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For the People: Country Devided Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
311 8/7/2020 7:14:00 PM Spring 1864 Confederate 100 3 Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
310 8/7/2020 12:26:00 PM Spring 1864 Union 111 2 Event #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
Union card 1

Place PC's in Urbanna and Acquia Creek
302 7/24/2020 2:57:00 PM Fall 1863 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
300 7/24/2020 10:28:00 AM Fall 1863 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Union card 7

Place fort in Louisville
299 7/23/2020 9:58:00 PM Fall 1863 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
296 7/20/2020 10:52:00 AM Fall 1863 Union 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Union card 6

Burnside w/5SP, St Louis n(1)
1MP to Jefferson City p/u 1SP, Burnside(n6), Jefferson City(n0)
2MP back to St Louis
3MP Rolla - intercept by Hill or retreat by Hill if no interception?

Sorry for the delay but was out of town for the weekend
295 7/17/2020 2:24:00 PM Fall 1863 Confederate 32 3 Event #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
290 7/16/2020 9:23:00 AM Fall 1863 Union 17 3 Operations #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Union card 5

Activate AofP - move to attack AofNV - stay or retreat?
289 7/14/2020 11:19:00 AM Fall 1863 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
288 7/14/2020 8:56:00 AM Fall 1863 Union 38 2 Operations #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Union:
Union Card 4

Place fort in Cairo
287 7/12/2020 8:22:00 PM Fall 1863 Confederate 77 2 Event #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Confederate:
283 7/10/2020 9:46:00 AM Fall 1863 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Union card 3

Activate AofTN and attack Cairo. Interception?
282 7/6/2020 1:19:00 PM Fall 1863 Confederate 75 2 Event #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Confederate:
281 7/6/2020 11:21:00 AM Fall 1863 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Union card 2

Fort in Grafton
280 7/5/2020 4:23:00 PM Fall 1863 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
create army
276 7/1/2020 11:43:00 AM Fall 1863 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Union card 1

Activate AofMO, attacks Springfield MO - stay or retreat?
269 6/21/2020 5:51:00 PM Summer 1863 Union 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Union card 7

Activate Burnside w/3SP to Ironton, drop 1SP(n2) to Greenville drop 1SP(n1) back to St Louis(n2) via Ironton
266 6/19/2020 9:19:00 AM Summer 1863 Confederate 103 3 Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
265 6/19/2020 9:07:00 AM Summer 1863 Union 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Union card 7

2SP from Lebanon to Louisville
261 6/17/2020 9:51:00 AM Summer 1863 Confederate 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
259 6/17/2020 8:28:00 AM Summer 1863 Union 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Union card 5

Activate Pope w/1SP to Grafton(n1), p/u 3SP, Hancock, to Weston(n5), attack Lynchburg
258 6/15/2020 8:27:00 AM Summer 1863 Confederate 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
move Lee
252 6/8/2020 11:36:00 AM Summer 1863 Union 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Union card 4

AofTN moves to Cairo. Intercept.

I've sent one file with the 3SP loss for the Union for the CSA card 3. Will send separate file for Union Card 4.
251 6/5/2020 12:16:00 PM Summer 1863 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
your option as to where they come from
250 6/5/2020 10:01:00 AM Summer 1863 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Union card 3
Remove 1SP from AofTN
246 5/31/2020 9:20:00 PM Summer 1863 Confederate 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
no use as an event
245 5/31/2020 10:55:00 AM Summer 1863 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Union card 3

Create AofTN in Jonesborough, 9SP's, Grant commander
244 5/28/2020 1:07:00 PM Summer 1863 Confederate 115 2 Event #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
242 5/28/2020 11:10:00 AM Summer 1863 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
Union card 1

Play as event, No file to be sent
233 5/18/2020 2:13:00 PM Spring 1863 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
was going to event this but 20 SW in west changes my plans
230 5/18/2020 12:00:00 PM Spring 1863 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1) Activate Burnside w/3SP to Alton, p/u 2SP(n5) & Fremont to St Louis to Jefferson City, leave 1SP(n4) to Rolla, leave 1SP(n3), to Springfield leave 1SP(n2) to Rolla to St Louis
2) Activate Halleck, leave 1SP(n3) to Lebanon, p/u 1(n4) to Bowling Green and attacks
229 5/17/2020 4:11:00 PM Spring 1863 Confederate 91 2 Event #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
228 5/17/2020 3:59:00 PM Spring 1863 Union 11 2 Event #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Union card 6

