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For the People: JLindley vs River Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
65 8/22/2026 9:47:00 AM Spring 1862 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
CSA loses a card - no file
64 8/21/2026 1:43:00 PM Spring 1862 Confederate 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
aot
62 8/18/2026 10:25:00 AM Spring 1862 Union 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Activate Pope in Frankfort - moves with all 6 SP into GA

1-3: Clinton - drop 1 SP (n5)
4: Knoxville - drop 1 (n4)
5: Cleveland - drop 1 (n3)
6: Dalton - drop 1 (n2)
7: Kingston - drop 1 (n1)
8: Ends in Atlanta with 1 SP
60 8/18/2026 7:09:00 AM Spring 1862 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
lee attacks manassas
59 8/16/2026 5:25:00 PM Spring 1862 Union 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Activate 2 SP in Cairo (leave 2 behind)

1-5: To Louisville (drop 1 SP)
6: End in Lebonon, KY with 1 SP
58 8/16/2026 11:15:00 AM Spring 1862 Confederate 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
lee in comand
57 8/15/2026 9:35:00 AM Spring 1862 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Fort in Columbus, KY
56 8/15/2026 5:28:00 AM Spring 1862 Confederate 54 1 Event #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
55 8/13/2026 10:41:00 AM Spring 1862 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Fort in Cairo
54 8/13/2026 5:10:00 AM Spring 1862 Confederate 52 3 Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
53 8/11/2026 10:39:00 PM Spring 1862 Union 43 1 Event #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
SP to Ironton
52 8/11/2026 10:52:00 AM Spring 1862 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
51 8/10/2026 11:50:00 PM Spring 1862 Union 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron Brigade placed in the AOP
46 8/5/2026 2:35:00 PM Fall 1861 Confederate 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
2 pc
45 8/4/2026 10:04:00 AM Fall 1861 Union 78 3 Event #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Promote McClellan to head the AOP. Get 5 SW bonus a per the optional leaders rules.
44 8/4/2026 7:37:00 AM Fall 1861 Confederate 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
3 pc
43 8/3/2026 6:01:00 PM Fall 1861 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
Attrition to the ANV in Fredericksburg - reduced by 2 SP down to a strength of 6
42 8/3/2026 8:32:00 AM Fall 1861 Confederate 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
fort new madrid
41 8/2/2026 6:40:00 PM Fall 1861 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Enough to activate Rosecrans in Rolla - moves with 2 SP

1: Springfield - PU 2 SP (n4)
2-3: St Louis - Pu 1 SP (n5) Fremont left with 1 SP in STL
4: Ironton - PU 1 SP (n6)
5-6: To Paducah
7: Attacks Price in Columbus

You have intercept options (and unlikely retreat) so roll the battle once that is figured out.
40 8/2/2026 1:03:00 PM Fall 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
aot
39 8/2/2026 12:54:00 AM Fall 1861 Union 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Play as operations queue for Rosecrans
38 8/1/2026 12:07:00 PM Fall 1861 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
aot
37 7/31/2026 5:09:00 PM Fall 1861 Union 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
Activate Pope in Cincinnati - moves with all 5 SP

1-2: Lexington - drop SP (n4)
3: Somerset - drop SP (n3)
4: Lebanon - drop SP (n2)
5: Louisville - drop SP (n1)
6: Ends in Frankfort with 1 SP
36 7/31/2026 2:35:00 PM Fall 1861 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
aot
35 7/29/2026 1:44:00 PM Fall 1861 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Manassas
30 7/27/2026 12:57:00 PM Summer 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
29 7/26/2026 4:15:00 PM Summer 1861 Union 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Activate Rosecrans in Cairo - moves with all 6 SP

1-3: Springfield, MO - drop 1 SP (n5)
4: K.C. - drop 1 SP (n4)
5: St. Joseph - drop 1 SP (n3)
6: Lexington - drop 1 SP (n2)
7: Jefferson City - drop 1 SP (n1)
8: Ends in Rolla with 1 SP
27 7/26/2026 12:12:00 PM Summer 1861 Confederate 65 1 Event #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
event, make no log
26 7/25/2026 11:22:00 AM Summer 1861 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
Place Union SPs:

- Chambersburg (n2)
- Gettysburg (n2)
- Baltimore
- Baltimore (n2)
- Manassas (AOP n6)
25 7/25/2026 10:31:00 AM Summer 1861 Confederate 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Confederate:
move fort st ph
24 7/24/2026 3:39:00 PM Summer 1861 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
Reorganization Move:

- McClellan to Manassas to join the AOP
- Rosecrans to Cairo
23 7/24/2026 2:50:00 PM Summer 1861 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
j jhnson move
22 7/24/2026 10:09:00 AM Summer 1861 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
Division Move:

1 SP from Cincinnati (n6) moves to Falmouth, KY
21 7/24/2026 8:56:00 AM Summer 1861 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
create aov
20 7/23/2026 6:50:00 PM Summer 1861 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Activate McDowell and the AOP:

Leave 2 SP in DC and move with 6
MP 1-2: To Harpers Ferry - PU Halleck and drop off Burnside
MP 3-4: Back to Frederick and then attack Bragg's Corps in Manassas with 6 SP

You have a retreat option and then roll battle if one is fought

USA: DRM +3
CSA: DRM none
10 7/18/2026 8:16:00 AM Spring 1861 Confederate 3 1 Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
move 1 sp
9 7/17/2026 10:32:00 AM Spring 1861 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Another fort - this one built in Frederick
8 7/17/2026 7:02:00 AM Spring 1861 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
3 pc
7 7/16/2026 9:57:00 AM Spring 1861 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Build fort in Pittsburgh
6 7/16/2026 4:25:00 AM Spring 1861 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
remove sp fort phillipe
5 7/14/2026 11:44:00 PM Spring 1861 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Build fort in Harpers Ferry
4 7/14/2026 1:16:00 PM Spring 1861 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
3 7/13/2026 5:59:00 PM Spring 1861 Union 96 2 Event #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Union makes an amphib assault on Ft St Phillip/Jackson with 2 SPs from DC (AOP n3). I believe the result will be that I lose 1 SP in the assault and the fort is occupied by the remaining SP

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