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For the People: Alberto Molina's Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
232 8/13/2026 9:36:00 AM Summer 1862 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
PC Strasburg
226 8/11/2026 6:09:00 AM Summer 1862 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
Active Jackson +5 n0
1,2.- Strasburg
223 8/11/2026 3:51:00 AM Summer 1862 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Curtis alone :

1 Baltimore +4 4 (7)
2 York -1 3 (1)
3 Gettysburg -1 2 (1)
4-6 Stauton -1 1 (1)
7 Franklin(1)
222 8/10/2026 6:37:00 AM Summer 1862 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
Active Jackson +5 n2
1,5 Wytheville p/u 1sp
Jackson +6 n0
6,7 Charlottesville mid battle
CSA +7
USA +0
Automatic 2*/1 CSA victory
8.- Gordonsville
221 8/9/2026 4:28:00 PM Summer 1862 Union 46 1 Event #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
PC Knoxville, Rodgerville
220 8/9/2026 1:18:00 PM Summer 1862 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
CAroina train again.
Jackson +5sp's onto Richmond, at the end n7
217 8/8/2026 5:25:00 PM Summer 1862 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2SP from Chambersburg(0) :

1-2 Frederick -1 1 (1)
3-6 Grafton(1)

2MP remaining
212 8/7/2026 1:35:00 PM Summer 1862 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Active AoT=7
1,3 Johnstown
4 Pitts
mid battle max drm
CSA +8
USA +2 OOS
In case of victory
5.- pc marker at Pitts
6.- Uniontown p/u 1sp
198 8/6/2026 12:31:00 PM Summer 1862 Confederate 102 3 Event #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Event
AoNV intercepts in Strasburg at Pope +1
197 8/6/2026 10:58:00 AM Summer 1862 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st activation : Pope alone

1-4 Chambersburg +1 1 (2)
5-8 Manassas


2nd activation : AoP(14)

1 Frederick(14)

reaction ?
172 8/2/2026 4:44:00 AM Spring 1862 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Event.
1st activation AoNV=4 drop Banks +1sp
1 Culpepper
2 Strasburg
3 pc
4 Franklin
5 pc
6 Grafton
mid battle
CSA +4
USA +0
171 8/2/2026 4:35:00 AM Spring 1862 Confederate 77 2 Event #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
Event
USA sw -5=78(-)
167 8/1/2026 5:00:00 PM Spring 1862 Union 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
AoP(6) :

1-2 Strasburg + PC
3-4 Winchester + PC
5 Harper's Ferry +1 7 (0)
6 Fredrick(7)


bty to resolve
163 8/1/2026 10:58:00 AM Spring 1862 Union 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
will use this for the battle

I always understood this card as a -2DRM for the commander-in-chief IF the opponent is an army with cavalry, like the normla case, but I'm not sure if the effect of the card must be indeed literally applied and Lee has a -2 whatever the case.
I will let you be the judge of that. If you have a documented answer, I'm interested.
Please resolve.
160 7/31/2026 5:49:00 PM Spring 1862 Confederate 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
Active AoT=8 n2 at Richmond
1,4.- Frederick
max drm mid battle
CSA +7
USA +3
159 7/31/2026 12:31:00 PM Spring 1862 Union 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
generals reorg

Curtis => DC
Buell => Frederick
Banks => Louisville
158 7/31/2026 7:10:00 AM Spring 1862 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Form AoT=10 Lee's in charge, nobody shocked
156 7/30/2026 1:43:00 PM Spring 1862 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Roscrans becomes the chief of the AoP(6).
155 7/30/2026 12:16:00 PM Spring 1862 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
Active Lee +3
1,3.- marion +1 n0
Lee +4
4 Wilmington +2 n0
Lee +6
5,10 (by rail) Richmond n10
154 7/30/2026 10:35:00 AM Spring 1862 Union 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
PC Franklin
153 7/30/2026 10:01:00 AM Spring 1862 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
event
1sp Wilminton n2
1sp in Charleston n3
1 Columbus Ga n1
152 7/30/2026 6:49:00 AM Spring 1862 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Rosecrans(StonemanCav+4) / Pittsburgh(5) :

1 Wheeling +1 6 (0)
2 Grafton -2 4 (2)
3 Parkesburg +1 5 (0)
4-6 Wytheville +1 6 (0)
7-8 Franklin(StonemanCav+5)
148 7/29/2026 7:56:00 AM Spring 1862 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Active AoNV=6
1,4.- Gordonsville
5.- Hanover mid battle
Have several options. max drm in battle
In case of victory would move further
147 7/29/2026 5:03:00 AM Spring 1862 Union 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2Sp from Bloomington(0) :

