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For the People: BPA2026 Woodger-Wooley Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
388 7/31/2026 9:48:00 PM Spring 1864 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Activate AotP at Manassas with 15SP

1 Wilderness
2 Attack Hanover ...

CSA options and resolution
368 7/30/2026 8:01:00 PM Fall 1863 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
Activate Forrest in McKenzie, TN (n0)
1. Lexington, TN
2. Attack Corinth
You have options
367 7/30/2026 7:22:00 PM Fall 1863 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First move:

Activate Curtis and 4SP at Bowling Green

1 Nashville TN
2 Murfeesboro TN d1 n3
3 Shelbyville
4 Columbia d1 n2
5 Waynesboro
6 Pittsburg Landing d1 n1
7 Corinth END n1

Second move:

Activate Pope with 6SP at Manassas VA

1 Strasburg
2 Staunton d1 n5
3 Charlottesville d1 n4
4 Lynchburg d1 n3
5 Appo CH
6 Burkeville d1 n2
7 Petersburg d1 n1
8 Suffolk END n1

Third move:

Activate Halleck and 3SP at New Orleans LA

1 Baton Rouge d1 n2
2 Springfield
3 Port Hudson d1 n1
4 Springfield END n1



366 7/30/2026 6:57:00 PM Fall 1863 Confederate 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Activate Longstreet +1SP and Forrest Cav Brig (n2)

1. McKenzie, KY drop Forrest Cav Brig, pick 2SP (n2)
2. Columbus, KY end n5
363 7/30/2026 6:37:00 PM Fall 1863 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Activate Meade and 5 SP at Springfield MO

1 Kansas City
2 Lexington d1 n4
3 Jefferson City
4 Rolla d1 n3
5 Ironton
6 Cairo
7 Paducah d2 n1 (AoC n9)
8 Attack Columbus with 1SP...

To you to resolve
361 7/30/2026 5:46:00 PM Fall 1863 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
2SP in McKenzie, TN
356 7/30/2026 3:09:00 PM Fall 1863 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
Activate AoC at Paducah KY n10

1 Attack Columbus KY …

Use max generals +5
355 7/30/2026 1:43:00 PM Fall 1863 Confederate 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
Activate AoNV in Knoxville, TN (n0)
1. Cleveland, TN
2. Dalton, GA
3. Kingston, GA
4. Atlanta, GA drop Beaureguard +2 SP (n2)
5. Union Pt. GA
6. Camack, GA end n4
354 7/30/2026 8:45:00 AM Fall 1863 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
General reorganization:

Hooker by sea from Sabine City to WDC
Rosecrans by horseback from Bowling Green to Paducah KY via Bloomington, Salem etc
Banks by railroad from Harpers Ferry to Coshocton OH
353 7/29/2026 10:36:00 PM Fall 1863 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
Activate AoNV in Staunton, VA (n0)
1. Charlottesville, VA
2. Lynchburg, VA
3. Wytheville, VA
4. Saltville, VA
5. Rogersville, TN
6. Knoxville, TN end n6
352 7/29/2026 10:02:00 PM Fall 1863 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Naval move: Reynolds + 2SPs from WDC (WDC n2) to Charleston SC

PC Charleston SC

Resource destroyed:

US SW 115- +3 +2 = 120+
CS SW 45- -3 = 42-

350 7/29/2026 8:05:00 PM Fall 1863 Confederate 53 1 Event #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
CSS Arkansas in Vicksburg, MS
348 7/29/2026 4:11:00 PM Fall 1863 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Mandatory event

USA SW 123+ -5 -3 =115-
CSA SW 55- -10 =45-

To you to delete 3 SP of your choice.
347 7/29/2026 10:18:00 AM Fall 1863 Confederate 123 1 Event #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
Flip Rola, MO and Lexington, MO
345 7/29/2026 8:18:00 AM Fall 1863 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate Meade alone at Paducah KY

1 Cairo p5 n5
2 Ironton p1 n6
3 Rolla
4 Jefferson City
5 Lexington
6 Attack St Joseph

Will be an auto win with one US loss, so Meade will then continue ...

