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For the People: FTP RND 8 ladder game 1 Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
302 8/24/2026 12:02:00 PM Spring 1863 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
AoT(14)
1. Humboldt
2-3. Memphis, place PC, burn

USW 111+
CSW 71-

4. Madison, drop 1
5. Elizabeth, drop 1
6. Little Rock, overrun (AoT 12).


6. attack Corinth

auto 2/1

AoT (13) in Corinth
300 8/24/2026 12:38:00 AM Spring 1863 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
Army of Mississippi with...sigh... Mr Smith of Dover TN 5sps
292 8/22/2026 11:57:00 AM Spring 1863 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
AoT(15)
1-2. Cairo, place PC
3. attack Paducah

you may react/resolve
289 8/21/2026 8:52:00 PM Spring 1863 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
Event

clinton TN troops desert
285 8/21/2026 4:28:00 PM Spring 1863 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
A surprise I believe...

Event
1SP from Somerset
1. Clinton
2-5. Murfreesboro
6. Nashville, elim fort

USW 104+, CSW 80-

7. Clerksville
8. Dover

you may react/resolve

282 8/21/2026 2:05:00 AM Spring 1863 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Longsteet moves to Nashville pick up Morgan and 1 sps return to Dover pick all end in Paducah
Paducah now 5 sps, Morgan Longstreet Fort Smith
281 8/20/2026 4:15:00 PM Spring 1863 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
crate AoC in Bloomington (14) under Grant
259 8/16/2026 3:13:00 PM Fall 1862 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
257 8/16/2026 2:48:00 PM Fall 1862 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Hooker with 6 (Bloomington 4)
1. Louisville, auto 1/1, drop 2
2. Bloomington, pick 2 (5; Bl. 2)
3-4. Lebanon, drop 1
5. Somerset
small battle, auto 1/1
drop 1
6. Clinton, drop 1
7-8. Lebanon (2)
253 8/16/2026 2:22:00 PM Fall 1862 Confederate 65 1 Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
Event

and I had buncha 1's
251 8/16/2026 2:01:00 PM Fall 1862 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Blockade to 4
249 8/16/2026 1:43:00 PM Fall 1862 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
Event

remove a card
248 8/16/2026 1:15:00 PM Fall 1862 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
Blockade to 3
247 8/16/2026 1:04:00 PM Fall 1862 Confederate 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Thought I could move VD on rails but cant fight a battle and get the 2 extra movements right?

Jackson Marion 1sp
Move to Goldsboro p5 now 6
autowin weldon 1-1
end in Richmond 5 sps
238 8/16/2026 12:19:00 PM Fall 1862 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
AoM (9)
1 attack Richmond, max drm

reaction?
235 8/16/2026 11:15:00 AM Fall 1862 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Reorg generals

Jacksom to Marion
VD to Charleston
Longstreet general movement to Dover TN
Morgan to Dover TN
234 8/16/2026 11:09:00 AM Fall 1862 Confederate 27 3 o hand #27: 3 / Choctaw Indians

Message from Confederate:
230 8/15/2026 10:06:00 PM Fall 1862 Confederate 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
Division Move

3 sps from Goldsboro move to RIchmong, roll over Weldon

+2 FR for CSA
227 8/15/2026 1:24:00 PM Fall 1862 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
AoM (12)
leaving 1 in Hanover
1-2. Urbana, place PC
3. Hanover, pick SP (AoM 12)
4. attack Richmond

max +5 drm for me
215 8/11/2026 8:54:00 AM Fall 1862 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
Smith 2 sps
M1-3 Weldon 2-1 with Smith +1g +2oos, auto win roll for CSA potential SP loss,
Continue
M3 Goldsboro pick 4-5 then return to ANV with 6sps
ANV now 9
212 8/11/2026 8:48:00 AM Fall 1862 Confederate 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Stoneman off ransacking the countryside
208 8/10/2026 1:26:00 PM Fall 1862 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
AoM (15)
1 Hanover (overrun unless react)

Reaction?
182 8/8/2026 12:46:00 PM Summer 1862 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Banks with 2
1. Lynchburg, pick 1 (3; Lynchburg 1)
2-4. Danville, drop 1
5-6. Weldon, drop 1
6-7. Suffolk (1).


