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For the People: Michael v Mike Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
11 7/8/2026 9:04:00 AM Spring 1861 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
PC Falmouth, Frankfort, Lebanon KY
10 7/8/2026 8:12:00 AM Spring 1861 Union 84 3 Operations #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Union card 4

Place Union PC in Louisville KY, Wheeling WV, and Grafton, WV
9 7/7/2026 8:53:00 AM Spring 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
PC Paducah
8 7/7/2026 8:20:00 AM Spring 1861 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Union card 3

Place Union fort in Pittsburgh PA
7 7/6/2026 8:32:00 AM Spring 1861 Confederate 23 2 Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Sabine City and New orleans
6 7/6/2026 8:29:00 AM Spring 1861 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Union card 2

Place Union fort in Harpers Ferry VA
5 7/5/2026 10:21:00 AM Spring 1861 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
JJ 1SP
1-2 Manassas + beau + 3 SP n 4
3-5 Willimasburg drop 1 SP n 3
6. Richmond drop 1SP and Beau n2 (n2)
7. End Hanover 2 SP
4 7/5/2026 9:49:00 AM Spring 1861 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Union card 1

Place Union fort in Frederick MD

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