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For the People: The North Will Aggress Again! Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
47 9/22/2026 7:19:00 PM Summer 1861 Union 121 3 Operations #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Activate Buell.

1) Wilderness
2) attack Fredericksburg
46 9/21/2026 10:51:00 PM Summer 1861 Confederate 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
Division move of the 1 SP in Franklin WV
1)Staunton,
2)Charlottesville
3)Gordonsville
4)Wilderness
5)Fredericksburg

Up to you to react or take your turn
43 9/21/2026 1:22:00 AM Summer 1861 Union 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
Activate AoP

1. Manassas
2. Flip Manassas
3. Fredericksburg
4. Flip Fredericksburg
5. Hanover
6. Flip Hanover

Will roll to see if Johnson intercepts in Hanover (you do not have to elect to intercept if you do not want)
42 9/20/2026 1:09:00 PM Summer 1861 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Activate Smith in Charleston SC (n2)
1) Kingston
2) Florence
3) Wilmington, NC, pick up 2 (n4)
4) Strickland Depot
5) Goldsboro
6) Weldon
7) Hickford Jct
8) Petersburg
9) Richmond (n6)
41 9/20/2026 12:56:00 PM Summer 1861 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Form AoP in DC. USA loses 2 SW
40 9/20/2026 12:55:00 PM Summer 1861 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Activate Price (n1) in Fayetteville, AK
1) Clarksville
2) Little Rock
3) Elizabeth
4) Madison
5) Memphis
6) Humboldt (pick up Bragg, Stuart CB, and 2 sps) (n4)
7) Memphis (n5)
Back to you
39 9/20/2026 12:38:00 PM Summer 1861 Union 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Fort in Paducah
38 9/20/2026 12:04:00 PM Summer 1861 Confederate 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Building a fort in Memphis TN
27 9/17/2026 11:28:00 PM Summer 1861 Union 84 3 Operations #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
FIRST MOVEMENT

Activate Rosencrans with Burnside and 2 SPs (0 in Bloomington)

1- Move to Louisville, drop off Burnside and 2 SPs (n0 with Rosencrans)
2- Move to Bloomington
3- Move to Vincennes, pick up 4 SPs (6 in Vincennes, 4 with Rosencrans)
4- Move to Salem
5- Move to Jonesborough
6- Move to Cairo, pick up 2 SPs and Banks (n6)
7- Move to Paducah
8- Attack Columbus

Theoretically Stuart can intercept solo but I assume that's not something you're interested in. Bragg cannot intercept or retreat. Rolling for battle.
13 9/17/2026 12:04:00 AM Spring 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
Take one SP from Beau in Manassas (n2) and move him to Franklin WV
12 9/16/2026 8:24:00 PM Spring 1861 Union 5 1 Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Fort in Frederick
11 9/16/2026 8:14:00 PM Spring 1861 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
PC in Louisville KY
Back to you
10 9/15/2026 10:23:00 PM Spring 1861 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
Fort in Baltimore
9 9/15/2026 10:12:00 PM Spring 1861 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
I can't find anything that would disallow this, so I will eliminate the 1 SP in the AoP (Beau is within 2 spaces).

If you don't object to the move, it should come with the 10 SW penalty.
5 9/15/2026 7:38:00 AM Spring 1861 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activate AoP, move with 4 (1 in DC)

1. Frederick, drop off 1 (2 in Frederick, 3 in AoP)
2. Harper's Ferry, pick up 2 (5 in AoP)
3. Winchester

Rolling for retreat for simplicity (you do not have to retreat)
4 9/14/2026 11:37:00 PM Spring 1861 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
Riverine movement of 1 sp in Little Rock to Fort St. PJ, LA
Back to you
3 9/14/2026 11:05:00 PM Spring 1861 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
PC in Paducah
PC in Bowling Green

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