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For the People: FtP Ldr - Tom & Mark Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
172 9/2/2026 11:43:00 PM Summer 1862 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
* markgreenman plays Brazil Recognizes the Confederacy for 3 OPS.
* Political Control Marker flipped to UNION at Jefferson City.
* Political Control Marker flipped to UNION at Rolla.
* Political Control Marker flipped to UNION at Ironton.
171 9/2/2026 1:57:00 AM Summer 1862 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Jackson and 3
1 drop 1 in Florence
2-6 pick up 2 in Weldon
rail bonus
end in Hanover (4)
170 8/31/2026 11:45:00 PM Summer 1862 Union 11 2 Event #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
* NATHANIEL LYON: Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.
* Political Control Marker flipped to UNION at St. Joseph.
* Political Control Marker flipped to UNION at Lexington, MO.
* Political Control Marker flipped to UNION at Kansas City
166 8/31/2026 2:38:00 AM Summer 1862 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Jackson and 4
1 pick up 2 in Marion
2-4 Kingston
5 attack Charleston
please react/resolve
165 8/30/2026 7:41:00 PM Summer 1862 Union 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
* markgreenman plays Confederate Inflation for 2 OPS.
AoC moves:
* Army of the Cumberland (7) (Burnside: 2) moved Grafton to Weston.
* Political Control Marker flipped to UNION at Weston.
* Army of the Cumberland (7) (Burnside: 2) moved Weston to Lewisburg.
* Political Control Marker flipped to UNION at Lewisburg.
* Army of the Cumberland (7) (Burnside: 2) moved Lewisburg to Franklin, WV.
* Political Control Marker flipped to UNION at Franklin, WV.
164 8/30/2026 5:36:00 AM Summer 1862 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
reorg
AJ, Polk, Longstreet to AoW
Jackson to Wilmington
Beau to Nashville
163 8/29/2026 12:52:00 PM Summer 1862 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
* markgreenman plays Confederate Torpedoes for 1 OPS.
* US Fort(9) moved USA Forts Pool to Charleston, SC.
162 8/29/2026 2:32:00 AM Summer 1862 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
SP to Wilmington (4) and Savannah (2)
161 8/28/2026 8:54:00 PM Summer 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
* EMANCIPATION PROCLAMATION: Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip Game Turn marker to its Emancipation Proclamation side. Card must be the last one played by a plaer at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation. If this Event is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.
* CSA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* CSA Strategic Will set to 93 (-10 penalty, -3 momentum penalty).
* USA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* USA Strategic Will set to 89 (-5 penalty, -3 momentum penalty).
* Turn marker flipped to EMANCIPATION PROCLAMATION..
160 8/28/2026 3:03:00 AM Summer 1862 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Wheeler CB to Nashville
151 8/24/2026 11:56:00 PM Summer 1862 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
- Pope activates
- 1 Pope and 5sp from B.G. to Clarksville
- pause for react / battle
139 8/23/2026 3:29:00 AM Spring 1862 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
Built AoW in Richmond, General Lee commanding

AJ is pissed:
CSA SW -2 = 94-
136 8/23/2026 3:06:00 AM Spring 1862 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
- McDowell and 3 from D.C. to Charleston, bypassing ungarrisoned Fort Sumter
* 3 Union SP moved Washington, DC to Charleston, SC.
* McDowell moved Washington, DC to Charleston, SC.
- Battle of Charleston
- I show Small Battle, USA +1 McDowell, +2 3:1 = +3; +0 for CSA
- back to you to check and roll.
133 8/23/2026 2:30:00 AM Spring 1862 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
Lee, Stuart and 5 SP leave the AoNV (4)
1-3 drop Stuart and 1 in Richmond (3)
4-5 attack Ft. Monroe for a 4:1 small battle
please react resolve

If Lee wins:
drop 1 in Ft. Monroe
6-7 return to Richmond
121 8/22/2026 2:01:00 AM Spring 1862 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
Please drop a card and come to Richmond
120 8/21/2026 11:17:00 PM Spring 1862 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
* markgreenman plays Mud March for 1 OPS.
* Political Control Marker (UNION) placed at Lexington, KY.
119 8/21/2026 7:52:00 AM Spring 1862 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
Flags to Kansas, Lexington MO, Greenville
118 8/21/2026 1:34:00 AM Spring 1862 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
2 OPS