7 Kansas City
8 Springfield MO end n5
327 7/26/2026 9:34:00 PM Summer 1863 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Activate Hooker with 5SPs at Clarksville

1 Little Rock
2 Camden
3 Monroe d1 n4
4 Shreveport d1 n3
5 Marshall TX d1 n 2
6 Naco TX d1 n1
7 Sabine City TX End n1
321 7/26/2026 8:16:00 PM Summer 1863 Confederate 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
Activate AoNV in Culpepper (n0)
1. Gordonsville, VA
2. Charlottsville, VA
3. Staunton, VA
4. Franklin, VA
5. Attack Grafton, WV
You have choices, please resolve.
316 7/26/2026 7:16:00 PM Summer 1863 Confederate 28 1 Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
I will play this for a +2 DRM in the battle.
314 7/26/2026 7:04:00 PM Summer 1863 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Activate Hooker with 5SPs at Paducah (AotC n6)

1 Cairo p1 n6 (Cairo n1)
2 Ironton
3 Rolla
4 Springfield
5 Attack Kansas City …

To you to resolve
313 7/26/2026 7:04:00 PM Summer 1863 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Activate Hooker with 5SPs at Paducah (AotC n6)

1 Cairo p1 n6 (Cairo n1)
2 Ironton
3 Rolla
4 Springfield
5 Attack Kansas City …

To you to resolve
307 7/26/2026 4:04:00 PM Summer 1863 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Activate Beaureguard in Columbus, KY n5
1. Humboldt, TN
2. New Madrid, MO
3. Elizabeth, AR
4. Little Rock, AR
5. Clarksville, AR
6. Fayetteville, AR
7. Springfield, MO
8. Kansas City, MO end n1
305 7/25/2026 4:46:00 PM Summer 1863 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
2SP to Paducah n11
2SP to Cairo n2
1SP to Ironton MO n1
304 7/25/2026 11:20:00 AM Summer 1863 Confederate 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
Division Move
1SP from Jackson, MS to Vicksburg, MS
301 7/25/2026 10:03:00 AM Summer 1863 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Naval move:

Activate Halleck and 3SP at New Orleans (New Orleans n1)

Amphib assualt Vicksburg
300 7/25/2026 9:06:00 AM Summer 1863 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
Activate Longstreet in Vicksburg, MS +1SP (n1)
1. Jackson, MS pick 1 (n1)
2. Canton City, MS
3. Winona, MS
4. Grenada, MS
5. Memphis, TN
6. Humboldt, TN
7. Columbus, KY end n5
295 7/24/2026 10:14:00 PM Summer 1863 Union 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Activate AotC at Paducah n12

1 Attack Columbus KY ...

To you to resolve etc
293 7/24/2026 9:58:00 PM Summer 1863 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Activate Beauregard + Forrest Cav Brig in Columbus, KY (n4)
1. McKenzie, KY
2. Lexington, KY
3. Corinth, MS
4. Lexington, KY
5. McKenzie, KY
6. Columbus, KY end n5
284 7/24/2026 4:32:00 PM Summer 1863 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Activate Grant at Paducah. Drop 1, n10

1 Cairo p4 n14
2 Paducah drop 3 n11
3 Attack Columbus with 11sps, use max generals

To you
283 7/24/2026 10:43:00 AM Summer 1863 Confederate 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Stonewall Bde with AoW in Hanover, VA
282 7/24/2026 6:25:00 AM Summer 1863 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Attrition at Columbus KY:

AoT 8 -2 = 6
259 7/22/2026 3:06:00 PM Spring 1863 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
1SP from Norfolk to Gordonsville n7
1SP from Weldon, VA to Gordonsville n8
1SP from Wilmington, NC to Gordonsville n9
1SP from Charleston, SC to Gordonsville n10
1SP from Savannah, GA to Gordonsville n11