Place flips PC's in St Joseph, Kansas City, Lexington
227 5/14/2020 9:17:00 AM Spring 1863 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
226 5/14/2020 8:17:00 AM Spring 1863 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Union Card 5

Iron brigade with AofP
225 5/13/2020 8:12:00 AM Spring 1863 Confederate 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Fort Springfield
222 5/13/2020 8:04:00 AM Spring 1863 Union 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Union card 4

Activate Pope in Grafton, leave 1SP in Grafton, moves to Weston(n4) and attacks 2SP in Lewisburg
220 5/10/2020 10:04:00 AM Spring 1863 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
Jackson moves
219 5/10/2020 9:30:00 AM Spring 1863 Union 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
Union Card 3

Reorganize generals
Grant Somerset to Jonesborough
Halleck Louisville to Somerset
Curtis Jonesborough to Louisville
Rosecrans AofP to Harper's Ferry
Burnside Harper's Ferry to St Louis
Buell St Louis to AofP
Fremont St Louis to Alton

218 5/7/2020 11:45:00 AM Spring 1863 Confederate 47 3 Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
217 5/7/2020 8:46:00 AM Spring 1863 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Union card 2

Activate Grant
216 5/4/2020 8:57:00 AM Spring 1863 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Price brought home
215 5/4/2020 8:35:00 AM Spring 1863 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Union card 1

Fort in Jonesborough
204 4/27/2020 11:43:00 AM Fall 1862 Confederate 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
203 4/27/2020 8:44:00 AM Fall 1862 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Union card 7

Blockade level to 2
202 4/26/2020 12:08:00 PM Fall 1862 Confederate 49 3 Event #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
201 4/26/2020 11:46:00 AM Fall 1862 Union 123 1 Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
Union Card 6

Fort in Pittsburgh
198 4/22/2020 9:35:00 AM Fall 1862 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
ft Memphis
197 4/22/2020 8:57:00 AM Fall 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
union card 5

Create of AofMO in New Orleans, Hooker commander

Union SW 102+ to 97- for not senior general apppointed
196 4/20/2020 12:16:00 PM Fall 1862 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
van Dorn moves
188 4/17/2020 4:38:00 PM Fall 1862 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Union card 4

Curtis w/ 6SP attacks Paducah
187 4/15/2020 2:24:00 PM Fall 1862 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
move to Richmond
186 4/15/2020 8:08:00 AM Fall 1862 Union 28 1 Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
Union Card 3

1SP to St Louis
185 4/12/2020 11:04:00 AM Fall 1862 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
Create AoTn
184 4/12/2020 10:24:00 AM Fall 1862 Union 113 2 Event #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
Union card 2

Place forts in Louisville, Bloomington
183 4/9/2020 12:25:00 PM Fall 1862 Confederate 125 1 Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Jackson joins Johnston
182 4/9/2020 11:11:00 AM Fall 1862 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Union card 1

Activate Halleck and 1SP - move to Frankfort, p/u 1SP to Lexington p/u 1SP to Falmouth p/u 1SP, return to Lousiville

167 3/26/2020 12:22:00 PM Summer 1862 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Found the answer to my question.

Longstreet will march
165 3/26/2020 10:58:00 AM Summer 1862 Union 86 3 Operations #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Union card 7

1st action: Polk w/ 2SP to New Orleans
2nd action: Halleck w/6SP to Franklin(lv 1SP(n5)) to Lexington(lv 1SP(n4)) to Falmouth(lv 1SP(n3)) to Cincinnati(p/u 1SP(n4) to Vernon to Bloomington to Louisville
157 3/24/2020 11:11:00 AM Summer 1862 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Union card 5

Activate Burnside w/6SP and move to attack Pemberton

Retreat attempt by Pemberton?
155 3/21/2020 12:48:00 PM Summer 1862 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
sp move
150 3/16/2020 10:43:00 AM Summer 1862 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Union card 5

Banks and 3SP from Baltimore to Ft St Phillip/Jackson

Small Battle
Union +2DRM for odds
CSA +2DRM for fort

any cards to play before I resolve the battle?
149 3/13/2020 1:30:00 PM Summer 1862 Confederate 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
Fort Paducah
148 3/13/2020 8:46:00 AM Summer 1862 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
Union card 4

