| Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
| 97 | 7/31/2026 2:24:00 PM | Jan-Apr 1943 | Japanese | 46 | 3 | Event |
#46: 3 / Operation A-Go: Battle of the Philippine Sea Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Tactical Wire Intercepts: Allied carrier units have their defense values increased by two for the duration of the Offensive. Remove from play if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 96 | 7/31/2026 2:21:00 PM | Jan-Apr 1943 | Allies | 37 | 3 | Operations |
#37: 3 / Operation Galvanic: Gilbert Islands Invasion Activate: Any HQ. Logistic Value: 6 Intelligence: Surprise Attack. Conditions: Only one ground unit (any size) may be activated during this Offensive. Banzai Charge: For the duration of this Offensive if ground combat occurs in a one hex island, the Allies add 2 to their ground combat die roll. OC: 3 EC: 0 Message from Allies: |
| 95 | 7/31/2026 2:15:00 PM | Jan-Apr 1943 | Japanese | 55 | 3 | Operations |
#55: 3 / WAR IN EUROPE: Major Axis Victory Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 3 1943: 2 1944: 1 1945: No Effect Remove from play if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 94 | 7/31/2026 2:08:00 PM | Jan-Apr 1943 | Allies | 9 | 3 | Event |
#9: 3 / Olympic and Coronet: the Invasion of Japan Activate: US SW or Central Pacific HQs only. Logistic Value: 12 Conditions: In order for this card to be played as an event at least one Japanese Islands hex must be declared a battle hex and the potential for a ground combat must exist in the designated Japanese Islands battle hex. Bonus: The Allies temporarily gain 4 ASPs that can be used for the duration of this Offensive. OC: 3 EC: 5 Message from Allies: |
| 93 | 7/31/2026 1:53:00 PM | Jan-Apr 1943 | Japanese | 25 | 3 | Event |
#25: 3 / Operation KA: Battle for the Eastern Solomons Activation: Any HQ. Logistic Value: 4 Allied Tactical Confusion: US aircraft carrier naval units have their attack strength reduced by 2 for the duration of this Offensive. OC: 5 EC: 7 Message from Japanese: |
| 91 | 7/31/2026 1:52:00 PM | Jan-Apr 1943 | Japanese | 71 | 3 | Event |
#71: 3 / High Altitude Interceptors 2 Air Replacements: The Japanese receive 2 air replacement steps. These steps may be used immediately or recorded as replacement steps for future use. Bonus: Add +1 to Strategic bombing die rolls until the Allies control a supply eligible airbase within 5 hexes of Tokyo. Place the High Altitude Interceptors marker on the game turn track as a reminder. Remove from play if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 90 | 7/31/2026 1:51:00 PM | Jan-Apr 1943 | Allies | 37 | 3 | o hand |
#37: 3 / Operation Galvanic: Gilbert Islands Invasion Message from Allies: |
| 89 | 7/31/2026 1:51:00 PM | Jan-Apr 1943 | Allies | 30 | 2 |
#30: 2 / Operation Sandcrab-Cottage: Recapture of Attu and Kiska OC: 2 EC: 4 Message from Allies: |
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| 88 | 7/31/2026 1:51:00 PM | Jan-Apr 1943 | Allies | 10 | 1 | card as Event |
#10: 1 / General Douglas MacArthur: Pacific First Strategy This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Allies have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play). Remove from play if used as an event. OC: 1 EC: 0 Message from Allies: |
| 86 | 7/31/2026 1:50:00 PM | Jan-Apr 1943 | Japanese | 34 | 2 | Event |
#34: 2 / US Army/Navy Dispute: Slows US Reinforcements Flip the US Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivalry is already in effect. Draw one Strategy Card. OC: 4 EC: 0 Message from Japanese: |
| 84 | 7/31/2026 1:47:00 PM | Jan-Apr 1943 | Japanese | 70 | 1 | Event |