Activate AoNV in Gordonsville (n0)
1. Culpepper, VA
2. PC Culpeper, VA
3. Attack Manassas, VA
You have options
246 7/21/2026 9:23:00 PM Spring 1863 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
Discard and forward to Richmond as your last card.
242 7/21/2026 8:40:00 PM Spring 1863 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Activate AotC at Paducah

1 PC Paducah
2 drop 6sp +Hooker behind, attack Columbus KY with 8SP ...

CS intercept option. US will use maximum generals of +4 in any case...please resolve battle
241 7/21/2026 10:44:00 AM Spring 1863 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1SP in Norfolk, VA n1
1SP in Willimington, NC n1
1SP in Savannah, GA n1
240 7/20/2026 11:11:00 PM Spring 1863 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
Cause attrition at Richmond:

AoW 8 -2 = 6
237 7/20/2026 11:03:00 PM Spring 1863 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Form AoW in Richmond A.Johnston Commanding n8
230 7/20/2026 5:30:00 PM Spring 1863 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Activate AotP [10] at Culpeper

1 PC
2 Manassas d1 (Manassas n2)
3 Attack Aquia Creek with 9SP ...

Beauregard retreat or fight?
226 7/20/2026 12:06:00 PM Spring 1863 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Activate AoNV in Hanover (n0)
1. Richmond, VA drop Stuart pick 1SP n8
2. Hanover, VA
3. Fredericksburg, VA pick 2 (n0)
4. Hanover, VA
5. Gordonsville, VA
6. Culpeper, VA
You have options
224 7/20/2026 7:41:00 AM Spring 1863 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
Blockade level increases from 0 to 1
222 7/19/2026 9:32:00 AM Spring 1863 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Activate A.Johnston +1SP in Charleston, SC (n1)
1. Kingston, SC
2. Florence, SC
3. Marion, SC pick 2 (n0)
4. Wilmington, NC pick 2 (n0)
5. Strickland Depot, NC
6. Goldsboro, NC
7. Weldon, NC
8. Hickford Jct, VA
Rail Bonus
9. Petersburg, VA
10. Richmond, VA n8
219 7/18/2026 7:56:00 PM Spring 1863 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First campaign move:

Activate AotC at Vincennes [15]

1 Salem
2 PC
3 Jonesborough d1 n14
4 Cairo
5 PC
6 Paduchah ...

Any reaction?
218 7/18/2026 7:22:00 PM Spring 1863 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Activate AoT in Jonesborough, IL (n0)
1. Salem, IL pick 2 (n0)
2. Jonesborough, IL
3. Cairo, IL
4. Paducah, KY pick 1 (n0)
5. Dover, TN
6. McKenzie, TN end n9
217 7/18/2026 7:05:00 PM Spring 1863 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Form Army of the Cumberland at Vincennes IN under Grant [15]

Penalty for McClellan (p10) being on the map at Grafton:

US SW 118- -2 = 116-
204 7/17/2026 9:03:00 PM Fall 1862 Union 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate Rosecrans +6SP at Bloomington using up the OPs queue (Bloomington n0)

1 Lousivlle
2 Frankfort d1 n5
3 Lexington
4 Somerset d1 n4
5 Lebanon d1 n3
6 Bowling Green d1 n2
7 Nashville d1 n1
8 Clarksville END n1

I will roll for possible intercept option for Price ...

195 7/16/2026 8:19:00 PM Fall 1862 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st Activation
Activate Beauregard in Hanover +4SP (n6)
1. Fredericksburg, VA
You have options
194 7/16/2026 6:21:00 PM Fall 1862 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Place 2-OPs queue marker on Rosecrans at Bloomington.
187 7/16/2026 9:22:00 AM Fall 1862 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Activate AoT in Cairo, IL
1. PC Cairo
2. Attack Jonesborough, IL
You have choices
186 7/16/2026 9:21:00 AM Fall 1862 Confederate 107 1 Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Interrupt - Cancel Rosecrans's Activation
184 7/15/2026 10:39:00 PM Fall 1862 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Activate Rosecrans and 4SP at Bloomington IN

1 Vernon, pick up Curtis and s2SP n6
2 Bloomington drop Curtis
3 Vincennes d2 n4
4 Salem
5 Jonesborough d3 n1 (Salem n6)
6 Attack Cairo ...

