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For the People: France vs New Zealand War of Northern Aggression Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
231 9/22/2026 7:46:00 AM Fall 1862 Union 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1

Activate Curtis + 4 SP + Hooker

1-5 Grafton
Drop 2 + Hooker
6-7 Lewisburg
Drop 1
8 Franklin
Reaction ?
214 9/19/2026 3:56:00 PM Summer 1862 Union 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
Activation AoP n7 (n2) (n7)
1 Manassas
take 4 (n2 : 1P + CAV) (n10)
2 Wilderness
Reaction ?
203 9/14/2026 3:41:00 PM Summer 1862 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
Event.
The following move by rail.
* 1 Confederate SP moved Macon to Culpepper.
* 1 Confederate SP moved Opelika to Culpepper.
* 1 Confederate SP moved Norfolk to Culpepper.
* Confederate SP set to strength 1 at Memphis.

Activate Jackson with 6SPs
1-3 Staunton, medium battle (intercept?)
202 9/13/2026 6:53:00 AM Summer 1862 Union 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
From AoP :
Activate Banks with 6 SP

1-2 Strasburg
Drop 2 (n4) (n4)
3 Staunton
Drop 1
4-5 Lewisburg
Drop 1
6-7 Grafton
Drop 1
8 Franklin (n1)

END
197 9/12/2026 2:14:00 PM Summer 1862 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
actiate Jackson with 2SPs, leaving 2
1. Richmond, p4 and Wheeler, leaving 2.
2.Hanover
3-4- Culpepper
5- Strasburg (medium battle)- intercept and retreat possible.
194 9/12/2026 5:36:00 AM Summer 1862 Confederate 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
For activation of army
187 9/12/2026 3:39:00 AM Summer 1862 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First Move (1/3)

Activate Rosencrans 2 SP
1 Pitts
Take 3 + Cav (n2) (n6)
2-5 Straburg
Drop 1 (n1) (n5)
Manassas
Drop 3 SP + CAV (n17) (n1)
7 Manassas
Reaction ?
If retreat
8 Harper Ferry
180 9/11/2026 7:03:00 PM Summer 1862 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
Activate Army of Tennesse
1. Franklin, p1, n8
2. Strasburg (intercept?)
3. Winchester
4. Harpers Ferry (intercept, or evade?)- otherwise medium battle
5. PC marker.
6. Frederick (intercept)
179 9/11/2026 2:55:00 AM Summer 1862 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
Attrition Hanover => 4
178 9/11/2026 2:35:00 AM Summer 1862 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
activate Smith and 3SPs in Wilmington
2. Goldsboro, p1, n4
3. Weldon, p2, n6
4-6 Richmond, P -Jackson only
7 Hanover, d Jackson and 5SPs, n1
8 Richmond, n6 (including cav)
176 9/10/2026 5:06:00 AM Summer 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:

Remove 3 SP from map :)

Your reinforcements in Nashville nearly prevented the Emancipation :)
175 9/10/2026 5:00:00 AM Summer 1862 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
* Confederate SP set to strength 3 at Wilmington, NC.
* 1 Confederate SP placed at Norfolk.
* 1 Confederate SP placed at New Orleans.
172 9/10/2026 4:54:00 AM Summer 1862 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activation Pope 2 SP
1-4 Bloom
Take 2 (n4)
5-6 Lebano
Take 2 + Freemont (n6)
7-8 Nashville

Medium US +3 CS +0

React & Resolve


170 9/10/2026 4:44:00 AM Summer 1862 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
* Confederate SP set to strength 2 at Nashville.
* Confederate SP set to strength 4 at Richmond.
* 1 Confederate SP placed at Goldsboro.
169 9/6/2026 6:37:00 AM Summer 1862 Union 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
REORG


Freemont => Lebanon
Buel => Paducah
Banks => WDC
Halleck => WDC
Buttler => AoP
Pope => Coshocton
Burnside => Pittsburg
Curtis => HF
148 9/1/2026 1:53:00 AM Spring 1862 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
activate Army of Tennese
1-5 Franlin you can intercept?, d1, n3
6- Grafton (small battle)- you can roll
142 8/31/2026 1:30:00 PM Spring 1862 Union 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Activation Rosencrans 1 SP (n1) (n1)

1 Frederick
Take 1 (n1) (n2)
2 Manasas
Take 2 (n6) (n4)
3-5 Grafton
Reaction ?
135 8/30/2026 4:41:00 AM Spring 1862 Confederate 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Confederate:
activate Army of NW Virginia with 4SPs

1. Winchester
2. PC marker
3. Harpers Ferry, medium battle (+4 Confederate vs +1 Union)

Depending on battle outcome will determine how I proceed.
134 8/27/2026 4:53:00 AM Spring 1862 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Activation Pope 0 SP (n2) (n0)

