert Lewisburg 2-3) Convert Weston WV (0) 4) Grafton WV ... |
| 440 | 7/14/2026 1:59:00 PM | Spring 1865 | Union | 81 | 3 | Event |
#81: 3 / Emancipation Proclamation - Reshuffle/Remove Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase. Message from Union: Sorry. Had this written up for some time and just hit the wrong card. Emancipation Proclamation. Would have been really helpful earlier. -5 SW for USA -10 SW and loss of 3 SPs for the CSA USA 93+ -5 -3 n85- CSA -25 -10 n15- |
| 439 | 7/14/2026 1:58:00 PM | Spring 1865 | Union | 82 | 3 | oved Strategy card to hand |
#82: 3 / Foreign Intervention - Reshuffle/Remove Message from Union: |
| 438 | 7/14/2026 1:56:00 PM | Spring 1865 | Union | 82 | 3 | Event |
#82: 3 / Foreign Intervention - Reshuffle/Remove Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase. Message from Union: Emancipation Proclamation. Would have been really helpful earlier. -5 SW for USA -10 SW and loss of 3 SPs for the CSA USA 93+ -5 -3 n85- CSA -25 -10 n15- |
| 432 | 7/14/2026 1:41:00 PM | Spring 1865 | Confederate | 87 | 3 | Event |
#87: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Move 1: AoNV (8-1) in Burkeville VA (0) 1-2) Lynchburg VA ... |
| 431 | 7/14/2026 1:40:00 PM | Spring 1865 | Confederate | 87 | 3 | o hand |
#87: 3 / Minor Campaign Message from Confederate: Accidentally played as ops. |
| 430 | 7/14/2026 1:40:00 PM | Spring 1865 | Confederate | 87 | 3 | Operations |
#87: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: AoNV (8-1) in Burkeville VA (0) 1-2) Lynchburg VA ... |
| 426 | 7/14/2026 1:10:00 PM | Spring 1865 | Union | 26 | 3 | Operations |
#26: 3 / Cotton is King If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played. Message from Union: Activate AoM 15-1 in Bowling Green (0) 1-2 Nashville (2), convert, destroying the resource center 3-4 Clarksville, convert 5 Attack Dover… |
| 425 | 7/14/2026 1:00:00 PM | Spring 1865 | Confederate | 70 | 2 | Operations |
#70: 2 / Gustavus Fox, Ironclad Building Program The Union Amphibious Assault modifier is increased by two. Message from Confederate: Longstreet + 5 in Dalton GA (11-2) via rail 1-9) Panola MS (3) d3 (2) 10) Memphis TN (4) |
| 424 | 7/14/2026 12:41:00 PM | Spring 1865 | Union | 36 | 1 | Operations |
#36: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Union: Activate AoM 15-1 in Rodgersville (6) 1 Knoxville (11) d Thomas 5-6 Bowling Green (15-1) convert |
| 419 | 7/14/2026 12:20:00 PM | Spring 1865 | Confederate | 79 | 1 | Operations |
#79: 1 / Indian Allies Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs. Message from Confederate: AoNV (8-1) d1 in Burkeville (1) 1) Convert Burkeville 2) Appomattox CH ... |
| 417 | 7/14/2026 12:09:00 PM | Spring 1865 | Union | 76 | 2 | Operations |
#76: 2 / Great Sioux Uprising Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played. Message from Union: Activate Pope and 4 in Knoxville (11) Bringing Hancock with 1 Clinton (2) pu2 n6 2-3 McMinnville (1) d1 n5 4 Tullahoma (1) d1 n4 5 Murfreesboro (1) d1 n3 6 Franklin (1) d1 n2 7 Nashville (2) d2 and Hancock n0 (remove fort) 8 Franklin (1) |
| 412 | 7/14/2026 11:36:00 AM | Spring 1865 | Confederate | 5 | 1 | Operations |
#5: 1 / Dysentery The person playing the card may remove one enemy SP from any space that contains more than one SP. Message from Confederate: AoNV (14-1) in Fayetteville NC (0) 1) Goldsboro NC (6-1) d4 (10-1) 2-5) Danville VA (0) overrun the USA SP there and convert 6) Burkeville VA (10-1) |
| 411 | 7/14/2026 11:27:00 AM | Spring 1865 | Union | 129 | 2 | Operations |
#129: 2 / USS Cairo Hits Mine and Sinks Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played. Message from Union: Activate Pope alone in Manassas (2) via rail 1 DC (0) pu4 2 Manassas (0) pu2 and Thomas n6 3-9 Rodgersville d Thomas 10 Knoxville (15) |
