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For the People: BPA2026 Hunter-Hart Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
152 6/18/2026 2:54:00 PM Summer 1862 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Grafton FORT
132 6/18/2026 10:40:00 AM Spring 1862 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
#1 Activate Price and 3 SP at Paducah (3)
1-2. Clarksville AoT (4). Pick up 2 SP
3. Nashville. Drop 2 SP
4. Franklin. Drop 1 SP
5-6. McKenzie. Drop 2 SP
7. Alone to Columbus, KY (2)

#2 Activate 2 SP AoNV (4)
1-5. Wytheville

#3 Activate Lee at Dalton AoM (6)
1-6. Lynchburg
130 6/17/2026 9:48:00 PM Spring 1862 Union 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
AoP n4 at Frederick
Leave 1sp AoP n3
1) Manassas p4 of 10 Manassas n6 - AoP n6
2) Strasburg d1 - n5
3-4) Staunton / pc
5) Franklin d1
6) AoP n4 to Grafton
127 6/17/2026 9:26:00 PM Spring 1862 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
Reorg

Bragg Columbus, KY to AoNV
Polk AoNV to AoM
126 6/17/2026 7:55:00 PM Spring 1862 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Fort cairo
125 6/17/2026 7:50:00 PM Spring 1862 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
1 SP at Paducah n3
124 6/17/2026 7:40:00 PM Spring 1862 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
1 Somerset
1 cairo
1 nacog
123 6/17/2026 7:31:00 PM Spring 1862 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Cairo (4) n3
Somerset (4) n3
122 6/17/2026 7:19:00 PM Spring 1862 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
B2
121 6/17/2026 7:17:00 PM Spring 1862 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
2 SP at Marshall n4
120 6/17/2026 6:48:00 PM Spring 1862 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Somerset Fort
119 6/17/2026 6:44:00 PM Spring 1862 Confederate 52 3 Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
CS SW 86- +5 +2 93+
118 6/17/2026 5:44:00 PM Spring 1862 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2sp from Cairo n4
1-7) Somerset n4
117 6/17/2026 4:56:00 PM Spring 1862 Confederate 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
Form AoM (6) at Dalton Lee commanding
116 6/17/2026 4:42:00 PM Spring 1862 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort BG
88 6/16/2026 4:08:00 PM Fall 1861 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
#1 Activate JJ AoNV (6) at Richmond
1. Hanover. Drop 2 SP
2. Williamsburg. Drop 2 SP
3. Richmond AoNV n2


#2 Activate AJ AoT (6) at Dover
1. Drop 2 SP. Clarksville
2. PC
3. Nashville
4. PC
5. Clarksville. Drop 1 SP
6. Attack Bowling Green
87 6/16/2026 3:46:00 PM Fall 1861 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Buell 3sp at Sabine City
1) Nacog d2
2) Buell 1sp return to Sabine City
end
86 6/16/2026 3:30:00 PM Fall 1861 Confederate 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Activate Van Dorn and 1 SP at Jackson (1)

Form Van Dorn Cavalry Brigade

1-8. Dover AoNV n6
85 6/16/2026 1:14:00 PM Fall 1861 Union 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
AoT n5 at Clark
1) Nash p1 n6
2) BG
3) Leb
4) Som d1 and Rose n2 - AoT n5
5) Leb
6) AoT n5 at BG
83 6/16/2026 11:49:00 AM Fall 1861 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
Reorg

Van Dorn AoT to Jackson, MS
Bragg Jackson, MS to Columbus, KY
Polk Columbus, KY to AoNV
Beauregard AoNV to AoT
78 6/15/2026 10:05:00 PM Fall 1861 Union 130 3 Event #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
74 6/15/2026 8:12:00 PM Fall 1861 Union 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
AoT n6 at BG
1) Clarksville
CSA intercept?
73 6/15/2026 8:10:00 PM Fall 1861 Confederate 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Create AoT (6) at Dover, TN. AJ Commanding.
68 6/15/2026 7:26:00 PM Fall 1861 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Sorry
65 6/15/2026 5:50:00 PM Fall 1861 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Activate AJ at Nashville (4)