#70: 1 / JN25 Code Change Intelligence: Intercept Draw one Strategy Card. OC: 3 EC: 0 Message from Japanese: |
| 83 | 7/31/2026 1:44:00 PM | Jan-Apr 1943 | Allies | 67 | 3 | Operations |
#67: 3 / Curtis LeMay: Firebombing of Japan Randomly remove one card from the Japanese hand if a B29 Long Range Bomber air unit is on a hex (not Air Units in China Box) within range of Tokyo. Remove from play if used as an event. OC: 3 EC: 0 Message from Allies: |
| 82 | 7/31/2026 1:40:00 PM | Jan-Apr 1943 | Japanese | 40 | 3 | Event |
#40: 3 / Operation U-Go: Burma Offensive Acivation: Any HQ. Logistic Value: 4 Conditions: Only Air and Ground units may be activated. OC: 5 EC: 7 Message from Japanese: |
| 80 | 7/31/2026 1:37:00 PM | Jan-Apr 1943 | Japanese | 69 | 1 | Event |
#69: 1 / JN25 Code Change Intelligence: Intercept Draw one Strategy Card. OC: 3 EC: 0 Message from Japanese: |
| 79 | 7/31/2026 1:35:00 PM | Jan-Apr 1943 | Allies | 64 | 2 | Operations |
#64: 2 / Tradewind Taskforce: Morotai Invasion Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3 OC: 2 EC: 4 Message from Allies: |
| 78 | 7/31/2026 1:30:00 PM | Jan-Apr 1943 | Japanese | 16 | 3 | Operations |
#16: 3 / Operation RI: New Guinea Offensive Activation: Any HQ. Logistic Value: 4 Conditions: Only air and ground units may be activated. OC: 5 EC: 7 Message from Japanese: |
| 77 | 7/31/2026 1:24:00 PM | Jan-Apr 1943 | Allies | 71 | 2 | Event |
#71: 2 / Victor Plans: MacArthur Liberates The Philippines Activate: Any HQ. Logistic Value: 6 if SW Pac HQ, for all others: 4 OC: 2 EC: 4 Message from Allies: |
| 73 | 7/31/2026 1:07:00 PM | Sep-Dec 1942 | Allies | 37 | 3 | Event |
#37: 3 / Operation Galvanic: Gilbert Islands Invasion Activate: Any HQ. Logistic Value: 6 Intelligence: Surprise Attack. Conditions: Only one ground unit (any size) may be activated during this Offensive. Banzai Charge: For the duration of this Offensive if ground combat occurs in a one hex island, the Allies add 2 to their ground combat die roll. OC: 3 EC: 0 Message from Allies: |
| 71 | 7/31/2026 1:06:00 PM | Sep-Dec 1942 | Japanese | 52 | 3 | Event |
#52: 3 / WAR IN EUROPE: Minor Axis Victory Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 69 | 7/31/2026 1:04:00 PM | Sep-Dec 1942 | Japanese | 57 | 3 | Event |
#57: 3 / WAR IN EUROPE: Minor Axis Victory Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 68 | 7/31/2026 12:53:00 PM | Sep-Dec 1942 | Allies | 32 | 3 | Event |
#32: 3 / Operation Reno II: Invasion of Rabaul Activate: Any HQ. Logistic Value: 7 if US SW HQ, for all others: 4 OC: 3 EC: 5 Message from Allies: |
| 67 | 7/31/2026 12:52:00 PM | Sep-Dec 1942 | Japanese | 43 | 1 | Event |
#43: 1 / Tojo Resigns: Moderates in Power If the game turn is 1944 or later, this card must be played as an event otherwise it is a Japanese option to play as an event, an OC, or discard. Reduce US Political Will by two. The Allied Manchurian Invasion card's prerequisite has been met. Flip the game turn marker from its PM Tojo to its Tojo Resigns side as a reminder. RESHUFFLE: If this card is played as an OC or a discard, reshuffle the Japanese deck at the end of this game turn. This card may not be played as a Future Offensive. Remove from play if used as an event. OC: 3 EC: 0 Message from Japanese: |
| 66 | 7/31/2026 12:48:00 PM | Sep-Dec 1942 | Allies | 47 | 2 | Operations |
#47: 2 / WAR IN EUROPE: Major Allied Victory Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event. OC: 2 EC: 0 Message from Allies: |
| 65 | 7/31/2026 12:41:00 PM | Sep-Dec 1942 | Japanese | 15 | 3 | Operations |