1-2 Harrisburg
Take 1
3-4 Johnstown
Take 1
5 Pittsburg
Take 1 (n4) (n3)
6 Wheeling
Drop 1
7 Grafton
Drop 1
8 Parkensburg (n1)

END
133 8/27/2026 3:35:00 AM Spring 1862 Confederate 97 1 Event #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
event. file updated.
132 8/26/2026 5:42:00 PM Spring 1862 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
1 SP Fort Gabson => Columbus, GA
131 8/26/2026 3:00:00 PM Spring 1862 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Activate Army of Tennesse in Richmond
1. Petersburg, p1 and Beauregard, n7
2. Richmond, d Wheeler, n6
3. Williamsburg, d2, n4
4. Ft Monroe, small battle 1/1 each (Confederate +9 vs Union +2)- I'll roll as your general could die
5. PC marker, d1, n2
6 Williamsburg, p2, n4
130 8/26/2026 10:40:00 AM Spring 1862 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Activation Buell 0 SP
1 Bloomington
Take 2
2 Louisville
Take 2
3-4 Bowling Green
Small CS+2 US+4 1/1
Buell can continue with 3 SP
5 Nashville
Small CS+2 US+3 1/1
Buell continue with 2
6-7 Lebanon (n2)

129 8/25/2026 3:09:00 PM Spring 1862 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
* 1 Confederate SP placed at Bowling Green.

file updated
128 8/25/2026 6:17:00 AM Spring 1862 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
Activation Burnside 1 SP (n5) (n1)
1 Coshocton
Take 2 (n0) (n3)
2-3 Johnstown
Drop 1 (n1) (n2)
4-6 Chambersburg
Drop 1 (n1) (n1)
7 HF (n2)
117 8/25/2026 5:28:00 AM Spring 1862 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Activate Army of N Virginia with 4SPs
1. Grafton, p2
2. Franklin
3. Strasburg (intercept? or retreat?)

Otherwise we fight and I'll continue moving.
116 8/24/2026 5:24:00 PM Spring 1862 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Fort Manassas
114 8/22/2026 6:14:00 PM Spring 1862 Confederate 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Confederate:
Create army of Tennesse in Richmond.
113 8/21/2026 4:39:00 AM Spring 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Activation AoP 10 leave 2SP + Pope in Frederick
1 Manassas
2 Flip
3 Strasburg
4 Flip
Drop 2 SP + Halleck (n2) (n8)
5 Manassas (n8)
END
100 8/14/2026 11:32:00 PM Fall 1861 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
activate Army of NW Virginia
1. Strasburg
2. Franklin
3. Lewisburg, d1, n5
4. Weston, d1, n4
5. Grafton, d2, n2
6. Uniontown and stop.
99 8/13/2026 2:51:00 AM Fall 1861 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
2 SP from WDC (n1) => Fort Morgan

Amphibious A

US+4
CS+2

1/1 or 1*/1

1 SP Loose
1 SP in Fort Morgan
98 8/12/2026 5:01:00 AM Fall 1861 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
PC markers in
* Political Control Marker (CONFEDERATE) placed at Falmouth.
* Political Control Marker (CONFEDERATE) placed at Lebanon.
97 8/11/2026 4:56:00 PM Fall 1861 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activation Pope 0 SP
1-5 Harpers Ferry
Take 1 SP + Banks (n1) (n1)
6 Frederick
Drop Banks
Take 4 SP + Rosencrans (n5) (n4)
7 WDC
Drop 3 SP + Rosencrans
Take Mc Clellan
8 Frederick => AoP (n6)
90 8/10/2026 3:13:00 PM Fall 1861 Confederate 100 3 Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
2SPs in Petersburg and 1SP in Richmond to Mannassas, n9

Activate Army of NW Virginia
1. Strasburg, p Stuart, n10
2. Manassas
3. Frederick, large battle, (confederate +4 vs Union +2)
89 8/9/2026 5:14:00 AM Fall 1861 Union 42 2 Event #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Remove

Falmouth
Lebanon
Bowling Green

Columbus, KY
86 8/9/2026 4:47:00 AM Fall 1861 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
PC markers in
* Political Control Marker (CONFEDERATE) placed at Lexington, KY.
* Political Control Marker (CONFEDERATE) placed at Falmouth.
84 8/9/2026 4:32:00 AM Fall 1861 Union 93 2 Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
2 SP from WDC (n0) => Fort Gabson

US+4
CS+2

1-1
or
1-1*

US loose 1 SP

1 SP US in Fort Gabson



79 8/9/2026 1:25:00 AM Fall 1861 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
Activate Van Dorn and 1SP in Dover
1-2 Bowling Green, p2 and Price
3-4 Dover
5 McKenzie (small battle - Confedreate +3 vs Union +1) 1/1 each, n2 for Confederate and Burnside to TT
6 Dover, d2 and Price