Lee retreat or resolve?

(If Lee retreats, then: 7 attack Paducah...)
178 7/15/2026 8:25:00 PM Fall 1862 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
Activate AoT in Columbus, KY drop 1 (n1)
1. Paducah, KY pick 1 and Jackson (n1)
2. Attack Cairo
CSA 13SP +7 Gen
You have options
177 7/15/2026 6:26:00 PM Fall 1862 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Build fort at Jonesborough IL
176 7/15/2026 12:15:00 PM Fall 1862 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Activate Smith +4SP in Vicksburg, MS (n2)
1. Jackson, MS
2. Canton City, MS
3. Winona, MS
4. Grenada, MS
5. Oxford, MS
6. Grand-Jct. TN
7. Humboldt, TN
8. Columbus, KY end n13
175 7/15/2026 9:30:00 AM Fall 1862 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
PC Fort Sumter SC

Loss of fort:

US SW 121+ +1 = 122+
CS SW 83- -1 = 82-

174 7/15/2026 9:17:00 AM Fall 1862 Confederate 55 1 Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
CSS Tennessee in Fort Pulaski, GA
171 7/14/2026 6:42:00 PM Fall 1862 Union 96 2 Event #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
2sps from New Orleans LA amphib assault Fort Sumnter SC
170 7/14/2026 5:16:00 PM Fall 1862 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Activate VanDorn in Vicksburg +1SP form Cav Brigade
1. Jackson. MS
2. Vicksburg, MS end n6
169 7/13/2026 11:19:00 PM Fall 1862 Union 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Activate 2SP at Vincennes IN

1 Bloomington
2 Vernon
3 Cincinnati d1 n1
4 Dayton OH end
153 7/12/2026 9:32:00 AM Summer 1862 Confederate 2 2 Event #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
CSA PC in Dayton, OH
CSA PC in Cincinnati, OH
148 7/11/2026 6:24:00 PM Summer 1862 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
Activate Rosecrans with 6SP at Bloomington IN

1 Vernon
2 Cinci
3 Falmouth d1 n5
4 Lexington d1 n4
5 Somerset
6 Lebanon
7 Attack Louisville

Small battle
US 4SP +6 (odds, OOS, general)
CS 1SP +2 (fort)

Result is automatically 1/1* - no need to roll, no general loss possible

Fort destroyed:
US SW 120+ +1 = 121+
CS SW 84- -1 = 83-

Rosecrans drops 1 at Louisville n2

... 8 Bloomington end n2

145 7/11/2026 8:19:00 AM Summer 1862 Confederate 78 3 Event #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
Lee in Command of AoT in Columbus, KY
A.Johnston second in command
CSA SW -84 -2 = -82
143 7/10/2026 10:43:00 PM Summer 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activate Burnside and 4sp at Cairo IL (leaving 4sp behind)

1 Ironton
2 Rolla
3 Jefferson City
4 Attack AoM at Lexington

US +5 (odds, OOS)
CS +3 (general)

Please resolve.

If the US wins the battle (ie we don't roll a 1), then Burnside n3 will continue:

5 Jefferson City
6 Rolla
7 Ironton d1 n2
8 Cairo end n6

142 7/10/2026 10:25:00 PM Summer 1862 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
CSA Fort in Columbus, KY
141 7/10/2026 10:33:00 AM Summer 1862 Union 31 2 Event #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
Remove one sp from AoM at Lexington MS n1
Remove one sp from Louisville KY n1
140 7/10/2026 9:45:00 AM Summer 1862 Confederate 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
PC Columbus, KY
139 7/9/2026 5:33:00 PM Summer 1862 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Activate Burnside and 1sp at Washington AR