| 410 | 7/14/2026 10:21:00 AM | Spring 1865 | Confederate | 95 | 2 | Operations |
#95: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: AoT (8-1) in Tullahoma TN (0) 1) McMinnville TN (0) pu1 (9-1) 2-3) Steven AL (0) pu1 (10-1) 4-6) Dalton GA (15-2 with 1 SP outside the army |
| 409 | 7/14/2026 10:13:00 AM | Spring 1865 | Union | 33 | 1 | Operations |
#33: 1 / Orphan Brigade Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs. Message from Union: Activate AoM (13-1) in Amelia CH 1 Burkeville (0) pu2 n15-1 2 Appomattox (2) d1 pu Reynolds n14-1 3 Lynchburg (2) d Reynolds 4-5 Saltville (1) pu1 n15-1 6 Rodgersville (15-1 w 6 outside army) |
| 394 | 7/13/2026 9:07:00 AM | Fall 1864 | Confederate | 69 | 3 | Operations |
#69: 3 / Gideon Welles, The Naval Program The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two. Message from Confederate: AoT (6-1) in Clarksville TN (0) 1) Bowling Green KY (0) pu2 (8-1) 2) Nashville (0) pu2 (10-1) 3) Murfreesboro ... No need to roll, result is a 3*-1 CSA win. 2 USA SPs are removed and AoT (9-1) will continue: 4) Tullahoma ... |
| 393 | 7/13/2026 8:32:00 AM | Fall 1864 | Union | 22 | 3 | Operations |
#22: 3 / Josiah Gorgas, Chief of Ordnance Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces. Message from Union: Activate Thomas and 6 in Lebanon (3) 1 Somerset (2) d2 n4 2-5 Tullahoma (2) d2 n2 6 Murfreesboro (2) d2 n0 7-8 McMinnville (2) |
| 392 | 7/12/2026 8:04:00 PM | Fall 1864 | Confederate | 6 | 1 | Operations |
#6: 1 / Ambush Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect. Message from Confederate: Hood (2) in Marshall TX (0) 1) Shreveport LA (0) pu2 (4) 2-3) Little Rock (0) pu2 (6) 4) Elizabeth ... No need to roll. Result is at least a 2-1 CSA win. USA SP is destroyed and Hood's corps (5) will continue. Hood (3) d2 in Elizabeth (2) 5) Little Rock (2) d2 (1) 6-7) Monroe LA (0) pu1 (2) 8) Shreveport (2) |
| 391 | 7/12/2026 7:49:00 PM | Fall 1864 | Union | 74 | 2 | Operations |
#74: 2 / Political Crisis The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game. Message from Union: Activate AoT 15-1 in Hanover (2) 1 Richmond, removing fort, displacing CSA capital (impacts after move finished) 2 convert Richmond (2) d2 and Banks n13-1 3 Petersburg (6) d6 and Curtis n7-1 4-5 Ameilia CH (15-1) d4 and McPherson n3-1 6 Richmond (5-1) SW impacts. Removal of fort, displacing the capital, destroying the resource center USA 77- +1 +2 (80+) +12 resource center n92+ CSA 80+ -1 -3 (76-) -15 Capital displaced -12 resource center n49- |
| 390 | 7/12/2026 4:19:00 PM | Fall 1864 | Confederate | 46 | 1 | Operations |
#46: 1 / Pro Union Secessionist in Tennessee Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts. Message from Confederate: AoNV (12-2) in Richmond VA (0) 1-4) Raleigh NC (6-1) pu Johnston and Van Dorn / drop Jackson and Wheeler (12-2) 5) Goldsboro (2-1) pu2 and drop Johnston and Van Dorn (13-1) 6) Fayetteville (13-1) |
| 379 | 7/12/2026 12:31:00 PM | Fall 1864 | Union | 84 | 3 | Event |
#84: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: 1 campaign card earlier in this game for the 1st one in 2+ games… this turn, wow… Move 1 Activate AoC 6-1 in Ft Monroe (0) 1-2 Urbana (0) pu2 8-1 3 Williamsburg (1) pu1 and Rosy n9-1 4 Attack Jackson in Richmond… |
| 376 | 7/12/2026 12:12:00 PM | Fall 1864 | Confederate | 59 | 2 | Operations |
#59: 2 / Farragut Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll. Message from Confederate: AoT (6-1) in McKenzie TN (0) 1) Humboldt (0) pu2 (8-1) 2-4) Clarksville (0) pu Pemberton + 1 (9-1) 5) Bowling Green ... |
| 372 | 7/12/2026 11:57:00 AM | Fall 1864 | Union | 47 | 3 | Operations |
#47: 3 / CSA Recognizes KY, MO, MD and DE Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played. Message from Union: Activate Thomas and 2 in Cairo (2) 1-5 Louisville (4) pu4 n6 6-7 Attack Pemberton in Bowling Green |