1-2. Pick up Van Dorn and 4 SP. Dover (2) n6
END
59 6/15/2026 4:10:00 PM Fall 1861 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Reorganize Generals
Freemont and Burnside to AoP
Halleck Rosecrans Banks to AoT
58 6/15/2026 3:59:00 PM Fall 1861 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
2 to Nashville n4
57 6/15/2026 3:39:00 PM Fall 1861 Union 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Form AoT under Pope at Frankfurt KY n6
103+ -3 -2 = 98- SW
40 6/15/2026 1:19:00 PM Summer 1861 Confederate 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Activate JJ AoNV (6) at Richmond

1. Petersburg (1). Pick up Stuart. Drop 2
2-3. Williamsburg (2). Pick up Beauregard. Drop 1
4. Attack Fort Monroe
I'll resolve the battle since you have no cards.
39 6/15/2026 12:20:00 PM Summer 1861 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
Manassas Fort Construct
38 6/15/2026 12:11:00 PM Summer 1861 Confederate 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Activate 1 SP at Marshall (3)

1-4. Pick up Bragg. Jackson, MS
END
37 6/15/2026 10:09:00 AM Summer 1861 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Pope 2sp
1-2) Cindy p2 n4
3) Fal p1 n5
4) Lex p1 n6
5) Somerset d1
6) Lebanon d1
7) Louisville d2
8) Frankfurt n2
36 6/15/2026 9:59:00 AM Summer 1861 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Create AoNV at Richmond, JJ commanding.

CS SW 103- -2 101-
35 6/14/2026 10:09:00 PM Summer 1861 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Fort Sabine City
34 6/14/2026 10:02:00 PM Summer 1861 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
2 SP at St. Marks
33 6/14/2026 8:30:00 PM Summer 1861 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
32 6/14/2026 8:03:00 PM Summer 1861 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
Activate Bragg and 2 SP at Vicksburg.

1-3. Marshall n3
END
31 6/14/2026 7:38:00 PM Summer 1861 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
vs Richmond
8 -2 = 6
15 6/14/2026 4:37:00 PM Spring 1861 Confederate 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
PC Lebanon
PC Bowling Green
14 6/14/2026 3:25:00 PM Spring 1861 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1_ 1sp Phily to Sabine City
2_ AoP n3
1-2) Manassas / pc
3-4) Strasburg / pc
5 Manassas d2 n1
6) Frederick p1 AoP n2
13 6/14/2026 1:35:00 PM Spring 1861 Confederate 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
PC Louisville
PC Frankfort
PC Somerset
12 6/14/2026 1:21:00 PM Spring 1861 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Division Move
2sp Pittsburg
1-4) Falmouth d1
5) Lexington n1
11 6/14/2026 12:53:00 PM Spring 1861 Confederate 109 2 Event #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
Fort in New Orleans
Fort in Little Rock
10 6/14/2026 11:37:00 AM Spring 1861 Union 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron with AoP
9 6/14/2026 11:06:00 AM Spring 1861 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
#1 Activate JJ and 1 SP at Winchester (1)
1-2. Manassas (3). Pick up Beauregard and 3 SP
3-5. Williamsburg. Drop Beauregard and 2 SP
6-7. Petersburg. Drop 1 SP
8. Richmond (1) n2

#2 Activate Price and 1 SP at Fayetteville (1)
1-5 Memphis (1). Pick up Polk and 1 SP
6-7. Columbus, KY (1). Drop Polk
8. Paducah n1
6 6/13/2026 10:43:00 AM Spring 1861 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
2sp from WDC (AoP n3) to Fort Saint Phillip-Jackson
Auto 1/1 result

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