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For the People: Pandemic Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
88 10/28/2020 7:47:00 AM Fall 1861 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Since the current blockade value is 0..I guess I will use this to activate a Corps.
Halleck leaving 5SP in Bowling Green, move to Lebanon and then Somerset, pickup 1SP there, move back to Lebanon and and Bowling Green, pickup 5SP, N6 move to
to Nashville where you have 2SP, Van Dorn and Bragg..neither of whom has a defensive value, so you can't try to retreat.
6v2
USA +1 for Halleck +2 for odds=+3
CSA +0

May I roll?
82 10/26/2020 7:46:00 AM Fall 1861 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
Well I am glad I asked as my map was significantly different. OK, I think it's my turn.

Activate Price and 1 SP
Clarksville
Little Rock
Elizabeth
New Madrid
Stop
75 10/7/2020 8:46:00 AM Fall 1861 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Activate Banks and 2 SP in Vincennes
Move to Salem/Vandalia, to St. Louis, to Rolla..drop 1SP, to Ironton, drop 1SP..move with O SP to Greenville..pickup 1SP, to New Madrid, pickup 1SP N2
to Humboldt.
71 10/5/2020 8:12:00 AM Fall 1861 Union 93 2 Event #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Banks and 3 SP float down from Vincennes to Columbus

3v1
USA +2 for Odds
CSA +2 for fort, +1 for AJ

May I roll?
69 10/5/2020 3:34:00 AM Fall 1861 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
Better send some of the boys home.
67 10/4/2020 10:06:00 AM Fall 1861 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
I assume you aren't going to campaign. If so, discard please.
58 10/1/2020 3:28:00 AM Summer 1861 Confederate 123 1 Event #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
Yes that card looks better than it is, I think it's quite situational and only a few plays justify giving up a 3 card!

So long Kentucky.

Flip PCs in Ironton MO and Jefferson City MO
57 10/1/2020 12:13:00 AM Summer 1861 Union 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
I considered using this card in the last battle but figured it would be a waste, which it would have been.
Activate Halleck and 6SP in Cincinnati. Move to Falmouth, to Lexington, to Frankfort..drop 1SP, 5 move back to Lexington, drop 1SP, 4 move to Somerset, drop 1SP..3 move to Lebanon, drop 1SP..2 move to Bowling Green.

1SP in Frankfort, Lexington, Somerset and Lebanon.
2SP in Bowling Green.
56 9/30/2020 3:16:00 PM Summer 1861 Confederate 20 3 Event #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
Remove 1sp from each of
Paducah n2
AoP n9
52 9/28/2020 8:37:00 AM Summer 1861 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Pope and 2SP move to Ironton, to Greenville drop 1SP..move with with 1SP to New Madrid, drop 1SP.moves alone back to Greenville to Ironton, to Cairo, to Paducah..Picks up Fremont and 4SP, move to Columbus
4v2
USA +1 for Pope
CSA +1 for AJ, +2 for fort

Any cards or may I roll?
48 9/28/2020 3:22:00 AM Summer 1861 Confederate 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Let's kill someone in the AoP...
47 9/24/2020 12:57:00 PM Summer 1861 Union 43 1 Event #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
Place in Springfield, MO
46 9/24/2020 12:29:00 PM Summer 1861 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
I'm very impressed.

Activate AJ and 2sp (1 left in Nashville)
Clarksville
Dover
McKenzie
Columbus KY and stop
42 9/21/2020 10:50:00 PM Summer 1861 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
Activate Fremont and 6SP in Cairo. Move to Paducah (leave the 1SP there), move to Columbus.
6v2
USA +2 for odds
CSA +2 for fort

May I roll?
41 9/21/2020 4:50:00 PM Summer 1861 Confederate 91 2 Event #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
SW+1+3cof = 105+
40 9/16/2020 8:52:00 AM Summer 1861 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Shuffle the Generals
Burnside to Pittsburgh
Buell to AoP
McClellan to AoP
Fremont to Cairo
13 9/11/2020 3:18:00 AM Spring 1861 Confederate 8 1 Event #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
Good to know I can do something's right, let's continue to mess with your head. The sp if Grafton will intercept you in Wheeling (I'd go for Zaneville but can't cross the river IIRC.

small battle
USA 1v1 +0
CSA Int+2

If agreed roll away.
10 9/8/2020 8:43:00 AM Spring 1861 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1. Activate Fremont and 3SP in St Louis. Move to Jefferson City..Drop 1. Move to Rolla..Drop 1. Move to Ironton Drop 1..Fremont moves alone to Cairo. Pickup 1 and move to Paducah and stop.

Any cards or shall I go on to Move #2?
9 9/8/2020 3:37:00 AM Spring 1861 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Activate 2sp from Manassas n1
Strasburg
Franklin WV
Grafton WV drop 1 n1
Parkersburg and stop
8 9/6/2020 12:25:00 PM Spring 1861 Union 28 1 Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
I know..that is why I didn't put new SW totals :)
1SP in St Louis..N3
7 9/6/2020 5:42:00 AM Spring 1861 Confederate 52 3 Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
Agreed although technically the SW loss takes place when you flag the fort so not until the Politics phase unless you plan on spending an ops.

+5SW = 105+
6 9/5/2020 9:20:00 PM Spring 1861 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
3SP from AoP (N2)..amph assault Fort St. Phillip/Jackson
unless you have a card to play I should lose one and take fort with 2SP =/-1SW
5 9/3/2020 3:53:00 AM Spring 1861 Confederate 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
PCs in
Bowling Green KY
Lebanon KY
Lexington KY
4 8/29/2020 10:17:00 AM Spring 1861 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Flag Louisville and Falmouth, Kentucky

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