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For the People: Ernest Pysher's Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
56 9/3/2026 9:44:00 PM Summer 1861 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
New Orleans, Savannah, Mobile
55 9/3/2026 8:39:00 PM Summer 1861 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Played as Event, reduce ANV from 5 sp (incl. Cav) to 4
Back to you.
52 9/3/2026 8:08:00 PM Summer 1861 Confederate 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
1 SP from Richmond attacks AoP through Culpeper. Feel free to roll for intercept if you want and to roll for battle (you can just roll one die). This is a battle with Pope involved whether his modifier is used or not (Rule 20.0) and cancels the ops queue. Back to you.
51 9/3/2026 7:28:00 PM Summer 1861 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Begin ops queue on Pope in Manassas
Back to you
50 9/3/2026 11:45:00 AM Summer 1861 Confederate 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
Form Army of Northern Virginia in Richmond. CSA -2 SW

CSA SW 96- -> 94-
47 9/3/2026 10:34:00 AM Summer 1861 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Played as event following union medium battle victory last turn.

CSA to select 3 SPs to remove, then back to you.
46 9/3/2026 5:27:00 AM Summer 1861 Confederate 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Confederate:
Division move via rail: Louisville, KY to Memphis, TN (7 spaces, no intercepts)

Back to USA
40 9/3/2026 12:48:00 AM Summer 1861 Union 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Activate Buell in Cairo with 2 sp
Leave 1 in Cairo (n1)
1) Ironton
2) St. Louis (pick up Freemont and 1sp, n2)
3) Salem (pick up 1, n3)
4) Jonesborough (pick up 2, n5)
5) Cairo (pick up 1, n6)
6) Attacking Paducah, medium battle USA +5, CSA +0, no retreat or intercept should be relevant, so I’ll roll. I’m pretty sure it’s a guaranteed victory and 1 loss to me, but in case of a mistake…
38 9/3/2026 12:28:00 AM Summer 1861 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Activate JJ.

Moves with Beauregard and 1 SP to Hanover, picks up 4 SP and Bragg (n.5)
Moves to Richmond, drops off Beauregard, Bragg and 5 SPs (n.9 in Richmond)
Moves to Petersburg
Moves to Hickford Jct
Moves to Weldon, picks up 1 SP (n.1)
Moves to Hickford Jct
Moves to Petersburg
Moves to Richmond (n.10)
34 9/3/2026 12:01:00 AM Summer 1861 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
Activate AoP
Drop 6 in Manassas (n9)
1) DC, Pick up Halleck and Pope
2) Manassas (pick up 6, n15)
3) Attack JJ in Wilderness
Medium battle. USA +7 (4 for ratio, 3 for generals), CSA +2
CSA to attempt retreat or roll the battle
Movement may continue in the case of retreat or successful battle
20 9/2/2026 8:55:00 PM Spring 1861 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Activate Price.
1. Leave 1 in Paducah (n.3), move to Dover, pick up 1 (n.4)
2. Move to Clarksville
3. Move to Nashville, pick up 1+Johnson (n.5)
4. Move to Bowling Green, drop off 1 (n.4)
5. Move to Lebanon, drop off 1 (n.3)
6. Move to Louisville, drop off 1 (n.2)
7. Move to Frankfort, drop off 1 (n.1)
8. Move to Lexington
19 9/2/2026 8:54:00 PM Spring 1861 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate Price.
1. Move to Clarksville
2. Move to Little Rock, pick up 1 (n.2)
3. Move to Elizabeth
4. Move to Madison
5. Move to Memphis, pick up 1+Polk (n.3)
6. Move to Humboldt
7. Move to Columbus, pick up 1 (n.4), drop off Polk
8. Move to Paducah
16 9/2/2026 8:05:00 PM Spring 1861 Union 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Event:
I'm peeling off 2 sps from AoP (n3)
1) Fredrick
2) Baltimore, drop 1 (n1)
3) DC
4) Manassas
5) Wilderness
Will CSA attempt intercept?
If not, will continue movement.
15 9/2/2026 9:02:00 AM Spring 1861 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
1 SP from Fort Sumter to Charleston (6.53). Back to USA.
14 9/1/2026 11:13:00 PM Spring 1861 Union 44 2 Event #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
I'll place USA PCs in Lewisburg, Franklin, and Grafton.
13 9/1/2026 11:07:00 PM Spring 1861 Union 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
I'm interrupting your last move so 4sps are with JJ and Beau in Culpeper one 1sp in Richmond. I get to move again since this is an interrupt.
12 9/1/2026 9:30:00 PM Spring 1861 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Johnston picks up everything on his journey to Richmond: Culpeper, Gordonsville, Hanover, Richmond. (n.5 in Richmond with Johnston and Beauregard)
11 9/1/2026 9:30:00 PM Spring 1861 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Johnston picks up everything on his journey to Richmond: Culpeper, Gordonsville, Hanover, Richmond. (n.5 in Richmond with Johnston and Beauregard)
4 9/1/2026 8:14:00 PM Spring 1861 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Drop 1 in DC (n4)
1) Fredrick, drop 1 (n2 there, n3 AoP)
2) HF, pick up 2, n5 AoP
3) Attack in JJ in Winchester
Medium battle USA + 5 v CSA + 2
I’ll leave it to you to retreat or roll for battle.

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