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For the People: Ernest Pysher's Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
155 9/14/2026 8:30:00 PM Spring 1862 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Activate Stoneman CB in Bloomington
1) Vernon (AoT n7)
2) Cincinnati
3) Falmouth
4) Lexington
5) Somerset
6) Lebanon
Would Price like to attempt an interception and if so, how many would you like to send?
153 9/14/2026 1:08:00 AM Spring 1862 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
Activate Pemberton, pick up Forrest's 1 SP CBrigade and Morgan's 1 SP CBrigade. (AoW n4)

1- Move to Jonesborough, drop off Morgan's CBrigade
2- Move to Cairo
3- Move to Paducah
4- Move to Dover
5- Move to Clarksville
6- Move to Bowling Green
7- Move to Lebanon, drop off Forrest's Cbrigade
8- Move to Louisville (Louisville n2 still under Price)
152 9/13/2026 10:25:00 PM Spring 1862 Union 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Activate Stoneman CB in AoP, Manassas
1) Strasburg (n8 in AoP)
2) Franklin
3) Grafton
4) Parkersburg
5) Jackson OH
6) Washington
7) Cincinnati
8) Vernon
9) Bloomington (n8 in AoT)
147 9/13/2026 8:17:00 PM Spring 1862 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate AoW

Move to Jonesborough, pick up Forrest's Brigade (AoW n.9)
Attack Salem
146 9/13/2026 7:57:00 PM Spring 1862 Union 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Place fort in Salem
134 9/13/2026 7:07:00 AM Spring 1862 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
Activate AoW.

Move to Paducah, pick up 4 and generals (n10)
Move to Cairo

Will roll for intercept (you can always say you did not want to intercept if it succeeds)
133 9/12/2026 6:57:00 PM Spring 1862 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
Activate AoT (n5)
Drop 1 in Cairo (n4)
1)Jonesborough (pick up 1 and Buell) (n5 in AoT, n4 with Curtis)
2)Salem
3)Vincennes,
4) Bloomington, pick up 2 (n7)
Back to you
132 9/7/2026 11:05:00 PM Spring 1862 Union 39 2 o hand #39: 2 / Draft Riots in New York

Message from Union:
131 9/7/2026 11:05:00 PM Spring 1862 Union 89 1 o hand #89: 1 / Quaker Guns

Message from Union:
130 9/7/2026 11:05:00 PM Spring 1862 Union 24 3 o hand #24: 3 / Pre-War Treachery

Message from Union:
129 9/7/2026 10:26:00 PM Spring 1862 Confederate 31 2 o hand #31: 2 / Contraband of War

Message from Confederate:
128 9/7/2026 10:26:00 PM Spring 1862 Confederate 94 2 o hand #94: 2 / Strategy Board

Message from Confederate:
127 9/7/2026 10:25:00 PM Spring 1862 Confederate 59 2 o hand #59: 2 / Farragut

Message from Confederate:
123 9/7/2026 9:30:00 PM Spring 1862 Confederate 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate AoW. Leave behind 1 SP and Van Dorn in Paducah.

Move to Cairo. Attempt intercept?
122 9/7/2026 9:24:00 PM Spring 1862 Union 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Build fort in Jonesborough
Back to you
120 9/7/2026 9:11:00 PM Spring 1862 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Activate AoW. Flip Louisville. Drop off Forrest with his patented 2-SP Cavalry Brigade in Louisville.

Rest of AoW goes to Paducah.

Back to USA.
119 9/7/2026 9:06:00 PM Spring 1862 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
Activate Rosecrans in Pittsburgh (n2)
1) Uniontown
2) Grafton, pick up 1 (n3 with Rose, 1 in Grafton)
3) Parkersburg, drop 1 (n2 with Rose)
4) Jackson
5) Washington
6) Cincinnati
7) Vernon
8) Bloomington, joining AoT (n4)
Back to you
111 9/7/2026 5:05:00 PM Spring 1862 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
Activate AoW