| 371 | 7/12/2026 11:45:00 AM | Fall 1864 | Confederate | 64 | 1 | Operations |
#64: 1 / USS Kearsarge sinks USS Alabama Union SW increased by one. Message from Confederate: 1 SP in Sabine City TX (2) 1-4) Monroe LA (1) |
| 367 | 7/12/2026 11:04:00 AM | Fall 1864 | Union | 99 | 3 | Event |
#99: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: Move 1 Activate AoM 5-1 in Appomattox CH (10) Leaving Meade in charge 1 Burkeville… |
| 364 | 7/12/2026 10:42:00 AM | Fall 1864 | Confederate | 1 | 1 | Operations |
#1: 1 / Empty Haversacks Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC. Message from Confederate: Hood (2) in Monroe LA (0) 1-2) Marshall TX (0) pu2 (4) 3) Shreveport (0) pu2 (6) 4-5) Vicksburg MS ... |
| 363 | 7/12/2026 10:35:00 AM | Fall 1864 | Union | 38 | 2 | Operations |
#38: 2 / George W. Rains, Increased Gunpowder Production Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort. Message from Union: Activate Hooker alone in Louisville (4) 1 Bloomington (1) pu2 2 Vernon (0) pu2 n4 3-4 Dayton (0) pu2 n6 5-6 Falmouth (2) n4 7-8 Frankfort (0) pu1 n5 9 Louisville (8) d4 n1 10 Bloomington (2) |
| 362 | 7/12/2026 10:06:00 AM | Fall 1864 | Confederate | 98 | 2 | Operations |
#98: 2 / Cape Hatteras Operations Increase Union Blockade Level by 1 Message from Confederate: J Johnston's corps (6-1) in Burkeville VA (0) via rail 1-4) Goldsboro NC (3) d3 (3-1) 5-7) Petersburg VA (14-1) pu3 (6-1) 8-10) Raleigh NC (6-1) |
| 358 | 7/12/2026 9:43:00 AM | Fall 1864 | Union | 88 | 3 | Event |
#88: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: Move 1 Activate AoC 2-1 in Manassas (1) 1 Wilderness (0) pu2 n4-1 2 Hanover (15-1 w2 outside the AoT) p4 and Rosy n8-1 3 Williamsburg… |
| 344 | 7/8/2026 12:47:00 PM | Summer 1864 | Confederate | 105 | 1 | Operations |
#105: 1 / Detached Cavalry Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes. Message from Confederate: AoNV (12-2) d2 in Richmond VA (2) 1) Petersburg (3) d1 (11-2) 2) Burkeville (2-1) pu4 and Wheeler and drop Van Dorn (15-2) 3) Petersburg (3) pu Jackson (15-2) 4) Richmond (2) drop Jackson (15-2) 5) Petersburg (15-2 plus 3 outside the army) |
| 343 | 7/8/2026 12:19:00 PM | Summer 1864 | Union | 27 | 3 | Operations |
#27: 3 / Choctaw Indians Confederate randomly removes one strategy card from the Union player’s hand, which is discarded. Message from Union: Activate AoC 6-1 in Manassas (1) 1 Fredericksburg (0) pu2 n8-1 2-3 Urbana (2) d2 n6-1 4 Hanover (15-1 w8 outside AoT) d3 n3-1 5 Wilderness (2) d2 n1-1 6 Manassas (2-1) |
| 341 | 7/8/2026 10:35:00 AM | Summer 1864 | Confederate | 9 | 3 | Operations |
#9: 3 / Clara Barton Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space. Message from Confederate: AoNV (10-1) in Petersburg VA (0) 1) Hickford Jct VA (0) pu Jackson's corps (12-2) 2) Weldon NC (0) pu2 (14-1) 3-4) Petersburg (2) drop Jackson + 2 (12-2) 5) Richmond (12-2) |
| 340 | 7/7/2026 3:22:00 PM | Summer 1864 | Union | 127 | 2 | Operations |
#127: 2 / Brooklyn Navy Yard Conversions The Union blockade level is increased by one. Remove from deck if event is played. Message from Union: Activate Reynolds and 3 in DC (1) 1 Manassas (5-0) d2 pu Pleasanton n2-1 2 Wilderness (0) pu1 n3-1 3 Gordonsville (0) pu3 n6-1 4 Hanover (15-1 w5 outside army) d4 and Pleasanton, pu Stoneman n2-1 5 Fredericksburg (2) d1 n1-1 6 Acquia Creek (0) pu1 n2-1 7 Manassas (7-1) d1 and Stoneman n0 8 DC (1) |
| 334 | 7/7/2026 12:41:00 PM | Summer 1864 | Confederate | 101 | 3 | Event |
#101: 3 / Chickamauga Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5. Message from Confederate: Event: AoT (5-1) d2 in Dover TN (2) and gathers up the following troops via rail: 2 Norfolk VA (0) 2 Atlanta GA (0) 1 Macon GA (1) AoT (10-1): 1) McKenzie TN ... |
