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For the People: BPA 212 Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
425 6/1/2020 5:22:00 AM Summer 1863 Union 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Union:
Activate AOC n15

1-Wilderness
2-PC
3-Attack Hanover

React and resolve please.
406 5/13/2020 7:01:00 AM Summer 1863 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
as event
first activation, Army of the West

Empty Haversacks?
401 5/9/2020 1:40:00 PM Summer 1863 Union 130 3 o hand #130: 3 / Union Siege Guns

Message from Union:
399 5/9/2020 1:35:00 PM Summer 1863 Union 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
Activate AONV n10 (leave 1 in Fred)

1-Attack Baltimore

React and resolve please
388 4/23/2020 7:55:00 AM Spring 1863 Confederate 7 1 Event #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
as event
Army of the Cumberland and 14 SPs in Manassas
387 4/22/2020 8:11:00 AM Spring 1863 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Activate AOC n13 (DC Nn20

1-Manassas d1
2-AOC n12 to Culpeper

Intercept?
380 4/21/2020 7:49:00 AM Spring 1863 Confederate 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
as ops
activate Army of the West

first move is to Wilderness

McDowell may intercept on a 3
Grant may two-space intercept with the appropriate card
369 4/19/2020 5:34:00 AM Spring 1863 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
as event
you know the drill
365 4/19/2020 2:32:00 AM Spring 1863 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Activate Rosecrans n3

1-Sabine City p3
2-Nogadoches
3-Marshall
4-Rosy n6 attacks Jackson in Shreveport to secure fall of Texas.
364 4/18/2020 6:58:00 PM Spring 1863 Confederate 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
argh! in two turns, you've received as many reinforcements as I've got the whole game; your SP advantage is like it's 1864 already

admittedly, my Jackson move was a bad move

hate to use a concentration as ops, but my 3-ops are in short supply

fortify Louisville
363 4/18/2020 11:57:00 AM Spring 1863 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
1 sp in Nogadoches
1 sp in Sabine City
2 sp in Manassas
1 in Bloomington.
360 4/18/2020 8:07:00 AM Spring 1863 Confederate 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Confederate:
as ops
I'll assume no interrupts

activate Jackson and 1 SP (leaving 1 in Shreveport)
1-2. pick up SP (to 2) in Vicksburg
3-4. pick up SP (to 3) in Shreveport
5. attack Marshall with 3 SPs

Rosecrans may intercept on a 1
349 4/14/2020 6:31:00 AM Spring 1863 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Activate Rosy n6

1-Nogadoches
2-Attack Marshall

React and resolve please.
348 4/14/2020 6:29:00 AM Spring 1863 Confederate 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Confederate:
as ops
fortify Vicksburg
347 4/13/2020 5:58:00 AM Spring 1863 Union 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hoodís Tigers. USA: Iron Bde or Wilderís Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Gen Reorg

Rosecrans to Sabine City
Buell to Cairo
Butler, Curtis, Banks to AOC
344 4/12/2020 7:47:00 AM Spring 1863 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
as ops
activate Longstreet, first move is to Richmond

Mud March? Empty Haversacks?
343 4/11/2020 9:41:00 PM Spring 1863 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
Grant forms AOC
316 4/9/2020 6:41:00 AM Fall 1862 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
well, we can stop tracking 1861 cards now

activate Beauregard and 4 SPs, taking Wheeler and leaving the Stuart brigade behind

1. drop SP (to 3) in Frankfort
2-6. Dover
7. attack Paducah with 3 SPs
315 4/8/2020 11:15:00 AM Fall 1862 Union 114 3 Event #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
DC n9
304 4/7/2020 4:46:00 AM Fall 1862 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Armyís Commanding Generalís battle rating (offense or defense) is immediately reduced by 2 and no Cavalry generalís battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
as ops
activate Jackson

1-2. attack Camden
303 4/7/2020 4:39:00 AM Fall 1862 Union 123 1 Operations #123: 1 / Quantrillís Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Union:
Forgot the card.
301 4/7/2020 4:31:00 AM Fall 1862 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
as event
remove the SP in Shreveport
297 4/7/2020 2:35:00 AM Fall 1862 Union 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Activate Pope n3 (Camden n1)