7-8 Nashville


77 8/2/2026 5:38:00 AM Fall 1861 Union 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activation Burnside 1 SP
1 St Louis
Take Freemont + 1 SP
2-4 Cairo
Take 2 SP
5 Paducah
Drop 1
6 columbus KY drop 1 (n2) (n2)
7 Humboldt
Reaction ?
If not
Drop 1
8 McKenzie (n1)
76 8/1/2026 8:32:00 PM Fall 1861 Confederate 118 3 Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
2SPs in Sabine City
73 8/1/2026 7:21:00 PM Fall 1861 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
attrition => AoNV

AoNV => 6
60 7/29/2026 3:40:00 AM Summer 1861 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Event:
Activation 2 SP from Bloomington

1-6 Columbus, KY
Fort Detroyed
SW
CS 94-
US 103+
Drop 1 (n1) (n1)
7-8 New Madrid (n1)
59 7/29/2026 2:56:00 AM Summer 1861 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Price activated in Clarksville, p2, n2- All railroads
1-3 Columbus, p2, n4
4-7 Bowling Green, small battle +4 Confederate (1/1) loses each
8 Lebanon, small battle +3 Confederate (1/1 losses each), n2

9 Bowling Green, n2

2.
Activate Bearegard and Stuart
1. Strasburg, d Stuart, n0
2. Franklin, p1, n1
3-6 Hannover, d1, n0
7 Richmond, p2, n2
8 PEtersburg, n2
58 7/27/2026 3:47:00 AM Summer 1861 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
No retreat no intercept

Burnside in TT

Fort Pitts
57 7/27/2026 3:38:00 AM Summer 1861 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
activate Price and 1SP
1-2 Little Rock, p1, n2
3-7 Dover, p1, n3
8 Clarksville, small battle, Confederate +4 and Union +1

1/1 each, n2. stop there with 2SPs.

Over to you for any intercept, retreat or card play.

51 7/23/2026 9:16:00 AM Summer 1861 Union 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activation Burnside 1 SP (n1) (n1)
1-2 Salem
Take 1 (n0) (n2)
3-4 Bloom
Take 4 (n2) (n6)
5 Louisville

Reaction ?


49 7/23/2026 6:31:00 AM Summer 1861 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
PC marker in Somerset
44 7/23/2026 6:26:00 AM Summer 1861 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
intercept into Manassas
Union +0 (+2-2(no cav)=0)
Confederate +6 (+4+2 intercept=6)

medium battle

I'll roll for this.
43 7/22/2026 7:37:00 AM Summer 1861 Union 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Activation AoP n13
Drop 2 SP + Rosencrans in Frederick
1 Manassass
2 Flip
3 Strasburg
Drop 2
4 Franklin, WV
Overrun
5-6 Manassas
42 7/22/2026 6:54:00 AM Summer 1861 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
* J. Johnston moved Gordonsville to Army of Northern Virginia: Commanding General.
* Army of Northern Virginia formed at Gordonsville with J. Johnston in command, strength 5.
* CSA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* CSA Strategic Will set to 95 (-2 penalty, -3 momentum penalty).
41 7/22/2026 6:45:00 AM Summer 1861 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort Winchester VA
19 7/20/2026 3:16:00 AM Spring 1861 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Activate J.Johnston and 1SP
1. Manassas, p3 and leader, n4
2. Strasburg
3. Franklin (small battle) +4 Union 1/1 each, n=3 Confederate
4. Grafton (small battle) +3 Union 1/1 each, n=2
5. Franklin, d1, n1
6. Strasburg
7. Culpepper
8. Gordonville, stop with 1SP.

I'll roll for both those earlier combats as a 1 from you may result in no loss to me.
14 7/17/2026 7:16:00 PM Spring 1861 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Activation AoP n8 (WDC n0)
1 Baltimore
Drop 1 (n7) (n1)
2 Frederick
Take 1 (n8) (n0)
3 HF take 2 (n10)
4 Winchester

Reaction ?

13 7/17/2026 4:12:00 PM Spring 1861 Confederate 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
* Political Control Marker (CONFEDERATE) placed at Bowling Green.
12 7/16/2026 5:30:00 AM Spring 1861 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
2 SP from Pittsburg

1-2 Grafton
Drop 1 (n1) (n1)
3 Franklin, WV. (n1)
11 7/16/2026 5:20:00 AM Spring 1861 Confederate 109 2 Event #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Confederate:
* CSA Fort(2) moved CSA Forts Pool to Memphis.
* CSA Fort(1) moved CSA Forts Pool to Little Rock.
10 7/16/2026 5:15:00 AM Spring 1861 Union 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Fort Frederick
9 7/16/2026 5:11:00 AM Spring 1861 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Paducah PC marker

file updated
8 7/15/2026 2:58:00 AM Spring 1861 Union 10 3 Event #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
AoP + 3 => n8

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