177 8/5/2026 10:31:00 PM Summer 1862 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
event

Jackson 6sps leaving AOT(7)
m1-5 to Lebanon
M6 engage Louisville

CSA 6sps +3g +2FR
Union 2 sps



176 8/5/2026 5:38:00 PM Summer 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Banks with 6 (AoM (6)
1. Manassas, drop 2 (AoP 4)
2. Wilderness, drop 1
3. Culpeper, drop 1
4. Strasburg, pick 4 (Curtis and 2 stay back)
5. Staunton, drop 1
6. Charlottesville, drop 2
7. Lynchbug, drop 1 (L now 2)
8. Wytheville (2)
175 8/5/2026 12:59:00 AM Summer 1862 Confederate 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:

ANV
drop 1
ANV 1 m1 williamsburg p2 n3
M2 DB p1 n4
M3 petersburg p2 n6
m4 Richmond stop ANV(6)
170 8/4/2026 2:48:00 PM Summer 1862 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
AoM with 9 (DC 1)
1. Frederick, pick 1 (10)
2. Manassas, pick 5 and Fremont, Buell & Banks (AoM 15, AoP 2)
3-4. Fredericksburg, place PC
5. attack Hanover, you may react
6. place PC in Hanover
167 8/3/2026 10:33:00 PM Summer 1862 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
THis is risky but need to try to drive Pope out of Texas. I have a 33% to do it

Longstreet leave 1, move to Marhsal, P1 and AJ
Then advance on Sabine City. we both have a +2 for combat, so Please roll a 4 for me and a 3 or less for you...:)
166 8/3/2026 12:23:00 PM Summer 1862 Union 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
create AoM in Sabine City (Pope, with Pleasanton and 7 total SPs)

USW 106-
162 8/2/2026 6:25:00 PM Summer 1862 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Longstreet
M1 Shreveport
p1
M2 Marhsall 4sps + AJ. Leave 1sps and AJ
M3 Naco react.
If intercept fails
M4 Sabine City combat
161 8/2/2026 5:06:00 PM Summer 1862 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
so we must do better with out blockade

Blockade to 2
160 8/2/2026 1:19:00 PM Summer 1862 Confederate 115 2 Event #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
Event

Pensacola SP sneaks in an captures Fort Pickens!
PC place
158 8/2/2026 4:54:00 AM Summer 1862 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
discard a card, then you play
156 8/1/2026 11:11:00 PM Summer 1862 Confederate 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
VD 1sp leave Morgan
M1 M2 Dover P1 and Jackson
M3 M4 Columbus P Polk
M5 M6 Cairo
155 8/1/2026 1:14:00 PM Summer 1862 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
fort in Jonesborough IL
134 7/30/2026 8:32:00 AM Spring 1862 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
ANV
M1 Hanover d2 n7
m2 Williamsburg d3 n5
m3 Drewrys bluff d1 n4
m4 petersburg d2 n2
m5 richmond
133 7/30/2026 8:29:00 AM Spring 1862 Confederate 81 3 o hand #81: 3 / Emancipation Proclamation - Reshuffle/Remove

Message from Confederate:
127 7/28/2026 10:23:00 PM Spring 1862 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
AOT

M1 PC Cairo
M2 Jonesborough
M3 PC
M4 Salem React
125 7/28/2026 3:36:00 PM Spring 1862 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
Rosecrans with 6 (AoT 7)
1-2. St Louis, drop 1
3. Jefferson, drop 1
4. Lexington, drop 1
5. Kansas, drop 1
6. Springfield, drop 1
7. Rolla (1)
124 7/27/2026 6:40:00 PM Spring 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
AJ 2 sps to Marhsal
122 7/27/2026 4:10:00 PM Spring 1862 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
2 in AoT (13)
2 in Salem IL
1 in DC (4)
121 7/26/2026 11:48:00 PM Spring 1862 Confederate 55 1 Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
New Orleans
120 7/26/2026 12:52:00 PM Spring 1862 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Pope and 3 (DC 3)
Amph Assault Sabite City

Auto 1/1

Pope with 2 stays, fort destroyed

USW 101+
CSW 95-
119 7/26/2026 12:24:00 PM Spring 1862 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
AJ Nashville 1sps
M1 Franklin p1 n2
M2-8 to Little Rock
116 7/26/2026 12:17:00 PM Spring 1862 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
Pope with 3 (DC 4)
Amph Assault Sabine City TX , +3 drm for me

you may resolve
115 7/26/2026 12:00:00 PM Spring 1862 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
Event

2 Sps to Dover
114 7/26/2026 11:36:00 AM Spring 1862 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Rosecrans with 5, by rail,

1-4 Cincinnati, drop 2
5-6 Bloomington, pick 2
7-9. Jonesborough (11)
108 7/25/2026 10:33:00 PM Spring 1862 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
Activate Lee AoT 6sps

M1 Paducah P1 and Price
M2 Cairo React
107 7/25/2026 3:49:00 PM Spring 1862 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
fort in Cairo IL
104 7/24/2026 5:53:00 PM Spring 1862 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
For Army of Tennesse with Lee at Dover