1-7 Lewisburg -1 1 (1)
8 Wytheville(1)
124 7/27/2026 6:40:00 AM Fall 1861 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Evebt.
1st activation.
AoNV=3
drop 1 in Manassas n1
AoNV=2
1,2 Franklin possible interception
112 7/25/2026 5:18:00 PM Fall 1861 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st activation : Burnside(1)

1 Grafton +2 3 (2)
2-4 Charlottesville -1 2 (1)
5-6 Hanover(2)

interception ?
105 7/24/2026 5:19:00 AM Fall 1861 Confederate 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Active AoNV=5 drop 1
AoNV=4
1,2.- Strasburg absorb Pemberton 1sp
AoNV=5
3 Manassas, have options
98 7/23/2026 9:10:00 AM Fall 1861 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
AoP(4) / Frederick(5) :

1 Manassas(4)
95 7/23/2026 7:14:00 AM Fall 1861 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Active AoNV=5 n1 at H.Ferry
1.- Chambersburg mid battle
CSA +4
USA +2
94 7/23/2026 6:58:00 AM Fall 1861 Union 34 1 Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron Bde in the AoP
93 7/23/2026 4:48:00 AM Fall 1861 Confederate 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Confederate:
pc markes at Lewisburg (Wv) and Franfurt (Ky)
92 7/22/2026 2:15:00 PM Fall 1861 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
AoP(9)
91 7/22/2026 10:53:00 AM Fall 1861 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
1 Charleston n1
1 Wilmington n1
90 7/22/2026 7:59:00 AM Fall 1861 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
fort Chambersburg
87 7/22/2026 5:22:00 AM Fall 1861 Confederate 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Eventon AoP
86 7/22/2026 4:17:00 AM Fall 1861 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
PC Falmouth, Lexington
62 7/21/2026 4:11:00 AM Summer 1861 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation.

AoNV=7
1 Strasburg mid battle automatic 3/1 no need to roll
AoNV=6
2 Franklin
rolling possible interception, if hit it, I'd stop here for further orders of blue HQ
58 7/20/2026 3:40:00 PM Summer 1861 Union 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
Buell(5) / Bloomington(0) :

1-3 Bowling Green(5)

bty to resolve, 5MP remaining
57 7/20/2026 11:09:00 AM Summer 1861 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Leaders reorg.
AJ To AoNV
Polk to AoNV
Prive to Columbus Ky
Bragg to Dover Tn
Beauregard to Richmond
53 7/19/2026 4:17:00 AM Summer 1861 Union 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Burnside alone :

1 Frederick +2 2 (6)
2 Harper's Ferry +2 4 (2)
3-4 Strasburg(4)

interception ? 4MP remaining
52 7/17/2026 6:27:00 AM Summer 1861 Confederate 117 3 Event #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Confederate:
FOrt placed (pool=2)
51 7/16/2026 5:14:00 AM Summer 1861 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
fort Grafton
50 7/16/2026 4:57:00 AM Summer 1861 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
1sp at B. Green (Ky)
49 7/15/2026 2:45:00 PM Summer 1861 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
* Union Naval Blockade Level set to 1.
48 7/15/2026 6:25:00 AM Summer 1861 Confederate 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
Form AoNV in Manassas.
csa sw -2 Aj ego -3CoF =95(-)
45 7/14/2026 1:48:00 PM Summer 1861 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
AoP(4) / Frederick(5) :

1 Harper's Ferry +Rosecrans-Banks
2 Frederick +4 8 (1)
3 Manassas(8)
24 7/11/2026 4:56:00 PM Spring 1861 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
23 7/11/2026 11:34:00 AM Spring 1861 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Active Price +1sp n0
1,2 Little rock p/u 1sp n0
Price +2sp's
3,4,5.- Memphis p/u Polk +1sp
Price+Polk+3sp's
6,7,8.- Dover
21 7/11/2026 4:27:00 AM Spring 1861 Union 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
fort Frederick
19 7/10/2026 11:33:00 AM Spring 1861 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Pc markers at Louisville (Ky) and Frankiln (Wv)
17 7/10/2026 9:02:00 AM Spring 1861 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Division move : 1Sp from Columbus(0)

1-3 Grafton(1)


bty
14 7/10/2026 4:37:00 AM Spring 1861 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
pc at Paducah
4 7/9/2026 5:04:00 AM Spring 1861 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
AoP(4) / DC(1) :

1 Frederick -1 3 (2)
2 Harper's Ferry +2 5 (0)
3 Winchester(5)

bty to resolve, 3 MP remaining

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