| Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
| 39 | 7/9/2026 9:38:00 PM | Summer 1861 | Union | 119 | 2 | Event |
#119: 2 / War in the West: Valverde/Glorietta Pass Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played. Message from Union: |
| 38 | 7/9/2026 6:43:00 PM | Summer 1861 | Confederate | 116 | 2 | Operations |
#116: 2 / Confederate River Flotilla Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played. Message from Confederate: PC Grafton and Falmoth |
| 37 | 7/9/2026 5:25:00 PM | Summer 1861 | Union | 18 | 2 | Operations |
#18: 2 / Confederate Inflation Confederate SW reduced by two. Message from Union: Activate Pope and 6 SP at Bloomington, IN 1. Louisville 2. Drop 1 SP. Frankfort 3. Drop 1 SP. Lexington 4. Drop 1 SP. Somerset 5. Drop 1 SP. Lebanon 6. Drop 1 SP. End in Bowling Green n1 |
| 36 | 7/9/2026 4:43:00 PM | Summer 1861 | Confederate | 109 | 2 | Event |
#109: 2 / Fortified Lines The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts. Message from Confederate: Fort in Nashville |
| 35 | 7/9/2026 4:36:00 PM | Summer 1861 | Union | 19 | 1 | Event |
#19: 1 / Belmont Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Union: Activate 2 SP at Washington, DC n2 1-2. Harpers Ferry n4 END |
| 34 | 7/9/2026 3:42:00 PM | Summer 1861 | Confederate | 25 | 1 | Operations |
#25: 1 / Confederate Railroad Degradation The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Message from Confederate: General REorg Price to Coumbus Ky Polk and ASJ to ANV |
| 30 | 7/9/2026 3:02:00 PM | Summer 1861 | Union | 4 | 1 | Event |
#4: 1 / Costly Mistake Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn. Message from Union: AoNV |
| 29 | 7/9/2026 12:10:00 PM | Summer 1861 | Confederate | 76 | 2 | Operations |
#76: 2 / Great Sioux Uprising Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played. Message from Confederate: Form ANV with JJ CIC and 9 SP cost me 2 SW 100+ -2 -3 = 95- |
| 28 | 7/9/2026 11:58:00 AM | Summer 1861 | Union | 36 | 1 | Operations |
#36: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Union: Reorg McClellan Bloomington, IN to AoP Pope Pittsburgh to Bloomington, IN Fremont St. Louis to AoP Halleck AoP to Pittsburgh. Burnside AoP to Washington, DC. Buell Washington, DC to Harpers Ferry |
| 11 | 7/8/2026 8:17:00 PM | Spring 1861 | Union | 56 | 1 | Operations |
#56: 1 / CSS Hunley Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time. Message from Union: Fort in Harpers Ferry |
| 10 | 7/8/2026 7:45:00 PM | Spring 1861 | Confederate | 104 | 1 | Operations |
#104: 1 / Big Bethel Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Confederate: PC Louisville |
| 9 | 7/8/2026 7:17:00 PM | Spring 1861 | Union | 65 | 1 | Operations |
#65: 1 / Union 90-Day Enlistments Expire Union player removes three SPs (Union player’s choice). Message from Union: Fort in Frederick |
| 8 | 7/8/2026 6:00:00 PM | Spring 1861 | Confederate | 46 | 1 | Operations |
#46: 1 / Pro Union Secessionist in Tennessee Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts. Message from Confederate: PC Paducah |
| 7 | 7/8/2026 5:53:00 PM | Spring 1861 | Union | 63 | 2 | Event |
#63: 2 / Beaufort/Port Royal Captured The Union Blockade Level is increased by one. Message from Union: Union Naval Blockade Level set to 1 |
| 6 | 7/8/2026 3:55:00 PM | Spring 1861 | Confederate | 9 | 3 | Operations |
#9: 3 / Clara Barton Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space. Message from Confederate: JJ 1SP 1-2 Manassas + beau + 3 SP n 4 3-5 Willimasburg drop 1 SP n 3 6. Richmond drop 1SP and Beau n2 (n2) 7. End Hanover 2 SP |
| 5 | 7/8/2026 3:52:00 PM | Spring 1861 | Confederate | 7 | 1 | Event |
#7: 1 / Mud March Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move. Message from Confederate: Stop in Frederick |
| 4 | 7/8/2026 3:35:00 PM | Spring 1861 | Union | 110 | 3 | Operations |
#110: 3 / The Gettysburg Address Union player gains 3 SW. Remove from deck if event is played. Message from Union: Activate McDowell AoP (5) at Washington, DC. 1. Drop 1 SP. Frederick (1) 2. Drop 1 SP. Harpers Ferry (2) 3. Pick up 2 SP. Attack Winchester. Medium Battle US: 5 +5 CS: 1 +2 You can react. |
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