* Political Control Marker (UNION) placed at Falmouth.
* Political Control Marker (UNION) placed at Frankfort.
117 8/20/2026 1:03:00 AM Spring 1862 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Flags to St. Joseph, Ironton, Springfield MO
116 8/19/2026 11:50:00 PM Spring 1862 Union 108 2 Event #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
* RICHMOND BREAD RIOTS: Confederate player loses 2 SW.
* CSA Strategic Will momentum flipped to DOWN (-3 momentum penalty).
* CSA Strategic Will set to 98 (-2 penalty, -3 momentum penalty).
115 8/19/2026 3:32:00 AM Spring 1862 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
SP to Wilmington, Morehead City, Charleston
114 8/19/2026 12:14:00 AM Spring 1862 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
- Hi,
- McC not bold enough to march on Manassas

Dysentery for the event.
* DYSENTERY: The person playing the card may remove one enemy SP from any space that contains more than one SP.
* Confederate SP set to strength 4 at Culpepper
113 8/18/2026 3:56:00 AM Spring 1862 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
activate Beau alone
1 pick up Pemb, Forrest and 3 in Winchester
2-3 drop Pemb, Forrest and 3 in Manassas (AoNV 8)
4 pick up Lee, Morgan and 5 in Strasburg
5 end in Culpeper (6)
112 8/18/2026 12:31:00 AM Spring 1862 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
- 1 OPS to Queue for AoP
* Ops Queue USA placed at Frederick.
95 8/13/2026 11:45:00 AM Fall 1861 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Pemb and 6 detached from AoNV (3)
1-2 Winchester
3 attack HF
please react/resolve
94 8/13/2026 2:23:00 AM Fall 1861 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
- 1 OPS
- Corp move Baltimore to Fredrick
* 1 Union SP dropped off at Baltimore.
* 1 Union SP moved Baltimore to Frederick.
* Army of the Potomac SP set to strength 5.
* 1 Union SP picked up at Frederick.
86 8/11/2026 5:29:00 PM Fall 1861 Confederate 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
AoNV (6)
1-2 pick up Bragg + 3 in Gordonsville
3 pick up Stuart in Culpeper
4 pick up 2 in Strasburg
5 drop Pemb + 2 in Manassas
6 attack Fred
please react / resolve
82 8/9/2026 1:18:00 AM Fall 1861 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Bermuda Blockade Surge for 2 OPS.
* 6 Union SP moved Bowling Green to Nashville.
* Pope moved Bowling Green to Nashville.

Medium battle?
81 8/8/2026 2:31:00 AM Fall 1861 Confederate 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Stonewall Brigade to AoNV

(no file)
78 8/8/2026 12:07:00 AM Fall 1861 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
* markgreenman plays Costly Mistake for the event.
* COSTLY MISTAKE: Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general (including Cavalry Generals). On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.
- AoNV
- Random select between Van Dorn (1-3) and Pemberton (4-6)
77 8/7/2026 1:27:00 AM Fall 1861 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
Fort to Manassas

(no file)
76 8/7/2026 12:49:00 AM Fall 1861 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
* markgreenman plays CSS Tennessee for 1 OPS.
* 1 Union SP moved Washington, DC to Frederick.
* 1 Union SP moved Frederick to Harpers Ferry
75 8/5/2026 4:06:00 AM Fall 1861 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
HF -1 (1)
Grafton -1 (AotC n5)
74 8/5/2026 3:05:00 AM Fall 1861 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
1 OPS

- McDowell is relieved in AoP, repalced by McClellan
* McDowell moved Army of the Potomac: Commanding General to Turn 4.
* USA Strategic Will set to 88 (-5 penalty).
* USA Strategic Will set to 87 (-1 penalty).
* McClellan moved Army of the Potomac: Other Generals to Army of the Potomac: Commanding General.
- McClellan special has +5 SW benefit as within range
* USA Strategic Will momentum flipped to UP (+2 momentum bonus).
* USA Strategic Will set to 94 (+5 award, +2 momentum bonus).
- No General has higher Political rating, so all set.
73 8/5/2026 2:51:00 AM Fall 1861 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Bragg and 1 start in Marion
1 pick up 1 in Wilmington
2-4 pick up 1 in Weldon
5-8 Hanover
rail bonus:
9 Gordonsville
68 8/3/2026 9:29:00 PM Fall 1861 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
US Card 1

2OC, Activate AoC
1 Wheeling to Pittsburgh, probable Medium battle.
55 8/1/2026 4:47:00 AM Summer 1861 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation
Beau and 4 leave AoNV (2)
1 drop 2 in Strasburg
2 pick up 1 in Franklin
3 drop 1 in Grafton (2)
4 pick up 1 in Uniontown (Beau now n3)
5 attack Pitts
please react/resolve
Beau may continue if attack is successful

2nd activation
1 Humboldt
2 pick up Price and 1 in McKenzie
3 drop 1 in Columbus KY (now Smith and 2 there)
4-5 drop Price in Dover (now Price and 1 there)
6-7 end in Nashville (now AJ, Polk and 2 there)
45 7/28/2026 11:46:00 PM Summer 1861 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
- Dream hand... wrong turn. :-)