1 Camden p1 n2
2 Little Rock
3 Elizabeth
4 Gainville
5 Greenville
6 Ironton
7 Cairo end n8

134 7/9/2026 9:08:00 AM Summer 1862 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
Activate AoT in Louisville, KY drop 2 (n2)
1. Lebanon, KY
2. Bowling Green, KY
3. Clarksville, TN
4. Dover, TN
5. Paducah, KY
6. Attack Columbus, KY
CSA 4SP +5 Gen, +3 Ratio
USA 1SP +1 Gen
You may react/Resolve
133 7/8/2026 5:40:00 PM Summer 1862 Union 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Fort at New Orleans LA
132 7/8/2026 10:00:00 AM Summer 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Activate Smith +3SP in Sabine City, TX
1. Nacogdoches, TX
2. Marshall, TX
3. Shreveport, LA pick 1 (n0)
4. Monroe, LA
5. Vicksburg, MS end n7
131 7/8/2026 8:39:00 AM Summer 1862 Union 72 2 Event #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Amphibious modifier to +2
130 7/7/2026 11:55:00 AM Summer 1862 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
CSA Fort in Vicksburg, MS
125 7/6/2026 9:33:00 AM Summer 1862 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Target: AoT at Louisvile
112 7/4/2026 3:45:00 AM Spring 1862 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First campaign move:

Activate Burnside with 2SP at Jonesborough IL

1 Cairo
2 Ironton
3 Greenville
4 Gainville
5 Elizabeth
6 Little Rock
7 Camden d1 n1
8 Washington end n1

Second campaign move:

Activate Curtis and 5sps at Cairo IL

1 Ironton
2 Greenville
3 Gainville d1 n4
4 Elizabeth d1 n3
5 Madison d1 n2
6 Mempphis
7 Humboldt d1 n1
8 Columbus KY end n1

Gen. Smith to TT

CS fort destroyed:
US SW 109+ +1 = 110+
CS SW 95- -1 = 94-




111 7/3/2026 9:17:00 PM Spring 1862 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
Activate AOM in Rolla, MO (n0)
1. Jefferson City, MO
2. Lexington, MO
3. St Joseph, MO drop 1SP (n1)
4. Kansas City, MO drop 1SP (n1)
5. Lexington, MO end n3
110 7/3/2026 8:49:00 AM Spring 1862 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Naval move, 2SP + Halleck from WDC AA New Orleans,

Unless you play a card, that should be an auto US win 1/1 or 1/1*.

Halleck with 1SP ends in New Orleans

CS Fort destroyed:

US SW 106- +1 +2 = 109+
CS SW 96- -1 = 95-
106 7/2/2026 10:37:00 AM Spring 1862 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
Activate AoM +5SP in Paducah, KY (n2)
1. Columbus, KY pick 1 (n0)
2. Humboldt, TN
3. New Madrid, MO drop 1 (n1)
4. Greenville, MO
5. Ironton, MO
6. Rolla, MO end n5
103 7/1/2026 4:36:00 PM Spring 1862 Union 93 2 Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Naval move 3sp with the general from WDC amphibiously assault New Orleans LA.

To you to play card or resolve.
102 7/1/2026 1:13:00 PM Spring 1862 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
CSA
PC Rolla, MO
PC Springfield, MO
PC Jefferson City, MO
101 6/30/2026 9:10:00 PM Spring 1862 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Burnside and 2SPs move from Memphis TN

1-2 Elizabeth
3 Gainesville
4 Greenville
5-6 Cairo
7 Jonesborough IL end n2
100 6/30/2026 12:09:00 PM Spring 1862 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
Form the AoMississippi in Paducah, KY
Van Dorn commanding
CSA SW = -98 -2 = - 96
99 6/30/2026 7:26:00 AM Spring 1862 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Place PC in:

