| Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
| 82 | 6/11/2026 3:34:00 PM | Spring 1862 | Union | 50 | 1 | Operations |
#50: 1 / CSS Sumter, Commerce Raider Union SW reduced by one. Message from Union: Fort in New Madrid. |
| 81 | 6/11/2026 11:06:00 AM | Spring 1862 | Confederate | 1 | 1 | Operations |
#1: 1 / Empty Haversacks Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC. Message from Confederate: Morgan's cav in Lebanon KY (4-0) 1-8) Memphis (3-2) Note: Morgan took the route through Corinth MS, avoiding Humboldt TN and a potential intercept by Rosecrans. |
| 77 | 6/11/2026 10:16:00 AM | Spring 1862 | Union | 95 | 2 | Event |
#95: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Union: Activate Pope and 3 in Jacksonville (1) AA vs Ft Morgan, AL |
| 76 | 6/10/2026 4:26:00 PM | Spring 1862 | Confederate | 17 | 3 | Event |
#17: 3 / CSA Purchasing Agent Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Confederate: CSA SPs in Wilmington NC (1), Savannah GA (2), and Mobile AL (2) |
| 74 | 6/10/2026 3:12:00 PM | Spring 1862 | Union | 9 | 3 | Event |
#9: 3 / Clara Barton Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space. Message from Union: SPs in Grafton (5), New Madrid (2) and Vincennes (1) |
| 73 | 6/10/2026 2:52:00 PM | Spring 1862 | Confederate | 102 | 3 | Operations |
#102: 3 / First Manassas Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept. Message from Confederate: AoNV (5-1) in Richmond VA, RE Lee commanding. No SW hit. |
| 72 | 6/10/2026 2:30:00 PM | Spring 1862 | Union | 114 | 3 | Event |
#114: 3 / Frederick Douglas Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played. Message from Union: As event. 5 in DC (7) |
| 71 | 6/10/2026 2:07:00 PM | Spring 1862 | Confederate | 96 | 2 | Operations |
#96: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: Form AoT in Lebanon KY (5-1). No SW hit with AS Johnston in command. |
| 70 | 6/10/2026 12:20:00 PM | Spring 1862 | Union | 12 | 3 | Operations |
#12: 3 / Cabinet Intrigue Union SW reduced by three. Message from Union: Activate Fremont and 1 in Rolla (1) 1 St Louis (0) pu2 n3 2 Jeff City (0) pu1 n4 3 Lexington (1) d1 n3 4 KC (1) d1 n2 5 Springfield (1) d1 n1 6-7 Ironton (3) d1 n0 8 Rolla (1) |
| 58 | 6/10/2026 10:30:00 AM | Fall 1861 | Confederate | 70 | 2 | Operations |
#70: 2 / Gustavus Fox, Ironclad Building Program The Union Amphibious Assault modifier is increased by two. Message from Confederate: GO Reorg Van Dorn (Columbus KY) > Charleston SC Smith (Hanover VA) > Memphis TN Price (Little Rock AR) > Dover TN Pemberton (Dover TN) > Little Rock AR J Johnston (Richmond VA) > Hanover VA Bragg (Hanover VA) > Richmond VA |
| 57 | 6/10/2026 9:41:00 AM | Fall 1861 | Union | 44 | 2 | Operations |
#44: 2 / Western Virginia Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played. Message from Union: Playing my "power card". After 5 1s. I wanted this for something else, but... Activate Burnside and 1 in Salem (0) 1 St Louis (0) pu2 and Fremont n3 2 Rolla (1) d1 and Fremont n2 3 Ironton (1) d1 n1 4 Cairo (0) pu2 and Rosecrans n3 5-6 Greenville (1) d1 n2 7 New Madrid (1) d1 and Rosy n1 8 Greenville (2) |
| 56 | 6/10/2026 9:14:00 AM | Fall 1861 | Confederate | 93 | 2 | Operations |
#93: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: CSA PC in Parkersburg WV (the other ops point is forfeited). |
| 55 | 6/10/2026 8:44:00 AM | Fall 1861 | Union | 33 | 1 | Operations |
#33: 1 / Orphan Brigade Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs. Message from Union: GO reorganization McClellan in HF to Frederick Buell in Frederick to Harpers Ferry Burnside to Salem |
| 54 | 6/10/2026 8:35:00 AM | Fall 1861 | Confederate | 121 | 3 | Operations |
#121: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Another wasted campaign card: CSA PC > Lewisburg, Weston, and Charleston WV |
| 53 | 6/10/2026 8:34:00 AM | Fall 1861 | Union | 107 | 1 | Operations |
#107: 1 / Guerilla Raids Delay Supply Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3. Message from Union: Fort in Grafton |
| 52 | 6/10/2026 8:31:00 AM | Fall 1861 | Confederate | 62 | 2 | Operations |
#62: 2 / Financial Crisis Union SW is reduced by two. Message from Confederate: CSA PC > Springfield MO and Franklin WV |
| 51 | 6/10/2026 8:30:00 AM | Fall 1861 | Union | 73 | 1 | Operations |
#73: 1 / Ball's Bluff The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort. Message from Union: Fort in Bloomington (2) |
| 50 | 6/10/2026 8:23:00 AM | Fall 1861 | Confederate | 87 | 3 | Operations |
#87: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Another waste of a campaign card: CSA PCs in Lexington, Kansas City, and St. Josephs MO |
| 49 | 6/10/2026 8:21:00 AM | Fall 1861 | Union | 43 | 1 | Event |
#43: 1 / Kansas Admitted to Union Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played. Message from Union: SP in Jefferson City (1), MO |
| 48 | 6/10/2026 8:12:00 AM | Fall 1861 | Confederate | 16 | 2 | Operations |