- Start with Army of Cumberland
- d1
* Army of the Cumberland SP set to strength 6.
* 1 Union SP dropped off at Pittsburgh.
- 1 Wheeling
* Army of the Cumberland (6) (Burnside: 2) moved Pittsburgh to Wheeling.
- 2 Convert to USA
* Political Control Marker flipped to UNION at Wheeling.
- 3 Grafton, Med battle possible
* Army of the Cumberland (6) (Burnside: 2) moved Wheeling to Grafton.
44 7/28/2026 4:15:00 AM Summer 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
Price and 1
1-6 McKenzie

In case you attack Columbus KY: please roll for interception.
43 7/27/2026 11:57:00 PM Summer 1861 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
* markgreenman plays Guerrilla Raids Delay Supply for 1 OPS.
* Political Control Marker flipped to UNION at Paducah.
42 7/26/2026 4:26:00 AM Summer 1861 Confederate 25 1 Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
Also underwhelming: ops-queue to Fayetville AR
41 7/25/2026 8:05:00 PM Summer 1861 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
* MAJOR CAMPAIGN: Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

1st Activation:
* 2 Union SP moved Columbus, OH to Coshocton.
* 2 Union SP moved Coshocton to Pittsburgh.
* Army of the Cumberland SP set to strength 7.
* 2 Union SP picked up at Pittsburgh.

2nd Move
* 5 Union SP moved Cairo to Paducah.
* Rosecrans moved Cairo to Paducah.
* Rosecrans moved Cairo to Paducah.
* 5 Union SP moved Cairo to Paducah.

3rd move
* 1 Union SP dropped off at Lebanon.
* 1 Union SP dropped off at Lebanon.

* 2 Union SP moved Lebanon to Bowling Green.
* Pope moved Lebanon to Bowling Green.
Stop in Bowling Green


A bit underwhelming, but I couldn't puzzle out how to use it better...
39 7/25/2026 8:49:00 AM Summer 1861 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
Creative AoNV in Manassas, JJ commanding

(No file)
38 7/24/2026 7:23:00 PM Summer 1861 Union 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
3 OPS

* Burnside moved Pittsburgh to Army of the Cumberland: Commanding General.
* Army of the Cumberland formed at Pittsburgh with Burnside in command, strength 5.
* USA Strategic Will set to 98 (-2 penalty).
37 7/23/2026 1:27:00 AM Summer 1861 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
Flag to Bowling Green
(No file)
31 7/21/2026 7:54:00 PM Summer 1861 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
3 OPS
Activate Pope in Cinci, Corps move
leave 2 in Cinci, n4

1: Pope, 4sp moved Cincinnati to Vernon.
2: Pope, 4sp moved Vernon to Bloomington, IN.
p2, n6
3: Pope, 6sp to Louisville

Possible Med Battle
back for possible special card or resolve
5 spaces left
14 7/18/2026 4:22:00 AM Spring 1861 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
2 SP from Manassas (Generals and 2 SP remain there)
1-4 drop 1 in Wheeling (1)
5-6 end in Uniontown (1)
13 7/18/2026 3:56:00 AM Spring 1861 Union 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
3OC

PC to Wheeling, Weston, Lewisburg WV
12 7/18/2026 3:29:00 AM Spring 1861 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
Flags to Paducah, Louisville and Parkersburg WV
(No file)
11 7/17/2026 2:41:00 PM Spring 1861 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
* markgreenman plays CSS Hunley for 1 OPS.

USA Fort at Fredrick
* US Fort(10) moved USA Forts Pool to Frederick.
10 7/16/2026 4:13:00 AM Spring 1861 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
JJ and 4
1-3 drop 1 in Grafton
4 drop 1 in Franklin
5-6 end in Manassas (4)
7 7/15/2026 10:31:00 PM Spring 1861 Union 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
As OPS:

AoP activates
* Army of the Potomac (5) (McDowell: 3) moved Washington, DC to Frederick.
* Army of the Potomac SP set to strength 6.
* 1 Union SP picked up at Frederick.

* Army of the Potomac (6) (McDowell: 3) moved Frederick to Manassas.

1st battle Manassas. To you to see if it happens with possible resolve. 4 spaces left.
6 7/15/2026 3:56:00 AM Spring 1861 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
3 SP to Winchester (4)

CSA SW -3-3 =-6 94-
5 7/15/2026 2:24:00 AM Spring 1861 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
- Ok, card #1 for Union

* markgreenman plays Davis Tours the South for 1 OPS.
- 1 OPS to load OPS Queue for AoP

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