Lexington MO
Kansas City MO
St Joseph MO
98 6/29/2026 10:46:00 PM Spring 1862 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
Activate Van Dorn in Louisville +3SP (n5)
1. Lebanon, KY
2. Bowling Green, KY
3. Clarksville, TN
4. Dover, TN pick 1 (n1)
5. McKenzie, TN
6. Columbus, KY pick 1 (n1)
7. Paducah, KY end n7
97 6/29/2026 7:42:00 PM Spring 1862 Union 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Place Wilder's Brigade with the Army of the Potomac
96 6/29/2026 10:27:00 AM Spring 1862 Confederate 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Confederate:
Build CSA Fort in New Orleans, LA
95 6/29/2026 7:55:00 AM Spring 1862 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Build fort at Harpers Ferry VA
86 6/28/2026 9:50:00 AM Spring 1862 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
CSA will Campaign.

1st Activation
AOT in Louisville attacks Bloomington, IN
CSA +5, 11SP
You have choices, please resolve
78 6/28/2026 12:33:00 AM Fall 1861 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Activate Burnside and 5SPs at Cairo IL

1 Ironton drop 1 n4
2 Greeenville drop 1 n3
3 New Madrid drop 1 n2
4 Elizabeth
5 Little Rock drop 1 n1
6 Elizabeth
7 Madison
8 Memphis end n1
77 6/27/2026 10:07:00 PM Fall 1861 Confederate 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
Form Army of Tennessee in Louisville, KY A.Johnston commanding
76 6/27/2026 9:40:00 PM Fall 1861 Union 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Build fort at Bloomington IN
73 6/27/2026 9:21:00 PM Fall 1861 Confederate 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
Activate Van Dorn in Louisville, KY (n6)
1. Lebanon, KY pick Polk +1SP (n0)
2. Louisville, KY pick 5 drop Polk
3. Attack Bloomington, IN
CSA +1 Gen, 6SP
You have choices, please resolve if battle
72 6/27/2026 8:54:00 PM Fall 1861 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Place 3sp in Bloomington IN n5
71 6/27/2026 8:45:00 PM Fall 1861 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
CSA Fort in Louisville, KY
69 6/27/2026 6:23:00 PM Fall 1861 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
Discarder
68 6/27/2026 10:09:00 AM Fall 1861 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Activate Van Dorn +2SP in Paducah, KY (n2)
1. Columbus, KY pick 1 (n1)
2. McKenzie, TN
3. Dover, TN pick 1 (n1)
4. Clarksville, TN
4. Bowling Green, TN pick 2 + A Johnston (n0)
5. Lebanon, KY
6. Louisville, KY end n6
66 6/27/2026 9:21:00 AM Fall 1861 Union 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
Reorganize generals:

Freemont from St Louis to Manassas
Halleck from Forts STP/J to WDC
Pope from Harpers Ferry to Manassas
Banks from WDC to Harpers Ferry
Rosecrans from Cairo to Bloomington
Burnside from Bloomington to Cairo
62 6/26/2026 6:57:00 PM Fall 1861 Confederate 47 3 Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
2SP placed in Louisville, KY
61 6/26/2026 2:31:00 AM Fall 1861 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Build fort at Grafton WV
51 6/25/2026 11:28:00 AM Summer 1861 Confederate 128 3 Event #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
Union Blockade level = 0
47 6/25/2026 5:56:00 AM Summer 1861 Union 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
With apologies for the delay.

Playing this in reaction to Beauregard entering Grafton as an automatic 2 space intercept using Mac and 2SP from Pittsburgh via Wheeling.

Small battle ensues ...
46 6/22/2026 3:34:00 PM Summer 1861 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Activate Beauregard +4SP in Richmond (n6)
1. Hanover, VA drop 1 (n1)
2. Gordonville, VA
3. Charlottsville, VA
4. Stanton, VA
5. Franklin, VA drop 1 (n1)
6. Grafton, VA end n2 + Beauregard
45 6/22/2026 8:47:00 AM Summer 1861 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Build fort in Cairo IL

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