Warhorse Simulations

Automated Card Tracking System: Home

For the People: The North Will Aggress Again! Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
27 9/17/2026 11:28:00 PM Summer 1861 Union 84 3 Operations #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
FIRST MOVEMENT

Activate Rosencrans with Burnside and 2 SPs (0 in Bloomington)

1- Move to Louisville, drop off Burnside and 2 SPs (n0 with Rosencrans)
2- Move to Bloomington
3- Move to Vincennes, pick up 4 SPs (6 in Vincennes, 4 with Rosencrans)
4- Move to Salem
5- Move to Jonesborough
6- Move to Cairo, pick up 2 SPs and Banks (n6)
7- Move to Paducah
8- Attack Columbus

Theoretically Stuart can intercept solo but I assume that's not something you're interested in. Bragg cannot intercept or retreat. Rolling for battle.
13 9/17/2026 12:04:00 AM Spring 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
Take one SP from Beau in Manassas (n2) and move him to Franklin WV
12 9/16/2026 8:24:00 PM Spring 1861 Union 5 1 Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Fort in Frederick
11 9/16/2026 8:14:00 PM Spring 1861 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
PC in Louisville KY
Back to you
10 9/15/2026 10:23:00 PM Spring 1861 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
Fort in Baltimore
9 9/15/2026 10:12:00 PM Spring 1861 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
I can't find anything that would disallow this, so I will eliminate the 1 SP in the AoP (Beau is within 2 spaces).

If you don't object to the move, it should come with the 10 SW penalty.
5 9/15/2026 7:38:00 AM Spring 1861 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Activate AoP, move with 4 (1 in DC)

1. Frederick, drop off 1 (2 in Frederick, 3 in AoP)
2. Harper's Ferry, pick up 2 (5 in AoP)
3. Winchester

Rolling for retreat for simplicity (you do not have to retreat)
4 9/14/2026 11:37:00 PM Spring 1861 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
Riverine movement of 1 sp in Little Rock to Fort St. PJ, LA
Back to you
3 9/14/2026 11:05:00 PM Spring 1861 Union 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
PC in Paducah
PC in Bowling Green

Next 100 entries

Copyright 2005 Warhorse Simulations