| 327 | 7/7/2026 12:06:00 PM | Summer 1864 | Union | 100 | 3 | Operations |
#100: 3 / Shiloh Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5. Message from Union: Activate Rosecrans and 3 in St Louis (1) AA vs Memphis Rolling next |
| 326 | 7/7/2026 11:15:00 AM | Summer 1864 | Confederate | 62 | 2 | Operations |
#62: 2 / Financial Crisis Union SW is reduced by two. Message from Confederate: 1 SP in Shreveport LA (1) via riverine > New Orleans LA (2) |
| 325 | 7/7/2026 11:05:00 AM | Summer 1864 | Union | 31 | 2 | Event |
#31: 2 / Contraband of War Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played. Message from Union: Remove 1 SP each in Memphis (1) N. Orleans (1) |
| 317 | 7/7/2026 10:32:00 AM | Summer 1864 | Confederate | 94 | 2 | Operations |
#94: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: AoNV (14-1) in Petersburg VA (0) 1-2) Appomattox CH ... |
| 316 | 7/7/2026 10:10:00 AM | Summer 1864 | Union | 23 | 2 | Operations |
#23: 2 / Bermuda Blockade Surge Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Union: Activate Hooker and 4 in Cairo (0) 1 Ironton (0) pu2 n6 2 Greenville (1) d1 n5 3 New Madrid (1) d1 n4 4 Elizabeth (1) d1 n3 5-6 Humboldt (1) d1 n2 7 Columbus (2) remove fort and stop. SW for fort USA 97- +1 +2 n100+ CSA 84+ -1 -3 n80- |
| 312 | 7/7/2026 9:37:00 AM | Summer 1864 | Confederate | 29 | 2 | Operations |
#29: 2 / Crittenden Compromise Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played. Message from Confederate: AoT 912-1) in Humboldt TN (0) 1-2) Dover TN (0) pu2 (14-1) 3-4) Bowling Green KY ... |
| 311 | 7/7/2026 9:27:00 AM | Summer 1864 | Union | 3 | 1 | Operations |
#3: 1 / Forward to Richmond Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play. Message from Union: Using as an Ops Card Rosecrans Somerset to St Louis Hooker St Louis to Cairo Burnside Louisville to Bowling Green Meade Frederick to Lewisburg (AoM), becomes DCG Scofield Wytheville to Lewisburg (AoM) Curtis Gordonsville to Hanover (AoT) |
| 310 | 7/7/2026 7:02:00 AM | Summer 1864 | Confederate | 125 | 1 | Operations |
#125: 1 / Confederate Locomotive shortage The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played. Message from Confederate: AoNV (12-1) d1 in Williamsburg VA (1) 1) Fort Monroe (0) pu1 (13-1) 2) Williamsburg (0) pu1 (14-1) 3-4) Petersburg (1) pu Jackson and Van Dorn (15-2) 5) Hickford Jct (2-1) drop Jackson, Van Dorn, and 1 (13-1) 6) Petersburg (14-1) |
| 309 | 7/5/2026 12:05:00 PM | Summer 1864 | Union | 109 | 2 | Operations |
#109: 2 / Fortified Lines The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts. Message from Union: The Army of Missouri (AoM) is created in Lewisburg, WV (5-1). Sherman Commanding and Sheridan as C, Cavalry. There are other higher ranking GOs on the map, so loss of 2 SW for USA. USA 107+ -2 -3 cof n102- CSA remains at 79- |
| 295 | 7/2/2026 1:57:00 PM | Spring 1864 | Confederate | 106 | 3 | Event |
#106: 3 / British Clydeside Shipyards Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Confederate: CSA SPs in Norfolk VA (1), Morehead City NC (1), and Wilmington NC (1) |
| 294 | 7/2/2026 1:49:00 PM | Spring 1864 | Union | 71 | 3 | Operations |
#71: 3 / General Scott, The Anaconda Plan The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two. Message from Union: Activate Reynolds and 4 in Wytheville (2) 1 Lynchburg (6) d4 n0 2 Charlottesville (2) pu4 and Curtis 3 Gordonsville (2) d Curtis 4 Hanover (17-1 w2 outside) d2 n2 5 Fredericksburg (1) d1 n1 6 Aquia Creek (2) d1 n0 7-8 DC (2) |
| 291 | 7/2/2026 1:04:00 PM | Spring 1864 | Confederate | 8 | 1 | Operations |
#8: 1 / 3 Cigars Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept. Message from Confederate: Hood + 2 in Shreveport (1) 1) Marshall TX (1) pu2 (4) 2-4) Vicksburg ... |