Clarksville
Bowling Green
Lebanon

Do you want to intercept?
106 9/7/2026 4:41:00 PM Spring 1862 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
Activate AoT (n5)
1)Jonesborough, pick up 1 and Buell (n6 with AoT, 5 in Jonesborough with Curtis)
2)Salem
3)Vincennes
4) Bloomington, pick up 2 (n8) in AoT
5) Attack Price, Medium battle USA + 5 (4 for ratio and 1 for Buell), CSA +3 (fort and Price)
CSA to react/roll
104 9/7/2026 11:48:00 AM Spring 1862 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
Form Army of the West under Lee
103 9/7/2026 11:34:00 AM Spring 1862 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Form the Army of the Tennessee under Burnside with 5 sp.
-2sw due to Butler having a higher political rating
USA SW 94- -> 92-
88 9/6/2026 9:09:00 PM Fall 1861 Confederate 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Fort in Louisville
85 9/6/2026 8:55:00 PM Fall 1861 Union 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Union:
Activate Buell, leave 1 and Burnside in Cairo (n1)
1) Ironton, pick up 1 (n2)
2) St. Louis
3) Salem
4) Attack AoM, small battle USA + 3 (1 for Buell, 2 for OOS) CSA + 0
Rolling shortly
80 9/6/2026 7:42:00 PM Fall 1861 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Activate A. Johnson, picks up Price and 1 SP
Move to Frankfort, pick up 1 SP (n.2)
Move to Louisville
Move to Lebanon
Move to Bowling Green
Move to Clarksville
Move to Dover, picks up 1 SP (n.3)
Move to Paducah, drop off 1 SP (n.2)
Attack Cairo
(+1 v +1 DRM)

Do you wish to retreat?
76 9/6/2026 6:51:00 PM Fall 1861 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Activate Buell in Louisville, KY with 6 sps and Burnside
1) Bloomington
2) Vincennes
3) Salem
4) St. Louis
5) Ironton, drop 1 (n5)
6) Cairo, drop 1 (n4)
7) Attack Paducah, Small battle USA + 1 CSA + 4 (generals and USA is OOS)
I’ll roll shortly
75 9/6/2026 5:24:00 PM Fall 1861 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
Activate AoM

Move to Dover, drop off 1 (n2) and Pemberton
Move to Paducah, pick up 1 (n1)
Move to Cairo and Flip
Move to Jonesborough and Flip (n4 in AoM)
74 9/6/2026 4:43:00 PM Fall 1861 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
Form the Army of the Cumberland under McClellan in DC, with 5sps, Freemont, and Pope
USA SW increases by 5 + 3 for change in fortune USA SW 95- -> 103
73 9/6/2026 4:26:00 PM Fall 1861 Confederate 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
Fort in Paducah
72 9/6/2026 3:37:00 PM Fall 1861 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
General Reorg

McClellan to DC
Freemont to DC
Burnside to Louisville, KY
Banks to AoP (Manassas)
Pope to DC

Back to you
69 9/4/2026 1:49:00 PM Fall 1861 Confederate 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Confederate:
Activate AoM.

Move to New Madrid.
Move to Greenville, drop 1 (n5).
Move to Ironton and flip.
Move to St Louis and flip.
68 9/4/2026 1:20:00 PM Fall 1861 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Activate Freemont in Columbus, KY (n1)
1) Paducah, pick up 2 sps and Buell (n3)
2) Cairo, pick up the 1 there (n4)
3) Jonesborough
4) Salem
5) Vincennes
6) Bloomington, pick up 2 and McClellan (n6)
7) Louisville (n6 with Freemont, Buell, and McClellan)
Back to CSA
67 9/4/2026 12:14:00 PM Fall 1861 Confederate 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
Army of Mississippi under Van Horn. Back to you.

CSA SW 94- -> 92-
66 9/4/2026 11:45:00 AM Fall 1861 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
placing fort in Manassas
back to you
56 9/3/2026 9:44:00 PM Summer 1861 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
New Orleans, Savannah, Mobile
55 9/3/2026 8:39:00 PM Summer 1861 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Played as Event, reduce ANV from 5 sp (incl. Cav) to 4
Back to you.
52 9/3/2026 8:08:00 PM Summer 1861 Confederate 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
1 SP from Richmond attacks AoP through Culpeper. Feel free to roll for intercept if you want and to roll for battle (you can just roll one die). This is a battle with Pope involved whether his modifier is used or not (Rule 20.0) and cancels the ops queue. Back to you.
51 9/3/2026 7:28:00 PM Summer 1861 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Begin ops queue on Pope in Manassas
Back to you
50 9/3/2026 11:45:00 AM Summer 1861 Confederate 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
Form Army of Northern Virginia in Richmond. CSA -2 SW

CSA SW 96- -> 94-
47 9/3/2026 10:34:00 AM Summer 1861 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Played as event following union medium battle victory last turn.