#15: 3 / Mahatma Gandhi: Independence Campaign Move the India marker one box toward India Revolts, if already in India Revolts box no additional effect. to the unrest box. Bonus: The Allies lose 1 ground replacement step next game turn and any other ground replacement steps available during the next game turn can only be used for non-Commonwealth ground units. Remove from played if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 63 | 7/31/2026 12:33:00 PM | Sep-Dec 1942 | Japanese | 84 | 1 | Event |
#84: 1 / JN25 Code Change Intelligence: Intercept Draw one Strategy Card. OC: 3 EC: 0 Message from Japanese: |
| 62 | 7/31/2026 12:31:00 PM | Sep-Dec 1942 | Allies | 56 | 2 | Event |
#56: 2 / Typhoon Taskforce: New Guinea: Vogelkop Invasion Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3 OC: 2 EC: 4 Message from Allies: |
| 61 | 7/31/2026 12:30:00 PM | Sep-Dec 1942 | Allies | 47 | 2 | o hand |
#47: 2 / WAR IN EUROPE: Major Allied Victory Message from Allies: |
| 60 | 7/31/2026 12:21:00 PM | Sep-Dec 1942 | Allies | 47 | 2 | Operations |
#47: 2 / WAR IN EUROPE: Major Allied Victory Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event. OC: 2 EC: 0 Message from Allies: |
| 58 | 7/31/2026 12:19:00 PM | Sep-Dec 1942 | Japanese | 56 | 3 | Event |
#56: 3 / WAR IN EUROPE: Minor Axis Victory Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 56 | 7/31/2026 12:19:00 PM | Sep-Dec 1942 | Japanese | 86 | 1 | Event |
#86: 1 / Submarine Attack: I-58 sinks the USS Indianapolis Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-7: Allies lose one naval step (Japanese choice; can eliminate a unit). 8-9: No Effect. Draw one Strategy Card. OC: 3 EC: 0 Message from Japanese: |
| 55 | 7/31/2026 12:14:00 PM | Sep-Dec 1942 | Allies | 50 | 2 | Event |
#50: 2 / Tornado Taskforce: Hollandia Invasion Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3 Bonus, MacArthur's Navy: Applies only if SW PAC HQ is the activating HQ and US Inter-Service Rivalry is in effect. The allies may activate US Navy units OR US Army units and a maximum of one non-carrier US Naval unit. OC: 2 EC: 4 Message from Allies: |
| 54 | 7/31/2026 12:13:00 PM | Sep-Dec 1942 | Japanese | 19 | 2 | card as Operations |
#19: 2 / Weather: Monsoon Rains Cancel Offensive Allied Offensive is canceled. All units are placed back at their starting locations. Remove from play if used as an event. OC: 4 EC: 0 Message from Japanese: |
| 53 | 7/31/2026 12:12:00 PM | Sep-Dec 1942 | Japanese | 56 | 3 | oved Strategy card to hand |
#56: 3 / WAR IN EUROPE: Minor Axis Victory Message from Japanese: |
| 52 | 7/31/2026 12:11:00 PM | Sep-Dec 1942 | Japanese | 54 | 3 | Operations |
#54: 3 / WAR IN EUROPE: Minor Axis Victory Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 50 | 7/31/2026 12:10:00 PM | Sep-Dec 1942 | Japanese | 21 | 3 | Event |
#21: 3 / Mahatma Gandhi: Worker Strikes in India Can only be played in reaction to an Offensive activated by the SEAC HQ. Cancels a SEAC HQ offensive and the Allies must reduce one full strength Indian Corps (cannot eliminate a reduced unit, if none available, no additional effect). Draw one Strategy Card. Remove from play if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 49 | 7/31/2026 12:08:00 PM | Sep-Dec 1942 | Allies | 69 | 3 | card as Event |
#69: 3 / S-Day: Invasion of Luzon Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Bonus: If the 11th Airborne Division is on an airfield, not activated, with ANY in supply US air unit, the 11th Airborne division can be placed on any unoccupied hex that is not in an unneutralized Japanese air ZOI and is within the extended range/normal LRB (including B29) range of the air unit that it is stacked with. OC: 3 EC: 5 Message from Allies: |
| 48 | 7/31/2026 12:02:00 PM | Sep-Dec 1942 | Japanese | 81 | 2 | Operations |