| 290 | 7/2/2026 12:40:00 PM | Spring 1864 | Union | 30 | 3 | Operations |
#30: 3 / Glory Hallelujah Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort. Message from Union: Activate AoC 4-1 in Manassas (2) 1 Convert Manassas, so AoT in supply. 2-4 Via Wilderness, Gordonsville (2), convert, d2 n2-1 5-6 Manassas (4-1) |
| 289 | 7/2/2026 12:12:00 PM | Spring 1864 | Confederate | 15 | 1 | Event |
#15: 1 / Mosby's Raiders Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts. Message from Confederate: Remove USA PCs in Manassas VA and Strasburg VA. AoT and fort in Culpepper VA are OOS. |
| 287 | 7/2/2026 12:04:00 PM | Spring 1864 | Union | 28 | 1 | Operations |
#28: 1 / Franz Sigel Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle. Message from Union: Activate AoT 11-1 in The Wilderness (1) 1-2 Via Culpepper to Manassas (6-1) pu3 n14-1 3 Frederick (2) pu1 n15-1 4-6 Manassas, Wilderness and attack AoNV in Hanover. |
| 283 | 7/2/2026 11:44:00 AM | Spring 1864 | Confederate | 65 | 1 | Operations |
#65: 1 / Union 90-Day Enlistments Expire Union player removes three SPs (Union player’s choice). Message from Confederate: Hood alone in Humboldt TN (5-1) 1) Columbus KY (0) pu2 (2) 2) McKenzie TN (0) pu2 (4) 3-4) New Madrid MO (0) 5-8) Shreveport ... |
| 279 | 7/2/2026 10:45:00 AM | Spring 1864 | Union | 4 | 1 | Event |
#4: 1 / Costly Mistake Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn. Message from Union: Targeting the GOs subordinate to Lee in the AoNV. Rolling next to determine who will be impacted. |
| 278 | 7/2/2026 10:18:00 AM | Spring 1864 | Confederate | 55 | 1 | Event |
#55: 1 / CSS Tennessee Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Confederate: CSS Arkansas > New Orleans LA. |
| 277 | 7/2/2026 10:04:00 AM | Spring 1864 | Union | 41 | 2 | Operations |
#41: 2 / Gov. Isham Harris, Tennessee Confederate Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort. Message from Union: Activate Burnside and 2 in Cincy (0) 1 Falmouth (0) pu2 n4 2-3 Frankfort (1) pu1 n5 4 Louisville (2) d2 n3 5 Lebanon (2) d2 n1 6 Bowling Green (1) d1 n0 7-8 Louisville (2) |
| 276 | 7/2/2026 9:52:00 AM | Spring 1864 | Confederate | 90 | 3 | Operations |
#90: 3 / Habeas Corpus Reduce Union SW by 2. Remove from deck if event is played. Message from Confederate: Longstreet's corps (6-1) in Lebanon KY (0) 1-7) Dalton GA (6-1) |
| 275 | 7/2/2026 9:32:00 AM | Spring 1864 | Union | 120 | 1 | Operations |
#120: 1 / Horace Greeley Editorial If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1. Message from Union: Activate Sherman and 6 in DC (2) 1 Manassas (9-1) d3 n3 2-3 Franklin (0) pu1 n4 4 Lewisburg (5) d4 n0 5 Charleston (0) pu5 6-7 Wytheville (6) d4 n1 8 Lewisburg (6) |
| 274 | 7/2/2026 9:19:00 AM | Spring 1864 | Confederate | 44 | 2 | Operations |
#44: 2 / Western Virginia Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played. Message from Confederate: 2 SPs Nacogdoches TX (0) > Marshall TX |
| 273 | 7/1/2026 4:27:00 PM | Spring 1864 | Union | 54 | 1 | Operations |
#54: 1 / CSS Virginia Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Union: GO reorganization. Fremont Ironton to Strasburg (AoP), becomes DCG Halleck Strasburg to Lynchburg Scofield DC to Shreveport Banks to Wilderness (AoT) Curtis Wytheville to Charlottesville Hancock Charlottesville to Knoxville Reynolds Saltville to Wytheville Hooker Cairo to St Louis McPherson Cincy to Wilderness (AoT) Burnside Knoxville to Cincy Sherman Vincennes to DC Rosy Parkersburg to Somerset |
| 261 | 6/29/2026 11:43:00 AM | Fall 1863 | Union | 66 | 1 | Event |
#66: 1 / Wilson's Creek Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Union: Activate 1 SP in Vicksburg (2) 1-2 Shreveport (1) |
| 260 | 6/29/2026 11:33:00 AM | Fall 1863 | Confederate | 91 | 2 | Operations |