CSA to select 3 SPs to remove, then back to you.
46 9/3/2026 5:27:00 AM Summer 1861 Confederate 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
Division move via rail: Louisville, KY to Memphis, TN (7 spaces, no intercepts)

Back to USA
40 9/3/2026 12:48:00 AM Summer 1861 Union 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Activate Buell in Cairo with 2 sp
Leave 1 in Cairo (n1)
1) Ironton
2) St. Louis (pick up Freemont and 1sp, n2)
3) Salem (pick up 1, n3)
4) Jonesborough (pick up 2, n5)
5) Cairo (pick up 1, n6)
6) Attacking Paducah, medium battle USA +5, CSA +0, no retreat or intercept should be relevant, so I’ll roll. I’m pretty sure it’s a guaranteed victory and 1 loss to me, but in case of a mistake…
38 9/3/2026 12:28:00 AM Summer 1861 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Activate JJ.

Moves with Beauregard and 1 SP to Hanover, picks up 4 SP and Bragg (n.5)
Moves to Richmond, drops off Beauregard, Bragg and 5 SPs (n.9 in Richmond)
Moves to Petersburg
Moves to Hickford Jct
Moves to Weldon, picks up 1 SP (n.1)
Moves to Hickford Jct
Moves to Petersburg
Moves to Richmond (n.10)
34 9/3/2026 12:01:00 AM Summer 1861 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Activate AoP
Drop 6 in Manassas (n9)
1) DC, Pick up Halleck and Pope
2) Manassas (pick up 6, n15)
3) Attack JJ in Wilderness
Medium battle. USA +7 (4 for ratio, 3 for generals), CSA +2
CSA to attempt retreat or roll the battle
Movement may continue in the case of retreat or successful battle
20 9/2/2026 8:55:00 PM Spring 1861 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Activate Price.
1. Leave 1 in Paducah (n.3), move to Dover, pick up 1 (n.4)
2. Move to Clarksville
3. Move to Nashville, pick up 1+Johnson (n.5)
4. Move to Bowling Green, drop off 1 (n.4)
5. Move to Lebanon, drop off 1 (n.3)
6. Move to Louisville, drop off 1 (n.2)
7. Move to Frankfort, drop off 1 (n.1)
8. Move to Lexington
19 9/2/2026 8:54:00 PM Spring 1861 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate Price.
1. Move to Clarksville
2. Move to Little Rock, pick up 1 (n.2)
3. Move to Elizabeth
4. Move to Madison
5. Move to Memphis, pick up 1+Polk (n.3)
6. Move to Humboldt
7. Move to Columbus, pick up 1 (n.4), drop off Polk
8. Move to Paducah
16 9/2/2026 8:05:00 PM Spring 1861 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Event:
I'm peeling off 2 sps from AoP (n3)
1) Fredrick
2) Baltimore, drop 1 (n1)
3) DC
4) Manassas
5) Wilderness
Will CSA attempt intercept?
If not, will continue movement.
15 9/2/2026 9:02:00 AM Spring 1861 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
1 SP from Fort Sumter to Charleston (6.53). Back to USA.
14 9/1/2026 11:13:00 PM Spring 1861 Union 44 2 Event #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
I'll place USA PCs in Lewisburg, Franklin, and Grafton.
13 9/1/2026 11:07:00 PM Spring 1861 Union 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
I'm interrupting your last move so 4sps are with JJ and Beau in Culpeper one 1sp in Richmond. I get to move again since this is an interrupt.
12 9/1/2026 9:30:00 PM Spring 1861 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Johnston picks up everything on his journey to Richmond: Culpeper, Gordonsville, Hanover, Richmond. (n.5 in Richmond with Johnston and Beauregard)
11 9/1/2026 9:30:00 PM Spring 1861 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Johnston picks up everything on his journey to Richmond: Culpeper, Gordonsville, Hanover, Richmond. (n.5 in Richmond with Johnston and Beauregard)
4 9/1/2026 8:14:00 PM Spring 1861 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Drop 1 in DC (n4)
1) Fredrick, drop 1 (n2 there, n3 AoP)
2) HF, pick up 2, n5 AoP
3) Attack in JJ in Winchester
Medium battle USA + 5 v CSA + 2
I’ll leave it to you to retreat or roll for battle.

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