1-Shreveport p1
2-Marshall p2
3-Nogadoches
4-Pope n6 attacks Sabine City.
296 4/6/2020 9:01:00 PM Fall 1862 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
as ops
activate Price and 1 SP (leaving 2 in the fort)
I'll assume no interrupts

1-2. pick up 1 SP (to 2) in Dover (to 1)
3-8. end move in Little Rock (via Memphis) with 2 SPs

Pope may intercept with Seven Days Concentration
292 4/6/2020 5:30:00 AM Fall 1862 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Pope n4 (Cairo n2)

1-Ironton p2
2-Greenville
3-Gainville
4-Elizabeth
5-Little Rock
6-Pope n6 attacks Camden
291 4/6/2020 5:00:00 AM Fall 1862 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
as ops
activate Jackson and 1 SP (leaving 1 in Columbus)
I'll assume no interrupts

1-5. Mobile via Opelika, pick up all in Pollard and Mobile (to 3)
6-10. end move in Vicksburg with 3 SPs
290 4/5/2020 4:36:00 AM Fall 1862 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Gen Reorg

McClellan to AOP
Buell and Banks to Strasburg
Pope to Cairo
Halleck to DC.
289 4/5/2020 4:22:00 AM Fall 1862 Confederate 23 2 Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
as event
1 SP Mobile and Columbus (to 2)
286 4/4/2020 7:59:00 AM Fall 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Using Rosecrans success in Shreveport during Red River camping, Lincoln declares the Emancipation.

Union SW fell to 107-
CSA SW fell to 70-

Confederates must remove 3 sp.
285 4/4/2020 7:18:00 AM Fall 1862 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
as event
activate the 2 SPs in Vicksburg

move to Camden
283 4/3/2020 7:34:00 AM Fall 1862 Union 14 3 Event #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Union:
Activate Rosecrans n4

1-Madison
2-Elizabeth p1
3-Arknasas Post d1
4-Elizabeth
5-Little Rock p1
6-Camden p1
7-Rosy n6 attacks Shreveport (auto 2-1 for Union)
8-d1 in Shreveport and Rosy n4 attacks Marshall.

React and resolve. If a yankee unit in Shreveport, place a PC please.


253 3/31/2020 6:03:00 PM Summer 1862 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Leg-1

Rosecrans n4

1-3 St-Louis p1
4-Ironton d1
6-New Madrid d1
7-Humboldt d1
8-Rosy n2 to Memphis
245 3/31/2020 1:12:00 AM Summer 1862 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
fortunately, I have another campaign
first activation, Longstreet

I'll assume no Empty Haversacks
1-4. moving alone, pick up all (to 1) in Weldon
5-6. pick up all (to 2) in Norfolk
7-10. end move with 4 SPs in Hanover

second activation, Army of the West
1. Franklin
Curtis may intercept on a 1
229 3/27/2020 3:34:00 AM Summer 1862 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Leg-1

Activate AOP n10 (Manassas n1)

1-DC p3
2-Manassas
3-Wilderness
4-Attack Hanover

React and resolve please.
227 3/26/2020 5:07:00 AM Summer 1862 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
as event
remove SPs from Falmouth (to 1) and Bloomington (to 5)
224 3/25/2020 4:19:00 AM Summer 1862 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Event.
217 3/23/2020 9:45:00 PM Summer 1862 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
as ops
activate the Army of the West

first move is to Lewisburg
Empty Haversacks?
216 3/23/2020 4:56:00 PM Summer 1862 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
Cancel my AA

1 sp in Cairo, Jonesborough, AOP.
207 3/23/2020 8:01:00 AM Summer 1862 Union 96 2 Event #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
2 sp from DC AA to Fort Fisher

1 dies the other lands
206 3/23/2020 7:59:00 AM Summer 1862 Confederate 79 1 Event #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
as event
1 SP in Little Rock
205 3/23/2020 5:21:00 AM Summer 1862 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Bloomington.
204 3/22/2020 5:02:00 PM Summer 1862 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
as ops
activate Wheeler

move to Louisville via Lebanon
203 3/21/2020 8:41:00 AM Summer 1862 Union 126 1 Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Gen Reorg