#91: 2 / Letters of Marque Increase Confederate SW by 1. Remove from deck if event is played. Message from Confederate: Beauregard + 4 in Humboldt TN (2-1) 1) McKenzie TN (2) d2 (2) 2-8) Jackson MS (2) |
| 259 | 6/29/2026 11:28:00 AM | Fall 1863 | Union | 130 | 3 | Operations |
#130: 3 / Union Siege Guns Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card. Message from Union: Activate Pope and 3 in Ft St P/J (2) Naval move to Vicksburg (3) |
| 258 | 6/29/2026 11:20:00 AM | Fall 1863 | Confederate | 19 | 1 | Event |
#19: 1 / Belmont Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Confederate: SP in Weldon NC (0) > AoNV (14-1) |
| 257 | 6/29/2026 11:04:00 AM | Fall 1863 | Union | 67 | 2 | Event |
#67: 2 / J.B. Eads, Riverine Ironclads The Union Amphibious Assault modifier is increased by two. Message from Union: AAM to 4. |
| 256 | 6/29/2026 10:59:00 AM | Fall 1863 | Confederate | 128 | 3 | Event |
#128: 3 / Union Naval Supply Shortage The Union blockade level is decreased by one. Remove from deck if event is played. Message from Confederate: Blockade > 2 |
| 254 | 6/29/2026 10:41:00 AM | Fall 1863 | Union | 39 | 2 | Operations |
#39: 2 / Draft Riots in New York The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC. Message from Union: Activate Burnside and 2 in Cincy (2) 1 Falmouth (1) pu1 n3 2-3 Frankfort (2) pu1 n4 4 Lexington (1) pu2 n6 6 Somerset… |
| 253 | 6/29/2026 10:29:00 AM | Fall 1863 | Confederate | 122 | 3 | Operations |
#122: 3 / Crisis in the West If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played. Message from Confederate: AoT (3-1) in Elizabeth AR (0) 1-3) Greenville MO (0) - convert 4-5) New Madrid MO (0) - convert 6) Humboldt TN (6-1) |
| 251 | 6/29/2026 10:17:00 AM | Fall 1863 | Union | 25 | 1 | Event |
#25: 1 / Confederate Railroad Degradation The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Message from Union: Please discard one and play one from you hand next. |
| 250 | 6/29/2026 10:12:00 AM | Fall 1863 | Confederate | 37 | 2 | Event |
#37: 2 / Confederate Scientist Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces. Message from Confederate: SPs in Little Rock AR (2), Memphis TN (2), and Hanover VA (13-1) |
| 249 | 6/29/2026 10:04:00 AM | Fall 1863 | Union | 34 | 1 | Event |
#34: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Union: Wilder's Brigade with the AoT in Wilderness (9-1). |
| 244 | 6/29/2026 9:29:00 AM | Fall 1863 | Confederate | 83 | 3 | Event |
#83: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Move 1: AoT (6-1) in Humboldt TN (0) 1) Memphis (1) pu1 (7-1) 2-3) Elizabeth AR ... |
| 241 | 6/29/2026 9:08:00 AM | Fall 1863 | Union | 53 | 1 | Operations |
#53: 1 / CSS Arkansas Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Union: Activate AoT 9-1 in Charlottesville (6). Leaving Hancock in charge 1-2 Staunton, Strasburg (2) pu1 n10-1 3-4 Wilderness (4) d2 n8-1 5 Attack AoNV in Hanover… |
| 232 | 6/24/2026 11:44:00 AM | Summer 1863 | Union | 108 | 2 | Operations |
#108: 2 / Richmond Bread Riots Confederate player loses 2 SW. Remove from deck if event is played. Message from Union: Activate Burnside and 2 in Cincy (2) 1 Dayton (0) pu2 n4 2-5 Frankfort (2) d2 n2 6 Lexington (2) d2 n0 7-8 Cincy (2) |
| 231 | 6/24/2026 11:31:00 AM | Summer 1863 | Confederate | 96 | 2 | Operations |
#96: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: GO Reorg Price (Memphis TN) > AoNV Beauregard (Richmond VA) > AoT Jackson (Burkeville VA) > Petersburg VA J Johnston (Petersburg VA) > Burkeville VA |
| 230 | 6/24/2026 11:02:00 AM | Summer 1863 | Union | 18 | 2 | Operations |
#18: 2 / Confederate Inflation Confederate SW reduced by two. Message from Union: Activate Reynolds and 3 in Staunton (2) 1 Charlottesville (15-1) d2 n1 2-3 Wytheville (2) pu4 n5 4 Saltville (2) d2 n3 5 Rodgersville (2) d1 n1 6 Knoxville (1) d1 n0 7-8 Return to Saltville (2) |