#81: 2 / Kamikaze Attack Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event. OC: 4 EC: 0 Message from Japanese: |
| 47 | 7/31/2026 11:55:00 AM | Sep-Dec 1942 | Allies | 82 | 2 | Operations |
#82: 2 / China Offensive: Battle of Changsa-Hengyang Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect. OC: 2 EC: 0 Message from Allies: |
| 45 | 7/31/2026 11:52:00 AM | Sep-Dec 1942 | Japanese | 56 | 3 | Event |
#56: 3 / WAR IN EUROPE: Minor Axis Victory Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 40 | 7/31/2026 11:38:00 AM | May-Aug 1942 | Allies | 63 | 3 | Operations |
#63: 3 / Operation Stalemate: Invasion of Pelelu and Ulithi Activate: Any HQ. Logistic Value: 6 if US Central Pac HQ, for all others: 4 OC: 3 EC: 5 Message from Allies: |
| 38 | 7/31/2026 11:36:00 AM | May-Aug 1942 | Allies | 76 | 2 | Operations |
#76: 2 / Oboe: Australians Invade Borneo Activate: Any HQ. Logistic Value: 5 Conditions: Any nationality air and naval units may be activated, but only Australian ground units may be activated. OC: 2 EC: 4 Message from Allies: |
| 36 | 7/31/2026 11:35:00 AM | May-Aug 1942 | Allies | 11 | 2 | card as Event |
#11: 2 / WAR IN EUROPE: Minor Allied Victory Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 1 1944: 2 1945: 3 Remove from play if used as an event. OC: 2 EC: 0 Message from Allies: |
| 35 | 7/31/2026 11:33:00 AM | May-Aug 1942 | Japanese | 30 | 3 | Event |
#30: 3 / Flight Instructors: Japanese Improve Training and Maintenance. 3 Air Replacements: The Japanese player receives 3 air replacement steps that may be used immediately or recorded as replacement steps for future use. Remove from play if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 33 | 7/31/2026 11:32:00 AM | May-Aug 1942 | Japanese | 5 | 2 | Operations |
#5: 2 / Japanese Aircraft Production Efficiency: War Crime 2 Air Replacements: The Japanese receive 2 air replacement steps. These steps may be used immediately or recorded as replacement steps for future use. Remove from play if use as an event. OC: 4 EC: 0 Message from Japanese: |
| 32 | 7/31/2026 11:31:00 AM | May-Aug 1942 | Allies | 15 | 2 | card as Event |
#15: 2 / Heroic Repair: Emergency Battle Repairs 2 Naval Replacements: The Allies gain two US naval replacements that must be used immediately. Unused replacements are lost. If the Allied Player brings a naval unit from the eliminated pile back into the game it is placed within range of a US or Joint HQ, in any friendly, in supply port. OC: 2 EC: 0 Message from Allies: |
| 30 | 7/31/2026 11:29:00 AM | May-Aug 1942 | Japanese | 80 | 2 | Event |
#80: 2 / Submarine Launched Air Attack on the Panama Canal: I-400 Allied Reinforcements for the next game turn are delayed. Place those reinforcements in the delay box when they arrive. If reinforcements are already delayed, there are no additional effects. Place the Panama Canal Attack marker on the game turn track as a reminder. Draw one Strategy Card. Remove from play if used as an event. OC: 4 EC: 0 Message from Japanese: |
| 29 | 7/31/2026 11:25:00 AM | May-Aug 1942 | Allies | 70 | 2 | Event |
#70: 2 / Slim's Burma Offensive Activate: SEAC HQ only. Logistic Value: 6 Conditions: Only Commonwealth and Chinese units plus US air units may be activated. Bonus: The Allied player receives the 7th Armored Brigade. Place this unit in any friendly in supply, Indian or Burmese port hex. If this condition cannot be met, the unit is permanently remove from the game. Remove from play if used as an event. OC: 2 EC: 4 Message from Allies: |
| 28 | 7/31/2026 11:22:00 AM | May-Aug 1942 | Japanese | 38 | 3 | Operations |