Fremont and Buell to AOT
Rosecrans to Bloomington
Banks to AOP
202 3/21/2020 8:11:00 AM Summer 1862 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
as ops for control
place Louisville and Somerset
201 3/21/2020 4:51:00 AM Summer 1862 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Form AOT in Pittsburg under Burnside

Union SW fell to 97-
171 3/6/2020 5:04:00 PM Spring 1862 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
as event
first activation, Army of Tennessee, leave Pemberton behind

1. pick up all in Clarksville
2. attack Bowling Green with 4 SPs

medium battle
Johnston, +6 and no leader losses (automatic 2)
Union division, no DRM (automatic 1)

3. attack Lebanon with 3 SPs

169 3/5/2020 4:29:00 PM Spring 1862 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
PC in Lexington, Springfield, Greenville MO
168 3/5/2020 5:07:00 AM Spring 1862 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
as ops
activate Stuart brigade

1-4. Clinton
5-7. Tullahoma
8-10. end with 2 SPs under Beauregard in Clarksville
167 3/4/2020 1:38:00 PM Spring 1862 Union 58 2 Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
1 sp from Philadelphia lands in Pensacola
166 3/3/2020 3:56:00 PM Spring 1862 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hoodís Tigers. USA: Iron Bde or Wilderís Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
as ops
activate the Army of the West

1. pick up Stuart, Morgan, and 3 infantry SPs in Richmond, drop off Forrest brigade (Lee to 10, Johnston to 2)
2. drop 2 SPs (to 8) in Hanover
3-6. end move in Wytheville with 8 SPs
159 3/1/2020 7:13:00 AM Spring 1862 Union 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
Rosecrans n3 activates

1-Louiseville p3
2-Attack Lebenon

React and resolve please.
158 3/1/2020 1:59:00 AM Spring 1862 Confederate 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
now I'll create the army
157 2/29/2020 4:48:00 PM Spring 1862 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union playerís hand, which is discarded.

Message from Union:
PC in Louisville KY

St Joseph MO
Kansas City MO
151 2/28/2020 3:09:00 PM Spring 1862 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
as ops
create the Army of the West in Petersburg, Lee in command, no SW effect
148 2/28/2020 3:37:00 AM Spring 1862 Union 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Pope n2

1-Jonesss
2-Salem p1
3-Vincennes
4-Bloom p3
5-Pope n6 attacks Louiseville

React and resolve please.
147 2/27/2020 6:38:00 PM Spring 1862 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
as event
Lebanon to 2 SPs
146 2/27/2020 5:34:00 PM Spring 1862 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Blockade 2
142 2/27/2020 5:19:00 PM Spring 1862 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
as ops
activate Lee and all

I'll assume no interrupt
1-3. pick up all (to 5) in Wilmington
4-8. pick up all (to 6) in Norfolk
9-10. end move in Petersburg with 6 SPs
139 2/27/2020 4:43:00 AM Spring 1862 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
Union PC in Wheeling, Parkersburg, Lewisburg WV
122 2/25/2020 3:44:00 PM Fall 1861 Confederate 107 1 Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
cancel Pope
120 2/25/2020 3:17:00 PM Fall 1861 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Leg 1

Activate AOP n5

1-Frederciksburg
2-PC
3-Manassas
4-Starsburg
5-PC
6-Manassas
117 2/25/2020 2:42:00 PM Fall 1861 Confederate 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
losing Van Dorn hurt
as ops

activate Beauregard and 1 SP
I'll assume no interrupt

1-2. pick up 1 SP (to 2) in Columbus (to 1)
3-4. pick up 1 SP (to 3) in Dover (to 1)
5-7. drop SPs in Bowling Green and Lebanon
8. enter Louisville with 1 SP

Rosecrans may intercept on a 1
109 2/25/2020 5:20:00 AM Fall 1861 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
as event
108 2/25/2020 5:12:00 AM Fall 1861 Union 102 3 Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
PC in