1SP St Louis(n3) to Cairo(n4)
139 3/7/2020 12:47:00 PM Summer 1862 Confederate 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
AOM with Lee moves through picking up Van Dorn attacks Paducah with 5sp.
Does fort in location allow river to be crossed there for CSA?
Would a fort in Paducah allow me to move towards Cairo on the northern route?
138 3/7/2020 8:31:00 AM Summer 1862 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Union card 3

2SP from Cairo to Alton
137 3/6/2020 9:13:00 AM Summer 1862 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
sp to Columbus GA and Norfolk
136 3/6/2020 8:48:00 AM Summer 1862 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Union Card 2

Place fort in Alton IL
135 3/5/2020 9:57:00 AM Summer 1862 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
AOMS formed in Columbus, Lee commanding
132 3/5/2020 9:30:00 AM Summer 1862 Union 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
Union Card 1

Play as event, will not send file
118 2/27/2020 9:55:00 AM Spring 1862 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Union card 7

Buell with 5SP(leave Curtis in Cairo) attacks Wheeler in Paducah
Await retreat attempt
117 2/26/2020 3:35:00 PM Spring 1862 Confederate 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
112 2/26/2020 10:22:00 AM Spring 1862 Union 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
Union Card 6 part 1

Activate Buell in Cairo w/ 6SP, leaving 2SP and Curtis in Cairo

Interception attempt?
111 2/25/2020 12:53:00 PM Spring 1862 Confederate 53 1 Event #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Ironclad in Columbus KY
110 2/25/2020 12:06:00 PM Spring 1862 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Union card 5

Fort in Cairo
109 2/24/2020 2:06:00 PM Spring 1862 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
1sp moves
108 2/24/2020 9:22:00 AM Spring 1862 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
Union Card 4

Create AofC in Fredrick, McClellan commanding 5SP
103 2/19/2020 9:19:00 AM Spring 1862 Confederate 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Confederate:
move 1 sp
102 2/19/2020 8:21:00 AM Spring 1862 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Union card 3

Place fort in St Louis
97 2/17/2020 9:08:00 AM Spring 1862 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
Smith attacks fort Monroe
95 2/17/2020 8:48:00 AM Spring 1862 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Union card 2

Play for event

Will not send a file
94 2/14/2020 11:58:00 AM Spring 1862 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Mobile, Morehead & Norfolk
90 2/14/2020 11:03:00 AM Spring 1862 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Union Card 1

Play as event
71 1/31/2020 11:43:00 AM Fall 1861 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Well that did mess up part of my plan but the SW hit makes up for it.
66 1/31/2020 10:21:00 AM Fall 1861 Union 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
Union card 6

Buell with 5SP attacks Ironton
65 1/29/2020 12:23:00 PM Fall 1861 Confederate 48 3 Event #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
64 1/29/2020 12:09:00 PM Fall 1861 Union 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Union Card 5

PC's in Weston Charleston WV

File to follow
63 1/28/2020 12:48:00 PM Fall 1861 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
PC to Frankfort and Falmouth KY
62 1/28/2020 11:31:00 AM Fall 1861 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Union card 4

Pope w/1SP to Grafton
61 1/27/2020 12:13:00 PM Fall 1861 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
place PC Lexington and Somerset
60 1/27/2020 12:02:00 PM Fall 1861 Union 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
Union Card 2

Reorganization of Generals
Halleck to Louisville
Banks to Baltimore
McClellan to Fredrick
Rosecrans to AofP
59 1/26/2020 4:32:00 PM Fall 1861 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Riverine 1sp from Columbus Ky to Ft St philipe
58 1/26/2020 9:24:00 AM Fall 1861 Union 31 2 Event #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Union:
Union card 2

Remove SP from Ft Gadsden and Ft St Philip/Jackson
57 1/25/2020 12:13:00 AM Fall 1861 Confederate 80 1 Event #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Confederate:
Lebanon , Rogersville , Clarkesville
56 1/24/2020 11:45:00 AM Fall 1861 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Union card 1

Fort in Louisville
51 1/22/2020 9:43:00 AM Summer 1861 Confederate 89 1 Operations #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
PC to Paducah KY
50 1/22/2020 7:56:00 AM Summer 1861 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Union Card 5

No Union SP to Ft Philip/Jackson
42 1/19/2020 10:30:00 AM Summer 1861 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Johnston's corp moves with 4sp to Bowling Green attacks Lebanon.
41 1/19/2020 9:35:00 AM Summer 1861 Union 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Union card 4

Fort in Louisville
40 1/17/2020 5:43:00 PM Summer 1861 Confederate 34 1 Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
AONV

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