| 224 | 6/24/2026 10:33:00 AM | Summer 1863 | Confederate | 86 | 3 | Event |
#86: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Move 1: AoT (4-1) d2 in Lebanon KY (2) 1-5) Attack Rosecrans in Humboldt TN ... |
| 223 | 6/24/2026 10:14:00 AM | Summer 1863 | Confederate | 86 | 3 | o hand |
#86: 3 / Minor Campaign Message from Confederate: I forgot that I have no forts available to play. |
| 222 | 6/24/2026 10:13:00 AM | Summer 1863 | Confederate | 86 | 3 | Operations |
#86: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Yet another wasted campaign card. Fort in New Orleans LA. |
| 215 | 6/24/2026 9:36:00 AM | Summer 1863 | Union | 85 | 3 | Event |
#85: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: Took 2 and a half games, but the Union gets its first campaign card in some time. Your mud march play and my failure to run the guns made having 2 3 cards not do much. Move 1 Pope and 3 in Fort Morgan (1) will AA again to Fts St P/J in and attempt to find success somewhere. |
| 214 | 6/24/2026 9:02:00 AM | Summer 1863 | Confederate | 11 | 2 | Operations |
#11: 2 / Nathaniel Lyon Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts. Message from Confederate: Beauregard alone in Richmond VA (2) via rail 1-3) Weldon NC (0) pu1 (1) 4-5) Norfolk VA (0) pu1 (2) 6-9) Hanover VA (13-1) d2 (0) 10) Richmond VA (2) |
| 211 | 6/23/2026 7:24:00 PM | Summer 1863 | Union | 14 | 3 | Event |
#14: 3 / Red River Campaign May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card. Message from Union: Activate Banks and 1 in New Madrid (1). He must run the guns of Memphis to be able to move beyond towards Grand Encore. Rolling next. |
| 210 | 6/23/2026 6:33:00 PM | Summer 1863 | Confederate | 124 | 2 | Operations |
#124: 2 / Confederate Desertion During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played. Message from Confederate: 2 SPs in Nashville TN (0) > Paducah KY (3) |
| 209 | 6/23/2026 6:32:00 PM | Summer 1863 | Confederate | 7 | 1 | Event |
#7: 1 / Mud March Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move. Message from Confederate: Cancelling Fremont's move. |
| 206 | 6/23/2026 2:31:00 PM | Summer 1863 | Union | 78 | 3 | Operations |
#78: 3 / Personal Advisor Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game. Message from Union: Activate Fremont and 2 in Rolla (0) 1-2 Cairo (2) pu4 and Hooker n6 3 Attack SP in Paducah… |
| 205 | 6/23/2026 2:22:00 PM | Summer 1863 | Confederate | 21 | 3 | Event |
#21: 3 / Confederate Overseas Agent Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Confederate: CSA SPs in Norfolk VA (1), Charleston SC (2), and Savannah GA (2). |
| 204 | 6/23/2026 2:13:00 PM | Summer 1863 | Union | 126 | 1 | Event |
#126: 1 / Valley Devastation If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played. Message from Union: As event, card removed from deck. Shenandoah Valley spaces are destroyed resources and cannot be removed or used by CSA as a supply source. |
| 203 | 6/23/2026 2:06:00 PM | Summer 1863 | Confederate | 56 | 1 | Event |
#56: 1 / CSS Hunley Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time. Message from Confederate: CSS Hunley > Columbus GA |
| 202 | 6/23/2026 8:49:00 AM | Summer 1863 | Union | 32 | 3 | Operations |
#32: 3 / Dixie Land Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points. Message from Union: Activate Meade and 2 in Manassas (6-1) 1 DC (2) pu4 and Reynolds n6 2-4 Staunton (5) d3 and Reynolds n3 5-6 Winchester (1) d1 n2 7-8 Frederick (4) |
| 189 | 6/22/2026 1:01:00 PM | Spring 1863 | Confederate | 121 | 3 | Event |