Lexington KY
Bowling Green KY
Lewisburg WV.
101 2/25/2020 3:22:00 AM Fall 1861 Confederate 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
as ops
activate the Army of Northern Virginia and 4 SPs, leaving 4 SPs in Richmond

first move is to Petersburg
Empty Haversacks?
100 2/24/2020 5:21:00 PM Fall 1861 Union 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Fort in Harpers Ferry.
99 2/24/2020 4:57:00 PM Fall 1861 Confederate 29 2 Operations #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Confederate:
as ops
create the Army of Northern Virginia in Richmond, Joseph Johnston in command, no SW effect
98 2/24/2020 3:25:00 AM Fall 1861 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
Fort in Frederick
97 2/23/2020 5:06:00 PM Fall 1861 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
as event
Columbus
Wilmington
New Orleans
96 2/23/2020 6:52:00 AM Fall 1861 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Manassas
80 2/13/2020 2:08:00 PM Summer 1861 Confederate 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
as ops
activate Smith

1. pick up all (to 3) in Savannah
2-6. Live Oak
7. attack Rosecrans with 3 SPs
79 2/13/2020 1:21:00 PM Summer 1861 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Activate Rosecrans n3

1-St-Augustin d1
2-Baldwin
3-Fernandina d1
4-Rosecrans n1 stop at Baldwin.
75 2/9/2020 5:45:00 AM Summer 1861 Confederate 69 3 Operations #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
as ops
activate Smith

1-3. pick up SP in Wilmington
4-8. drop SP in Savannah
9. end move with 2 SPs in Charleston
69 2/9/2020 2:23:00 AM Summer 1861 Union 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Pope n4 (Bloom 2)

1-Louiseville d1
2-Bloom
3-Vincennes
4-Salem
5-Johs d2
6-Cairo p2
7-Pope n3 attacks Cairo

React and resolve please.
68 2/8/2020 3:03:00 PM Summer 1861 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
as ops to form the Army of Tennessee in Dover, Albert Johnston in command, no SW hit
67 2/8/2020 5:52:00 AM Summer 1861 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
PC in Florida Jacksonville and Frankfort KY
66 2/8/2020 5:24:00 AM Summer 1861 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
as ops to reorganize generals

Albert Johnston, Polk, and Beauregard to Dover
Smith to Weldon
Price to Columbus, Ken
Bragg to Richmond
65 2/8/2020 5:04:00 AM Summer 1861 Union 94 2 Event #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Rosecrans n3 sails to Florida and lands on Jacksonville.

He invites Floridans to rejoin the Union overthrowing their so-called masters.
64 2/7/2020 4:53:00 AM Summer 1861 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
as event

1 each in
Dover (to 5)
Petersburg
Weldon (to 2)
63 2/7/2020 3:24:00 AM Summer 1861 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
Blockade 1
62 2/7/2020 3:24:00 AM Summer 1861 Union 63 2 o hand #63: 2 / Beaufort/Port Royal Captured

Message from Union:
61 2/7/2020 3:24:00 AM Summer 1861 Union 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
Blockade 1
38 1/27/2020 3:11:00 PM Spring 1861 Confederate 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Confederate:
as ops
Grafton, WV
34 1/26/2020 6:08:00 AM Spring 1861 Union 41 2 Operations #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Union:
PC` in Somerville and Lebanon KY.
30 1/25/2020 2:03:00 PM Spring 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
well, I won't need this any more

place Louisville and Falmouth
29 1/25/2020 10:51:00 AM Spring 1861 Union 46 1 Operations #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
Fort in Baltimore
27 1/24/2020 1:41:00 PM Spring 1861 Confederate 104 1 Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
as event

activate the SP in Little Rock as a corps move

I don't have the map in front of me, but I believe it is six spaces from Little Rock to Dover, in which case Louisville is more than eight spaces away.

If I'm mistaken, then move to Louisville. But, if Louisville is too far, move to Paducah
26 1/24/2020 8:23:00 AM Spring 1861 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
PC in Padukah.
22 1/23/2020 1:12:00 PM Spring 1861 Confederate 111 2 Operations #111: 2 / Wilsonís Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
as ops
activate Beauregard (and all)

first move is to Fredericksburg

Mud March? Empty Haversacks?
10 1/22/2020 3:34:00 AM Spring 1861 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Activate AOP n4

1-Fred
2-HF pick 2 sp
3-AOP n6 attacks Winchester

React and resolve please.

Alway the highest DRM unless indicted otherwise.

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