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Empire of the Sun: Maciej's Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
109 7/29/2026 2:48:00 PM May-Aug 1943 Japanese 41 3 Operations #41: 3 / Patrick Hurley: Chinese Nationalist and Communist Reconciliation Fails
Move the China marker one box to the left toward Government Collaped box. If moved into the Government Collapsed box China surrenders immediately. Remove from play if use as an event.

OC: 5 EC: 0

Message from Japanese:
102 7/29/2026 12:47:00 PM May-Aug 1943 Allies 48 2 Operations #48: 2 / New China Army: Stilwell Burma Offensive
Activate: Any HQ. Logistic Value: 4 if SEAC HQ, for all others: 3 Conditions: Only ground and air units may be activated. Bonus: The Allies receive one Chinese ground replacement step for a reduced Chinese unit. This replacement step cannot be saved and is lost if not used immediately. Additionally, all Chinese army units in range of the activating HQ may be activated for no additional activation cost.

OC: 2 EC: 4

Message from Allies:
OC
100 7/28/2026 4:23:00 PM May-Aug 1943 Allies 76 2 Operations #76: 2 / Oboe: Australians Invade Borneo
Activate: Any HQ. Logistic Value: 5 Conditions: Any nationality air and naval units may be activated, but only Australian ground units may be activated.

OC: 2 EC: 4

Message from Allies:
OPS
97 7/26/2026 4:02:00 PM May-Aug 1943 Allies 26 2 Event #26: 2 / US Army Breaks Japanese Army Codes
Intelligence: Ambush. Bonus: For the duration of the Offensive the Allies gain +4 in any ground combat, in addition to the normal ambush modifier for air-naval combat. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
96 7/26/2026 3:25:00 PM May-Aug 1943 Japanese 34 2 card as Operations #34: 2 / US Army/Navy Dispute: Slows US Reinforcements
Flip the US Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivalry is already in effect. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
93 7/25/2026 12:42:00 PM May-Aug 1943 Japanese 85 2 Event #85: 2 / Battle of Kolombangara
Activation: Any HQ Intelligence: Intercept Logistic Value: Equal to Allied OC value. Conditions: Only naval units may be activated. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
92 7/25/2026 8:49:00 AM May-Aug 1943 Allies 5 2 Operations #5: 2 / Operation Matador: Pre-emptive Malaya Offensive
Activate: Any Allied HQ. Logistic Value: 3 Intelligence: Intercept Conditions: No ASPs may be used. Bonus: Alert Defenses, add 2 to Allied air unit defense strengths.

OC: 2 EC: 0

Message from Allies:
OPS
88 7/25/2026 7:03:00 AM May-Aug 1943 Allies 59 1 Event #59: 1 / Ultra Information: Japanese Burma Operation is penetrated
Intelligence: Intercept. Draw one Strategy Card.

OC: 1 EC: 0

Message from Allies:
87 7/24/2026 5:10:00 PM May-Aug 1943 Japanese 38 3 Event #38: 3 / Grand Escort Command: Improved Escort Organization
Activation: Combined Fleet HQ only Logistic Value: 2 Bonus: The Japanese player places the Escort marker on the game turn track on its +2 side or flips the escort marker to its +4 side if the marker is already in play on its +2 side. See Submarine Warfare for effects of this die roll modifier. Remove from play if used as an event.

OC: 5 EC: 7

Message from Japanese:
81 7/24/2026 3:31:00 PM May-Aug 1943 Japanese 27 1 Event #27: 1 / Submarine Attack: I-19 sinks the Wasp
Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Lose one naval step* 5-7: Lose two naval steps* 8-9: No Effect. *Japanese choice; can eliminate a unit. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
79 7/24/2026 3:09:00 PM May-Aug 1943 Allies 55 3 card as Event #55: 3 / Operation Forager: Marianas Is. Invasion
Activate: Any HQ. Logistic Value: 6 if US Central Pac HQ, for all others: 4 The Great Marianas Turkey Shoot: Japanese aircraft carrier naval units have their attack strength reduced by 2 for the duration of this Offensive. In addition, at the conclusion of the Offensive, one active Japanese air unit or an air unit in a battle hex (Allied Player's choice) loses one step, which may eliminate the air unit.