#38: 3 / Grand Escort Command: Improved Escort Organization Activation: Combined Fleet HQ only Logistic Value: 2 Bonus: The Japanese player places the Escort marker on the game turn track on its +2 side or flips the escort marker to its +4 side if the marker is already in play on its +2 side. See Submarine Warfare for effects of this die roll modifier. Remove from play if used as an event. OC: 5 EC: 7 Message from Japanese: |
| 26 | 7/31/2026 11:19:00 AM | May-Aug 1942 | Allies | 80 | 1 | Event |
#80: 1 / New Submarine Doctrine: Japanese Escort Destruction Priority The Japanese lose all Submarine Warfare modifiers, except defective torpedoes, for the remainder of the game. Remove the Japanese escort marker from the game. The play of this card supersedes the Event Bonus on Japanese cards 37 and 38 for the remainder of the game, even if they have not yet been played. . Draw one Strategy Card. Remove from play if used as an event. OC: 1 EC: 0 Message from Allies: |
| 25 | 7/31/2026 11:19:00 AM | May-Aug 1942 | Japanese | 26 | 2 | Operations |
#26: 2 / Chiang Kai-shek: Anti Communist Offensive Move the China marker one box to the left toward Government Collaped box. If moved into the Government Collapsed box China surrenders immediately. Remove from play if use as an event. OC: 4 EC: 0 Message from Japanese: |
| 24 | 7/31/2026 11:14:00 AM | May-Aug 1942 | Allies | 57 | 2 | Operations |
#57: 2 / Axiom: British Amphibious Rangoon-Singapore Operation. Activate: Any Commonwealth or Joint HQ. Logistic Value: 5 Conditions: Only Commonwealth and Chinese units plus US air units may be activated. OC: 2 EC: 4 Message from Allies: |
| 23 | 7/31/2026 11:08:00 AM | May-Aug 1942 | Japanese | 77 | 3 | Operations |
#77: 3 / Fuel Shortage: Japanese re-deploy fleet Due to fuel shortages the Japanese player may move the Combined Fleet HQ and up to 4 naval units of any type from their current location to any port hex which is within 3 hexes of a resource space. The movement of the HQ and naval units may not enter an unneutralized Allied air ZOI. OC: 5 EC: 0 Message from Japanese: |
| 19 | 7/31/2026 10:58:00 AM | Jan-Apr 1942 | Japanese | 3 | 2 | Event |
#3: 2 / Col. Tsuji, Unit 82: Jungle Warfare Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4. OC: 4 EC: 0 Message from Japanese: |
| 17 | 7/31/2026 10:52:00 AM | Jan-Apr 1942 | Japanese | 23 | 2 | Event |
#23: 2 / Operation RE: Attack on Milne Bay Activation: Any HQ. Logistic Value: 3 Elite Units: The Japanese player gains a +1 ground combat die modifier if any brigade size ground units are involved in a ground combat during this Offensive. OC: 4 EC: 6 Message from Japanese: |
| 16 | 7/31/2026 10:51:00 AM | Jan-Apr 1942 | Japanese | 3 | 2 | o hand |
#3: 2 / Col. Tsuji, Unit 82: Jungle Warfare Message from Japanese: |
| 15 | 7/31/2026 10:51:00 AM | Jan-Apr 1942 | Japanese | 3 | 2 | Event |
#3: 2 / Col. Tsuji, Unit 82: Jungle Warfare Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4. OC: 4 EC: 0 Message from Japanese: |
| 14 | 7/31/2026 10:50:00 AM | Jan-Apr 1942 | Japanese | 66 | 2 | Operations |
#66: 2 / Kamikaze Attack Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event. OC: 4 EC: 0 Message from Japanese: |
| 13 | 7/31/2026 10:46:00 AM | Jan-Apr 1942 | Japanese | 82 | 3 | Operations |
#82: 3 / Indian Worker's Strike Move the India Status marker one box toward India Revolts, if already in India Revolts box there is no additional effect. Bonus: The Allies lose 1 ground replacement step next game turn and any other ground replacement steps available during the next game turn can only be used for non-Commonwealth ground units. OC: 5 EC: 0 Message from Japanese: |