#121: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Move 1: Activate Van Dorn and 1 SP. He jumps into the nearest telegraph office and emerges as ... Cavalry Man! Van Dorn's cav (1-1) in Fort Monroe VA (1) 1-3) Petersburg VA (1-1) Move 2: J Johnston + 3 in Hanover VA (6-1) 1-2) Fort Monroe VA (2) d1 (2) 3) Williamsburg (1) d1 (1) 4-5) Petersburg (2-1) |
| 186 | 6/22/2026 12:39:00 PM | Spring 1863 | Union | 16 | 2 | Operations |
#16: 2 / Grierson's Raid Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes. Message from Union: Activate Hooker and 1 in New Madrid (2) 1-3 St Louis (0) pu2 n3 4 Ironton (2) pu1 n4 5 Cairo (0) pu2 n6 6 Attack 2 SPs in Paducah… |
| 185 | 6/22/2026 12:31:00 PM | Spring 1863 | Confederate | 107 | 1 | Operations |
#107: 1 / Guerilla Raids Delay Supply Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3. Message from Confederate: Jackson's corps (6-1) >> Burkeville VA |
| 182 | 6/22/2026 12:05:00 PM | Spring 1863 | Union | 60 | 2 | Operations |
#60: 2 / USS Monitor The Union player may remove one Confederate ironclad from the mapboard. Message from Union: Activate AoT 9-1 in Culpeper (2) 1-4 Charlottesville (2), convert 5 Lynchburg… |
| 181 | 6/22/2026 11:56:00 AM | Spring 1863 | Confederate | 45 | 3 | Operations |
#45: 3 / Food Shortage Confederate loses SW equal to current Union blockade value. Message from Confederate: Another waste of a card, but I don't have the resources to do otherwise. GO Reorg Smith (Memphis TN) > AoT (becomes DCG) Price (AoT) > Memphis TN Van Dorn (Jacksonville FL) > Fort Monroe VA |
| 180 | 6/22/2026 11:25:00 AM | Spring 1863 | Union | 75 | 2 | Operations |
#75: 2 / Western Concentration Block Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played. Message from Union: Activate AoT 8-1 in Franklin (2) 1-2 Staunton (2), convert d2 n6-1 3 Charlottesville (2) d2 n4-1 4-5 Strasburg (2) pu4 n8-1 6 Culpeper (11-1) |
| 179 | 6/22/2026 11:17:00 AM | Spring 1863 | Confederate | 10 | 3 | Operations |
#10: 3 / Dorothea Dix Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC. Message from Confederate: Waste of a card, but it is what it is. SP in Norfolk VA (0) 1-4) Hanover VA (9-1) |
| 178 | 6/22/2026 10:49:00 AM | Spring 1863 | Union | 13 | 2 | Operations |
#13: 2 / Missouri Guerrilla Raids Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort. Message from Union: Create Army of Tennessee (AoT) in Franklin (10-1) Grant CG Cav Stoneman and DCG Buell |
| 175 | 6/22/2026 10:36:00 AM | Spring 1863 | Confederate | 57 | 2 | Operations |
#57: 2 / Admiral Foote Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll. Message from Confederate: Van Dorn + 1 in Charleston SC (1) 1-7) Baldwin FL (0) pu2 (3) 8) Jacksonville FL ... |
| 174 | 6/22/2026 10:29:00 AM | Spring 1863 | Union | 123 | 1 | Operations |
#123: 1 / Quantrill’s Raiders If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played. Message from Union: Activate Grant and 2 in Franklin (7-1) 1 Grafton (2) pu4 and Curtis n6 2 Weston (1) d1 n5 3 Lewisburg (1) pu1 n6 4 Wytheville (5) d5 and Curtis n1 5-6 Charleston (0) pu2 n3 7-8 Franklin (10-1) |
| 173 | 6/22/2026 10:10:00 AM | Spring 1863 | Confederate | 50 | 1 | Operations |
#50: 1 / CSS Sumter, Commerce Raider Union SW reduced by one. Message from Confederate: Jackson (2-1) d3 in Amelia CH VA (3) via rail: 1-2) Williamsburg VA (0) pu2 (4-1) 3-4) Hanover VA (8-1) d2 (2-1) 5) Gordonsville VA (0) pu1 (3-1) 6-8) Amelia CH (0) pu3 (6-1) 9-10) Appomattox CH (6-1) |
| 172 | 6/22/2026 9:55:00 AM | Spring 1863 | Union | 51 | 1 | Operations |
#51: 1 / Confederate Torpedoes Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults. Message from Union: Activate Grant and 4 in DC (2) 1 Manassas (6-1) pu1 n5 2 Culpeper (3) d1 n4 3-4 Winchester (0) pu2 and Buell n6 5-6 Franklin (4) d2 and Buell n2 7 Strasburg (6-0) pu2 and Stoneman 5-1 8 Franklin (9-1) |
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