#16: 2 / Grierson's Raid Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes. Message from Confederate: J Johnston, Smith, and 2 SPs in Fredericksburg VA (1-1) 1) Hanover (2) d2 and Smith (0) 2) Fredericksburg (1-1) pu Bragg (0) 3) Hanover (2) drop Bragg (0) 4) Fredericksburg (0) pu Stuart (1-1) 5-6) Richmond (2-1) |
| 45 | 6/10/2026 7:36:00 AM | Fall 1861 | Union | 3 | 1 | Event |
#3: 1 / Forward to Richmond Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play. Message from Union: Activate AoP 4-0 in DC (1) Attack J Johnston and company in Manassas… |
| 35 | 6/9/2026 7:05:00 PM | Summer 1861 | Confederate | 116 | 2 | Operations |
#116: 2 / Confederate River Flotilla Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played. Message from Confederate: CSA PCs in Ironton and Rolla MO. |
| 34 | 6/9/2026 7:02:00 PM | Summer 1861 | Union | 81 | 3 | Operations |
#81: 3 / Emancipation Proclamation - Reshuffle/Remove Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase. Message from Union: Activate Pope and 2 in Fort Gadson. Naval move to Jacksonville (2) |
| 33 | 6/9/2026 7:00:00 PM | Summer 1861 | Confederate | 32 | 3 | Event |
#32: 3 / Dixie Land Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points. Message from Confederate: Event: CSA +3 SW and +2 CoF. USA 103(+) / CSA 113(+) |
| 32 | 6/9/2026 6:58:00 PM | Summer 1861 | Union | 35 | 1 | Event |
#35: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Union: Iron Bde with AoP |
| 31 | 6/9/2026 6:55:00 PM | Summer 1861 | Confederate | 63 | 2 | Operations |
#63: 2 / Beaufort/Port Royal Captured The Union Blockade Level is increased by one. Message from Confederate: CSA PC: Falmouth KY and Greencastle MO |
| 30 | 6/9/2026 6:53:00 PM | Summer 1861 | Union | 69 | 3 | Event |
#69: 3 / Gideon Welles, The Naval Program The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two. Message from Union: Blockade to 1 |
| 29 | 6/9/2026 6:50:00 PM | Summer 1861 | Confederate | 124 | 2 | Operations |
#124: 2 / Confederate Desertion During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played. Message from Confederate: CSA PCs > Paducah and Lexington KY |
| 28 | 6/9/2026 6:48:00 PM | Summer 1861 | Union | 42 | 2 | Event |
#42: 2 / Kentucky Anarchy Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played. Message from Union: Remove 3 CSA PCs, I have none: Paducah, Lexington and Falmouth. |
| 27 | 6/9/2026 6:38:00 PM | Summer 1861 | Confederate | 57 | 2 | Operations |
#57: 2 / Admiral Foote Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll. Message from Confederate: AS Johnston + 1 in Nashville TN (0) 1-3) Paducah KY (0) pu1 (2) 4-7) Lebanon KY (3) |
| 26 | 6/9/2026 6:34:00 PM | Summer 1861 | Union | 66 | 1 | Operations |
#66: 1 / Wilson's Creek Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Union: Fort in Frederick |
| 13 | 6/9/2026 4:58:00 PM | Spring 1861 | Confederate | 86 | 3 | Event |
#86: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Another slightly wasted campaign: Move 1: Polk + 1 in Memphis TN (0) 1-2) Columbus KY (0) pu1 (2) 3) Paducah KY (1) d1 (1) 4-7) Lebanon KY (1) Move 2: J Johnston +2 in Manassas VA (2) 1) Strasburg VA (2) d2 (0) 2) Manassas VA (2) |
| 11 | 6/9/2026 4:38:00 PM | Spring 1861 | Union | 58 | 2 | Event |
#58: 2 / Admiral Porter Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll. Message from Union: Activate 2 SPs in DC (1-0) AA vs Fort Gadson |
| 10 | 6/9/2026 4:32:00 PM | Spring 1861 | Confederate | 96 | 2 | Operations |
#96: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: CSA PC > Frankfort and Somerset KY. |
| 9 | 6/9/2026 4:18:00 PM | Spring 1861 | Union | 92 | 2 | Operations |
#92: 2 / Baltimore Revolts Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant. Message from Union: PCs in Paducah and Louisville |
| 8 | 6/9/2026 3:31:00 PM | Spring 1861 | Confederate | 94 | 2 | Operations |
#94: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Confederate: CSA PCs in Falmouth and Lexington KY. |
| 7 | 6/9/2026 3:28:00 PM | Spring 1861 | Union | 115 | 2 | Operations |
#115: 2 / Galveston The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played. Message from Union: PCs in Wheeling and Grafton. |
| 5 | 6/9/2026 3:00:00 PM | Spring 1861 | Confederate | 83 | 3 | Event |
#83: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Confederate: Such a waste of a card to have it this early in the game. Move 1: SP in Little Rock AR (0) via riverine > Fort P-J LA (1) Move 2: Price + 1 in Fayetteville AR > Little Rock AR (1) Move 3: J. Johnston + 1 in Winchester VA (0) 1-2) Manassas VA (3) pu Beau (1) 3-5) Richmond VA (1) drop Beau (1) 6-8) Manassas VA (3) |
| 4 | 6/8/2026 3:47:00 PM | Spring 1861 | Union | 19 | 1 | Event |
#19: 1 / Belmont Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Union: Activate 2 SPs in DC (3-0) 1 Frederick (2) d1 n1 2 Baltimore (1) |
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