OC: 3 EC: 5

Message from Allies:
Cent Pac Log 9
75 7/23/2026 4:20:00 PM May-Aug 1943 Allies 58 2 Operations #58: 2 / Operation Romulus: British Arakan Offensive
Activate: SEAC HQ only. Logistic Value: 4 Conditions: Only Commonwealth and Chinese units plus US air units may be activated.

OC: 2 EC: 4

Message from Allies:
Ops ANZAC
74 7/23/2026 4:18:00 PM May-Aug 1943 Japanese 10 3 #10: 3 / 2nd Operational Phase: Solomon Island Expansion
OC: 5 EC: 7

Message from Japanese:
73 7/23/2026 4:06:00 PM May-Aug 1943 Japanese 27 1 o hand #27: 1 / Submarine Attack: I-19 sinks the Wasp

Message from Japanese:
72 7/23/2026 4:01:00 PM May-Aug 1943 Japanese 33 2 Event #33: 2 / Imperial Intervention
This event ends a Japanese inter-service rivalry. Flip the Japanese Inter-Service Rivalry marker to its Strategic Agreement side. If the Japanese Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Japanese have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play).

OC: 4 EC: 0

Message from Japanese:
70 7/23/2026 3:53:00 PM May-Aug 1943 Allies 47 2 Event #47: 2 / WAR IN EUROPE: Major Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
59 7/23/2026 2:53:00 PM Jan-Apr 1943 Allies 35 2 Event #35: 2 / Operation Ash: Vella Lavella Invasion
Activate: Anzac HQ only. Logistic Value: 2 Intelligence: Surprise Attack. Conditions: Any air or naval units may be activated, but the only ground unit that can be activated is the 3rd NZ division.

OC: 2 EC: 0

Message from Allies:
ANZAC event Log 3
55 7/23/2026 2:50:00 PM Jan-Apr 1943 Japanese 74 1 Event #74: 1 / Tokyo Rose: Mrs. Iva Ikuko D'Aquino
Reduce US Political Will by one. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
52 7/23/2026 2:31:00 PM Jan-Apr 1943 Allies 53 3 Operations #53: 3 / Operation Forager II: Invasion of Saipan and Tinian
Activate: Any HQ. Logistic Value: 6 if US Central Pac HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
ANZAC
50 7/23/2026 2:26:00 PM Jan-Apr 1943 Japanese 74 1 oved Strategy card to hand #74: 1 / Tokyo Rose: Mrs. Iva Ikuko D'Aquino

Message from Japanese:
Pomyliła mi się kolejność teraz twoja tura :p
48 7/23/2026 2:20:00 PM Jan-Apr 1943 Japanese 74 1 Event #74: 1 / Tokyo Rose: Mrs. Iva Ikuko D'Aquino
Reduce US Political Will by one. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
42 7/23/2026 1:37:00 PM Jan-Apr 1943 Japanese 26 2 Operations #26: 2 / Chiang Kai-shek: Anti Communist Offensive
Move the China marker one box to the left toward Government Collaped box. If moved into the Government Collapsed box China surrenders immediately. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
38 7/23/2026 1:06:00 PM Jan-Apr 1943 Allies 18 1 Operations #18: 1 / Edwin Booz: Defense Consultant
Allied player immediately receives 1 permanent amphibious shipping point. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
Ops SEAC
33 7/23/2026 12:49:00 PM Jan-Apr 1943 Japanese 30 3 Operations #30: 3 / Flight Instructors: Japanese Improve Training and Maintenance.
3 Air Replacements: The Japanese player receives 3 air replacement steps that may be used immediately or recorded as replacement steps for future use. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
30 7/23/2026 12:03:00 PM Jan-Apr 1943 Japanese 27 1 Event #27: 1 / Submarine Attack: I-19 sinks the Wasp
Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Lose one naval step* 5-7: Lose two naval steps* 8-9: No Effect. *Japanese choice; can eliminate a unit. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
Używam na lotniskowcu, jak wejdą jakieś obrażenia zadaj je po rozpatrzeniu walk
28 7/23/2026 3:11:00 AM Jan-Apr 1943 Allies 72 2 Operations #72: 2 / Halsey: Carrier Raids on Japan
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4. Bonus: If during the offensive a US carrier naval unit declares a battle in a Japanese Island hex, unless the Japanese immediately play a weather card, the Allies randomly remove one card from the Japanese hand.

