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For the People: Chun Yik Lim's Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
26 11/12/2026 8:16:00 PM Summer 1861 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Activate Rosecrans in Cairo, IL

Rosecrans and 5SP attacks Price and 1SP in Paducah, KY.

over to you for retreat/to resolve. keep moving if I win
13 11/11/2026 5:53:00 PM Spring 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
Nooo, that was a good one

WV to CSA, fort St Philips to USA and the KY spaces, Paducah to CSA
12 11/11/2026 5:49:00 PM Spring 1861 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
discard your last card
11 11/11/2026 5:31:00 PM Spring 1861 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st

Activate Price with 1SP

1-2 Little Rock, pick 1, n2
3-5 Memphis, pick Polk
5-7 Columbus, leave Polk and 1, n1
8 Paduach

2nd
Activate Bereguard alone

1-2 Winchester, pick JJ and 1, n1
3 Strasburg, leave 1, n0
4 Manassas, 5 , n1

File up
9 11/11/2026 4:18:00 AM Spring 1861 Union 34 1 Operations #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
M: 1 SP Philadelphia, PA to Frederick, MD via Wilmington and Baltimore Philadelphia now 0 SPs, Frederick now 2 SPs.
8 11/11/2026 3:36:00 AM Spring 1861 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
PC Lewisburg, Charleston and Franklin, WV
7 11/10/2026 7:17:00 PM Spring 1861 Union 124 2 Event #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Union:
on Manasses, VA

kill 1 SP

Beauregard and 2SP remain in Manasses, VA
6 11/10/2026 4:41:00 PM Spring 1861 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
PC in Grafton, WV

No file
4 11/10/2026 9:10:00 AM Spring 1861 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1. 2SP Washington D.C naval move to Fort St Phillip/Jackson. AoP left in Washington at 3SP.

autowin 1/1 kill 1 Union SP. 1SP remains in Fort St Phillip/Jackson

2. Fremont 2SP St Louis to Salem/Vandalia > Vincennes > Bloomington > Vernon > Cincinnati pick up 1SP > Falmouth drop 1SP > Lexington drop 1SP > Frankfort

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