| 11 | 7/31/2026 10:43:00 AM | Jan-Apr 1942 | Japanese | 27 | 1 | Event |
#27: 1 / Submarine Attack: I-19 sinks the Wasp Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Lose one naval step* 5-7: Lose two naval steps* 8-9: No Effect. *Japanese choice; can eliminate a unit. Draw one Strategy Card. OC: 3 EC: 0 Message from Japanese: |
| 10 | 7/31/2026 10:42:00 AM | Jan-Apr 1942 | Allies | 28 | 2 | Operations |
#28: 2 / Operation Chronicle: Woodlark Island Operation Actiavte: Any HQ. Logistic Value: 3 Bonus: If ground units are landed on an unoccupied one hex island, prior to ANY reaction place an Allied control marker on all adjacent unoccupied one hex islands. OC: 2 EC: 4 Message from Allies: |
| 9 | 7/31/2026 10:37:00 AM | Jan-Apr 1942 | Japanese | 58 | 3 | Event |
#58: 3 / Western Force: Conquest of Sumatra Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment. OC: 5 EC: 7 Message from Japanese: |
| 8 | 7/31/2026 10:36:00 AM | Jan-Apr 1942 | Japanese | 59 | 3 | Event |
#59: 3 / Central Force: Conquest of Borneo Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment. OC: 5 EC: 7 Message from Japanese: |
| 7 | 7/31/2026 10:35:00 AM | Jan-Apr 1942 | Allies | 46 | 2 | Operations |
#46: 2 / Operation Brewer: Admiralty Is. Invasion Activate: SW PAC HQ only. Logistic Value: 1 Intelligence: Surprise Attack. Bonus: MacArthur's Navy - applies only if US Inter-Service Rivalry is in effect. The allies may activate US Navy units OR US Army units and a maximum of one non-carrier US naval unit OC: 2 EC: 0 Message from Allies: |
| 6 | 7/31/2026 10:23:00 AM | Jan-Apr 1942 | Allies | 38 | 2 | Event |
#38: 2 / Operation Tarzan: Burma Offensive Activate: Any HQ. Logistic Value: 4 Conditions: The Allied player may only activate ground and air units, of which one must be a Chinese Army unit IF there is one on the map and in HQ range. If no such unit is available, this requirement is ignored. OC: 2 EC: 4 Message from Allies: |
| 5 | 7/31/2026 10:22:00 AM | Jan-Apr 1942 | Allies | 4 | 1 | Event |
#4: 1 / Arcadia Conference This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: The Allied player receives the ABDA HQ, which is place in any in supply port in Java, Borneo, Sumatra or Celebes. If no such port is available this HQ is removed from play for the remained of the game. Remove from play if used as an event. OC: 1 EC: 0 Message from Allies: |
| 3 | 7/30/2026 11:31:00 PM | Jan-Apr 1942 | Japanese | 47 | 3 | Event |
#47: 3 / VADM Kondo: Conquest of the Dutch East Indies Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive. OC: 5 EC: 7 Message from Japanese: * 2212 (Saigon) : South HQ (Agreement) Activates. * 2109 (Kwai Bridge South) : 15th Army Activates. * 2212 (Saigon) : 22 AF Activates. * 3004 (Peiping) : 2 AD Activates. * 2915 (Davao) : CVL Zuiho Activates. * 2915 (Davao) : [16th Army] Activates. * 2311 (Cam Ranh) : CA Mogami Activates. * 3407 (Kure) : BB Nagato Activates. * 3009 (Taihoku) : 23 AF Activates. * 2109 (Kwai Bridge South): 15th Army moves to 2108 (Kwai Bridge North) * 2915 (Davao): [16th Army] moves to 2220 (Soerabaja) * 2915 (Davao): CVL Zuiho moves to 2220 (Soerabaja) * 2212 (Saigon): 22 AF moves to 2915 (Davao) * 2915 (Davao): 22 AF joins Battle B * 2915 (Davao): 22 AF joins Battle C * 3004 (Peiping): 2 AD moves to 2812 (Clark Field) * 2812 (Clark Field): 2 AD joins Battle C * 3009 (Taihoku): 23 AF moves to 2508 (Yungning) * 2508 (Yungning): 23 AF moves to 2111 * 2111: 23 AF moves to 1913 (Kuala Lumpur) * 1913 (Kuala Lumpur): 23 AF joins Battle D * 3407 (Kure): BB Nagato moves to 2015 (Singapore) * 2311 (Cam Ranh): CA Mogami moves to 2019 (Tjilatjap) |
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