OC: 2 EC: 4

Message from Allies:
Ops Cent Pac =5Log
23 7/22/2026 4:05:00 PM Jan-Apr 1943 Japanese 60 3 Event #60: 3 / East Force: Conquest of Celebes
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
20 7/22/2026 2:09:00 PM Jan-Apr 1943 Japanese 86 1 Event #86: 1 / Submarine Attack: I-58 sinks the USS Indianapolis
Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-7: Allies lose one naval step (Japanese choice; can eliminate a unit). 8-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
Reakcja okrętu podwodnego
18 7/22/2026 1:53:00 PM Jan-Apr 1943 Allies 28 2 Event #28: 2 / Operation Chronicle: Woodlark Island Operation
Actiavte: Any HQ. Logistic Value: 3 Bonus: If ground units are landed on an unoccupied one hex island, prior to ANY reaction place an Allied control marker on all adjacent unoccupied one hex islands.

OC: 2 EC: 4

Message from Allies:
SO PAC event
17 7/22/2026 1:27:00 PM Jan-Apr 1943 Japanese 61 2 Operations #61: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
Operacyjnie na przegrupowanie
15 7/22/2026 12:02:00 PM Jan-Apr 1943 Japanese 64 2 Event #64: 2 / Weather: Halsey's Typhoon
Allied Offensive is canceled. All units are placed back at their starting locations. The Japanese player may reduce one full strength Allied CA or DD naval unit (Japanese player choice) that was activated for the canceled Offensive. This can only reduce, not eliminate, the naval unit. If none of the specified naval units are available, there is no additional effect. Draw one Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
14 7/22/2026 8:59:00 AM Jan-Apr 1943 Allies 64 2 Event #64: 2 / Tradewind Taskforce: Morotai Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3

OC: 2 EC: 4

Message from Allies:
Evencik aktywuje SW Pac
13 7/21/2026 12:26:00 PM Jan-Apr 1943 Japanese 57 3 Operations #57: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
Na operacyjne 3 ops
8 7/20/2026 12:39:00 PM Jan-Apr 1943 Allies 29 2 Event #29: 2 / Operation Toenails: New Georgia Invasion
Actiavte: Any HQ. Logistic Value: 4 Artillery Support: During all battles for this Offensive, the Allies receive a +1 die roll modifier during Ground combat.

OC: 2 EC: 4

Message from Allies:
Aktywuje HQ ANZAC jako EVENT LOG:5
6 7/20/2026 12:15:00 PM Jan-Apr 1943 Japanese 31 3 Event #31: 3 / New Operation Plan: Island Fortifications
The Japanese player gains a +1 ground combat die roll modification for the remainder of the game in any battle that occurs on a one hex island. Place the Japanese +1 Defensive Doctrine marker on the game turn track as a remainder. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
3 7/19/2026 2:42:00 PM Jan-Apr 1943 Allies 23 2 Event #23: 2 / PT Boats
Flip the Japanese ASP marker to its No Barges side. If Japanese Barges are not currently in play (Japanese card 73) that event is permanently superseded. Place the PT Boat marker on the game turn track as a reminder. Draw one Strategy Card. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
Event

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