* Army of Tennessee formed at Dover, TN with Lee in command, strength 6.
* CSA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* CSA Strategic Will set to 98 (-2 penalty, -3 momentum penalty).
103 7/24/2026 5:10:00 PM Spring 1862 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
5 SPs in DC (7)
85 7/24/2026 3:37:00 PM Fall 1861 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
PC Jefferson City
and Falmouth
84 7/24/2026 3:09:00 PM Fall 1861 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
A. 2 SPs from DC (now 1 and Pope)
Amph Assault Ft Morgan; auto 1/1; 1 SP stays on Fort

B. AoT (5)
1-4. St Louis, pick 1 and McDowell
5. Ironton, drop 2
6. Cairo (6)
83 7/23/2026 10:11:00 PM Fall 1861 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
KC and St Joseph PC
82 7/23/2026 3:26:00 PM Fall 1861 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Create AoT in Louisville (5) under Burnside

81 7/22/2026 8:50:00 PM Fall 1861 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Fort Paducah
80 7/22/2026 2:18:00 PM Fall 1861 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Generals

Burnside to Louisville KY
Butler to AoP
Fremont to AoP
MacDowell to St Louis MO
Rosecrans to Grafton WV
79 7/21/2026 11:03:00 PM Fall 1861 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
PC Greenville, Springfield, ROlla
78 7/21/2026 3:24:00 PM Fall 1861 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Blockade to 1
77 7/20/2026 5:20:00 PM Fall 1861 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
Pemberton 3 sps
m1 Franklin d1 n2
March all the way to columbus GA
74 7/20/2026 2:17:00 PM Fall 1861 Union 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
A. 2 SPs from AoP Amph Assault Ft Gadson

auto 1/1, 1 SP stays there.

B. AoP with 1 (DC 3 and Pope)
1. Frederick, pick Banks and 5 (AoP 6, Frederick 1)
2-3. Manassas, place PC,
4-5. Aquia Creek, place PC,
6. Manassas
73 7/19/2026 12:07:00 PM Fall 1861 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
Fort Nashville
72 7/19/2026 5:45:00 AM Fall 1861 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
AoNV down to 6 SPs
55 7/17/2026 9:26:00 PM Summer 1861 Confederate 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
ANV
M1 M2 Richmond
P1 sp ANV 5
M3 ACH
M4 Burkeville autowin
Roll to see if U force a SP lose on ANV
M5 Petersburg react
53 7/17/2026 3:27:00 PM Summer 1861 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
Burnside with 5 (Rosecrans and 1 SP stay in Strasburg)
1-2. Lewisbourg, drop 1
3-4. Lynchburg, drop 1
5-6. Burkeville, drop 1
7. Petersburg, you may intercept; if you fail, drop 1
8. Suffolk (1)
52 7/17/2026 8:44:00 AM Summer 1861 Confederate 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
ANV moves to Wilderness
51 7/16/2026 3:29:00 PM Summer 1861 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Burnside alone
1-4. Pittsburgh, pick Rosecrans and 4
5. Wheeling, drop 1
6. Grafton, drop 1
7. Franklin, drop 1
8. Strasburg (6)
50 7/15/2026 8:47:00 PM Summer 1861 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Fort Sabine City
49 7/15/2026 11:08:00 AM Summer 1861 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
to AoNV (now 4)
38 7/13/2026 9:46:00 PM Summer 1861 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
ANV 7sps
M1 Hanover
M2 Wilderness....react?
36 7/13/2026 3:12:00 PM Summer 1861 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
McDowell to track, McClellan takes command of AoP

USW 100--8 McDowell +5 McClellan special +2 CoF = 99+
34 7/12/2026 6:26:00 PM Summer 1861 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Form ANV with JJ
33 7/12/2026 5:42:00 PM Summer 1861 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Burnside with 5
1. Winchester, drop 1
2. Strasburg, drop 3
3. Manassas
4. Aquia Creek, displace Virginia
5-6. AoP, pick 4 and Buell (AoP 5)
7. Manassas, drop Buell and 2
8. Strasburg (6).
18 7/12/2026 3:22:00 AM Spring 1861 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Fort in Frederick MD
17 7/12/2026 12:29:00 AM Spring 1861 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
1 sp from Paudcah to Lebanon
Paducah 1sp Price left
16 7/11/2026 2:57:00 PM Spring 1861 Union 18 2 Event #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
yes, great hands!

CSW 100+ -2-3 = 95-
15 7/11/2026 2:42:00 PM Spring 1861 Confederate 54 1 Event #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
we both have great cards...LOL

Aquia Creek
14 7/11/2026 3:42:00 AM Spring 1861 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
place fort in Baltimore MD
13 7/10/2026 6:46:00 PM Spring 1861 Confederate 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
PC Bowling Green
12 7/10/2026 4:17:00 PM Spring 1861 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
1SP from Columbus OH to Louisville KY
7 7/8/2026 12:51:00 PM Spring 1861 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:

CSA will campaign. Turn will be submitted after my work. I am in Arizona time

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